Bound tools now properly mark themselves as tools

Because *somebody* forgot to do that.
This commit is contained in:
Nicholas Ignoffo 2017-05-08 19:36:48 -07:00
parent 324d49e3ac
commit 717279db4b

View file

@ -62,6 +62,7 @@ public class ItemBoundTool extends ItemTool implements IBindable, IActivatable
super(damage, 1, ModItems.BOUND_TOOL_MATERIAL, effectiveBlocks);
setUnlocalizedName(Constants.Mod.MODID + ".bound." + name);
setCreativeTab(BloodMagic.tabBloodMagic);
setHarvestLevel(name, 4);
this.name = name;
this.tooltipBase = "tooltip.BloodMagic.bound." + name + ".";