WayofTime
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f7ff728c0d
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Added a corruption handler so that blocks can be corrupted by a wide variety of processes.
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2016-09-18 10:07:02 -04:00 |
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qianzha
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e12b1a7042
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Update zh_CN.lang (#921)
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2016-09-17 10:18:09 -04:00 |
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WayofTime
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7b55293a40
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Added the initial body of the Corrupted sheep, as well as the rendering. Moved most of the aspected demon stuff to a new base class.
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2016-09-17 08:06:31 -04:00 |
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WayofTime
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f900fef846
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Removed the darn testing code from the Divination Sigil. >.>
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2016-09-16 14:54:43 -04:00 |
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WayofTime
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c4b879eaa6
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Updated the changelog and removed the test outputs. This is all that's needed for -62. (Mainly testing the compilation?)
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2016-09-16 14:45:07 -04:00 |
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WayofTime
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21607213d4
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Added some test System.out outputs to test the ritual (local compilation was successful).
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2016-09-16 14:33:44 -04:00 |
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WayofTime
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e541ed67e9
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Fixed the Sentient Specters, stopping them dropping null items if they have nothing in their hand (only happens due to spawners). Solves #920
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2016-09-16 14:11:52 -04:00 |
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WayofTime
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f0a5b5274f
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Added a temporary texture overlay (borrowed from the Faithful 32x texture pack, until a unique one is made) for the corrupted zombie. Generalized enough so that new mobs can have them added easily.
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2016-09-15 17:07:06 -04:00 |
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Nicholas Ignoffo
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80af2463b3
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Temporary fix for obtaining bedrock in Survival (#919)
This stops the mimic from being placed inside of any block marked as unbreakable. This should be expanded to a blacklist when I'm not late for work.
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2016-09-15 06:54:00 -07:00 |
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WayofTime
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ea61ee201b
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Updated the changelog for -61.
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2016-09-14 10:39:12 -04:00 |
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WayofTime
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a0b92c0c2f
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Finished up the Inversion Pillar animation rendering.
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2016-09-14 10:07:53 -04:00 |
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WayofTime
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dab6e0842b
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Initial (unsuccessful) tests of the Inversion Pillar animations.
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2016-09-14 08:47:46 -04:00 |
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WayofTime
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f40f5abc0d
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Decreased the overall Will costs and numbers of the Inversion Pillar - Will per block is down from 2.5 to 0.5, and the Will generated was also divided by 5. Also minor adjustments to the spreading logic.
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2016-09-13 22:02:13 -04:00 |
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Nicholas Ignoffo
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d1f98be462
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Fix server crash with holding sigil keybind (#915)
@Arcaratus, poking because this will break BA again. I separated things into new classes.
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2016-09-13 16:09:45 -07:00 |
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WayofTime
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e9549fd9db
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Did a lot of work on the behaviour of the Inversion Pillar. Also added a Corrupted Zombie for later testing.
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2016-09-13 17:20:35 -04:00 |
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Nicholas Ignoffo
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d1455920ec
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Rewrite Meteor system to be fully json (#914)
Also cleans up some other JSON stuff
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2016-09-12 19:54:46 -07:00 |
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WayofTime
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0bb2fa6002
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Removed unwanted System.out lines when clicking on the slots in the routing node
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2016-09-12 19:04:53 -04:00 |
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Nicholas Ignoffo
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ccacb0acfc
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Fix routing node serialization (#913)
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2016-09-12 16:01:47 -07:00 |
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WayofTime
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8375daf7d4
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Cleaned up the "proximity" algorithm for the Pillars, allowing quick access to the nearby pillars. Hopefully will allow better scaling of computation for large networks of pillars.
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2016-09-11 19:51:42 -04:00 |
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WayofTime
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1e77b16bd7
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Yeah.
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2016-09-11 17:58:54 -04:00 |
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WayofTime
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f110402169
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Updated mod version
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2016-09-11 17:18:16 -04:00 |
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WayofTime
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3e71ac3496
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- Merged the three brick variants into one.
- Added the Inversion Pillar models and caps
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2016-09-11 15:45:54 -04:00 |
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Yulife
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cfa6979056
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Dungeon blocks
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2016-09-11 16:13:09 +02:00 |
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WayofTime
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5c627d123c
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Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model.
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2016-09-11 10:02:06 -04:00 |
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Yulife
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540e6941ef
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Incense Pillar
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2016-09-11 14:22:53 +02:00 |
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WayofTime
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aad1b541f8
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Did some work on the Inversion Pillar
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2016-09-10 20:15:17 -04:00 |
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Nicholas Ignoffo
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24b4c4b8d1
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Made all item fields final
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2016-09-10 17:04:24 -07:00 |
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Nicholas Ignoffo
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537ccc092c
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Made all block fields final
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2016-09-10 16:13:20 -07:00 |
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Nicholas Ignoffo
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f244f2c053
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Remove the Pedestal
It's unused and probably won't ever be used.
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2016-09-10 13:19:11 -07:00 |
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WayofTime
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4b54f6d94c
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Initial push of the Inversion Pillar before testing.
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2016-09-10 16:13:05 -04:00 |
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WayofTime
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abfc7b13b6
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Fixed it so you can set the meta of the key stack for the meteors.
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2016-09-09 14:07:03 -04:00 |
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WayofTime
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4c79a4f2ff
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Configurified the Meteor Ritual - Modpacks and users can edit all of the major properties of the meteor ritual, including what items need to be dropped onto the ritual as well as what you get in the ritual, radius, etc. The config will refresh if there is a version change unless you set "resyncOnVersionChange" to false.
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2016-09-09 12:28:23 -04:00 |
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WayofTime
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63febfeb85
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Added Mimic entry to The Architect.
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2016-09-08 19:20:14 -04:00 |
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Nicholas Ignoffo
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4190031710
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Fix remaining cases of calling readFrom/writeTo NBT
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2016-09-07 17:53:09 -07:00 |
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Nicholas Ignoffo
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9b51b28dbb
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Let's not write ourself and all our children to our own NBT recursively...
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2016-09-07 17:49:28 -07:00 |
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Nicholas Ignoffo
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798bad5583
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Clean up TE implementations
Offload some work to base classes that provide some helpers
TODO: Implementations for Inventories (using caps) and ticking tiles with inventories.
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2016-09-07 17:46:06 -07:00 |
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Nicholas Ignoffo
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4d331aa758
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Implement missing data syncing methods
Fix MRS not syncing data immediately.
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2016-09-07 17:12:25 -07:00 |
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Nicholas Ignoffo
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f4feb07e47
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Waila should display if a ritual is deactivated
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2016-09-07 16:58:45 -07:00 |
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WayofTime
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5451f1ff8d
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Made the costs scale properly for players and non-players
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2016-09-07 19:44:28 -04:00 |
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Nicholas Ignoffo
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8f6bb85362
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Fix Regen ritual so it affects non-player entities too (#906)
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2016-09-07 16:40:12 -07:00 |
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WayofTime
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30cf11075b
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Added a temporary texture (finally) for the Inspectoris Scandalum
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2016-09-07 17:05:05 -04:00 |
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neconeco2
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de3c7f2168
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Update ja_JP.lang (#904)
* Update ja_JP.lang
* Update ja_JP.lang +
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2016-09-06 22:12:02 -07:00 |
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Nicholas Ignoffo
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5ee2cb2a90
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Do these look small to you? I didn't think so
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2016-09-06 21:50:04 -07:00 |
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Nicholas Ignoffo
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8f48f3a2d0
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Restore Java 6 compatibility
Removes a lot of needless TODO's
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2016-09-06 19:06:07 -07:00 |
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Nicholas Ignoffo
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09b331fdbe
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Fix client having NBT that the server doesn't
This was reported months ago but I forgot because it was in the WRONG PLACE.
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2016-09-06 18:55:32 -07:00 |
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Nicholas Ignoffo
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137975331c
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Fix specters spawning with /give (#885)
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2016-09-06 18:38:52 -07:00 |
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Nicholas Ignoffo
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5989f37f59
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Add node type name to GUI (#901)
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2016-09-06 17:41:15 -07:00 |
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Nicholas Ignoffo
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7f24698651
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Fix sacrifice range of altar (#905)
@Arcaratus, you swapped Y and Z when you copied this.
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2016-09-06 17:27:45 -07:00 |
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Nicholas Ignoffo
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aec841ef85
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Restore 1.9.4 compatibility
Also includes cleanup of the stair class
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2016-09-06 17:13:43 -07:00 |
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WayofTime
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2662114b7c
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Finished adding the recipes for all of the blocks (except the Demon Alloy)
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2016-09-06 19:42:48 -04:00 |
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