Nick
6c729db70c
Initial 1.9 commit
...
This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
Nick
f896383fe6
Allow Mob Spawners to be teleposed (default blacklisted) ( #671 )
2016-03-16 15:47:42 -07:00
WayofTime
134b11f177
Normalized code formatting.
2016-03-16 18:41:06 -04:00
Nick
b1db7c5152
Most blocks are done
2016-03-16 15:37:55 -07:00
Nick
9de1f6e43e
Fix missing " in Demon Crystal JSON
2016-03-16 11:38:03 -07:00
Nick
e8d2c523e4
Decrease teleport cooldown for non-living entities ( #671 )
2016-03-16 11:26:29 -07:00
Nick
599ff5ab67
Blacklist Demon Crystal from Teleposer ( #671 )
2016-03-16 11:23:22 -07:00
Nick
03662c0cd3
Most items done now
2016-03-16 01:10:33 -07:00
Nick
ba0b24d231
Begin new model system
...
Includes some examples for both ways.
2016-03-15 22:48:01 -07:00
Nick
5c2ba20a32
Update changelog
2016-03-15 19:53:40 -07:00
Nick
2700841973
Changed wills to go straight to inventory and only drop excess ( #654 )
2016-03-15 19:50:03 -07:00
Nick
6a6cb53d8f
Bound Tools are now enchantable ( #664 )
2016-03-15 19:38:45 -07:00
Nick
14267656cb
Fix bound tools unreliably breaking blocks
2016-03-15 18:37:34 -07:00
Nick
830a6bcc36
Fix desync with Phantom Blocks (again) ( #668 )
2016-03-15 12:12:15 -07:00
Nick
173fdbfb2d
Make Blood Lights more visible when holding Sigil ( #340 )
...
Spawns some extra particles to make it more noticeable
2016-03-14 20:23:31 -07:00
Nick
6736d2cf4b
Fixed Blood Light Sigil not using LP ( #653 )
...
Also a bandaid for accidental spamming of lights. 10 tick cooldown before being able to place another.
2016-03-14 20:18:54 -07:00
Nick
0f4e1ad4cb
Fix step height being reset to incorrect value ( #652 )
2016-03-14 19:46:59 -07:00
Nick
842df80a97
Update changelog
2016-03-14 19:23:18 -07:00
Nick
d9e9a4704a
Debug commands
...
Not fully tested. The ones tested do work, though.
2016-03-14 19:00:03 -07:00
Nick
a3b7001d55
SoulNetwork setters should automatically markDirty()
2016-03-14 18:58:44 -07:00
Nick
abb58b57e5
Fix Creative dagger not filling Altar to capacity
2016-03-14 18:58:13 -07:00
Nick
399442cf62
Helper method for getting the max LP contained in a tier
...
Finds the highest capacity of the orbs in a given tier
2016-03-14 18:57:39 -07:00
Nick
0ba6ff8235
Fix orb tier never being set in SoulNetwork
...
Oopsy
2016-03-14 18:56:55 -07:00
Nick
f5d02b2807
Interface cleanup
...
Specifying public in an interface is redundant.
2016-03-14 18:55:44 -07:00
Nick
76b3c14499
AddToNetworkEvent should be cancellable
2016-03-14 18:55:05 -07:00
WayofTime
22bd2f0628
Fixed WillChunks so that you should not get a null chunk when requested.
2016-03-14 20:16:31 -04:00
WayofTime
698358df23
Merge pull request #663 from qianzha/patch-11
...
Update zh_CN.lang
2016-03-12 07:24:15 -05:00
qianzha
8c1380662b
Update zh_CN.lang
2016-03-12 20:09:38 +08:00
WayofTime
cbe858e581
Fixed Hellfire Forge's GUI
2016-03-07 06:39:37 -05:00
WayofTime
4fd39b6348
Fixed altar crashing
2016-03-07 06:30:58 -05:00
Nick
126d17b55d
Clean up some javadoc spam
...
Still need to figure out why delombok is priting an error for every non-BM import. It was apparently fixed in `gradle-lombok` 1.5 but it seems to have returned.
2016-03-02 12:56:57 -08:00
Nick
fe18be56fd
Update graphic for Altar page in docs
...
Removes the Sanguimancy part and use new graphical style
2016-03-01 13:45:45 -08:00
Nick
5cd44fd40c
Change node beam texture to an internal one
...
So @Yulife shuts up about it :P
2016-03-01 09:09:21 -08:00
Nick
3f8cccf056
Config to only render routing lines while an INodeRenderer is held
...
Current INodeRenderer's are the Node Router and all Routing Nodes
2016-02-29 23:20:57 -08:00
WayofTime
507d41111d
Reverted GuiButton variables to standard method.
2016-02-27 19:37:42 -05:00
WayofTime
6b52b5131b
Merge pull request #649 from Arcaratus/1.8
...
Routing node cleanup
2016-02-27 19:35:03 -05:00
WayofTime
7106579201
Updated changelog and added recipes. Also created behaviour for the crystals to drop single crystals.
2016-02-27 19:34:42 -05:00
WayofTime
620023d098
Fully implemented discrete demon will, which means the demon crystals can be inserted into demon crucibles to create will.
2016-02-27 16:36:56 -05:00
Arcaratus
e89451ed36
Routing node cleanup
2016-02-27 11:38:40 -05:00
Nick
83c1497609
Put the breaks on the model spam train
...
OBJs are noisy
2016-02-26 22:36:52 -08:00
Nick
f21e97063a
Fix formatting + tooltips
2016-02-26 21:35:41 -08:00
Nick
8d5e9c125b
Initial stab at documentation
2016-02-26 21:22:34 -08:00
WayofTime
70f4c117d7
Added growth method for the crystals.
2016-02-26 22:11:28 -05:00
WayofTime
ea24e7edd8
Created the proper rendering for the crystal clusters while in hand
2016-02-25 22:00:02 -05:00
WayofTime
19fec96bfd
Added different types of Demon Will crystals. Obtainment method still TBD
2016-02-25 16:19:57 -05:00
WayofTime
8077962e08
Fixed brightness issue with crystals.
2016-02-25 11:29:48 -05:00
WayofTime
3fc6b5627f
Testing translucent textures.
2016-02-25 10:45:00 -05:00
WayofTime
da6f410394
Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
2016-02-25 08:54:18 -05:00
Nick
99c2b26c6b
Durability for Inscription Tools
2016-02-23 22:48:34 -08:00
Nick
7af53ce85b
Add AltarCraftedEvent
...
Called after an altar has crafted an item. Not cancellable, however the output itemstack may be modified.
2016-02-23 22:48:15 -08:00