Stop using a custom bus subscriber annotation
I'm sorry, past self, but Forge has had one since like 1.10, it's time to move on. It's for the better.
This commit is contained in:
parent
e2538d9291
commit
9de2354e64
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@ -1,6 +1,5 @@
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package WayofTime.bloodmagic;
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import WayofTime.bloodmagic.annot.Handler;
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import WayofTime.bloodmagic.api.registry.OrbRegistry;
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import WayofTime.bloodmagic.api.registry.RitualRegistry;
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import WayofTime.bloodmagic.api_impl.BloodMagicAPI;
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@ -17,7 +16,6 @@ import WayofTime.bloodmagic.registry.*;
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import WayofTime.bloodmagic.structures.ModDungeons;
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import WayofTime.bloodmagic.util.BloodMagicIsntReadyYetStopTryingToUseItAndJustWaitForMeToFinishPleaseAndThankYou;
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import WayofTime.bloodmagic.util.PluginUtil;
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import WayofTime.bloodmagic.util.Utils;
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import WayofTime.bloodmagic.util.handler.IMCHandler;
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import com.google.common.collect.Lists;
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import net.minecraft.creativetab.CreativeTabs;
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@ -85,7 +83,6 @@ public class BloodMagic {
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ModTranquilityHandlers.init();
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ModDungeons.init();
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Utils.registerHandlers(event.getAsmData().getAll(Handler.class.getCanonicalName()));
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proxy.preInit();
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}
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@ -1,15 +0,0 @@
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package WayofTime.bloodmagic.annot;
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import java.lang.annotation.ElementType;
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import java.lang.annotation.Retention;
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import java.lang.annotation.RetentionPolicy;
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import java.lang.annotation.Target;
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/**
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* Classes annotated with this will automatically be registered to the
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* {@link net.minecraftforge.common.MinecraftForge#EVENT_BUS}.
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*/
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@Retention(RetentionPolicy.RUNTIME)
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@Target(ElementType.TYPE)
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public @interface Handler {
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}
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@ -1,6 +1,5 @@
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package WayofTime.bloodmagic.util;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.BlockStack;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.altar.EnumAltarComponent;
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@ -41,9 +40,7 @@ import net.minecraft.world.World;
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import net.minecraftforge.common.IPlantable;
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import net.minecraftforge.common.ISpecialArmor;
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import net.minecraftforge.common.ISpecialArmor.ArmorProperties;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fluids.IFluidBlock;
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import net.minecraftforge.fml.common.discovery.ASMDataTable;
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import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.ItemHandlerHelper;
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@ -919,19 +916,6 @@ public class Utils {
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return largerStack ? stack : ItemStack.EMPTY;
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}
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public static void registerHandlers(Set<ASMDataTable.ASMData> eventHandlers) {
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for (ASMDataTable.ASMData data : eventHandlers) {
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try {
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Class<?> handlerClass = Class.forName(data.getClassName());
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Object handlerImpl = handlerClass.newInstance();
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MinecraftForge.EVENT_BUS.register(handlerImpl);
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BloodMagic.LOGGER.debug("Registering event handler for class {}", data.getClassName());
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} catch (Exception e) {
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// No-op
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}
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}
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}
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public static boolean hasUUID(ItemStack stack) {
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return stack.hasTagCompound() && stack.getTagCompound().hasKey(Constants.NBT.MOST_SIG) && stack.getTagCompound().hasKey(Constants.NBT.LEAST_SIG);
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}
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@ -2,7 +2,6 @@ package WayofTime.bloodmagic.util.handler.event;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.ConfigHandler;
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import WayofTime.bloodmagic.annot.Handler;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.registry.RitualRegistry;
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import WayofTime.bloodmagic.api.ritual.Ritual;
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@ -41,6 +40,7 @@ import net.minecraftforge.client.event.sound.PlaySoundEvent;
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import net.minecraftforge.client.model.ModelLoader;
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import net.minecraftforge.event.entity.player.ItemTooltipEvent;
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import net.minecraftforge.fml.client.FMLClientHandler;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.common.gameevent.InputEvent;
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import net.minecraftforge.fml.relauncher.ReflectionHelper;
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@ -50,7 +50,7 @@ import org.lwjgl.opengl.GL11;
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import java.util.*;
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@Handler
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@Mod.EventBusSubscriber
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@SideOnly(Side.CLIENT)
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public class ClientHandler {
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// Quick toggle for error suppression. Set to false if you wish to hide model errors.
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@ -76,7 +76,7 @@ public class ClientHandler {
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private static boolean mrsHoloDisplay;
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@SubscribeEvent
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public void onTooltipEvent(ItemTooltipEvent event) {
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public static void onTooltipEvent(ItemTooltipEvent event) {
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ItemStack stack = event.getItemStack();
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if (stack.isEmpty()) {
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return;
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@ -93,7 +93,7 @@ public class ClientHandler {
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}
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@SubscribeEvent
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public void onSoundEvent(PlaySoundEvent event) {
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public static void onSoundEvent(PlaySoundEvent event) {
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EntityPlayer player = Minecraft.getMinecraft().player;
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if (player != null && player.isPotionActive(RegistrarBloodMagic.DEAFNESS)) {
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event.setResultSound(null);
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@ -101,7 +101,7 @@ public class ClientHandler {
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}
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@SubscribeEvent
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public void onTextureStitch(TextureStitchEvent.Pre event) {
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public static void onTextureStitch(TextureStitchEvent.Pre event) {
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final String BLOCKS = "blocks";
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ritualStoneBlank = forName(event.getMap(), "RitualStone", BLOCKS);
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@ -121,7 +121,7 @@ public class ClientHandler {
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}
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@SubscribeEvent
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public void render(RenderWorldLastEvent event) {
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public static void render(RenderWorldLastEvent event) {
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EntityPlayerSP player = minecraft.player;
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World world = player.getEntityWorld();
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@ -146,7 +146,7 @@ public class ClientHandler {
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}
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@SubscribeEvent
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public void onMouseEvent(MouseEvent event) {
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public static void onMouseEvent(MouseEvent event) {
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EntityPlayerSP player = Minecraft.getMinecraft().player;
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if (event.getDwheel() != 0 && player != null && player.isSneaking()) {
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@ -164,7 +164,7 @@ public class ClientHandler {
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}
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@SubscribeEvent
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public void onKey(InputEvent event) {
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public static void onKey(InputEvent event) {
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if (!minecraft.inGameHasFocus)
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return;
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@ -174,7 +174,7 @@ public class ClientHandler {
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}
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@SubscribeEvent
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public void onHudRender(RenderGameOverlayEvent.Pre event) {
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public static void onHudRender(RenderGameOverlayEvent.Pre event) {
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for (HUDElement element : hudElements)
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if (element.getElementType() == event.getType() && element.shouldRender(minecraft))
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element.render(minecraft, event.getResolution(), event.getPartialTicks());
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@ -182,7 +182,7 @@ public class ClientHandler {
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// Stolen from Chisel
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@SubscribeEvent
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public void onModelBake(ModelBakeEvent event) {
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public static void onModelBake(ModelBakeEvent event) {
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if (BloodMagic.IS_DEV && SUPPRESS_ASSET_ERRORS)
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return;
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@ -218,7 +218,7 @@ public class ClientHandler {
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// For some reason, we need some bad textures to be listed in the Crystal and Node models. This will hide that from the end user.
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@SubscribeEvent
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public void onTextureStitch(TextureStitchEvent.Post event) {
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public static void onTextureStitch(TextureStitchEvent.Post event) {
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if (BloodMagic.IS_DEV && SUPPRESS_ASSET_ERRORS)
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return;
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@ -249,7 +249,7 @@ public class ClientHandler {
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BloodMagic.LOGGER.debug("Suppressed required texture errors in {}", stopwatch.stop());
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}
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private void renderRitualStones(EntityPlayerSP player, float partialTicks) {
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private static void renderRitualStones(EntityPlayerSP player, float partialTicks) {
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World world = player.getEntityWorld();
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ItemRitualDiviner ritualDiviner = (ItemRitualDiviner) player.inventory.getCurrentItem().getItem();
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EnumFacing direction = ritualDiviner.getDirection(player.inventory.getCurrentItem());
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@ -1,7 +1,6 @@
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package WayofTime.bloodmagic.util.handler.event;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.annot.Handler;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.event.AltarCraftedEvent;
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import WayofTime.bloodmagic.api.iface.IUpgradeTrainer;
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@ -21,17 +20,18 @@ import net.minecraftforge.event.AnvilUpdateEvent;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidUtil;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import java.util.ArrayList;
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import java.util.List;
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@Handler
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@Mod.EventBusSubscriber
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public class CraftingHandler {
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// Sets the uses of crafted Inscription Tools to 10
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@SubscribeEvent
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public void onAltarCrafted(AltarCraftedEvent event) {
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public static void onAltarCrafted(AltarCraftedEvent event) {
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if (event.getOutput() == null) {
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return;
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}
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// Handles crafting of: Revealing Upgrade Tome, Elytra Upgrade Tome, Combining Upgrade Tomes, Setting Upgrade for Trainer
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@SubscribeEvent
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public void onAnvil(AnvilUpdateEvent event) {
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public static void onAnvil(AnvilUpdateEvent event) {
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// TODO - Azanor come back :(
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// if (ConfigHandler.thaumcraftGogglesUpgrade) {
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// if (event.getLeft().getItem() == RegistrarBloodMagicItems.LIVING_ARMOUR_HELMET && event.getRight().getItem() == Constants.Compat.THAUMCRAFT_GOGGLES && !event.getRight().isItemDamaged()) {
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@ -2,7 +2,6 @@ package WayofTime.bloodmagic.util.handler.event;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.ConfigHandler;
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import WayofTime.bloodmagic.annot.Handler;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.event.ItemBindEvent;
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import WayofTime.bloodmagic.api.event.SacrificeKnifeUsedEvent;
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@ -75,6 +74,7 @@ import net.minecraftforge.event.entity.player.PlayerEvent;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent;
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import net.minecraftforge.event.entity.player.PlayerPickupXpEvent;
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import net.minecraftforge.event.world.ExplosionEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.Event.Result;
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import net.minecraftforge.fml.common.eventhandler.EventPriority;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import java.util.Map;
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import java.util.Random;
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@Handler
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@Mod.EventBusSubscriber
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public class GenericHandler {
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public static Map<EntityPlayer, Double> bounceMap = new HashMap<EntityPlayer, Double>();
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public static Map<EntityPlayer, Integer> filledHandMap = new HashMap<EntityPlayer, Integer>();
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private static Map<EntityAnimal, EntityAIBase> attackTaskMap = new HashMap<EntityAnimal, EntityAIBase>();
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@SubscribeEvent
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public void onEntityFall(LivingFallEvent event) {
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public static void onEntityFall(LivingFallEvent event) {
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if (event.getEntityLiving() instanceof EntityPlayer) {
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EntityPlayer player = (EntityPlayer) event.getEntityLiving();
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if (player.isPotionActive(RegistrarBloodMagic.BOUNCE) && !player.isSneaking() && event.getDistance() > 2) {
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}
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@SubscribeEvent
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public void playerTickPost(TickEvent.PlayerTickEvent event) {
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public static void playerTickPost(TickEvent.PlayerTickEvent event) {
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if (event.phase == TickEvent.Phase.END && bounceMap.containsKey(event.player)) {
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event.player.motionY = bounceMap.remove(event.player);
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}
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@ -132,7 +132,7 @@ public class GenericHandler {
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}
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@SubscribeEvent
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public void onPlayerClick(PlayerInteractEvent event) {
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public static void onPlayerClick(PlayerInteractEvent event) {
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if (event.isCancelable() && event.getEntityPlayer().isPotionActive(RegistrarBloodMagic.CONSTRICT)) {
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EntityPlayer player = event.getEntityPlayer();
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int level = player.getActivePotionEffect(RegistrarBloodMagic.CONSTRICT).getAmplifier();
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@ -143,7 +143,7 @@ public class GenericHandler {
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}
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@SubscribeEvent
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public void onPlayerDropItem(ItemTossEvent event) {
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public static void onPlayerDropItem(ItemTossEvent event) {
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EntityItem itemEntity = event.getEntityItem();
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if (itemEntity != null) {
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ItemStack stack = itemEntity.getItem();
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@ -157,7 +157,7 @@ public class GenericHandler {
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}
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@SubscribeEvent
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public void onExplosion(ExplosionEvent.Start event) {
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public static void onExplosion(ExplosionEvent.Start event) {
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World world = event.getWorld();
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Explosion exp = event.getExplosion();
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Vec3d position = exp.getPosition();
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@ -176,7 +176,7 @@ public class GenericHandler {
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}
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@SubscribeEvent
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public void onEntityHurt(LivingHurtEvent event) {
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public static void onEntityHurt(LivingHurtEvent event) {
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if (event.getEntity().getEntityWorld().isRemote)
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return;
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@ -210,7 +210,7 @@ public class GenericHandler {
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// Handles sending the client the Demon Will Aura updates
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@SubscribeEvent
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public void onLivingUpdate(LivingUpdateEvent event) {
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public static void onLivingUpdate(LivingUpdateEvent event) {
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if (!event.getEntityLiving().getEntityWorld().isRemote) {
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EntityLivingBase entity = event.getEntityLiving();
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if (entity instanceof EntityPlayer && entity.ticksExisted % 50 == 0) //TODO: Change to an incremental counter
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@ -286,7 +286,7 @@ public class GenericHandler {
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}
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// @SideOnly(Side.SERVER)
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public void sendPlayerDemonWillAura(EntityPlayer player) {
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public static void sendPlayerDemonWillAura(EntityPlayer player) {
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if (player instanceof EntityPlayerMP) {
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BlockPos pos = player.getPosition();
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DemonWillHolder holder = WorldDemonWillHandler.getWillHolder(player.getEntityWorld().provider.getDimension(), pos.getX() >> 4, pos.getZ() >> 4);
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@ -300,7 +300,7 @@ public class GenericHandler {
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// Handles destroying altar
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@SubscribeEvent
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public void harvestEvent(PlayerEvent.HarvestCheck event) {
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public static void harvestEvent(PlayerEvent.HarvestCheck event) {
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IBlockState state = event.getTargetBlock();
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Block block = state.getBlock();
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if (block instanceof BlockAltar && event.getEntityPlayer() != null && event.getEntityPlayer() instanceof EntityPlayerMP && !event.getEntityPlayer().getHeldItemMainhand().isEmpty() && event.getEntityPlayer().getHeldItemMainhand().getItem() instanceof ItemAltarMaker) {
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@ -311,14 +311,14 @@ public class GenericHandler {
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// Handle Teleposer block blacklist
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@SubscribeEvent
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public void onTelepose(TeleposeEvent event) {
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public static void onTelepose(TeleposeEvent event) {
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if (BloodMagicAPI.INSTANCE.getBlacklist().getTeleposer().contains(event.initialState) || BloodMagicAPI.INSTANCE.getBlacklist().getTeleposer().contains(event.finalState))
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event.setCanceled(true);
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}
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// Handle Teleposer entity blacklist
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@SubscribeEvent
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public void onTeleposeEntity(TeleposeEvent.Ent event) {
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public static void onTeleposeEntity(TeleposeEvent.Ent event) {
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EntityEntry entry = EntityRegistry.getEntry(event.entity.getClass());
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if (BloodMagicAPI.INSTANCE.getBlacklist().getTeleposerEntities().contains(entry.getRegistryName()))
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event.setCanceled(true);
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@ -326,13 +326,13 @@ public class GenericHandler {
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// Sets teleport cooldown for Teleposed entities to 5 ticks (1/4 second) instead of 150 (7.5 seconds)
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@SubscribeEvent
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public void onTeleposeEntityPost(TeleposeEvent.Ent.Post event) {
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public static void onTeleposeEntityPost(TeleposeEvent.Ent.Post event) {
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event.entity.timeUntilPortal = 5;
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}
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// Handles binding of IBindable's as well as setting a player's highest orb tier
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@SubscribeEvent
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public void onInteract(PlayerInteractEvent.RightClickItem event) {
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public static void onInteract(PlayerInteractEvent.RightClickItem event) {
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if (event.getWorld().isRemote)
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return;
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@ -374,14 +374,14 @@ public class GenericHandler {
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}
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@SubscribeEvent(priority = EventPriority.HIGH)
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public void onTooltip(ItemTooltipEvent event) {
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public static void onTooltip(ItemTooltipEvent event) {
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if (event.getItemStack().getItem() instanceof IBindable)
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if (((IBindable) event.getItemStack().getItem()).getOwnerUUID(event.getItemStack()) != null)
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event.getToolTip().add(I18n.format("tooltip.bloodmagic.currentOwner", PlayerHelper.getUsernameFromStack(event.getItemStack())));
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}
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@SubscribeEvent
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public void selfSacrificeEvent(SacrificeKnifeUsedEvent event) {
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public static void selfSacrificeEvent(SacrificeKnifeUsedEvent event) {
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EntityPlayer player = event.player;
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if (LivingArmour.hasFullSet(player)) {
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@ -402,7 +402,7 @@ public class GenericHandler {
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// Drop Blood Shards
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@SubscribeEvent
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public void onLivingDrops(LivingDropsEvent event) {
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public static void onLivingDrops(LivingDropsEvent event) {
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EntityLivingBase attackedEntity = event.getEntityLiving();
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DamageSource source = event.getSource();
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Entity entity = source.getTrueSource();
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@ -420,7 +420,7 @@ public class GenericHandler {
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// Experience Tome
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@SubscribeEvent(priority = EventPriority.LOWEST)
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public void onExperiencePickup(PlayerPickupXpEvent event) {
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public static void onExperiencePickup(PlayerPickupXpEvent event) {
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EntityPlayer player = event.getEntityPlayer();
|
||||
ItemStack itemstack = EnchantmentHelper.getEnchantedItem(Enchantments.MENDING, player);
|
||||
|
||||
|
@ -441,11 +441,11 @@ public class GenericHandler {
|
|||
}
|
||||
}
|
||||
|
||||
private int xpToDurability(int xp) {
|
||||
private static int xpToDurability(int xp) {
|
||||
return xp * 2;
|
||||
}
|
||||
|
||||
private int durabilityToXp(int durability) {
|
||||
private static int durabilityToXp(int durability) {
|
||||
return durability / 2;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
package WayofTime.bloodmagic.util.handler.event;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.annot.Handler;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
|
||||
import WayofTime.bloodmagic.core.RegistrarBloodMagic;
|
||||
|
@ -35,14 +34,16 @@ import net.minecraftforge.event.entity.living.LivingHealEvent;
|
|||
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
|
||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||
import net.minecraftforge.fml.common.eventhandler.EventPriority;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
|
||||
@Handler
|
||||
@Mod.EventBusSubscriber
|
||||
public class LivingArmourHandler {
|
||||
|
||||
@SubscribeEvent
|
||||
public void onEntityHealed(LivingHealEvent event) {
|
||||
public static void onEntityHealed(LivingHealEvent event) {
|
||||
if (event.getEntityLiving() instanceof EntityPlayer) {
|
||||
EntityPlayer player = (EntityPlayer) event.getEntity();
|
||||
if (LivingArmour.hasFullSet(player)) {
|
||||
|
@ -65,7 +66,7 @@ public class LivingArmourHandler {
|
|||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onMiningSpeedCheck(PlayerEvent.BreakSpeed event) {
|
||||
public static void onMiningSpeedCheck(PlayerEvent.BreakSpeed event) {
|
||||
EntityPlayer player = event.getEntityPlayer();
|
||||
if (LivingArmour.hasFullSet(player)) {
|
||||
ItemStack chestStack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST);
|
||||
|
@ -85,7 +86,7 @@ public class LivingArmourHandler {
|
|||
|
||||
// Applies: Storm Trooper
|
||||
@SubscribeEvent
|
||||
public void onEntityJoinedWorld(EntityJoinWorldEvent event) {
|
||||
public static void onEntityJoinedWorld(EntityJoinWorldEvent event) {
|
||||
Entity owner = null;
|
||||
if (event.getEntity() instanceof EntityArrow) {
|
||||
owner = ((EntityArrow) event.getEntity()).shootingEntity;
|
||||
|
@ -115,7 +116,7 @@ public class LivingArmourHandler {
|
|||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onPlayerClick(PlayerInteractEvent event) {
|
||||
public static void onPlayerClick(PlayerInteractEvent event) {
|
||||
if (event.isCancelable()) {
|
||||
EntityPlayer player = event.getEntityPlayer();
|
||||
|
||||
|
@ -148,7 +149,7 @@ public class LivingArmourHandler {
|
|||
|
||||
// Applies: Grim Reaper
|
||||
@SubscribeEvent(priority = EventPriority.HIGHEST)
|
||||
public void onEntityDeath(LivingDeathEvent event) {
|
||||
public static void onEntityDeath(LivingDeathEvent event) {
|
||||
if (event.getEntityLiving() instanceof EntityPlayer) {
|
||||
EntityPlayer player = (EntityPlayer) event.getEntityLiving();
|
||||
|
||||
|
@ -174,7 +175,7 @@ public class LivingArmourHandler {
|
|||
|
||||
// Applies: Jump
|
||||
@SubscribeEvent
|
||||
public void onJumpEvent(LivingEvent.LivingJumpEvent event) {
|
||||
public static void onJumpEvent(LivingEvent.LivingJumpEvent event) {
|
||||
if (event.getEntityLiving() instanceof EntityPlayer) {
|
||||
EntityPlayer player = (EntityPlayer) event.getEntityLiving();
|
||||
|
||||
|
@ -198,7 +199,7 @@ public class LivingArmourHandler {
|
|||
|
||||
// Applies: Step Assist, Speed Boost
|
||||
@SubscribeEvent(priority = EventPriority.HIGHEST)
|
||||
public void onEntityUpdate(LivingEvent.LivingUpdateEvent event) {
|
||||
public static void onEntityUpdate(LivingEvent.LivingUpdateEvent event) {
|
||||
if (event.getEntityLiving() instanceof EntityPlayer) {
|
||||
EntityPlayer player = (EntityPlayer) event.getEntityLiving();
|
||||
boolean hasAssist = false;
|
||||
|
@ -253,7 +254,7 @@ public class LivingArmourHandler {
|
|||
// Applies: Arrow Shot
|
||||
// Tracks: Arrow Shot
|
||||
@SubscribeEvent
|
||||
public void onArrowFire(ArrowLooseEvent event) {
|
||||
public static void onArrowFire(ArrowLooseEvent event) {
|
||||
World world = event.getEntityPlayer().getEntityWorld();
|
||||
ItemStack stack = event.getBow();
|
||||
EntityPlayer player = event.getEntityPlayer();
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
package WayofTime.bloodmagic.util.handler.event;
|
||||
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.annot.Handler;
|
||||
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
|
||||
import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
|
||||
import WayofTime.bloodmagic.item.armour.ItemSentientArmour;
|
||||
|
@ -24,17 +23,18 @@ import net.minecraftforge.event.entity.living.LivingHurtEvent;
|
|||
import net.minecraftforge.event.entity.player.AttackEntityEvent;
|
||||
import net.minecraftforge.event.entity.player.PlayerPickupXpEvent;
|
||||
import net.minecraftforge.event.world.BlockEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.EventPriority;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
|
||||
@Handler
|
||||
@Mod.EventBusSubscriber
|
||||
public class StatTrackerHandler {
|
||||
|
||||
private static float lastPlayerSwingStrength = 0;
|
||||
|
||||
// Tracks: Digging, DigSlowdown
|
||||
@SubscribeEvent
|
||||
public void blockBreakEvent(BlockEvent.BreakEvent event) {
|
||||
public static void blockBreakEvent(BlockEvent.BreakEvent event) {
|
||||
EntityPlayer player = event.getPlayer();
|
||||
if (player != null) {
|
||||
if (LivingArmour.hasFullSet(player)) {
|
||||
|
@ -53,7 +53,7 @@ public class StatTrackerHandler {
|
|||
|
||||
// Tracks: Health Boost
|
||||
@SubscribeEvent
|
||||
public void onEntityHealed(LivingHealEvent event) {
|
||||
public static void onEntityHealed(LivingHealEvent event) {
|
||||
EntityLivingBase healedEntity = event.getEntityLiving();
|
||||
if (!(healedEntity instanceof EntityPlayer)) {
|
||||
return;
|
||||
|
@ -74,13 +74,13 @@ public class StatTrackerHandler {
|
|||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onLivingAttack(AttackEntityEvent event) {
|
||||
public static void onLivingAttack(AttackEntityEvent event) {
|
||||
lastPlayerSwingStrength = event.getEntityPlayer().getCooledAttackStrength(0);
|
||||
}
|
||||
|
||||
// Tracks: Fall Protect, Arrow Protect, Physical Protect, Grave Digger, Sprint Attack, Critical Strike, Nocturnal Prowess
|
||||
@SubscribeEvent
|
||||
public void entityHurt(LivingHurtEvent event) {
|
||||
public static void entityHurt(LivingHurtEvent event) {
|
||||
DamageSource source = event.getSource();
|
||||
Entity sourceEntity = event.getSource().getTrueSource();
|
||||
EntityLivingBase attackedEntity = event.getEntityLiving();
|
||||
|
@ -153,7 +153,7 @@ public class StatTrackerHandler {
|
|||
|
||||
// Tracks: Experienced
|
||||
@SubscribeEvent(priority = EventPriority.LOW)
|
||||
public void onExperiencePickup(PlayerPickupXpEvent event) {
|
||||
public static void onExperiencePickup(PlayerPickupXpEvent event) {
|
||||
EntityPlayer player = event.getEntityPlayer();
|
||||
|
||||
if (LivingArmour.hasFullSet(player)) {
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
package WayofTime.bloodmagic.util.handler.event;
|
||||
|
||||
import WayofTime.bloodmagic.annot.Handler;
|
||||
import WayofTime.bloodmagic.api.soul.*;
|
||||
import WayofTime.bloodmagic.core.RegistrarBloodMagic;
|
||||
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
|
||||
|
@ -25,6 +24,7 @@ import net.minecraftforge.event.entity.living.LivingDeathEvent;
|
|||
import net.minecraftforge.event.entity.living.LivingDropsEvent;
|
||||
import net.minecraftforge.event.entity.player.EntityItemPickupEvent;
|
||||
import net.minecraftforge.event.world.ChunkDataEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
||||
|
@ -33,14 +33,14 @@ import java.util.HashMap;
|
|||
import java.util.List;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
|
||||
@Handler
|
||||
@Mod.EventBusSubscriber
|
||||
public class WillHandler {
|
||||
|
||||
private final HashMap<Integer, Integer> serverTicks = new HashMap<Integer, Integer>();
|
||||
private static final HashMap<Integer, Integer> SERVER_TICKS = new HashMap<Integer, Integer>();
|
||||
|
||||
// Adds Will to player
|
||||
@SubscribeEvent
|
||||
public void onItemPickup(EntityItemPickupEvent event) {
|
||||
public static void onItemPickup(EntityItemPickupEvent event) {
|
||||
ItemStack stack = event.getItem().getItem();
|
||||
if (stack.getItem() instanceof IDemonWill) {
|
||||
EntityPlayer player = event.getEntityPlayer();
|
||||
|
@ -55,7 +55,7 @@ public class WillHandler {
|
|||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onEntityAttacked(LivingDeathEvent event) {
|
||||
public static void onEntityAttacked(LivingDeathEvent event) {
|
||||
if (event.getSource() instanceof EntityDamageSourceIndirect) {
|
||||
Entity sourceEntity = event.getSource().getImmediateSource();
|
||||
|
||||
|
@ -67,7 +67,7 @@ public class WillHandler {
|
|||
|
||||
// Add/Drop Demon Will for Player
|
||||
@SubscribeEvent
|
||||
public void onLivingDrops(LivingDropsEvent event) {
|
||||
public static void onLivingDrops(LivingDropsEvent event) {
|
||||
EntityLivingBase attackedEntity = event.getEntityLiving();
|
||||
DamageSource source = event.getSource();
|
||||
Entity entity = source.getTrueSource();
|
||||
|
@ -106,16 +106,16 @@ public class WillHandler {
|
|||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onServerWorldTick(TickEvent.WorldTickEvent event) {
|
||||
public static void onServerWorldTick(TickEvent.WorldTickEvent event) {
|
||||
if (event.world.isRemote)
|
||||
return;
|
||||
|
||||
int dim = event.world.provider.getDimension();
|
||||
if (event.phase == TickEvent.Phase.END) {
|
||||
if (!this.serverTicks.containsKey(dim))
|
||||
this.serverTicks.put(dim, 0);
|
||||
if (!SERVER_TICKS.containsKey(dim))
|
||||
SERVER_TICKS.put(dim, 0);
|
||||
|
||||
int ticks = (this.serverTicks.get(dim));
|
||||
int ticks = (SERVER_TICKS.get(dim));
|
||||
|
||||
if (ticks % 20 == 0) {
|
||||
CopyOnWriteArrayList<PosXY> dirtyChunks = WorldDemonWillHandler.dirtyChunks.get(dim);
|
||||
|
@ -127,13 +127,13 @@ public class WillHandler {
|
|||
}
|
||||
}
|
||||
|
||||
this.serverTicks.put(dim, ticks + 1);
|
||||
SERVER_TICKS.put(dim, ticks + 1);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void chunkSave(ChunkDataEvent.Save event) {
|
||||
public static void chunkSave(ChunkDataEvent.Save event) {
|
||||
int dim = event.getWorld().provider.getDimension();
|
||||
ChunkPos loc = event.getChunk().getPos();
|
||||
|
||||
|
@ -150,7 +150,7 @@ public class WillHandler {
|
|||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void chunkLoad(ChunkDataEvent.Load event) {
|
||||
public static void chunkLoad(ChunkDataEvent.Load event) {
|
||||
int dim = event.getWorld().provider.getDimension();
|
||||
if (event.getData().getCompoundTag("BloodMagic").hasKey("base")) {
|
||||
NBTTagCompound nbt = event.getData().getCompoundTag("BloodMagic");
|
||||
|
|
Loading…
Reference in a new issue