Nicholas Ignoffo
8be8cc30b9
nullcheck obtained entity entries ( #1206 , 1207)
...
No idea what's going on here but aight
2018-02-06 17:04:04 -08:00
Nicholas Ignoffo
27e41e2e77
Fix crash when obtaining owner from an unbound bindable item ( #1205 )
2018-02-05 17:56:06 -08:00
Nicholas Ignoffo
e79f6c44d6
Fix crash on servers ( #1204 )
2018-02-05 17:37:23 -08:00
Nicholas Ignoffo
63f88f6bff
Sorted out the sentient sword's identity crisis ( #1201 )
2018-02-05 17:36:13 -08:00
Nicholas Ignoffo
1205c41712
Fix GUIs not rendering backgrounds and tooltips ( #1203 )
2018-02-05 17:25:25 -08:00
Nicholas Ignoffo
ddaadfbe52
Swap the API packages
...
The new one is now built for the api jar and the old one is now internal.
It will slowly be moved around to sane places within the internal code. Most
of the features provided in the old "api" are addon specific features which
will generally rely on the main jar anyways. The new API will be specific
to compatibility features, such as blacklists, recipes, and value modification.
2018-02-05 17:04:46 -08:00
Nicholas Ignoffo
3536a25cc3
Add modid to subscriber annotations
...
(cherry picked from commit 7cac007
)
2018-02-04 19:16:09 -08:00
Nicholas Ignoffo
8a4117106d
Stop using a custom bus subscriber annotation
...
I'm sorry, past self, but Forge has had one since like 1.10, it's time to
move on. It's for the better.
(cherry picked from commit 9de2354
)
2018-02-04 19:15:37 -08:00
Nicholas Ignoffo
66ea131377
Fix JEI not seeing orbs as different items
2018-02-04 19:12:24 -08:00
Nicholas Ignoffo
acdf40e2b6
Update tile entity mappings
...
(cherry picked from commit c00affa
)
2018-02-04 19:10:07 -08:00
Nicholas Ignoffo
42931bcf0e
JSON recipes, much to the displeasure of Elucent and shadows
...
feelsgoodman
(cherry picked from commit c23d577
)
2018-02-04 19:09:37 -08:00
Nicholas Ignoffo
cc8d5af401
Rename meteor files to lowercase
...
(cherry picked from commit 59df51a
)
2018-02-04 19:02:07 -08:00
Nicholas Ignoffo
d99cf77288
Move config to annotation system
...
All old configs must be deleted for this to work properly. Since the rest
of the update is filled with world breaking changes, this should be fine.
Also some mapping updates
(cherry picked from commit d587a8c
)
2018-02-04 19:01:27 -08:00
Nicholas Ignoffo
a10b2ece9a
Fixed altar detection
2017-08-16 17:29:24 -07:00
Nicholas Ignoffo
37ec0582eb
Fixed the last of the model errors
2017-08-16 16:39:57 -07:00
Nicholas Ignoffo
3b173ecf17
Some models work, some don't
2017-08-15 23:01:37 -07:00
Nicholas Ignoffo
08258fd6ef
Run formatter
2017-08-15 21:30:56 -07:00
Nicholas Ignoffo
61c44a831b
Fix some things that went missing
2017-08-15 21:24:59 -07:00
Nicholas Ignoffo
348fee1e2a
It compiles. Somehow.
2017-08-15 20:21:55 -07:00
Nicholas Ignoffo
554c9852e6
Move commonly used API systems to a plugin based system
...
Create a class that implements IBloodMagicPlugin and annotate it with
`@BloodMagicPlugin`. The `register` method will be called during init.
Currently implemented systems:
- Blacklisting
- Teleposer
- Teleposer (entity)
- Transposition
- Well of Suffering
- Green Grove
- Setting sacrificial values
- Adding altar components
2017-08-15 18:14:28 -07:00
Nicholas Ignoffo
5fcdd978d7
this doesn't compile yet, but have something to peek at
2017-08-14 20:53:46 -07:00
Nicholas Ignoffo
8c12b48695
Fix ItemStackWrapper ignoring stack's NBT ( #1155 )
...
who even made this class i mean come on this is such a stupid thing to do like omgwtf what a moron
2017-06-21 19:14:25 -07:00
Nicholas Ignoffo
16d4609a48
Fix HarvestHandlerStem not working ( #1165 )
2017-06-21 19:11:08 -07:00
Graham Hughes
061850ee29
Add crop support for Pam's Harvestcraft and Roots herbs ( #1164 )
...
* Add harvest ritual support for Pam's crops.
* Add roots crops.
* Per @TehNut, use BM instance logger.
* Call getMaxAge rather than hardcode 3.
2017-06-21 18:46:42 -07:00
Nicholas Ignoffo
f576ec595b
Fix some inverted logic with Sentient Mimics ( #1149 )
2017-06-01 22:31:17 -07:00
Nicholas Ignoffo
273dca3e4d
Fix client not registering capability ( #1150 )
2017-06-01 22:17:46 -07:00
Nicholas Ignoffo
f7b8dc0d84
API-facing methods for removing recipes ( #1152 )
2017-06-01 22:16:24 -07:00
Nicholas Ignoffo
95634f01c3
Merge remote-tracking branch 'origin/1.11' into 1.11
2017-05-27 16:04:55 -07:00
Nicholas Ignoffo
6656fe58dc
Moved living armor notifications to action bar
2017-05-27 16:04:40 -07:00
NoX-programer
e95b6f3bf2
Update ru_RU.lang: fix many typos (branch 1.11) ( #1148 )
...
* Update ru_RU.lang
* Update ru_RU.lang
2017-05-24 06:00:48 -07:00
Nicholas Ignoffo
38e54a4e2f
Fixed NPE in Fluid Filter ( #1139 )
...
(cherry picked from commit 9a7db20
)
2017-05-23 18:56:43 -07:00
Nicholas Ignoffo
e9ce88fc73
Fixed capacity on tank being reset when tile was reloaded ( #1138 )
2017-05-23 18:53:32 -07:00
Nicholas Ignoffo
2c08d046f8
Node Router now prints to action bar instead of chat
2017-05-21 13:45:24 -07:00
Nicholas Ignoffo
abef1bada7
Add support for ExU and AA crops to plantable handler ( #1107 )
...
Theoretically. Don't actually know if their stuff is written properly.
2017-05-21 13:08:29 -07:00
Nicholas Ignoffo
c7f644528b
Fix permission level for commands ( #1117 )
2017-05-21 12:56:51 -07:00
Nicholas Ignoffo
5b9bb07d8d
Large Bloodstone Bricks should get 4 from crafting ( #1125 )
2017-05-21 12:29:52 -07:00
Nicholas Ignoffo
a2ceee3218
Fix diamond meteor giving blocks + dynamically calculate weight ( #1126 )
2017-05-21 12:25:35 -07:00
Nicholas Ignoffo
2789e351c0
Bound tools now properly mark themselves as tools
...
Because *somebody* forgot to do that.
(cherry picked from commit 717279d
)
2017-05-08 19:37:38 -07:00
Nicholas Ignoffo
7c19e2e2d2
Sanity check pos passed by client
...
Prevents malicious clients from loading arbitrary chunks.
Thanks to @pau101 for spotting it.
2017-04-30 17:20:17 -07:00
Nicholas Ignoffo
bffd191efd
Re-implement Soul Fray on death
...
This should be all that's needed
2017-04-03 17:57:40 -07:00
Nicholas Ignoffo
83bba44ab6
Forgot to lowercase these
2017-04-03 17:32:20 -07:00
NatsuArashi
dd7f94e756
Traditional Chinese update. ( #1116 )
...
* Update zh_TW.lang
* Create zh_TW.lang
* Update zh_TW.lang
(cherry picked from commit f44ad3a
)
2017-04-03 17:10:35 -07:00
Nicholas Ignoffo
805576a19b
Allow commands to be used in command blocks ( #1117 )
2017-04-03 17:03:46 -07:00
Nicholas Ignoffo
78a71e47e0
Fix Alchemy Table overwriting output each time it crafts ( #1119 )
2017-04-03 16:56:21 -07:00
Urey. Xue
22e3d4d62c
Update zh_CN.lang ( #1052 )
...
* Simp. Chinese translation for SANGVINE SCIENTIEM, round I
* Simp. Chinese translation for SANGVINE SCIENTIEM, round I
Also contains update for main language file
* Amendment I
* Amendment II
* use "/cut" to trick String.split(), so that we could manually split page
* Minor improvements on translation
* Amendment III
* Amendment IV
* Amendment V
* Amendment VI
(cherry picked from commit ad46745
)
2017-03-28 19:35:31 -07:00
Nicholas Ignoffo
ed59c4633e
Fixed null stack in plantable harvest handler
2017-03-28 19:07:16 -07:00
Nicholas Ignoffo
487c7e4aa3
Forgot one...
2017-03-28 18:48:27 -07:00
Nicholas Ignoffo
f17f284575
Nullcheck the ritual activator ( #1113 )
2017-03-28 18:45:45 -07:00
Nicholas Ignoffo
3134f6b9f3
Fix bound tools not checking if they're bound ( #1114 )
2017-03-28 18:40:24 -07:00
Nicholas Ignoffo
d524cc32b7
Another null stack in the Sentient Specters
2017-03-28 18:32:25 -07:00
Nicholas Ignoffo
7cafd833c3
Fix fluid dupe when inserting into blood tank with bucket ( #1108 )
2017-03-20 22:37:23 -07:00
Nicholas Ignoffo
a5a47c42aa
Rewrite the placer ritual
...
Includes a slight nerf: Instead of placing the entire 25x25 at the same time, it now places 1 block at a time.
This was brought on by 30 minutes of debugging an intended feature that was mistaken for a bug in #1103
TODO: Rewrite most of the rituals to get rid of any remaining legacy code
2017-03-14 20:17:57 -07:00
Nicholas Ignoffo
216bdb2d2e
Fixed many sigils using the wrong stack for their logic ( #1102 )
...
This is why you use custom methods for things like this instead of MC methods
2017-03-14 19:33:13 -07:00
Nicholas Ignoffo
41c2f37042
Change lots of recipes to use oredict ( #1101 )
...
I probably missed a few
2017-03-14 19:13:08 -07:00
Nicholas Ignoffo
68ca7cf9a5
Fix Grave Digger not applying damage bonus ( #1098 )
2017-03-13 16:14:07 -07:00
A_D
35ceb9d21e
fixed inconsistent altar tier readout with seer's sigil ( #1094 )
...
(cherry picked from commit 2b92151
)
2017-03-13 16:04:36 -07:00
Nicholas Ignoffo
0208d5412c
Fix crash when meteor hits ( #1088 )
2017-03-11 16:09:57 -08:00
Nicholas Ignoffo
9cea8e8b73
Fix dupe with Crash of the Timberman ( #1090 )
...
Also took the time to add IItemHandler support
2017-03-11 16:01:00 -08:00
Nicholas Ignoffo
c4f04b1589
Fix another null check crash ( #1091 )
2017-03-11 15:53:43 -08:00
Nicholas Ignoffo
7c8e9b6d8d
Move some of the ritual chat lines to action bar
2017-03-08 18:00:36 -08:00
majikguy
b4603a4b9a
Entity Registration Fix ( #1087 )
...
* Replaced the Entity registration code. Before, the code was manually adding entities to the GameRegistry.
Doing this prevents the engine from fully registering the added entities in all the proper places. The result was that the Client was never informed of when these entities were created or what they were doing, as all of that behavior is managed by the EntityRegistry.
Changing to the proper EntityRegistry calls fixes issue #1065 .
* Changed ResourceLocation calls to the one with two arguments. Didn't know that was a thing before. :D
Also added more consistent whitespace.
2017-03-07 16:17:18 -08:00
Nicholas Ignoffo
85a16ac075
Should fix Blood Light being collidable ( #1083 )
...
Why did this only occur in obfuscated environments?
2017-03-06 16:18:55 -08:00
Nicholas Ignoffo
333ad6a09e
Fix null stacks in Utils class
2017-03-06 16:09:11 -08:00
Nicholas Ignoffo
fceb50bd00
Initialize default altar result as empty stack ( #1086 )
2017-03-06 16:05:52 -08:00
Nicholas Ignoffo
52861ef7c2
Fix Cutting Fluid returning null when it empties ( #1082 )
2017-03-05 10:44:55 -08:00
Nicholas Ignoffo
3a707df23c
Fix inability to remove gem from crucible ( #1079 )
2017-03-05 10:38:23 -08:00
Nicholas Ignoffo
f083e4e036
Fix Sigil of Holding ( #1081 )
2017-03-05 10:28:06 -08:00
Nicholas Ignoffo
4e5bc46e21
Fix JEI not displaying armor tomes
2017-03-03 17:21:36 -08:00
majikguy
58db36033a
Fixed a typo that made stage 4 of the Body Builder upgrade 5x as difficult as stage 5. ( #1080 )
...
(cherry picked from commit 9540df7
)
2017-03-03 16:57:26 -08:00
Nicholas Ignoffo
fd54ab0458
Fix tartaric gem returning null ( #1068 )
2017-03-03 16:45:53 -08:00
neconeco2
b1670cdbd5
Update ja_JP.lang ( #1076 )
...
(cherry picked from commit 22354ea
)
2017-03-02 20:37:32 -08:00
Nicholas Ignoffo
203a2f5fc7
Fix off by 1 letter in inventory serialization ( #1072 )
2017-03-02 17:36:28 -08:00
Nicholas Ignoffo
f3d980ee89
Rewrite Hymn of Syphoning for caps
...
Needs testing and needs to be optimized.
(cherry picked from commit 3f24e46
)
2017-03-02 17:01:23 -08:00
Nicholas Ignoffo
3cbfb0a40f
Sort rituals by component count to avoid conflicts ( #1070 )
...
Large rituals can now use, for example, the Serenade of the Nether layout if wanted.
(cherry picked from commit 0b93c11
)
2017-03-02 16:59:08 -08:00
Nicholas Ignoffo
4e7f0d12f9
Fix Alchemy Table JEI compat being fundamentally wrong ( #1069 )
...
(cherry picked from commit fedea85
)
2017-03-02 16:57:51 -08:00
Nicholas Ignoffo
8360041da2
Child mobs are now viable for sacrifice at half the rate
...
(cherry picked from commit 719cff0
)
2017-03-02 16:53:29 -08:00
Nicholas Ignoffo
6ac31ba1e8
Dagger of Sacrifice should not work for FakePlayers
...
(cherry picked from commit c4f9270
)
2017-03-02 16:52:53 -08:00
Nicholas Ignoffo
45faf42167
Fix OBO when getting blood tank capacity ( #1066 )
2017-02-25 14:07:11 -08:00
Nicholas Ignoffo
40bac68190
Break early if activation crystal isn't bound
...
Fixes annoying and usually false "not configured correctly" message.
https://redd.it/5vte95
(cherry picked from commit 32668f7
)
2017-02-23 20:03:26 -08:00
Nicholas Ignoffo
72bf53f8d3
Fix crash when teleposing Demon Will Crystals ( #1062 )
...
(cherry picked from commit 970acd4
)
2017-02-23 19:47:01 -08:00
Nicholas Ignoffo
88efd672d5
Fix crash when using newly created toggle sigils ( #1059 )
...
(cherry picked from commit b55b453
)
2017-02-22 16:28:57 -08:00
Nicholas Ignoffo
0927fa16f6
Special case RAW will when converting enums
...
(cherry picked from commit e8f0194
)
2017-02-22 16:27:44 -08:00
Nicholas Ignoffo
91aeb4bf48
Update version + changelog
2017-02-21 16:52:39 -08:00
Nicholas Ignoffo
a7a6b1fddc
Fix oddity with comparators on Altars ( #1058 )
...
*shakes fist at @Arcaratus*
(cherry picked from commit 461c476
)
2017-02-21 16:13:23 -08:00
Nicholas Ignoffo
da1bb01ff0
Return past functionality to canCombine
2017-02-20 14:15:41 -08:00
Nicholas Ignoffo
93d7efcb40
Fix crash when creating a tank stack with meta > 15 ( #1057 )
...
Also finally fixes the tanks so they properly drop themselves.
2017-02-20 13:47:36 -08:00
Nicholas Ignoffo
58d11dfbdc
Fix Sigil of Holding crash when opening gui ( #1056 )
2017-02-20 13:13:15 -08:00
Nicholas Ignoffo
5475549c18
More null stack fixes
2017-02-19 16:06:29 -08:00
Nicholas Ignoffo
72c321acb0
Implement an inverted MRS that requires an RS signal to function ( #1022 )
...
(cherry picked from commit ddb7542
)
2017-02-19 14:41:06 -08:00
Nicholas Ignoffo
64bc427c1c
Missed a couple files
...
(cherry picked from commit f0e3aa6
)
2017-02-19 14:38:28 -08:00
Nicholas Ignoffo
49b8c40e6a
More proper fix for #1019
...
(cherry picked from commit 2ee2cc5
)
2017-02-19 14:38:02 -08:00
Nicholas Ignoffo
cdb5127598
Fix ore doubling potentially adding invalid recipes ( #1051 )
...
(cherry picked from commit 9027f76
)
2017-02-19 14:34:19 -08:00
Nicholas Ignoffo
8259676d1b
Downgrade tomes are now know that they're downgrades
...
Also Disoriented is localized finally
(cherry picked from commit e092161
)
2017-02-19 14:33:56 -08:00
neconeco2
61bf9c1b08
Update ja_JP.lang (MC1.11) ( #1050 )
2017-02-13 12:12:45 -08:00
Nicholas Ignoffo
c13be9ebce
Cache the bound SoulNetwork for rituals
...
Avoids looking up the map data once or more each tick
2017-02-12 17:00:18 -08:00
Nicholas Ignoffo
b0d35577a9
Fix server crash when adding categories to book ( #1046 )
2017-02-12 16:11:55 -08:00
Nicholas Ignoffo
1728ba7b83
Migrate alchemy table blocking to a boolean array
2017-02-12 11:09:39 -08:00
Nicholas Ignoffo
2db775346c
Fix crash when unblocking slot in alchemy table
...
why way why
`boolean[] blocked = new boolean[slotCount]` :I
2017-02-12 01:59:30 -08:00
Nicholas Ignoffo
ac5cf52151
Fix some model errors
2017-02-12 01:39:19 -08:00
Nicholas Ignoffo
7f50780d2f
Fix modid references in API javadoc
2017-02-12 01:36:01 -08:00
Nicholas Ignoffo
f135dab7ba
IMC API for adding new altar components ( #1039 )
...
CC @Drullkus
(cherry picked from commit 8a8bff8
)
2017-02-12 01:34:51 -08:00
pksiazek
9010cebc40
#1036 Fixed Living Armor sacrifical upgrade ( #1037 )
...
(cherry picked from commit 6802bc5
)
2017-02-12 01:34:34 -08:00
Nicholas Ignoffo
d0e9174446
Bound tools should drain LP ( #1033 )
...
(cherry picked from commit 59920ef
)
2017-02-12 01:34:20 -08:00
Nicholas Ignoffo
86ea69eaca
Temporarily remove item rendering for tank fluid
...
You cannot bake GL stuff. This is bad. Also it got broken at one point.
I'll re-add this once I remove the need for a TESR.
(cherry picked from commit 13228f6
)
2017-02-12 01:33:48 -08:00
Nicholas Ignoffo
53afcc2fb0
No-spam messages should be handled on the main thread ( #1035 )
...
(cherry picked from commit 305e001
)
2017-02-12 01:31:58 -08:00
Nicholas Ignoffo
930660bc30
Update Blood Tank model and texture
...
Thanks @InsomniaKitten
Need to rewrite inventory model handler because you *cannot* use GL there.
(cherry picked from commit 6ff12aa
)
2017-02-12 01:31:37 -08:00
Nicholas Ignoffo
11fe41c654
Fix durability bars
2017-01-02 02:28:02 -08:00
Nicholas Ignoffo
e845332846
Fix compile/model errors
2017-01-02 02:07:52 -08:00
Nicholas Ignoffo
78093631c5
Empty flasks can now be refilled ( #976 )
...
Right click a water source (any block that uses Material.WATER, same as vanilla potions) to refill it. This removes all potion effects. The model will display without the fluid inside as a visual indicator.
(cherry picked from commit 4c614df
)
2017-01-02 01:59:24 -08:00
Nicholas Ignoffo
f3f1dfb08a
Fix Expulsion whitelist ( #1010 )
...
(cherry picked from commit b6eae2f
)
2017-01-02 01:58:31 -08:00
Nicholas Ignoffo
91a900d84e
Add current charge to Waila tooltip ( #1013 )
...
(cherry picked from commit c7f2b7d
)
2017-01-02 01:58:24 -08:00
Nicholas Ignoffo
4c3938c0f9
Change meteor config NPE with EnderCore to a useful error message
...
(cherry picked from commit 09007c5
)
2017-01-02 01:57:44 -08:00
Nicholas Ignoffo
1f3686720c
Gold meteor only needs it's version set once
...
(cherry picked from commit fffed0e
)
2017-01-02 01:57:42 -08:00
Nicholas Ignoffo
e0c0d095df
Fix meteor config not generating new defaults
...
(cherry picked from commit 5c1b8b1
)
2017-01-02 01:57:35 -08:00
Nicholas Ignoffo
bd4efb1320
Blacklist sentient spectres from WoS and Sacrifice ( #1015 )
...
A config refresh is required for this to take effect. Needs mentioning in changelog.
(cherry picked from commit a5449d3
)
2017-01-02 01:57:29 -08:00
WayofTime
e8dd07893e
Added a null check for the Will getter for the Aura incase the WillChunk somehow does not generate. ( #1011 )
...
(cherry picked from commit f083071
)
2017-01-02 01:57:23 -08:00
WayofTime
60eba2071d
Made it so the book does not give the filling recipe when the Blood Orb recipe is queried.
...
(cherry picked from commit afa3d1e
)
2017-01-02 01:57:17 -08:00
Nicholas Ignoffo
c46ed3e648
Sigils should draw LP from the bound network, not the user
...
(cherry picked from commit 082d2b8
)
2017-01-02 01:57:07 -08:00
tartaric_acid
852d32f233
Update zh_CN file ( #1003 )
...
* Update zh_CN file
* Fix some mistakes (WIP)
* Finish all fix
* Fix some mistakes
(cherry picked from commit ae2ff03
)
2017-01-02 01:35:48 -08:00
WayofTime
65104db564
Added Fluid routing to the routing nodes - this is done by using the Fluid Filter and placing a fluid container as the filter.
...
(cherry picked from commit a5a17f6
)
2017-01-02 01:34:33 -08:00
Nicholas Ignoffo
a628adfde8
Lowercase all the tooltip strings
2017-01-02 01:18:29 -08:00
Nicholas Ignoffo
574056203d
Fix JEI compat
2017-01-02 01:18:02 -08:00
Nicholas Ignoffo
4ec321aaac
Annnd they're back
2017-01-02 00:19:45 -08:00
Nicholas Ignoffo
c34ee90b4e
Okay let's fix these the hard way.
2017-01-02 00:18:39 -08:00
Nicholas Ignoffo
ed27873fbe
It runs!
2017-01-02 00:10:28 -08:00
Nicholas Ignoffo
51e10eaad2
Everything else except sigils
2017-01-01 22:26:42 -08:00
Nicholas Ignoffo
128b3d29b0
Lowercase modid
2017-01-01 21:50:35 -08:00
Nicholas Ignoffo
f5a68adc2e
Remove all the package-info.java's
...
Except the API one
2017-01-01 21:49:52 -08:00
Nicholas Ignoffo
d80afb18f0
More progress
2017-01-01 21:43:34 -08:00
Nicholas Ignoffo
00d6f8eb46
Initial stab at 1.11
...
About halfway.
2016-12-12 19:56:37 -08:00
Nicholas Ignoffo
ce52aea512
Recipes for Blood Tank
2016-12-12 00:33:25 -08:00
Nicholas Ignoffo
b7e2730bcc
Implement the new model for the Blood Tank
...
- Texture needs some tinkering. Will bother @InsomniaKitten about it
- Minor cleanup and improvements
2016-12-11 23:54:03 -08:00
Arcaratus
aac2623440
Implement a functioning Blood Tank ( #969 )
...
Added a search bar to the Upgrade Tomes Creative Tab
Updated some Altar fluid code (remove deprecated stuff)
Moved Rendering classes into appropriate package
Fix the localization errors on the Demon Crystals
A few cleanups here and there
2016-12-11 17:28:47 -08:00
WayofTime
d1f4e95a7e
Added deprecated methods for easier updating - Oops!
2016-12-07 08:14:05 -05:00
WayofTime
99f9d06659
- Fixed Phantom Bridge sigil glitch when travelling between dimensions and teleporting large distances.
2016-12-06 11:53:47 -05:00
WayofTime
89bd91197d
Fixed silly dupe bug with the Zephyr ritual. ( #988 )
2016-11-29 22:06:43 -05:00
WayofTime
efb3077fdf
Fixed Ritual of Regeneration's text ( #987 )
2016-11-27 20:33:13 -05:00
WayofTime
9e6c8d8a43
Final push for -67.
2016-11-27 11:32:07 -05:00
WayofTime
1ad2fc0ae4
Added some placeholder recipes for the Living Armour Downgrades - they will eventually change.
2016-11-23 18:46:18 -05:00
WayofTime
82f04d4b6c
Updated the book so it contains most of the rituals.
2016-11-20 10:32:13 -05:00
WayofTime
a04c8af550
Did some minor bug fixes and updates with some rituals.
2016-11-19 17:06:11 -05:00
Sokratis Fotkatzikis
841eb2a1df
Create bg_BG.lang ( #765 )
...
* Create bg_BG.lang
done until L23
--------------------
* Update bg_BG.lang
DONE #L43 - #L48 ; #L66 - #L92
~~~~~~~~~~~~~~~~~~~~~~~~
TODO #L25 - #L41 ; #l50- #L64
* More Translation
Still not doe *Will finish it tomorrow* (Ping me at discord if I forget :P)
* here you go
2016-11-16 14:40:11 -08:00
Nicholas Ignoffo
104fb855b4
Run the guide images through a PNG compressor
...
Drops the jar size by quite a bit
2016-11-13 15:24:10 -08:00
Nicholas Ignoffo
bd6b181a1b
Wrong @Nullable annotation
2016-11-12 11:52:38 -08:00
Nicholas Ignoffo
b0007a1d36
Re-add FakePlayer check to sigils ( #970 )
...
whar did dey go?
2016-11-11 16:57:50 -08:00
Nicholas Ignoffo
1f31268669
Fix Mimic render ignoring meta ( #965 )
...
Also re-implements Waila handler correctly
2016-11-11 16:50:44 -08:00
WayofTime
3956c9f7dd
Setup the .json of the Demon Will to use the new aspected textures.
2016-11-11 17:29:05 -05:00
Yulife
d46a5e16ae
souls
2016-11-11 23:04:46 +01:00
WayofTime
fb38c2e8b8
Snares can no longer hit the thrower of the snare within 20 ticks of throwing it ( #745 )
...
Added the "Diseased" upgrade, which vastly decreases healing potency.
2016-11-11 10:42:56 -05:00
WayofTime
33b799723c
Made it so you can view the recipes for downgrades in JEI.
2016-11-10 10:39:19 -05:00
WayofTime
1f6c4b47e2
Fixed a crash with the Ritual Diviner when attempting to replace certain blocks. ( #967 )
2016-11-08 06:54:39 -05:00
WayofTime
97907367a1
Made a ritual augment that makes the Ritual of Regeneration steal health from mobs to heal the player. Also tinkered with having the ritual give absorption hearts (at a slow rate)
2016-11-06 21:49:48 -05:00
WayofTime
0419800a86
Finished most of the Augments for the Ritual of the Shepherd.
2016-11-06 17:03:10 -05:00
WayofTime
d1e6076cca
Added some more meteors - one that uses a gold block, another that uses a diamond block.
2016-11-05 19:29:03 -04:00
WayofTime
faef980e59
- Made it so peaceful animals provide more LP by default (to encourage creating your own farm).
...
- Increased the effectiveness of animals for the Gathering of the Forsaken Souls ritual by a factor of 4.
- Added the framework for the Purification Altar.
2016-11-05 11:14:56 -04:00
WayofTime
da4de55c2e
Finished the Augments for the Ritual of the Crusher.
2016-11-03 10:52:14 -04:00
WayofTime
655c2880dc
Made the aspected Sentient Tools drop their corresponding Will type on killing enemies. #753
2016-11-02 12:16:24 -04:00
Nicholas Ignoffo
6c4fe34152
Fix Waila altar progress percent ( #796 )
...
After rewriting half of Waila, I understand how these things should be done, now
2016-10-31 00:07:59 -07:00
WayofTime
3feb19a22d
- Finished the Augments for the Ritual of the Feathered Knife.
...
- Changed the Ritual of the Feathered Knife so it respects the Tough Palms Living Armour Upgrade.
- Fixed the Ritual of the Feathered Knife so that its health threshold is percent-based.
2016-10-30 17:45:40 -04:00
WayofTime
a2317a3a8a
Minor code laying out a new sigil. No functionality currently.
2016-10-25 17:02:33 -04:00
WayofTime
5743d9f475
Finished the Augments for the Serenade of the Nether.
2016-10-24 21:23:45 -04:00
WayofTime
77b5f898ca
Made the Blood Altar respect the new capability system for fluid management.
2016-10-24 18:15:30 -04:00
WayofTime
db33b87b1c
Changed the Blood Altar to be more in-line with the rest of the blocks in the mod (credits to wiiv for the model)
2016-10-24 11:38:25 -04:00
WayofTime
8e39b6fb2a
Expanded the max damage range of the Ritual of the Feathered Knife
2016-10-24 11:06:13 -04:00
WayofTime
6b27896859
Added more augmentations for the Lava Ritual.
2016-10-23 20:59:49 -04:00
WayofTime
731ba99fa3
Added the Destructive Will effect to the Ritual of the Green Grove. This ritual now is done~
2016-10-23 18:57:24 -04:00
Nicholas Ignoffo
62f3847d88
Add missing wildcard check for altar recipes
2016-10-22 16:06:48 -07:00
WayofTime
5e1c791908
Added the pages for a few arrays. Also disabled the Ritual for the downgrades temporarily. Final commit for -66
2016-10-22 16:52:35 -04:00
WayofTime
44e1c47e1c
Added an alchemy array, the Array of the Fast Miner
2016-10-22 16:11:30 -04:00
Nicholas Ignoffo
1a5d9d3e45
Fix occasional crash when looking at Mimic blocks with Waila installed ( #949 )
2016-10-18 17:05:06 -07:00
Nicholas Ignoffo
66974716ef
Fix deserialization of EnumDemonWillType
2016-10-18 16:59:50 -07:00
Nicholas Ignoffo
b1335f9e9a
Fix inversion pillar inventory rendering
2016-10-18 16:59:09 -07:00
Nicholas Ignoffo
1aad7ee531
Cleanup enum container implementation
2016-10-18 16:38:56 -07:00
Nicholas Ignoffo
6a4c56293b
Fix massive FPS drop when looking at a ritual with the tinkerer ( #950 )
...
Caused by a majorly unfinished feature I was working on long ago and forgot about :D
2016-10-18 16:28:27 -07:00
Nicholas Ignoffo
d7b0abafd9
Fix NPE in mimic when loading some tiles ( #951 )
2016-10-18 16:12:39 -07:00
Nicholas Ignoffo
37fad3f349
Fix localization of /bm network get NAME ( #955 )
2016-10-18 16:09:22 -07:00
Nicholas Ignoffo
f2931deec6
Fix loading of keybinds being at initial use ( #922 )
...
Binds correctly load from disk, now.
2016-10-18 16:05:37 -07:00
neconeco2
28f9c367b8
Update ja_JP.lang ( #952 )
2016-10-16 19:51:33 -07:00
WayofTime
59e10a782b
Modified the Sigil of the Phantom Bridge so it better performs with speed modifications
2016-10-16 19:33:14 -04:00
WayofTime
e3c55da214
- Added the entries for the Skeleton Turret Array and the Updraft Array
...
- Added the Bounce Array
2016-10-16 15:19:57 -04:00
WayofTime
5cb5ec4264
Changed most of the BlockString blocks to a BlockEnum in order to solve a loading issue with schematics.
2016-10-15 22:02:16 -04:00
Nicholas Ignoffo
3e0f3f5aa1
Rewrite base blocks to be less weird
...
Added base ItemBlock classes for each base type (to be used later)
2016-10-15 09:21:30 -07:00
WayofTime
ea43fbce7d
Added the Sigil of Elasticity, the Sigil of the Claw, and the Sigil of Winter's Breath.
2016-10-14 20:51:21 -04:00
WayofTime
0a1d66a1d9
Fixed the recipes for some of the Demon Will blocks
2016-10-13 22:08:28 -04:00
WayofTime
5ad3c0eda1
Added new potion effects for bouncing as well as clinging to walls - the sigils will come later (Hai, Yulife~)
2016-10-13 19:58:39 -04:00
WayofTime
2e192ff29c
Attempted to add a new schematic, but for some reason the generated schematic is non-functional. (Divination Sigil is in testing mode)
...
Added some more stuff to the Downgrade ritual.
2016-10-10 10:57:29 -04:00
WayofTime
f74f46ab4a
Removed the stat trackers for the downgrades and prevented downgrades from combining with each other in an anvil.
2016-10-09 10:44:50 -04:00
WayofTime
ed8427c04e
Added the framework for a ritual that grants downgrades (instead of the potion method)
2016-10-08 21:23:16 -04:00
Nicholas Ignoffo
43f86abc58
Fix guide recipe for Lesser Gem ( #946 )
2016-10-08 16:52:20 -07:00
Nicholas Ignoffo
6be0af947a
Mimic blocks containing altar components work with altar ( #945 )
...
This only provides minimal support. So your Blood Runes won't provide their effects. They are a *mimic*, after all.
2016-10-08 16:47:04 -07:00
WayofTime
2b11aeaad7
I missed a few files...
2016-10-05 17:00:46 -04:00
WayofTime
b5f7344ca6
Added a Dig Slowdown armour downgrade called "Weakened Pick", trained by having weakness on while mining. Also expanded Dwarven Might so that it can get to level 10.
2016-10-05 16:38:58 -04:00
WayofTime
f9b1b91c6d
Modified the Dwarven Might skill to better change the mining speed when mining.
2016-10-05 16:06:52 -04:00
WayofTime
16a4857dfb
Added a Repairing Living Armour Upgrade (trained by damaging the chestplate of the Living Armour while you have a full set on - it repairs all of your armour pieces over time)
...
Added the stat trackers for various Living Armour Downgrades.
2016-10-04 17:10:27 -04:00
WayofTime
6ea17510b7
- Added a potion effect called "(-) Immunity", which allows the training of Living Armour Downgrades. This potion is crafted using a Draft of Angelus with a potion flask. Check the uses of the flask!
...
- Added some more framework for the Living Armour Downgrades.
- Modified the Grim Reaper's Sprint so it is better at later levels.
2016-10-02 15:03:31 -04:00
Joseph C. Sible
e5276fba6f
More Sigil of the Green Grove fixes and cleanup ( #938 )
...
When applying the bonemeal effect, apply it from the player using the sigil,
rather than from a fake player. (Looking at the commit history, this seems
to be this way solely because of overzealous copying and pasting from vanilla
ItemDye.) Also, play the effect for the use of bonemeal, rather than for
breaking a block. Finally, remove a parameter that's no longer necessary.
2016-10-01 13:18:48 -07:00
Joseph C. Sible
59704162a6
Fix Sigil of the Green Grove disappearing on modded crops ( #937 )
...
Currently, the Sigil of the Green Grove uses ForgeEventFactory.onApplyBonemeal
for its effects, which gives the right answer for all crops, but for modded
crops, it has the side effect of removing one item from the current stack
(since it's intended for actual bonemeal). That's not desired in this case,
since the sigil isn't supposed to get used up, so this change directly makes
and fires the event itself. This problem was originally reported in
josephcsible/ExpandedBonemeal#1 .
2016-10-01 10:35:34 -07:00
ImmortalPharaoh7
55bc3ead7f
Update fr_FR.lang ( #766 )
...
* Update fr_FR.lang
* Update fr_FR.lang
* Update fr_FR.lang
* Update fr_FR.lang
* Update fr_FR.lang
* Update fr_FR.lang
* Update fr_FR.lang
* Update fr_FR.lang
* Update fr_FR.lang
* Update fr_FR.lang
* Update fr_FR.lang
* Update fr_FR.lang
* Update fr_FR.lang
2016-10-01 07:20:30 -04:00
WayofTime
81257e1263
Merge branch '1.9' of https://github.com/WayofTime/BloodMagic into 1.9
2016-09-30 16:50:17 -04:00
WayofTime
d1a7a77034
Made it so that when you acquire a Living Armour Upgrade from a Tome, it raises the corresponding Stat Tracker up to that upgrade level.
2016-09-30 16:49:56 -04:00
Nicholas Ignoffo
418dcd095a
DoS should not affect boss mobs ( #932 )
2016-09-29 18:44:38 -07:00
WayofTime
7a42968633
Fixed NPE when attacking mobs when you don't have a set of Living Armour. Oops. Fixes #934
2016-09-29 19:53:28 -04:00
WayofTime
006cbeaa83
Changed the Quick Feet upgrade and the speed boost sigil so that their speeds are applied when strafing and walking backwards as well.
...
Added the Disoriented Downgrade. Muahaha
2016-09-29 16:37:41 -04:00
WayofTime
1a510c694c
Finished the Dulled Blade downgrade
2016-09-27 21:10:09 -04:00
WayofTime
8d2ea249ac
Added the Quenched Living Armour Downgrade.
2016-09-27 17:15:24 -04:00
WayofTime
82a73ba0cd
Experimented with loosening traction with an Armour Upgrade (Forward works, strafing fails)
2016-09-26 06:49:44 -04:00
mezz
a1eb8aad56
Fix JEI Altar recipe ( #933 )
2016-09-26 00:17:20 -07:00
WayofTime
f9185817a1
Added another proper Armour Downgrade: Battle Hunger. More to follow.
2016-09-25 19:08:06 -04:00
Nicholas Ignoffo
9112f5ae04
Add redundant name of redundancy ( #930 )
2016-09-22 16:35:31 -07:00
WayofTime
22ffed51b9
Fixed 1.9 support
2016-09-22 19:30:07 -04:00
WayofTime
e9517194f9
Fixed the Sigil of Translocation so that it does not crash when picking up certain blocks. Also removed the damned lightning. #918
2016-09-22 15:37:11 -04:00
WayofTime
7d91cc40ff
Added the entries for the Rune of Augmented Capacity, Charging Rune, and Rune of Acceleration
2016-09-22 15:08:42 -04:00
WayofTime
ca96afa375
- Changed the recipe of the Acceleration rune so that it is a T4 rune.
...
- Added the Charging rune, which accumulates charge by using the LP from the Blood Altar (1 charge = 1 LP always). If enough charge is stored when crafting, the crafting occurs instantly.
2016-09-22 14:20:05 -04:00
WayofTime
dade5f0837
Fixed the symmetry issues of the Ritual of Containment
2016-09-21 07:37:48 -04:00
WayofTime
9538e9aa0d
Added a corrupted chicken, which hits very hard but stealths itself in between attacks.
2016-09-20 17:28:58 -04:00
Nicholas Ignoffo
6f5e96bd52
Add current ritual to diviner highlight tip ( #926 )
2016-09-18 18:17:10 -07:00
WayofTime
d6c1d59e5d
Updated the hp/damage/etc logic of the corrupted mobs in general, and made it so the sheep will cast resistance on hurt allies when nearby on a cooldown.
...
Added an alchemy array layer (WIP) for the sheep when it is casting a "spell".
2016-09-18 18:44:18 -04:00
Nicholas Ignoffo
cbd2609fe2
Blacklist armor stands from WoS
2016-09-18 14:51:54 -07:00
Nicholas Ignoffo
908c638bb2
Ritual diviner will now ignore replaceable blocks ( #923 )
...
Tall grass and stuff
2016-09-18 10:50:34 -07:00
WayofTime
f7ff728c0d
Added a corruption handler so that blocks can be corrupted by a wide variety of processes.
2016-09-18 10:07:02 -04:00
qianzha
e12b1a7042
Update zh_CN.lang ( #921 )
2016-09-17 10:18:09 -04:00
WayofTime
7b55293a40
Added the initial body of the Corrupted sheep, as well as the rendering. Moved most of the aspected demon stuff to a new base class.
2016-09-17 08:06:31 -04:00
WayofTime
f900fef846
Removed the darn testing code from the Divination Sigil. >.>
2016-09-16 14:54:43 -04:00
WayofTime
c4b879eaa6
Updated the changelog and removed the test outputs. This is all that's needed for -62. (Mainly testing the compilation?)
2016-09-16 14:45:07 -04:00
WayofTime
21607213d4
Added some test System.out outputs to test the ritual (local compilation was successful).
2016-09-16 14:33:44 -04:00
WayofTime
e541ed67e9
Fixed the Sentient Specters, stopping them dropping null items if they have nothing in their hand (only happens due to spawners). Solves #920
2016-09-16 14:11:52 -04:00
WayofTime
f0a5b5274f
Added a temporary texture overlay (borrowed from the Faithful 32x texture pack, until a unique one is made) for the corrupted zombie. Generalized enough so that new mobs can have them added easily.
2016-09-15 17:07:06 -04:00
Nicholas Ignoffo
80af2463b3
Temporary fix for obtaining bedrock in Survival ( #919 )
...
This stops the mimic from being placed inside of any block marked as unbreakable. This should be expanded to a blacklist when I'm not late for work.
2016-09-15 06:54:00 -07:00
WayofTime
a0b92c0c2f
Finished up the Inversion Pillar animation rendering.
2016-09-14 10:07:53 -04:00
WayofTime
dab6e0842b
Initial (unsuccessful) tests of the Inversion Pillar animations.
2016-09-14 08:47:46 -04:00
WayofTime
f40f5abc0d
Decreased the overall Will costs and numbers of the Inversion Pillar - Will per block is down from 2.5 to 0.5, and the Will generated was also divided by 5. Also minor adjustments to the spreading logic.
2016-09-13 22:02:13 -04:00
Nicholas Ignoffo
d1f98be462
Fix server crash with holding sigil keybind ( #915 )
...
@Arcaratus, poking because this will break BA again. I separated things into new classes.
2016-09-13 16:09:45 -07:00
WayofTime
e9549fd9db
Did a lot of work on the behaviour of the Inversion Pillar. Also added a Corrupted Zombie for later testing.
2016-09-13 17:20:35 -04:00
Nicholas Ignoffo
d1455920ec
Rewrite Meteor system to be fully json ( #914 )
...
Also cleans up some other JSON stuff
2016-09-12 19:54:46 -07:00
WayofTime
0bb2fa6002
Removed unwanted System.out lines when clicking on the slots in the routing node
2016-09-12 19:04:53 -04:00
Nicholas Ignoffo
ccacb0acfc
Fix routing node serialization ( #913 )
2016-09-12 16:01:47 -07:00
WayofTime
8375daf7d4
Cleaned up the "proximity" algorithm for the Pillars, allowing quick access to the nearby pillars. Hopefully will allow better scaling of computation for large networks of pillars.
2016-09-11 19:51:42 -04:00
WayofTime
1e77b16bd7
Yeah.
2016-09-11 17:58:54 -04:00
WayofTime
3e71ac3496
- Merged the three brick variants into one.
...
- Added the Inversion Pillar models and caps
2016-09-11 15:45:54 -04:00
Yulife
cfa6979056
Dungeon blocks
2016-09-11 16:13:09 +02:00
WayofTime
5c627d123c
Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model.
2016-09-11 10:02:06 -04:00
Yulife
540e6941ef
Incense Pillar
2016-09-11 14:22:53 +02:00
WayofTime
aad1b541f8
Did some work on the Inversion Pillar
2016-09-10 20:15:17 -04:00
Nicholas Ignoffo
24b4c4b8d1
Made all item fields final
2016-09-10 17:04:24 -07:00
Nicholas Ignoffo
537ccc092c
Made all block fields final
2016-09-10 16:13:20 -07:00
Nicholas Ignoffo
f244f2c053
Remove the Pedestal
...
It's unused and probably won't ever be used.
2016-09-10 13:19:11 -07:00
WayofTime
4b54f6d94c
Initial push of the Inversion Pillar before testing.
2016-09-10 16:13:05 -04:00
WayofTime
abfc7b13b6
Fixed it so you can set the meta of the key stack for the meteors.
2016-09-09 14:07:03 -04:00
WayofTime
4c79a4f2ff
Configurified the Meteor Ritual - Modpacks and users can edit all of the major properties of the meteor ritual, including what items need to be dropped onto the ritual as well as what you get in the ritual, radius, etc. The config will refresh if there is a version change unless you set "resyncOnVersionChange" to false.
2016-09-09 12:28:23 -04:00
WayofTime
63febfeb85
Added Mimic entry to The Architect.
2016-09-08 19:20:14 -04:00
Nicholas Ignoffo
4190031710
Fix remaining cases of calling readFrom/writeTo NBT
2016-09-07 17:53:09 -07:00
Nicholas Ignoffo
9b51b28dbb
Let's not write ourself and all our children to our own NBT recursively...
2016-09-07 17:49:28 -07:00
Nicholas Ignoffo
798bad5583
Clean up TE implementations
...
Offload some work to base classes that provide some helpers
TODO: Implementations for Inventories (using caps) and ticking tiles with inventories.
2016-09-07 17:46:06 -07:00
Nicholas Ignoffo
4d331aa758
Implement missing data syncing methods
...
Fix MRS not syncing data immediately.
2016-09-07 17:12:25 -07:00
Nicholas Ignoffo
f4feb07e47
Waila should display if a ritual is deactivated
2016-09-07 16:58:45 -07:00
WayofTime
5451f1ff8d
Made the costs scale properly for players and non-players
2016-09-07 19:44:28 -04:00
Nicholas Ignoffo
8f6bb85362
Fix Regen ritual so it affects non-player entities too ( #906 )
2016-09-07 16:40:12 -07:00
WayofTime
30cf11075b
Added a temporary texture (finally) for the Inspectoris Scandalum
2016-09-07 17:05:05 -04:00
neconeco2
de3c7f2168
Update ja_JP.lang ( #904 )
...
* Update ja_JP.lang
* Update ja_JP.lang +
2016-09-06 22:12:02 -07:00
Nicholas Ignoffo
5ee2cb2a90
Do these look small to you? I didn't think so
2016-09-06 21:50:04 -07:00
Nicholas Ignoffo
8f48f3a2d0
Restore Java 6 compatibility
...
Removes a lot of needless TODO's
2016-09-06 19:06:07 -07:00
Nicholas Ignoffo
09b331fdbe
Fix client having NBT that the server doesn't
...
This was reported months ago but I forgot because it was in the WRONG PLACE.
2016-09-06 18:55:32 -07:00
Nicholas Ignoffo
137975331c
Fix specters spawning with /give ( #885 )
2016-09-06 18:38:52 -07:00
Nicholas Ignoffo
5989f37f59
Add node type name to GUI ( #901 )
2016-09-06 17:41:15 -07:00
Nicholas Ignoffo
7f24698651
Fix sacrifice range of altar ( #905 )
...
@Arcaratus, you swapped Y and Z when you copied this.
2016-09-06 17:27:45 -07:00
Nicholas Ignoffo
aec841ef85
Restore 1.9.4 compatibility
...
Also includes cleanup of the stair class
2016-09-06 17:13:43 -07:00
WayofTime
2662114b7c
Finished adding the recipes for all of the blocks (except the Demon Alloy)
2016-09-06 19:42:48 -04:00
WayofTime
976fa1981d
Finished dungeon block localization of all current Dungeon Blocks. Finished implementing BlockStringStairs. Added the WAILA compat for the Stairs.
2016-09-06 16:53:52 -04:00
Nicholas Ignoffo
348664c3fe
Fix Waila stack display for pillars
2016-09-05 15:04:02 -07:00
Nicholas Ignoffo
246eb7950c
Add the rest of the walls
2016-09-05 14:59:24 -07:00
WayofTime
74196dd67b
Finished Wall framework, including the fancy break particles.
2016-09-05 17:42:26 -04:00
Nicholas Ignoffo
a62e377801
Walls render in inventory now
...
Includes a bit of cleanup and fixes pickblock on Pillars and Caps
2016-09-05 11:40:25 -07:00
WayofTime
78b035d0fd
Started work on most of the framework for the BlockStringWall - commiting so TehNut can fix my mistakes in life
2016-09-05 13:11:07 -04:00
WayofTime
afcba54df4
Finished adding all of the dungeon blocks and localized them. Added the appropriate models for rotated pillars/pillar caps.
2016-09-05 10:30:59 -04:00
neconeco2
b08c7fd7ae
Update ja_JP.lang ( #903 )
2016-09-04 23:22:37 -07:00
WayofTime
10e9d046c3
Fixed the problem with the pillars not showing their proper textures \o\ /o/ \o/
2016-09-04 21:54:25 -04:00
WayofTime
f1b3d6f4bc
Finished the pillar but rearranged the .json for testing
2016-09-04 21:25:32 -04:00
WayofTime
1286efbca7
Finished adding the standard blocks and localized them - pillars are next
2016-09-04 18:09:04 -04:00
WayofTime
d52240813e
Initial work on pillars - needs some serious bug fixing!
2016-09-04 16:20:10 -04:00
WayofTime
bafbd0b076
Added more blocks for Yulife to bang his head against
2016-09-04 10:04:46 -04:00
WayofTime
4174be42b0
Added some Demon Will blocks for Yulife to peruse - more coming
2016-09-04 09:50:34 -04:00
Yulife
2c4aac9beb
Folder
2016-09-04 10:42:21 +02:00
Yulife
a40084ebbb
Dungeon Blocks
2016-09-04 10:42:21 +02:00
WayofTime
0bc3824814
Added the Living Armour Upgrade, Nocturnal Prowess, which gives night vision in dark areas and increases damage while the area is dark
2016-09-03 11:17:36 -04:00
WayofTime
0a2074c110
More testing (successful!) with loot tables!
2016-09-02 11:52:16 -04:00
WayofTime
99a4ac4fb3
Added a test loot table for later testing. Also fixed a small issue in the Routing Node documentation.
2016-09-02 11:36:28 -04:00
Nicholas Ignoffo
59135f5142
Add support for Buttons
...
Currently just a "Fill network" button
2016-09-01 19:33:49 -07:00
Nicholas Ignoffo
58150ab075
Fix reading dungeon files ( #899 )
...
Now requires new rooms to be registered in `resources/assets/bloodmagic/schematics/Schematics.json`. This *can* be overwritten by a resource pack, so adding new rooms is still possible. Also allows sub-folders, so sorting rooms is now possible (sort by themes maybe?)
2016-08-31 20:32:31 -07:00
WayofTime
5a44ac53e0
Temporarily removed the dungeon stuff so that it doesn't crash.
2016-08-31 21:05:29 -04:00
WayofTime
8df391a2b7
Prepping a small bit before working on the Tether - final push before build -57.
2016-08-31 18:41:32 -04:00
WayofTime
4080a6add8
Satisfied @Vazkii 's BIZARRE OCD
2016-08-31 16:56:25 -04:00
WayofTime
fd684588d4
Further improved the routing GUI by allowing an amount to be typed into the amount bar
2016-08-31 16:19:20 -04:00
WayofTime
4a21e6cbf0
Updated the toggleable sigils so they drain the user's LP based on the user's total ticks existed instead of the world time. This is to solve the doDaylightCycle glitch in this scenario.
...
Also further tweaked the Routing Node GUI
2016-08-31 11:45:25 -04:00
WayofTime
78c7a63190
Expanded the size of the Routing GUI and moved the buttons over to the right. Future movement is planned.
2016-08-31 08:30:35 -04:00
WayofTime
5b13be4965
Disabled the cobblestone ritual
2016-08-31 08:12:50 -04:00
WayofTime
3d372d18e3
Removed the Master Routing Node GUI.
2016-08-31 07:27:11 -04:00
WayofTime
3e7187610a
Further un-stupified the routing GUI.
2016-08-31 07:26:22 -04:00
WayofTime
413b150142
Updated the Filtered Item Routing Nodes' GUI so that it behaved less like ass. Also added the necessary nbt porting code.
2016-08-30 21:12:40 -04:00
WayofTime
7d690ad598
Generalized the demon entity AI logic. Also improved the behaviour of the mimic entities.
2016-08-29 18:56:21 -04:00
qianzha
043c4cab6a
Update zh_CN.lang ( #893 )
2016-08-27 22:48:49 -07:00