Arcaratus
07097c00a9
Recipes commit
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Fix
2015-12-30 17:26:40 -05:00
WayofTime
e48eedb874
Changed formatting to have bracing on a new line
2015-12-30 15:34:40 -05:00
WayofTime
e5eddd6c45
Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual.
2015-12-30 15:24:25 -05:00
WayofTime
98ca2fbd16
Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports.
2015-12-30 11:34:04 -05:00
Nick
c815960f5e
Update for 1.8.9
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Update JEI for 1.8.9 as well.
Move recipe related stuff to ModRecipes class.
2015-12-29 21:30:48 -08:00
Nick
e16017bd56
JEI support for Binding/Alchemy Array recipes
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Needs pretty-fying
2015-12-29 16:11:34 -08:00
WayofTime
7b69251713
Added shaped/shapeless orb recipes.
2015-12-29 18:30:36 -05:00
WayofTime
46f3e7573e
Added recipes for bound weapons. Created temporary recipe for the Binding Reagent.
2015-12-29 17:47:12 -05:00
Arcaratus
aa0f7d81a0
Bound tools
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Fix errors
Fix
Fix
Patch
Patch
2015-12-29 14:56:32 -05:00
WayofTime
16a6333c6f
Added the Ritual for Water and did some rudimentary tests. Issue: MRS does not load properly on world load.
2015-12-29 13:41:03 -05:00
Arcaratus
b96725fe98
More sigils
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Deleted weird file
2015-12-28 19:22:04 -05:00
Nick
e6354fb483
String lookup for ItemComponent
2015-12-28 13:50:32 -08:00
Nick
42c7162f3f
Fix server startup crash
2015-12-28 13:43:26 -08:00
WayofTime
9ce9c66fb9
Created the base items class, for items that are mainly just used in recipes.
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Created reagents to be used in array crafting and added the array recipes for the water, lava, void, green grove, fast miner, elemental affinity, sight and air sigils.
Fixed the textures for the Sight sigil and Fast Miner sigil.
2015-12-28 15:59:35 -05:00
Nick
dd8832e18f
Fix TileAlchemyArray registered name
2015-12-27 16:43:11 -08:00
Arcaratus
5dff08380d
Basic sigils implementation
2015-12-27 19:38:12 -05:00
Nick
03847ad6d9
Committing the Ritual stuff
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Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
WayofTime
db5ab41728
Fancified the mock binding alchemy array. Need to work on angle math so that the path speed along the path is constant, not the angle.
2015-12-26 14:40:51 -05:00
WayofTime
d4ec4dec8e
Created initial mock binding ritual with the Alchemy arrays.
2015-12-26 10:32:53 -05:00
WayofTime
c54aa5d00e
Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects.
2015-12-23 20:19:06 -05:00
WayofTime
63c3853776
Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray.
2015-12-23 18:45:47 -05:00
WayofTime
073830a785
Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed.
2015-12-23 15:20:26 -05:00
Nick
cce3d6b79a
Simpler way of obtaining items via API
2015-12-23 09:42:52 -08:00
WayofTime
f1a3c5ee46
Fixed Orb filling and added the Weak Blood Orb as a fillable orb.
2015-12-22 21:03:00 -05:00
Nick
13d9cb4b5a
Add registry for Binding rituals and add JEI support
2015-12-02 19:27:28 -08:00
Nick
42d6c4b59b
Whoops, forgot EtherealSlates
2015-12-02 16:28:07 -08:00
Nick
72d4c5e135
Config for ICompatibility
2015-12-02 13:28:50 -08:00
Nick
349efbd510
Move PotionArray size to Constants
2015-12-02 01:43:51 -08:00
Nick
7dd170e5ad
Inscription Tools and Slates
2015-12-02 00:55:32 -08:00
Arcaratus
225016e030
Finished the Altar
2015-11-29 19:04:50 -05:00
Nick
91f88b846f
Add support for JustEnoughItems
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Will build on as we add more recipe types.
2015-11-28 23:52:06 -08:00
Nick
34dee6447b
A whole lot of formatting cleanup
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Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00
Arcaratus
08e7844df1
Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
2015-11-27 20:15:47 -05:00
Arcaratus
a6d329cf98
Altar works
2015-11-27 20:15:19 -05:00
Nick
cbd4f8c75f
First pass on Pedestal/Plinth
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I just want this out of my uncommitted file list...
2015-11-22 14:03:51 -08:00
Nick
9a6d8d6d60
Blood Letter's Pack + Coat of Arms
2015-11-11 10:45:46 -08:00
WayofTime
94fbedd39e
Created ItemLivingArmour as a replacement for the Bound armour. Initial implementation completed.
2015-11-08 17:42:02 -05:00
Arcaratus
86fcd4808b
Finished Water, Lava, and Void sigils
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Also added in bloodstone
2015-11-07 21:37:12 -05:00
Nick Ignoffo
5ec35fcd08
Merge pull request #494 from Arcaratus/1.8-Rewrite
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Sacrificial commit
2015-11-07 09:09:42 -08:00
Nick
e9cbcd4bfb
Merge remote-tracking branch 'origin/1.8-Rewrite' into 1.8-Rewrite
2015-11-07 09:08:02 -08:00
Arcaratus
2fc34a5138
Sacrificial Commit
2015-11-07 11:51:41 -05:00
WayofTime
bf912ae03f
Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
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Created PropertyRuneType.
2015-11-06 21:41:15 -05:00
WayofTime
8f623de469
Created test block which is coupled to the Default Spell Modifier .json model. The model has three submodels: the core, the output, and the input.
2015-11-06 17:26:38 -05:00
Nick
b419e9aae9
The last of the Imperfect Rituals + Tile handles lightning
2015-11-05 19:58:43 -08:00
Nick
b1e8930c11
Rain imperfect ritual
2015-11-03 08:15:24 -08:00
Nick Ignoffo
081698c6f9
Merge pull request #490 from Arcaratus/1.8-Rewrite
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Finished the Altar
2015-11-03 07:35:50 -08:00
Arcaratus
ab60e5f3fe
Finished the Altar
2015-11-03 10:34:11 -05:00
Nick
ed515f5c80
Air Sigil
2015-11-02 19:57:48 -08:00
Nick
ac5402df6b
Cleanup
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Renders for Runes
Creative crystal renders
Formatting
Lang additions
Some attempted (not successful) fixes for SoulNetwork
2015-11-02 19:18:53 -08:00
Arcaratus
4734f1207a
Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
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Conflicts:
src/main/java/WayofTime/bloodmagic/registry/ModBlocks.java
2015-11-02 21:35:23 -05:00
Arcaratus
75143520ed
Pre-emptive things
2015-11-02 21:30:28 -05:00
Nick
d285736ca9
Imperfect ritual system hopefully works correctly now
2015-11-02 18:00:48 -08:00
Nick
92bf7cc35b
Imperfect rituals work mostly now
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Just need to figure out an issue with the config
2015-11-02 17:45:11 -08:00
Nick
b59bc9766e
Fix BlockRitualController's ItemBlock name
2015-11-02 15:55:17 -08:00
Nick
096ba02450
Refactor everything to WayofTime.bloodmagic.*
2015-11-02 12:39:47 -08:00