Eliminated some of the "wonkiness" from the Air Sigil by moving its effects to the client side.. Also worked a bit more on the PageAlchemyArray.

This commit is contained in:
WayofTime 2016-07-21 16:49:12 -04:00
parent 087982eb9d
commit 6a937c2047
6 changed files with 78 additions and 22 deletions

View file

@ -1,3 +1,8 @@
------------------------------------------------------
Version 2.0.3-54
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- Eliminated some of the "wonkiness" from the Air Sigil
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Version 2.0.3-53
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@ -14,7 +14,6 @@ import WayofTime.bloodmagic.tile.TileAlchemyArray;
public class DualAlchemyCircleRenderer extends AlchemyCircleRenderer
{
public float offsetFromFace = -0.9f;
public final ResourceLocation arrayResource;
public final ResourceLocation secondaryArrayResource;
public DualAlchemyCircleRenderer()
@ -24,7 +23,7 @@ public class DualAlchemyCircleRenderer extends AlchemyCircleRenderer
public DualAlchemyCircleRenderer(ResourceLocation arrayResource, ResourceLocation secondaryArrayResource)
{
this.arrayResource = arrayResource;
super(arrayResource);
this.secondaryArrayResource = secondaryArrayResource;
}

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@ -1,11 +1,16 @@
package WayofTime.bloodmagic.compat.guideapi;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.util.ResourceLocation;
import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyCircleRenderer;
import WayofTime.bloodmagic.api.recipe.ShapedBloodOrbRecipe;
import WayofTime.bloodmagic.api.recipe.ShapelessBloodOrbRecipe;
import WayofTime.bloodmagic.api.registry.AlchemyArrayRecipeRegistry;
import WayofTime.bloodmagic.client.render.alchemyArray.DualAlchemyCircleRenderer;
import WayofTime.bloodmagic.compat.guideapi.page.PageAlchemyArray;
import WayofTime.bloodmagic.compat.guideapi.page.recipeRenderer.ShapedBloodOrbRecipeRenderer;
import WayofTime.bloodmagic.compat.guideapi.page.recipeRenderer.ShapelessBloodOrbRecipeRenderer;
@ -23,7 +28,13 @@ public class BookUtils
ItemStack catalystStack = recipe[1];
AlchemyCircleRenderer renderer = AlchemyArrayRecipeRegistry.getAlchemyCircleRenderer(inputStack, catalystStack);
if (renderer != null)
if (renderer instanceof DualAlchemyCircleRenderer)
{
List<ResourceLocation> resources = new ArrayList<ResourceLocation>();
resources.add(((DualAlchemyCircleRenderer) renderer).arrayResource);
resources.add(((DualAlchemyCircleRenderer) renderer).secondaryArrayResource);
return new PageAlchemyArray(resources, inputStack, catalystStack);
} else
{
return new PageAlchemyArray(renderer.arrayResource, inputStack, catalystStack);
}
@ -43,7 +54,16 @@ public class BookUtils
AlchemyCircleRenderer renderer = AlchemyArrayRecipeRegistry.getAlchemyCircleRenderer(inputStack, catalystStack);
if (renderer != null)
{
return new PageAlchemyArray(renderer.arrayResource, inputStack, catalystStack, outputStack);
if (renderer instanceof DualAlchemyCircleRenderer)
{
List<ResourceLocation> resources = new ArrayList<ResourceLocation>();
resources.add(((DualAlchemyCircleRenderer) renderer).arrayResource);
resources.add(((DualAlchemyCircleRenderer) renderer).secondaryArrayResource);
return new PageAlchemyArray(resources, inputStack, catalystStack, outputStack);
} else
{
return new PageAlchemyArray(renderer.arrayResource, inputStack, catalystStack, outputStack);
}
}
}

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@ -53,6 +53,16 @@ public class CategoryAlchemy
speedPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "speed" + ".info"), 370));
entries.put(new ResourceLocation(keyBase + "speed"), new EntryText(speedPages, TextHelper.localize(keyBase + "speed"), true));
List<IPage> turretPages = new ArrayList<IPage>();
PageAlchemyArray turretRecipePage = BookUtils.getAlchemyPage("skeletonTurret");
if (turretRecipePage != null)
{
turretPages.add(turretRecipePage);
}
turretPages.addAll(PageHelper.pagesForLongText(TextHelper.localize(keyBase + "turret" + ".info"), 370));
entries.put(new ResourceLocation(keyBase + "turret"), new EntryText(turretPages, TextHelper.localize(keyBase + "turret"), true));
for (Entry<ResourceLocation, EntryAbstract> entry : entries.entrySet())
{
for (IPage page : entry.getValue().pageList)

View file

@ -1,5 +1,9 @@
package WayofTime.bloodmagic.compat.guideapi.page;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import lombok.AllArgsConstructor;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
@ -20,15 +24,25 @@ import amerifrance.guideapi.gui.GuiBase;
public class PageAlchemyArray extends Page
{
public static final double scale = 58d / 256d;
public ResourceLocation arrayResource;
public List<ResourceLocation> arrayResources = new ArrayList<ResourceLocation>();
public final ItemStack inputStack;
public final ItemStack catalystStack;
public final ItemStack outputStack;
public PageAlchemyArray(ResourceLocation resource, ItemStack inputStack, ItemStack outputStack)
public PageAlchemyArray(List<ResourceLocation> resources, ItemStack inputStack, ItemStack catalystStack)
{
this(resource, inputStack, outputStack, null);
this(resources, inputStack, catalystStack, null);
}
public PageAlchemyArray(ResourceLocation resource, ItemStack inputStack, ItemStack catalystStack, ItemStack outputStack)
{
this(Arrays.asList(resource), inputStack, catalystStack, outputStack);
}
public PageAlchemyArray(ResourceLocation resource, ItemStack inputStack, ItemStack catalystStack)
{
this(Arrays.asList(resource), inputStack, catalystStack);
}
@Override
@ -42,13 +56,16 @@ public class PageAlchemyArray extends Page
guiBase.drawTexturedModalRect(x, y, 0, 0, 62, 88 + (outputStack == null ? 0 : 26));
guiBase.drawCenteredString(fontRenderer, TextHelper.localize("guide.BloodMagic.page.alchemyArray"), guiLeft + guiBase.xSize / 2, guiTop + 12, 0);
Minecraft.getMinecraft().getTextureManager().bindTexture(arrayResource);
GlStateManager.pushMatrix();
GlStateManager.translate(x + 2, y + 28, 0);
GlStateManager.scale(scale, scale, scale);
guiBase.drawTexturedModalRect(0, 0, 0, 0, 256, 256);
GlStateManager.popMatrix();
for (ResourceLocation arrayResource : arrayResources)
{
Minecraft.getMinecraft().getTextureManager().bindTexture(arrayResource);
GlStateManager.pushMatrix();
GlStateManager.translate(x + 2, y + 28, 0);
GlStateManager.scale(scale, scale, scale);
guiBase.drawTexturedModalRect(0, 0, 0, 0, 256, 256);
GlStateManager.popMatrix();
}
int inputX = x + 3;
int inputY = y + 3;

View file

@ -14,6 +14,7 @@ import net.minecraft.world.World;
import WayofTime.bloodmagic.api.iface.ISentientSwordEffectProvider;
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.registry.ModPotions;
public class ItemSigilAir extends ItemSigilBase implements ISentientSwordEffectProvider
{
@ -25,28 +26,32 @@ public class ItemSigilAir extends ItemSigilBase implements ISentientSwordEffectP
@Override
public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand)
{
if (!world.isRemote && !isUnusable(stack))
boolean unusable = isUnusable(stack);
if (world.isRemote && !unusable)
{
Vec3d vec = player.getLookVec();
double wantedVelocity = 1.7;
// TODO - Revisit after potions
// if (player.isPotionActive(ModPotions.customPotionBoost)) {
// int amplifier =
// player.getActivePotionEffect(ModPotions.customPotionBoost).getAmplifier();
// wantedVelocity += (1 + amplifier) * (0.35);
// }
if (player.isPotionActive(ModPotions.boost))
{
int amplifier = player.getActivePotionEffect(ModPotions.boost).getAmplifier();
wantedVelocity += (1 + amplifier) * (0.35);
}
player.motionX = vec.xCoord * wantedVelocity;
player.motionY = vec.yCoord * wantedVelocity;
player.motionZ = vec.zCoord * wantedVelocity;
player.velocityChanged = true;
world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
}
player.fallDistance = 0;
if (!world.isRemote)
{
if (!player.capabilities.isCreativeMode)
this.setUnusable(stack, !NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, getLpUsed()));
if (!unusable)
player.fallDistance = 0;
}
return super.onItemRightClick(stack, world, player, hand);