WayofTime
e888907350
Fixed the LivingArmourHandler for defense so it no longer ate armour.
2016-01-15 06:24:10 -05:00
WayofTime
6a6369d08e
Got the routing working to a safe degree.
2016-01-14 15:03:13 -05:00
WayofTime
652b6a45fd
Initial framework for the item routing is completed
2016-01-14 14:11:16 -05:00
Nick
eaefd89287
Remove potion array extending
...
It's already patched by Forge to be 256.
2016-01-14 09:34:21 -08:00
WayofTime
a895809274
Added packet handlers, guis, etc required to handle the routing nodes. Added the ability to have a different filter for each direction.
2016-01-14 11:06:50 -05:00
WayofTime
ac919c7882
Implemented ghost items for the inventory - will be adjusted.
2016-01-14 08:27:09 -05:00
WayofTime
ec7676a69c
Potential fix for a bunch of stuff that required the use of UUID -> username lookup on servers. This fix adds an extra tag to the NBT of items so that it caches the username of the owner. The UUID is still stored on items, but is not used client-side.
2016-01-13 19:59:28 -05:00
Arcaratus
81ba1ef3e1
Fixed up Bound Sword
...
Fixed Bound Items charge bar bug
2016-01-13 19:48:34 -05:00
Nick
14459ddc69
This call was not as redundant as I thought hehe
2016-01-13 16:35:38 -08:00
WayofTime
2b9cede308
Beginning work on the Master Routing Node
2016-01-13 19:32:50 -05:00
Nick
5ac78b2dea
Should fix fakePlayer lookup NPE #546
...
I think it's safe to say that if the player is null here, the places we use this check should probably not continue. Will see how it goes.
Also added the check to imperfect rituals and removed a redundant check from the dagger.
2016-01-13 13:13:01 -08:00
WayofTime
9aac50542b
Implemented a test filter - hasn't been tested! :D
2016-01-12 21:17:26 -05:00
Nick Ignoffo
d4f8844660
Merge pull request #565 from Arcaratus/1.8-Rewrite
...
More rituals
2016-01-12 17:51:51 -08:00
Arcaratus
203a48d526
More rituals
...
More rituals
Comment out unimplemented portion
some thing useful
Renamed to something more useful
2016-01-12 20:51:05 -05:00
Nick
18280786d9
Add a description for the Demonic Will
...
Displays when looking up a recipe in JEI.
2016-01-12 16:50:18 -08:00
WayofTime
269459c5c5
Added a lot more framework for the node routing.
2016-01-12 17:05:56 -05:00
WayofTime
1b6e3442ae
Fixed movement upgrade stat tracking.
2016-01-12 12:38:51 -05:00
WayofTime
8b0756e9da
Added routing nodes and a bit of infrastructure - not even working yet.
2016-01-12 12:23:26 -05:00
Nick
9950b32d53
Fix Sigil of the Phantom Bridge
...
I'm tentatively considering this fixed. I'd rather not do it this way, but it seems to work...
2016-01-11 13:36:07 -08:00
Nick
0d70eb359e
Fix spectral block NBT writing
2016-01-11 13:03:22 -08:00
Nick
cf19823855
Hide upgrade tomes from JEI unless they are max level
2016-01-11 12:28:08 -08:00
Nick
7f434d7f3e
Temporary (?) durability bar for will full-ness
2016-01-11 02:05:08 -08:00
Nick
20ca21a2c9
Remove loading with 1.8.8
...
We are no longer compatible with 1.8.8 due to the usage of `IRenderFactory` which was added in a 1.8.9 Forge release.
2016-01-10 17:09:18 -08:00
WayofTime
63783ed8ed
Fixed upgrade localization in ItemLivingArmour
2016-01-10 19:27:13 -05:00
WayofTime
1abae8e4ee
Implemented the ItemMeshDefinition for the Sentient Sword, allowing for me to make the sword enchantable while still allowing the texture to change. This may be expanded to other items.
2016-01-10 18:31:48 -05:00
Nick
cb77b7821f
No more mutli-line descriptions
...
We have a method for this
2016-01-10 14:37:47 -08:00
Nick
5e1a38b271
Fix calls to deprecated model registry methods
2016-01-10 14:34:01 -08:00
WayofTime
ebdc069563
Tweaked Sentient Sword will drop rate
2016-01-10 08:37:26 -05:00
Nick
55b91d0083
Standardize BloodStone/Crystal variant names
2016-01-09 22:40:18 -08:00
Nick
a907edca48
Cleanup proxy
2016-01-09 22:05:03 -08:00
Nick
254d9bec80
Prepare ICompatibility for phase based loading
...
Some compat will need to be done at different loading phases. This should allow that to be handled fairly easily.
2016-01-09 20:41:01 -08:00
Nick
de5ca8dfee
Cleanup the tooltip for the Upgrade Tomes
2016-01-09 19:46:15 -08:00
Nick
e8cb3dbb7d
Forge recipes now display soul info via tooltip
...
Hover over the arrow
2016-01-09 19:45:34 -08:00
WayofTime
ebdf85182c
Added upgrade tomes to a separate creative tab.
2016-01-09 22:20:59 -05:00
Nick
cf4a02bf89
Arcane Ashes should not stack + placement fixes
...
Does not place when interacting with a block anymore. IE: opening a chest
Performs the arm swing if the placement is valid.
2016-01-09 18:54:56 -08:00
Nick
351aa3e74c
Implement Entity blacklist for WoS
2016-01-09 18:05:21 -08:00
Nick
9eee22affc
Bound tools now use BlockStack
...
Clean code is happy code
2016-01-09 17:42:48 -08:00
Nick
cdc045f7be
Fix non-wildcard stem crops not harvesting
...
protip: == != .equals()
who woulda known
2016-01-09 17:38:23 -08:00
Nick
d868414f5b
Sigils now don't do their effect when accessing blocks
...
Should solve #557
2016-01-09 17:30:10 -08:00
WayofTime
b3f965cbe3
Added Ritual of the Satiated Stomach
2016-01-09 18:51:55 -05:00
WayofTime
c3b21fa223
Added Crushing ritual
2016-01-09 18:17:38 -05:00
WayofTime
4edc30db09
Changed the snare's proc rate, because it's always bad when you frustrate yourself while testing...
2016-01-09 17:30:48 -05:00
WayofTime
db8586d4b7
Fixed lit redstone ore not being picked up.
2016-01-09 16:43:32 -05:00
WayofTime
487332ff8d
Forgot a class (How does THAT happen?)
2016-01-09 16:37:20 -05:00
WayofTime
6560e6ec09
Added Magnetism ritual
2016-01-09 16:35:47 -05:00
WayofTime
c26b7851a8
Added rudimentary saving for rituals
2016-01-09 15:31:30 -05:00
WayofTime
3edfc3a8ac
Some work on the armour
2016-01-09 15:05:41 -05:00
WayofTime
4d835257ab
Added Sentient Armour - not fully implemented.
2016-01-09 13:01:05 -05:00
WayofTime
61e6cf2a14
Renamed nomenclature to Demonic Will instead of souls - still missing a few spots
2016-01-09 10:47:36 -05:00
WayofTime
9eb49dd5a9
Added the recipe for the soul bow and the descriptions for the gems
2016-01-09 07:38:48 -05:00
Nick
c50f15e124
Update mappings + cleanup SoulSnare render
...
Removed some (seemingly) unnecessary code from RenderEntitySoulSnare
2016-01-09 02:12:48 -08:00
Nick
34e6350cbc
Add handlers for "tall" and "stem" crops
...
Documentation for all harvest-y stuff as well.
2016-01-09 01:54:25 -08:00
Nick
4a9d37f8b3
Remove debug print from ritual activation
2016-01-09 01:42:50 -08:00
WayofTime
1d6edae50e
Added infrastructure and rendering for the Soul Arrow.
2016-01-08 22:20:31 -05:00
Nick
22a0e2b8a9
Swap the order of BloodStoneBrick
...
Now matches the Crystal blocks
2016-01-08 18:59:30 -08:00
Nick
70f9b9f101
Fix Teleposer and Soul Forge dropping items on break
2016-01-08 18:30:49 -08:00
WayofTime
c5dec61351
Added Soul Bow textures and localization, as well as rudimentary function.
2016-01-08 21:05:13 -05:00
Nick
9329dd12f4
All soul containers show work for lookup in JEI now
2016-01-08 17:50:12 -08:00
Nick
f1f8010edc
First pass at Soul Forge JEI compat
2016-01-08 17:09:44 -08:00
Nick
1171861785
Fix javadoc compile issues
2016-01-08 16:36:07 -08:00
Nick
be30f7d92e
Fix Teleposition Focus localization
2016-01-08 16:14:45 -08:00
Nick
92d633626e
Fix Plantable harvest handler
2016-01-08 16:14:27 -08:00
WayofTime
6565dae4aa
Added moar recipes for the soul forge.
2016-01-08 17:17:33 -05:00
WayofTime
0e2a3f63a2
Added filled soul gems to creative tab.
2016-01-08 16:34:43 -05:00
WayofTime
36846e8952
Tentatitively added the other soul gems
2016-01-08 16:19:24 -05:00
WayofTime
fabf63b856
Fixed Soul Gem leaving monster souls with 0 charge left in them.
...
Added a few recipes to the Soul Forge.
2016-01-08 15:31:55 -05:00
WayofTime
74718f5042
Added the Soul Snare renderer and recipe and basically everything soul snare
2016-01-08 14:56:36 -05:00
WayofTime
c015e3421f
Fixed toggleable sigils not binding.
2016-01-08 11:06:07 -05:00
WayofTime
aee58c487c
Satiated Kinnison's rage
2016-01-08 10:32:55 -05:00
WayofTime
16a50f7144
Finished non-rendering components for the Soul Forge.
2016-01-08 10:27:26 -05:00
WayofTime
7b8646659a
Added SoulForgeRecipe (basically a modified ShapelessOreRecipe, so is compatible with the oredictionary), and worked on the shift-clicking into the inventory.
2016-01-08 09:12:31 -05:00
Nick
5744d19ca9
Implement Harvest Ritual
...
Currently only a handler for standard crops (wheat, carrots, etc) is implemented.
2016-01-08 00:32:03 -08:00
WayofTime
39015f05a6
Changed Soul Forge Gui texture
2016-01-07 22:40:04 -05:00
Nick
3bb5172bce
Fix altar rendering in altar
...
...and item frames
2016-01-07 19:00:05 -08:00
Nick
b34dbfbe4e
Fix and nerf Coat of Arms
...
It was a bit broken. (~2000 LP for killing a zombie >.>) We'll see how it goes now.
2016-01-07 18:15:23 -08:00
Nick
978e50a42e
Cleaned up lots of localization
2016-01-07 15:52:02 -08:00
Nick
5c7af4f039
Update JEI compat
...
isModLoaded() has been deprecated for quite some time and was finally removed in a recent version.
2016-01-07 15:38:12 -08:00
WayofTime
fec2236114
Worked on Soul Forge GUI and container. GUI texture is VERY WIP and the slot locations as well as the progress par will change. Don't work on it >:3
2016-01-07 18:05:23 -05:00
WayofTime
8b024e1703
Added Soul Forge block and WIP model
2016-01-07 16:36:52 -05:00
WayofTime
72ed003da1
Added a lot of soul stuff.
2016-01-07 12:59:46 -05:00
WayofTime
45870812d4
Added a few of the necessary items to start the soul system.
2016-01-07 11:01:38 -05:00
WayofTime
f379351e88
Added animal growth ritual.
2016-01-07 08:04:59 -05:00
WayofTime
828edf298e
Added "Trick Shot" upgrade to the armour - when trained, your bow will shoot more than one arrow.
2016-01-06 22:07:17 -05:00
WayofTime
6abffeb51a
Added temp recipes for T5 orb and demonic activation crystal.
2016-01-06 21:30:57 -05:00
WayofTime
82ac4f5ae8
Added melee damage upgrade (Fierce strike)
2016-01-06 21:26:51 -05:00
WayofTime
65e0cea9af
Added health boost upgrade - trained by healing.
2016-01-06 19:55:51 -05:00
WayofTime
6dedb234fb
Added Physical Protection upgrade. Reorganized some of the upgrades.
2016-01-06 19:34:10 -05:00
WayofTime
72ac385861
Added necessary framework for damage reduction upgrades.
2016-01-06 07:13:56 -05:00
WayofTime
b736fd3eaa
Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
2016-01-05 18:27:55 -05:00
WayofTime
08b6d10cb9
Work on stuff needed for damage upgrades.
2016-01-05 18:27:51 -05:00
Nick
c3beb48499
Implement BlockStack in Teleposer related areas
2016-01-05 15:26:24 -08:00
WayofTime
31d41d06ab
Added KB resistance upgrade
2016-01-05 18:06:07 -05:00
WayofTime
1a7ae8d99c
Fixed API referencing the main mod.
2016-01-05 16:50:43 -05:00
WayofTime
35b67b6055
Temporarily removed some checks for the alchemy array
2016-01-05 14:52:04 -05:00
WayofTime
f4baaedfab
Fixed the life essence bucket recipe.
2016-01-05 13:48:44 -05:00
WayofTime
b74ed8d431
Added self-sacrifice upgrade to living armour.
2016-01-05 12:17:05 -05:00
WayofTime
dceec15750
Added the unlocalized name to upgrades, and changed it so the armour lists the upgrades.
2016-01-05 11:12:56 -05:00
WayofTime
f4abee84ef
Reorganized fix for the Lava Crystal
2016-01-05 10:41:23 -05:00
WayofTime
fbaf5de9ab
Added poison upgrade. Tweaked digging upgrade so it actually worked.
2016-01-05 10:29:50 -05:00
WayofTime
04f5b7a584
Fixed client-side issue when shift-clicking lava crystals into a furnace while on a server.
2016-01-05 09:19:26 -05:00
WayofTime
0d7f0cb6cf
Added the recipe for the Air reagent and changed the recipe for the apprentice blood orb to use a redstone block. Emeralds are herd.
2016-01-04 16:09:22 -05:00
WayofTime
80a9380e71
Finalized more for the digging upgrade.
2016-01-04 09:15:15 -05:00
WayofTime
cbc2dfbc6d
Improved speed upgrade
2016-01-04 08:55:57 -05:00
WayofTime
c18f1abbd5
Added localization and textures to the Living Armour
2016-01-04 08:27:43 -05:00
WayofTime
9a48eb9ff3
Temporarily replaced Divination Sigil recipe due to issues with it not working on the servers.
2016-01-04 08:02:10 -05:00
WayofTime
6ea5e8279f
Added in rendering for LP for the Blood Altar.
2016-01-03 23:16:43 -05:00
WayofTime
10e29c56ba
Added Life Essence bucket recipe
2016-01-03 22:15:48 -05:00
Nick
9c25ff38a6
Update JEI compat
2016-01-03 15:51:54 -08:00
WayofTime
52a067e845
Possible fix for Alchemy Arrays not working on servers.
2016-01-03 18:40:58 -05:00
WayofTime
00adb96931
Added digging stat tracker and upgrade to Living Armour. Added chat message for when the armour upgrades.
2016-01-03 15:39:59 -05:00
WayofTime
f0331b4d4d
Added speed upgrades to Living Armour
2016-01-03 14:12:55 -05:00
WayofTime
81edc58769
Fixed bound tools so multiple players can actually use them... :D
2016-01-03 09:23:13 -05:00
WayofTime
dc0925c5a6
Improved Bound tools. Made them actually use LP!
2016-01-03 08:56:31 -05:00
WayofTime
ae14eac769
Fully fixed teleposer offset.
2016-01-03 08:40:10 -05:00
WayofTime
14d3a1ec7e
Fixed #541
...
Fixed #542
2016-01-03 08:30:59 -05:00
WayofTime
4e696bcf7b
Supposedly fixed an offset error in the teleposer.
2016-01-03 07:49:29 -05:00
Nick
1cc9d3a4c8
Fix altar insta-break-ness
2016-01-03 00:00:09 -08:00
Nick
a6b243e190
Altar maker notifies of creative only-ness
2016-01-02 23:58:57 -08:00
Nick
5a1de15e42
Bound items can be used for crafting
2016-01-02 23:41:26 -08:00
WayofTime
34335d66cc
Added Living Armour stat tracker for movement. Implemented necessary methods for the armour.
2016-01-02 22:04:51 -05:00
WayofTime
1c75d4f648
Fixed Sided issue in PlayerHelper - caused crashes in SMP.
2016-01-02 18:52:45 -05:00
WayofTime
71421b7d88
Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1
2016-01-02 17:56:37 -05:00
WayofTime
d1ff8c6d4f
Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
2016-01-02 17:34:49 -05:00
WayofTime
15cf8a94ae
Added Master Blood Orb recipe. Tweaked drain/filling rate for orb crafting.
2016-01-02 17:34:30 -05:00
Nick
ae3f5ddf3f
Hide Orb filling recipes from JEI
2016-01-02 14:34:15 -08:00
Nick
5eabf5b009
Remove Test ritual and disable ImperfectRitualDay
2016-01-02 14:31:56 -08:00
WayofTime
1330b1608c
Removed efficiency rune recipe for now.
2016-01-02 17:27:37 -05:00
WayofTime
eda6e76250
Fixed a few tooltips. Added Teleposer recipe.
2016-01-02 17:22:42 -05:00
Nick
0670585aa4
Water/Lava Rituals/Sigils now place flowing variants of the liquid
2016-01-02 14:21:38 -08:00
WayofTime
d5e28038d6
Repriced rituals.
2016-01-02 17:15:33 -05:00
WayofTime
9678260043
Removed ShapedOrb recipes temporarily.
2016-01-02 17:12:39 -05:00
WayofTime
f27ee1aeb4
Added some extra framework for Living Armour.
2016-01-02 17:07:11 -05:00
Nick
5273a85711
Fix crash when Waila is not present
2016-01-02 12:46:44 -08:00
WayofTime
2a13998ed0
Fixed a few recipe issues.
2016-01-02 08:03:41 -05:00
Nick
a17e9be1cf
PropertyString uses generics now
2016-01-01 20:24:16 -08:00
Nick
e157a68696
Orb filling recipes
2016-01-01 19:59:10 -08:00
Nick
6351fd2d3e
Waila data provider for rituals
2016-01-01 19:04:53 -08:00
Nick
8b3c91d77e
Sync MRS NBT to client
2016-01-01 19:04:40 -08:00
Nick
fa030a1d43
Add an unlocalized name to Imperfect Rituals
2016-01-01 18:54:58 -08:00
Nick
18c1ccae80
Fix SoulNetwork lookup via UUID
2016-01-01 18:54:39 -08:00
Nick
2eaa9bf578
Hey look, the actual compat classes... >.>
2016-01-01 15:41:01 -08:00
Nick
cb929a93b6
WAILA compatibility
...
Currently has handlers for Teleposers and Blood Altars
2016-01-01 15:40:04 -08:00
WayofTime
318e3a03c7
Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge.
2016-01-01 17:36:50 -05:00
Nick
142cefd9be
Attempt #1 at orb recipe handlers
...
They do not work, they are not initialized.
i need a break. my brain hurts
2016-01-01 13:47:17 -08:00
WayofTime
b170654ed3
Implemented recipes and arrays for Suppression sigil.
2016-01-01 15:46:40 -05:00
Nick
a48e40684a
Recipes now use OreDict
2016-01-01 12:33:55 -08:00
Nick
e5a90c5e7f
Add a way to hard blacklist Blocks from the Teleposer
...
The blocks in this list cannot be changed via config file. The two lists are kept (instead just one) so that the config one can be refreshed at any point with ConfigChangedEvent.
2016-01-01 12:33:42 -08:00
Nick
ad68a89f15
React to ConfigChangedEvent
2016-01-01 12:33:26 -08:00
WayofTime
d0ed994abb
Added Divination sigil array.
2016-01-01 14:24:59 -05:00
WayofTime
c42bc12e69
Added the Regeneration ritual. Added localization for ritual activation. Removed the cost of activating a ritual when in creative mode.
2016-01-01 13:59:56 -05:00