Working on small parts of the spell system
This commit is contained in:
parent
e159a6795c
commit
2bb7a5fffb
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@ -713,6 +713,7 @@ public class AlchemicalWizardry
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GameRegistry.registerBlock(ModBlocks.blockSpellEffect, ItemSpellEffectBlock.class,"AlchemicalWizardry" + (ModBlocks.blockSpellEffect.getUnlocalizedName()));
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LanguageRegistry.addName(new ItemStack(ModBlocks.blockSpellEffect, 1, 0), "Crucible of Fire");
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LanguageRegistry.addName(new ItemStack(ModBlocks.blockSpellEffect, 1, 1), "Ice Maker");
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GameRegistry.registerBlock(ModBlocks.speedRune, "speedRune");
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LanguageRegistry.addName(ModBlocks.speedRune, "Speed Rune");
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@ -759,7 +760,7 @@ public class AlchemicalWizardry
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GameRegistry.registerBlock(ModBlocks.spectralBlock, "spectralBlock");
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GameRegistry.registerBlock(ModBlocks.blockBloodLight, "bloodLight");
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GameRegistry.registerBlock(ModBlocks.blockConduit,"blockConduit");
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GameRegistry.registerBlock(ModBlocks.blockSpellEffect,"blockSpellEffect");
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//GameRegistry.registerBlock(ModBlocks.blockSpellEffect,"blockSpellEffect");
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MinecraftForge.setBlockHarvestLevel(ModBlocks.bloodRune, "pickaxe", 2);
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MinecraftForge.setBlockHarvestLevel(ModBlocks.speedRune, "pickaxe", 2);
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MinecraftForge.setBlockHarvestLevel(ModBlocks.efficiencyRune, "pickaxe", 2);
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@ -1,7 +1,14 @@
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package WayofTime.alchemicalWizardry.common.block;
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import java.util.List;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.ModBlocks;
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import WayofTime.alchemicalWizardry.common.tileEntity.TESpellEffectBlock;
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@ -18,4 +25,19 @@ public class BlockSpellEffect extends BlockOrientable
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{
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return new TESpellEffectBlock();
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}
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@SideOnly(Side.CLIENT)
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public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
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{
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if (this.blockID == ModBlocks.blockSpellEffect.blockID)
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{
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for(int i=0; i<2; i++)
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{
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par3List.add(new ItemStack(par1, 1, i));
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}
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} else
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{
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super.getSubBlocks(par1, par2CreativeTabs, par3List);
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}
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}
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}
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@ -28,16 +28,16 @@ public class ItemSpellEffectBlock extends ItemBlock
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case 1:
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{
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name = "fill";
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name = "ice";
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break;
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}
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case 2:
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name = "empty";
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name = "wind";
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break;
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case 3:
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name = "test";
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name = "water";
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break;
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default:
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@ -0,0 +1,177 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.MeleeOffensiveIce;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.SelfDefaultIce;
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public class SpellEffectIce extends SpellEffect
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{
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@Override
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public void defaultModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void offensiveModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void defensiveModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void environmentalModificationProjectile(SpellParadigmProjectile parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void defaultModificationSelf(SpellParadigmSelf parad)
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{
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parad.addSelfSpellEffect(new SelfDefaultIce(this.powerEnhancement,this.potencyEnhancement, this.costEnhancement));
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}
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@Override
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public void offensiveModificationSelf(SpellParadigmSelf parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void defensiveModificationSelf(SpellParadigmSelf parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void environmentalModificationSelf(SpellParadigmSelf parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void defaultModificationMelee(SpellParadigmMelee parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void offensiveModificationMelee(SpellParadigmMelee parad)
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{
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parad.addEntityEffect(new MeleeOffensiveIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
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}
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@Override
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public void defensiveModificationMelee(SpellParadigmMelee parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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public void environmentalModificationMelee(SpellParadigmMelee parad)
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{
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// TODO Auto-generated method stub
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}
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@Override
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protected int getCostForDefaultProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForOffenseProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForDefenseProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForEnvironmentProjectile()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForDefaultSelf()
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{
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return (int)(20*(this.powerEnhancement+1)*Math.pow(0.85, costEnhancement));
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}
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@Override
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protected int getCostForOffenseSelf()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForDefenseSelf()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForEnvironmentSelf()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForDefaultMelee()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForOffenseMelee()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForDefenseMelee()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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protected int getCostForEnvironmentMelee()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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}
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@ -9,6 +9,7 @@ import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.FurnaceRecipes;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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public class SpellHelper
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@ -43,4 +44,13 @@ public class SpellHelper
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{
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return d * ((rand.nextFloat() - 0.5D));
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}
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public static Vec3 getEntityBlockVector(Entity entity)
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{
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int posX = (int) Math.round(entity.posX - 0.5f);
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int posY = (int) entity.posY;
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int posZ = (int) Math.round(entity.posZ - 0.5f);
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return entity.getLookVec().createVectorHelper(posX, posY, posZ);
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}
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}
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@ -13,11 +13,19 @@ public abstract class ExtrapolatedMeleeEntityEffect implements IMeleeSpellEntity
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{
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protected float range;
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protected float radius;
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protected int powerUpgrades;
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protected int potencyUpgrades;
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protected int costUpgrades;
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protected int maxHit;
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public ExtrapolatedMeleeEntityEffect(int range, int radius)
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public ExtrapolatedMeleeEntityEffect(int power, int potency, int cost)
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{
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this.range = range;
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this.radius = radius;
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this.powerUpgrades = power;
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this.potencyUpgrades = potency;
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this.costUpgrades = cost;
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this.range = 2;
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this.radius = 2;
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this.maxHit = 1;
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}
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@Override
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@ -25,21 +33,29 @@ public abstract class ExtrapolatedMeleeEntityEffect implements IMeleeSpellEntity
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{
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Vec3 lookVec = entityPlayer.getLook(range);
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double x = entityPlayer.posX + lookVec.xCoord;
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double y = entityPlayer.posY + entityPlayer.getEyeHeight() + lookVec.yCoord;
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double y = entityPlayer.posY + lookVec.yCoord;
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double z = entityPlayer.posZ + lookVec.zCoord;
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List<Entity> entities = world.getEntitiesWithinAABB(Entity.class, AxisAlignedBB.getBoundingBox(x-0.5f, y-0.5f, z-0.5f, x + 0.5f, y + 0.5f, z + 0.5f).expand(radius, radius, radius));
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int hit = 0;
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if(entities!=null)
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{
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for(Entity entity : entities)
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{
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this.entityEffect(world, entity);
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if(hit<maxHit)
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{
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if(this.entityEffect(world, entity))
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{
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hit++;
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}
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}
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}
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}
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}
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protected abstract void entityEffect(World world, Entity entity);
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protected abstract boolean entityEffect(World world, Entity entity);
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public void setRange(float range)
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{
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@ -50,4 +66,9 @@ public abstract class ExtrapolatedMeleeEntityEffect implements IMeleeSpellEntity
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{
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this.radius = radius;
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}
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public void setMaxNumberHit(int maxHit)
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{
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this.maxHit = maxHit;
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}
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}
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@ -0,0 +1,48 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
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import cpw.mods.fml.common.network.PacketDispatcher;
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import cpw.mods.fml.common.network.Player;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.common.PacketHandler;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ExtrapolatedMeleeEntityEffect;
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public class MeleeOffensiveIce extends ExtrapolatedMeleeEntityEffect
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{
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public MeleeOffensiveIce(int power, int potency, int cost)
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{
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super(power, potency, cost);
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this.setMaxNumberHit(2);
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this.setRadius(1);
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this.setRange(2);
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}
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@Override
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protected boolean entityEffect(World world, Entity entity)
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{
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Vec3 blockVector = SpellHelper.getEntityBlockVector(entity);
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int posX = (int)(blockVector.xCoord);
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int posY = (int)(blockVector.yCoord);
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int posZ = (int)(blockVector.zCoord);
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double yVel = 1*(0.4*this.powerUpgrades+0.75);
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entity.motionY = yVel;
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for(int i=0;i<2;i++)
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{
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if(world.isAirBlock(posX,posY+i,posZ))
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{
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world.setBlock(posX, posY+i, posZ, Block.ice.blockID);
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}
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}
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entity.fallDistance = 0.0f;
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return true;
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}
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}
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@ -0,0 +1,43 @@
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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
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import cpw.mods.fml.common.network.PacketDispatcher;
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import cpw.mods.fml.common.network.Player;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.common.PacketHandler;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
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public class SelfDefaultIce extends SelfSpellEffect
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{
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public SelfDefaultIce(int power, int potency, int cost)
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{
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super(power, potency, cost);
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}
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@Override
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public void onSelfUse(World world, EntityPlayer player)
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{
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Vec3 blockVector = SpellHelper.getEntityBlockVector(player);
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int posX = (int)(blockVector.xCoord);
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int posY = (int)(blockVector.yCoord);
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int posZ = (int)(blockVector.zCoord);
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double yVel = 1*(0.4*this.powerUpgrades+0.75);
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PacketDispatcher.sendPacketToPlayer(PacketHandler.getPlayerVelocitySettingPacket(player.motionX, yVel, player.motionZ),(Player)player);
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for(int i=0;i<2;i++)
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{
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if(world.isAirBlock(posX,posY+i,posZ))
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{
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world.setBlock(posX, posY+i, posZ, Block.ice.blockID);
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}
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}
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player.fallDistance = 0.0f;
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}
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}
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@ -3,6 +3,7 @@ package WayofTime.alchemicalWizardry.common.tileEntity;
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import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigm;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellEffect;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellEffectFire;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellEffectIce;
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public class TESpellEffectBlock extends TESpellBlock
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{
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@ -14,6 +15,12 @@ public class TESpellEffectBlock extends TESpellBlock
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public SpellEffect getSpellEffect()
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{
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int meta = worldObj.getBlockMetadata(xCoord, yCoord, zCoord);
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switch(meta)
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{
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case 0: return new SpellEffectFire();
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case 1: return new SpellEffectIce();
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}
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return new SpellEffectFire();
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}
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}
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