Commit graph

  • 9a39a9f6f0 Cleaner repairable check for Living Armour Nicholas Ignoffo 2016-07-25 23:08:24 -0700
  • 26d6a8271d Add tooltip to holding sigil displaying keybinding Nicholas Ignoffo 2016-07-25 23:02:13 -0700
  • 6790d39c7e Added a funky workaround that will insert checks for the required Will of the gem inside of the Hellfire Forge while still allowing the progress bar to fill WayofTime 2016-07-25 17:50:50 -0400
  • 2af621cced Implemented a "Constriction" potion, which prevents using items in your hand (will be refined later) WayofTime 2016-07-25 17:42:54 -0400
  • 9cfc8870c1 Update zh_CN.lang (#852) qianzha 2016-07-23 20:17:20 +0900
  • 6a937c2047 Eliminated some of the "wonkiness" from the Air Sigil by moving its effects to the client side.. Also worked a bit more on the PageAlchemyArray. WayofTime 2016-07-21 16:49:12 -0400
  • 087982eb9d Fixed issue where the mod doesn't load on servers. Oops. WayofTime 2016-07-21 10:36:16 -0400
  • d05f4a4af8 Added another entry to the Alchemist, then realized the glitch he fixed is serious enough to warrant a release. WayofTime 2016-07-20 21:50:09 -0400
  • 34d9649c70 Fixed the Blood Altar so that it can (again) work on a stack size larger than 1 WayofTime 2016-07-20 21:29:04 -0400
  • 4e7702290e Work on The Alchemist book WayofTime 2016-07-20 21:08:53 -0400
  • a037d71337 Updated the Sanguine Scientiem with Alchemy Array recipes WayofTime 2016-07-19 21:26:50 -0400
  • 81acd62bda Updated the books to a more readable format Also thumbed my nose at TehNut's stupid bracing. WayofTime 2016-07-18 21:11:02 -0400
  • e285ae56b8 Fixed a bad character WayofTime 2016-07-18 20:22:09 -0400
  • 89e42a362a Added a lot more to the Ingame Docs WayofTime 2016-07-18 20:18:49 -0400
  • 856d7c1fc8 Apparently static variables can be rather shocking WayofTime 2016-07-18 19:10:51 -0400
  • bf045dbebd Sigil of Holding Shenanigans WayofTime 2016-07-18 19:09:53 -0400
  • 2122fba1bc (Perhaps) fixed an Atlas issue with the alchemy array, and then proceeded to shrug. WayofTime 2016-07-18 12:41:08 -0400
  • b31ff082e9 Fixed it so that setting the altar to display tier 1 actually works. WayofTime 2016-07-14 21:27:13 -0400
  • ad6567c5d6 Added/modified the Recipe Page renderers so they were actually functional. WayofTime 2016-07-14 15:50:25 -0400
  • 78a0de0b1f Changed the tooltip of the ritual diviner so that it gives information about the selected ritual WayofTime 2016-07-13 18:56:42 -0400
  • ee71072969 Remembered after the fact to add the new stuff too. WayofTime 2016-07-13 17:19:02 -0400
  • e3b3d69d1d Meteor Mash! WayofTime 2016-07-13 17:18:34 -0400
  • c5f6495859 Work on the Lava Ritual's demon Will shenanigans WayofTime 2016-07-12 18:24:19 -0400
  • acde7ceccd Did some work on the Crushing ritual and made it so that it ignores liquids. The Lava Ritual now places source blocks when the fluid is flowing. Added the ability for my potions to (finally) have custom sprites. WayofTime 2016-07-12 16:57:22 -0400
  • b79f7127b6 Update zh_CN.lang (#849) qianzha 2016-07-12 10:25:24 +0900
  • 3dd574b1f7 Added some effects for the Crushing Ritual when affected by different types of Demon Will (balancing pending) Also added the LP costs for the Crystal Harvest and Forsaken Souls rituals. You are welcome! WayofTime 2016-07-11 19:47:19 -0400
  • c09ad83e53 Test commit for updating 1.9 branch to master WayofTime 2016-07-11 16:48:15 -0400
  • 12f3d5c6e0 Mild work on Crushing :P WayofTime 2016-07-11 16:47:27 -0400
  • ffae14c397 Update ja_JP.lang (#847) neconeco2 2016-07-12 01:50:06 +0900
  • b5d7b599f2 Update zh_CN.lang (#846) qianzha 2016-07-11 13:43:32 +0900
  • 767b09221c Added the necessary infrastructure for Rituals to use Demon Will from the Aura. Added the Demon Will Gauge. WayofTime 2016-07-10 21:51:17 -0400
  • 12094c1153 Changed to a non-retarded way of sending a packet for the Demon Aura and created the Demon Will Viewer interface. WayofTime 2016-07-10 18:22:01 -0400
  • 98ed17fe21 Updated the Demon Aura hud by allowing it to actually see the Aura in the chunk - refresh rate is 50 ticks. WayofTime 2016-07-10 15:27:26 -0400
  • 0ac2b78803 WIP work on the Demon Aura rendering (Halp, Yulife!) WayofTime 2016-07-10 12:46:03 -0400
  • b8745e34ee Fixed the Hellfire Forge filling the Tartaric Gem with the incorrect Will from the Demon Aura, without actually adding to the gem WayofTime 2016-07-09 21:45:35 -0400
  • c34bd48aa5 Store ItemStackWrappers instead of just ItemStacks (#844) Arcaratus 2016-07-08 18:13:46 -0400
  • 46a35ac1fb Fixed bad NPE when using the WoS. WayofTime 2016-07-08 09:19:39 -0400
  • 617b70bcf4 Updated changelog. WayofTime 2016-07-07 21:15:08 -0400
  • b582390cd6 Allow Blood Light to be replaced (#840) Nicholas Ignoffo 2016-07-07 18:00:19 -0700
  • ab73edf5d3 Add a proxy system for better cross-version compat (#831) Nicholas Ignoffo 2016-07-07 17:52:47 -0700
  • d314d84fbe Adjusted the damage of the other bound tools. WayofTime 2016-07-06 21:33:40 -0400
  • 58a55ec5d4 Nerfed the Bound Blade. This is temporary, since the sword eventually will be modified. WayofTime 2016-07-06 21:25:25 -0400
  • 3b135601fd Fixed the Lava Crystal recipe so that it can use all tiers of blood orb WayofTime 2016-07-06 17:28:54 -0400
  • 5533a956dd Suppressed all model/texture errors Nicholas Ignoffo 2016-07-05 21:00:10 -0700
  • 7fdbcf3b3c Altar and Dagger should respect 0 LP as an effective blacklist (#837) Nicholas Ignoffo 2016-07-04 20:17:23 -0700
  • 14b448bbee Update zh_CN.lang (#835) qianzha 2016-07-05 01:01:30 +0900
  • d1052355c2 Added a "Crippled Arm" living armour "upgrade" which disables your offhand. Also moved the downgrades to a new "downgrade" folder WayofTime 2016-07-03 12:34:40 -0400
  • f33ed95d1f Fixed a null in RitualMagnetic WayofTime 2016-07-03 07:40:15 -0400
  • ffdd72171b Possible fix for the Magnetism ritual. Also turned Life Essence into a "solid" block for rendering WayofTime 2016-07-02 19:35:08 -0400
  • dd3c241fd7 Attempted to fix the Ritual of Magnetism for TileEntity ores. WayofTime 2016-07-02 15:36:38 -0400
  • b4ff6d5d2f Added the Updraft Array (feather + glowstone) WayofTime 2016-07-01 19:07:43 -0400
  • 39d215887f Future releases should be marked as 1.10.2 compatible Nicholas Ignoffo 2016-06-30 20:32:05 -0700
  • 7cb1ff4c3d Added/fixed the temp texture for the Holding Reagent. Added the Array Effect for the Skeleton Turret array WayofTime 2016-06-30 08:34:15 -0400
  • d1d66e5388 Fixed a NPE in the Alchemy Arrays WayofTime 2016-06-29 17:10:12 -0400
  • 0ae85435ae Added a Dual alchemy circle renderer for some fancy effects WayofTime 2016-06-29 16:12:51 -0400
  • a019bedd4d Allows an Item Handler for null directions in TileInventory WayofTime 2016-06-29 08:26:24 -0400
  • 1836fc742d Fixed server sided issue with Attractor Array Added Movement Array, and helped generalize the Arrays a bit more WayofTime 2016-06-29 07:43:04 -0400
  • 22c1f0db55 Add a getter for the LE bucket to the API Nicholas Ignoffo 2016-06-28 15:18:35 -0700
  • 7872e94430 Fix JEI not displaying correct recipe for LP bucket Nicholas Ignoffo 2016-06-28 15:13:52 -0700
  • fc57486054 Revert changes to Sacrificial Dagger Nicholas Ignoffo 2016-06-28 15:01:53 -0700
  • bb8552b4b5 Added the bare bones for the "movement array" WayofTime 2016-06-28 13:55:26 -0400
  • 707be222f5 Added a small amount of Alchemy Array infrastructure. WayofTime 2016-06-28 13:35:42 -0400
  • fdaa32af0c Reverted parts of #827. WayofTime 2016-06-28 13:23:45 -0400
  • 81d7cd4093 Bucket recipe fix and Creative Sacrificial Dagger fix (#827) Arcaratus 2016-06-28 11:55:58 -0400
  • 81a5e3c956 Switched key usage check around because boni worries too much... WayofTime 2016-06-28 07:26:16 -0400
  • 11e56158d3 Fixed empty string storage in existing Alchemy Arrays. WayofTime 2016-06-28 07:20:28 -0400
  • ad546380a3 Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it. WayofTime 2016-06-27 20:01:34 -0400
  • a35e4385ed Added the main tank to the FluidTankInfo of the blood altar. WayofTime 2016-06-27 15:21:04 -0400
  • 23f8f23006 Fixed a stupid bug by a stupid Way. Also work on negative Living Armour Upgrades WayofTime 2016-06-27 15:07:00 -0400
  • 44617fac50 Update zh_CN.lang (#822) qianzha 2016-06-28 02:32:42 +0900
  • c5f0333aac Reorganized the AlchemyArrayEffects so it is easier to make more unique arrays. Also fixed an NPE when crafting sigils. WayofTime 2016-06-27 11:21:37 -0400
  • 587e94d197 Item Nodes can now be disabled by a (weak) redstone signal WayofTime 2016-06-26 12:51:25 -0400
  • adc100ee17 (Possibly) further helped eliminate the memory leak issue. WayofTime 2016-06-26 10:09:18 -0400
  • c69b6bbade Fixed horrible memory leak in the Living Armour. Fixes #825 WayofTime 2016-06-26 09:38:13 -0400
  • afa6ccd7f3 Temporarily disable suppression of modded fluids Nicholas Ignoffo 2016-06-25 16:03:29 -0700
  • 0f7f0873e4 Fix Suppression Sigil placing source instead of flowing for life essence (#814) Nicholas Ignoffo 2016-06-25 15:48:22 -0700
  • 065043bafa (Temporary?) Recipe for Holding Sigil (#824) Nicholas Ignoffo 2016-06-25 15:43:53 -0700
  • e3261357fe Only render holding HUD if it's our sigil Nicholas Ignoffo 2016-06-25 15:26:50 -0700
  • 24146a180b Small update to the changelog for -46 WayofTime 2016-06-24 17:26:12 -0400
  • c4e3dc81f5 Added the appropriate SideOnly checks to make the Rituals work again. Fixes #817 and #819 WayofTime 2016-06-24 17:23:18 -0400
  • f831c0b1e6 no message (#820) Arcaratus 2016-06-24 17:16:26 -0400
  • fbfc8af8cc Add 1.10 as a valid Curse version Nicholas Ignoffo 2016-06-23 18:46:19 -0700
  • 899216ba5f More formatting because Way is a derp WayofTime 2016-06-23 21:44:01 -0400
  • 4c3bd1c81f Merge branch '1.9' of https://github.com/WayofTime/BloodMagic into 1.9 WayofTime 2016-06-23 21:43:38 -0400
  • 8c4eff0d81 Formatting! WayofTime 2016-06-23 21:43:27 -0400
  • aeb7b0af12 Bound tools should be unbreakable, yet enchantable (#815, #793) Nicholas Ignoffo 2016-06-23 18:40:28 -0700
  • d240daf958 Hey, get back in that commit! WayofTime 2016-06-23 21:28:11 -0400
  • 3b93a699d9 Reverted a change that made Bound Tools unenchantable. Mah bad. WayofTime 2016-06-23 21:26:45 -0400
  • 85083254a8 ClientHandler should not be registered twice Nicholas Ignoffo 2016-06-21 19:33:58 -0700
  • eb76760919 Routing system should accept I(Sided)Inventory Nicholas Ignoffo 2016-06-21 19:33:26 -0700
  • 6315d38c8a Added the recipe for the Inspectoris Scandalum and changed its name WayofTime 2016-06-21 21:48:07 -0400
  • 6a2c30834e Added holograms to TileMasterRitualStone and TileAltar (#810) Arcaratus 2016-06-21 21:20:49 -0400
  • ebe428a89b System.out.println("Dang it, Kinnison!"); WayofTime 2016-06-20 09:34:56 -0400
  • 6da686aabe Fixed it so the Ritual will call stopRitual when a ritual stone is broken WayofTime 2016-06-20 09:31:16 -0400
  • 2c70e6ebc1 Accept null from IAltarComponent Nicholas Ignoffo 2016-06-19 22:36:35 -0700
  • aa8d41385f IAltarComponent should use state, not meta Nicholas Ignoffo 2016-06-19 22:24:47 -0700
  • 4fd69186fb Update ja_JP.lang (#811) neconeco2 2016-06-20 12:36:30 +0900
  • 1c66a2fc61 Updated The Architect section of the documentation WayofTime 2016-06-19 16:12:20 -0400
  • 6aff707708 Added Fire Resistance Living Armour Upgrade, "Gift of Ignis." WayofTime 2016-06-18 16:59:56 -0400
  • f864cbddf1 Mark old network system as Deprecated Nicholas Ignoffo 2016-06-18 13:43:29 -0700