Commit graph

514 commits

Author SHA1 Message Date
WayofTime
2a13998ed0 Fixed a few recipe issues. 2016-01-02 08:03:41 -05:00
WayofTime
b51705d90a Merge pull request #536 from BBoldt/1.8-Rewrite
Unity textures
2016-01-01 19:58:56 -05:00
BBoldt
6edd578646 Replaced textures with existing unity textures 2016-01-01 16:41:54 -08:00
BBoldt
dc8b53bf7b Remove textures not currently being used 2016-01-01 16:08:40 -08:00
Nick
cb929a93b6 WAILA compatibility
Currently has handlers for Teleposers and Blood Altars
2016-01-01 15:40:04 -08:00
WayofTime
318e3a03c7 Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge. 2016-01-01 17:36:50 -05:00
WayofTime
b170654ed3 Implemented recipes and arrays for Suppression sigil. 2016-01-01 15:46:40 -05:00
WayofTime
d0ed994abb Added Divination sigil array. 2016-01-01 14:24:59 -05:00
WayofTime
c42bc12e69 Added the Regeneration ritual. Added localization for ritual activation. Removed the cost of activating a ritual when in creative mode. 2016-01-01 13:59:56 -05:00
WayofTime
dc444d97ae Added base array texture. Modified Arcane Ashes recipe. 2016-01-01 12:57:51 -05:00
Arcaratus
a8a0ae6e8b Teleposers and refractoring 2016-01-01 12:08:17 -05:00
WayofTime
1b9f72b494 Added Arcane Ashes to draw alchemy arrays. 2016-01-01 11:54:44 -05:00
WayofTime
65d75313cb Now causes nausea when passive operations (such as rituals or the Lava Crystal).
Added the Lava crystal model.
2015-12-31 20:47:01 -05:00
WayofTime
7eee77ffe1 Added Dusk and Dawn ritual diviners. Finished the majority of diviner logic. 2015-12-31 16:31:01 -05:00
Arcaratus
23051088da Jumping Ritual
Patch
2015-12-31 09:06:58 -05:00
Arcaratus
07097c00a9 Recipes commit
Fix
2015-12-30 17:26:40 -05:00
WayofTime
98ca2fbd16 Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports. 2015-12-30 11:34:04 -05:00
Nick
e16017bd56 JEI support for Binding/Alchemy Array recipes
Needs pretty-fying
2015-12-29 16:11:34 -08:00
WayofTime
46f3e7573e Added recipes for bound weapons. Created temporary recipe for the Binding Reagent. 2015-12-29 17:47:12 -05:00
Arcaratus
aa0f7d81a0 Bound tools
Fix errors

Fix

Fix

Patch

Patch
2015-12-29 14:56:32 -05:00
Arcaratus
b96725fe98 More sigils
Deleted weird file
2015-12-28 19:22:04 -05:00
WayofTime
9ce9c66fb9 Created the base items class, for items that are mainly just used in recipes.
Created reagents to be used in array crafting and added the array recipes for the water, lava, void, green grove, fast miner, elemental affinity, sight and air sigils.
Fixed the textures for the Sight sigil and Fast Miner sigil.
2015-12-28 15:59:35 -05:00
WayofTime
440e629e11 Finished the Binding array, including lightning. Need to add special EntityItem to prevent items burning. 2015-12-27 21:11:42 -05:00
Arcaratus
5dff08380d Basic sigils implementation 2015-12-27 19:38:12 -05:00
WayofTime
ae85224003 Added a new circle for the binding array. 2015-12-27 15:44:56 -05:00
Nick
e6a11c2e4f Add a JEI description to the Altar Maker 2015-12-26 17:08:58 -08:00
WayofTime
d4ec4dec8e Created initial mock binding ritual with the Alchemy arrays. 2015-12-26 10:32:53 -05:00
WayofTime
073830a785 Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed. 2015-12-23 15:20:26 -05:00
Nick
1d7565553a Apparently these assets never got pushed 2015-12-23 01:08:39 -08:00
Nick
13d9cb4b5a Add registry for Binding rituals and add JEI support 2015-12-02 19:27:28 -08:00
Nick
42d6c4b59b Whoops, forgot EtherealSlates 2015-12-02 16:28:07 -08:00
Nick
7dd170e5ad Inscription Tools and Slates 2015-12-02 00:55:32 -08:00
Nick
437dc1b96e Tweaks to damage. It now uses the DamageSource correctly 2015-12-01 23:35:09 -08:00
Nick
ff055a33da Some cleanup
Changed AltarMaker chat anti-spam.
Fixed formatting for AltarMaker messages
2015-11-29 17:12:44 -08:00
Arcaratus
9eb3097b5a Added assets 2015-11-29 19:33:17 -05:00
Nick
ac29e593ba Localize ritual stones 2015-11-29 01:32:52 -08:00
Nick
91f88b846f Add support for JustEnoughItems
Will build on as we add more recipe types.
2015-11-28 23:52:06 -08:00
Nick
34dee6447b A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00
Nick
cbd4f8c75f First pass on Pedestal/Plinth
I just want this out of my uncommitted file list...
2015-11-22 14:03:51 -08:00
Nick
9035f800e2 Easier handling of meta blocks 2015-11-17 15:52:31 -08:00
Nick
9a6d8d6d60 Blood Letter's Pack + Coat of Arms 2015-11-11 10:45:46 -08:00
Arcaratus
86fcd4808b Finished Water, Lava, and Void sigils
Also added in bloodstone
2015-11-07 21:37:12 -05:00
Arcaratus
2fc34a5138 Sacrificial Commit 2015-11-07 11:51:41 -05:00
WayofTime
bf912ae03f Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
Created PropertyRuneType.
2015-11-06 21:41:15 -05:00
WayofTime
8f623de469 Created test block which is coupled to the Default Spell Modifier .json model. The model has three submodels: the core, the output, and the input. 2015-11-06 17:26:38 -05:00
Arcaratus
ab60e5f3fe Finished the Altar 2015-11-03 10:34:11 -05:00
Nick
ac5402df6b Cleanup
Renders for Runes
Creative crystal renders
Formatting
Lang additions
Some attempted (not successful) fixes for SoulNetwork
2015-11-02 19:18:53 -08:00
Nick
72041e936a Altar renders now 2015-11-02 15:28:33 -08:00
Nick
096ba02450 Refactor everything to WayofTime.bloodmagic.* 2015-11-02 12:39:47 -08:00
Nick
3a7e0a3a8c Begin rituals + some refactoring 2015-10-31 13:47:43 -07:00