Commit graph

1266 commits

Author SHA1 Message Date
WayofTime 10c6829482 Block fixes 2016-03-18 13:16:38 -04:00
Nick 252a4559f0 Re-add JEI compat 2016-03-18 04:07:49 -07:00
Nick 4e580adee1 Switch to non-bootleg Forge version 2016-03-18 02:56:42 -07:00
WayofTime 0c268a0bea Test push to verify everything is working 100% 2016-03-17 16:47:15 -04:00
Nick 6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
Nick f896383fe6 Allow Mob Spawners to be teleposed (default blacklisted) (#671) 2016-03-16 15:47:42 -07:00
WayofTime 134b11f177 Normalized code formatting. 2016-03-16 18:41:06 -04:00
Nick b1db7c5152 Most blocks are done 2016-03-16 15:37:55 -07:00
Nick 9de1f6e43e Fix missing " in Demon Crystal JSON 2016-03-16 11:38:03 -07:00
Nick e8d2c523e4 Decrease teleport cooldown for non-living entities (#671) 2016-03-16 11:26:29 -07:00
Nick 599ff5ab67 Blacklist Demon Crystal from Teleposer (#671) 2016-03-16 11:23:22 -07:00
Nick 03662c0cd3 Most items done now 2016-03-16 01:10:33 -07:00
Nick ba0b24d231 Begin new model system
Includes some examples for both ways.
2016-03-15 22:48:01 -07:00
Nick 5c2ba20a32 Update changelog 2016-03-15 19:53:40 -07:00
Nick 2700841973 Changed wills to go straight to inventory and only drop excess (#654) 2016-03-15 19:50:03 -07:00
Nick 6a6cb53d8f Bound Tools are now enchantable (#664) 2016-03-15 19:38:45 -07:00
Nick 14267656cb Fix bound tools unreliably breaking blocks 2016-03-15 18:37:34 -07:00
Nick 830a6bcc36 Fix desync with Phantom Blocks (again) (#668) 2016-03-15 12:12:15 -07:00
Nick 173fdbfb2d Make Blood Lights more visible when holding Sigil (#340)
Spawns some extra particles to make it more noticeable
2016-03-14 20:23:31 -07:00
Nick 6736d2cf4b Fixed Blood Light Sigil not using LP (#653)
Also a bandaid for accidental spamming of lights. 10 tick cooldown before being able to place another.
2016-03-14 20:18:54 -07:00
Nick 0f4e1ad4cb Fix step height being reset to incorrect value (#652) 2016-03-14 19:46:59 -07:00
Nick 842df80a97 Update changelog 2016-03-14 19:23:18 -07:00
Nick d9e9a4704a Debug commands
Not fully tested. The ones tested do work, though.
2016-03-14 19:00:03 -07:00
Nick a3b7001d55 SoulNetwork setters should automatically markDirty() 2016-03-14 18:58:44 -07:00
Nick abb58b57e5 Fix Creative dagger not filling Altar to capacity 2016-03-14 18:58:13 -07:00
Nick 399442cf62 Helper method for getting the max LP contained in a tier
Finds the highest capacity of the orbs in a given tier
2016-03-14 18:57:39 -07:00
Nick 0ba6ff8235 Fix orb tier never being set in SoulNetwork
Oopsy
2016-03-14 18:56:55 -07:00
Nick f5d02b2807 Interface cleanup
Specifying public in an interface is redundant.
2016-03-14 18:55:44 -07:00
Nick 76b3c14499 AddToNetworkEvent should be cancellable 2016-03-14 18:55:05 -07:00
WayofTime 22bd2f0628 Fixed WillChunks so that you should not get a null chunk when requested. 2016-03-14 20:16:31 -04:00
WayofTime 698358df23 Merge pull request #663 from qianzha/patch-11
Update zh_CN.lang
2016-03-12 07:24:15 -05:00
qianzha 8c1380662b Update zh_CN.lang 2016-03-12 20:09:38 +08:00
WayofTime cbe858e581 Fixed Hellfire Forge's GUI 2016-03-07 06:39:37 -05:00
WayofTime 4fd39b6348 Fixed altar crashing 2016-03-07 06:30:58 -05:00
Nick 126d17b55d Clean up some javadoc spam
Still need to figure out why delombok is priting an error for every non-BM import. It was apparently fixed in `gradle-lombok` 1.5 but it seems to have returned.
2016-03-02 12:56:57 -08:00
Nick fe18be56fd Update graphic for Altar page in docs
Removes the Sanguimancy part and use new graphical style
2016-03-01 13:45:45 -08:00
Nick 5cd44fd40c Change node beam texture to an internal one
So @Yulife shuts up about it :P
2016-03-01 09:09:21 -08:00
Nick 3f8cccf056 Config to only render routing lines while an INodeRenderer is held
Current INodeRenderer's are the Node Router and all Routing Nodes
2016-02-29 23:20:57 -08:00
WayofTime 507d41111d Reverted GuiButton variables to standard method. 2016-02-27 19:37:42 -05:00
WayofTime 6b52b5131b Merge pull request #649 from Arcaratus/1.8
Routing node cleanup
2016-02-27 19:35:03 -05:00
WayofTime 7106579201 Updated changelog and added recipes. Also created behaviour for the crystals to drop single crystals. 2016-02-27 19:34:42 -05:00
WayofTime 620023d098 Fully implemented discrete demon will, which means the demon crystals can be inserted into demon crucibles to create will. 2016-02-27 16:36:56 -05:00
Arcaratus e89451ed36 Routing node cleanup 2016-02-27 11:38:40 -05:00
Nick 83c1497609 Put the breaks on the model spam train
OBJs are noisy
2016-02-26 22:36:52 -08:00
Nick f21e97063a Fix formatting + tooltips 2016-02-26 21:35:41 -08:00
Nick 8d5e9c125b Initial stab at documentation 2016-02-26 21:22:34 -08:00
WayofTime 70f4c117d7 Added growth method for the crystals. 2016-02-26 22:11:28 -05:00
WayofTime ea24e7edd8 Created the proper rendering for the crystal clusters while in hand 2016-02-25 22:00:02 -05:00
WayofTime 19fec96bfd Added different types of Demon Will crystals. Obtainment method still TBD 2016-02-25 16:19:57 -05:00
WayofTime 8077962e08 Fixed brightness issue with crystals. 2016-02-25 11:29:48 -05:00