Sorted out the sentient sword's identity crisis (#1201)
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@ -272,7 +272,7 @@ public class ItemSentientSword extends ItemSword implements IDemonWillWeapon, IM
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@Override
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@SideOnly(Side.CLIENT)
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public ItemMeshDefinition getMeshDefinition() {
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return new CustomMeshDefinitionMultiWill("sentient_shovel");
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return new CustomMeshDefinitionMultiWill("sentient_sword");
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}
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@Nullable
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