Commit graph

1189 commits

Author SHA1 Message Date
WayofTime bdf9760e8a Few more ice effects 2014-02-02 08:48:11 -05:00
WayofTime 05c86e03bf 5/12 Finished for SpellEffectIce 2014-02-01 12:30:03 -05:00
WayofTime 2bb7a5fffb Working on small parts of the spell system 2014-01-31 17:21:03 -05:00
WayofTime e159a6795c Added a new Forestry bee frame 2014-01-26 16:04:27 -05:00
WayofTime bd26e441cb Test with stuff + Forestry potential support 2014-01-25 20:36:28 -05:00
WayofTime 5b05cf651b *Altar recipe, sorry! 2014-01-25 17:12:02 -05:00
WayofTime 639d9fc87c Alchemy recipes finished 2014-01-25 17:11:24 -05:00
WayofTime 17f63200aa Added altar recipe registry 2014-01-25 15:39:46 -05:00
WayofTime eb46185dc8 Fixed the projectile so that it actually work
Amazing, eh?
2014-01-25 14:41:50 -05:00
WayofTime 112b4e6b53 Spell Work
Need to work on how the EntitySpellProjectile saves its data. Does not
work properly. Perhaps it was not registered?
2014-01-25 09:22:59 -05:00
WayofTime 5dcef131dc Spell Work
Finished the spell blocks enough to allow further expansion. Need to
work on textures, as well as the orientation mechanics of the blocks.
Also need to look at Vazkii's block renderer to verify a few feature
additions.
2014-01-24 18:07:13 -05:00
WayofTime 1393a24b6e . 2014-01-24 10:28:03 -05:00
WayofTime adf6876144 Some work on spells, etc. 2014-01-24 10:21:10 -05:00
WayofTime 51897c6923 Fire stuff 2014-01-19 16:42:31 -05:00
WayofTime 4f0b6199f6 Finished self-spells for Fire 2014-01-19 16:15:10 -05:00
joshiejack dcc3b62dfb Merge branch 'master' of https://github.com/joshiejack/BloodMagic 2014-01-19 04:14:39 +00:00
joshiejack f22694cadc fix last orb not showing up 2014-01-19 03:55:33 +00:00
WayofTime 091bb3db3f Fun testing stuff
Added some basic fire effect stuff to test how well the system works. So
far so good!
2014-01-18 22:16:39 -05:00
WayofTime dc775435bf Working on Spell Testing 2014-01-18 21:27:15 -05:00
WayofTime e11b3812dd Merge pull request #4 from joshiejack/master
Added Alchemy Recipe Handler for NEI
2014-01-18 18:26:56 -08:00
joshiejack c14e5be86e Removed pointless code 2014-01-19 02:04:35 +00:00
WayofTime 0a023c6a0b Started work on Fire spell effects 2014-01-18 21:03:14 -05:00
joshiejack 43fda5138e Added Alchemy Recipe Handler for NEI 2014-01-19 01:55:08 +00:00
WayofTime e116b021c9 .obj commit 2014-01-18 20:29:43 -05:00
WayofTime 276504acbd More code, testing things 2014-01-18 20:29:28 -05:00
WayofTime 9713fdb042 Update .gitignore 2014-01-18 20:27:21 -05:00
WayofTime d7fa34f32e Joshie commit! 2014-01-18 18:05:31 -05:00
WayofTime 87dde1cbe8 Update README.md 2014-01-18 12:11:40 -05:00
WayofTime ba19b04154 More spells 2014-01-18 11:45:31 -05:00
WayofTime 5c6a5d0c0b A bit more added to the projectile paradigm 2014-01-17 22:44:00 -05:00
WayofTime e583fe429d Added fun spell framework 2014-01-17 19:59:31 -05:00
WayofTime 17bbea0e74 . 2014-01-17 16:54:58 -05:00
WayofTime cc827ae6d8 Spell stuff 2014-01-17 16:54:16 -05:00
WayofTime f9557bcb2f Fun stuff 2014-01-17 16:47:31 -05:00
WayofTime f925cdb4eb Merge pull request #3 from Pokefenn/master
Massive rework of configs, items and blocks.
2014-01-17 13:47:14 -08:00
Fenn 7e30b02d69 Way being picky. 2014-01-17 21:43:13 +00:00
Fenn e3644f2d2b Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
2014-01-17 21:05:38 +00:00
WayofTime 8f4b0bdc47 Tidy-up 2014-01-17 14:18:41 -05:00
WayofTime 8601e9faff Testing 2014-01-17 14:12:49 -05:00