Commit graph

759 commits

Author SHA1 Message Date
Nick e7f5a1addf Fix @Nullable import
@WayofTime, you want `javax.annotation.Nullable`, not
2015-12-28 19:10:53 -08:00
Nick Ignoffo c755282d79 Merge pull request #519 from Arcaratus/1.8-Rewrite
More sigils
2015-12-28 16:23:28 -08:00
Arcaratus b96725fe98 More sigils
Deleted weird file
2015-12-28 19:22:04 -05:00
Nick 0ec0570d1a Fix altar builder on servers 2015-12-28 14:27:59 -08:00
Nick beb85cf154 Generify 2015-12-28 14:04:34 -08:00
Nick e6354fb483 String lookup for ItemComponent 2015-12-28 13:50:32 -08:00
Nick 42c7162f3f Fix server startup crash 2015-12-28 13:43:26 -08:00
WayofTime 9ce9c66fb9 Created the base items class, for items that are mainly just used in recipes.
Created reagents to be used in array crafting and added the array recipes for the water, lava, void, green grove, fast miner, elemental affinity, sight and air sigils.
Fixed the textures for the Sight sigil and Fast Miner sigil.
2015-12-28 15:59:35 -05:00
WayofTime 440e629e11 Finished the Binding array, including lightning. Need to add special EntityItem to prevent items burning. 2015-12-27 21:11:42 -05:00
Nick dd8832e18f Fix TileAlchemyArray registered name 2015-12-27 16:43:11 -08:00
Nick Ignoffo 7c651cbfa5 Merge pull request #518 from Arcaratus/1.8-Rewrite
Basic sigils implementation
2015-12-27 16:41:55 -08:00
Arcaratus 5dff08380d Basic sigils implementation 2015-12-27 19:38:12 -05:00
WayofTime ae85224003 Added a new circle for the binding array. 2015-12-27 15:44:56 -05:00
WayofTime 9640d95d6f Finished fancifying the rendering for the binding circle. 2015-12-26 21:13:05 -05:00
Nick e6a11c2e4f Add a JEI description to the Altar Maker 2015-12-26 17:08:58 -08:00
Nick d9bc1105d8 First attempt at AlchemyArrayCrafting JEI support
Does not work currently due to broken map lookups.
2015-12-26 16:50:22 -08:00
Nick 03847ad6d9 Committing the Ritual stuff
Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
WayofTime 9faae07131 Improved Alchemy circle animation for Binding ritual. 2015-12-26 17:18:31 -05:00
WayofTime db5ab41728 Fancified the mock binding alchemy array. Need to work on angle math so that the path speed along the path is constant, not the angle. 2015-12-26 14:40:51 -05:00
WayofTime d4ec4dec8e Created initial mock binding ritual with the Alchemy arrays. 2015-12-26 10:32:53 -05:00
WayofTime e918b5692c Fix #514 2015-12-24 20:28:39 -05:00
WayofTime 3a59866475 Added a rotation effect to the array when it is "crafting" the item. 2015-12-23 22:30:13 -05:00
WayofTime c54aa5d00e Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects. 2015-12-23 20:19:06 -05:00
WayofTime 63c3853776 Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray. 2015-12-23 18:45:47 -05:00
WayofTime 073830a785 Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed. 2015-12-23 15:20:26 -05:00
Nick cce3d6b79a Simpler way of obtaining items via API 2015-12-23 09:42:52 -08:00
Nick 61b2b293ba Clean up some logging + protect against negative values in Altar Recipes 2015-12-23 09:41:59 -08:00
Nick 43f2bdd28a Update JEI compat
Should need less of these in the future. The API is becoming much more stable.
2015-12-23 01:23:52 -08:00
Nick 1d7565553a Apparently these assets never got pushed 2015-12-23 01:08:39 -08:00
WayofTime 4e063e24a0 Removed latent System.out and reformatted to an inferior format. 2015-12-22 21:05:47 -05:00
WayofTime f1a3c5ee46 Fixed Orb filling and added the Weak Blood Orb as a fillable orb. 2015-12-22 21:03:00 -05:00
WayofTime 4145b2a11c Performed initial cleaning to BloodAltar/TileAltar and migrated all logic from the Tile to the BloodAltar class. 2015-12-22 20:32:25 -05:00
TehNut 0f26cbedd7 Update JEI compat to latest 2015-12-14 01:07:22 -06:00
Nick d51a908f6b Update JEI compat 2015-12-03 17:12:50 -08:00
Nick 53c5a7ad8f Remove references to sourceJar 2015-12-03 13:32:54 -08:00
WayofTime eaa6226861 Mostly finished the LivingArmour framework, which includes the upgrades and stat trackers. 2015-12-03 10:18:05 -05:00
Nick 13d9cb4b5a Add registry for Binding rituals and add JEI support 2015-12-02 19:27:28 -08:00
WayofTime a3b12cb7e2 Created framework for LivingArmour and the handling. Upgrade handling is not done. 2015-12-02 21:30:54 -05:00
Nick 42d6c4b59b Whoops, forgot EtherealSlates 2015-12-02 16:28:07 -08:00
Nick 96d94721c4 Revamp altar to only use EnumAltarComponent
- Removes internal references in API
- Makes full use of the idea of the API
- No more special checks
2015-12-02 16:02:18 -08:00
Nick 6db9b51350 Altar now resets capacity correctly 2015-12-02 15:07:36 -08:00
Nick 72d4c5e135 Config for ICompatibility 2015-12-02 13:28:50 -08:00
Nick 349efbd510 Move PotionArray size to Constants 2015-12-02 01:43:51 -08:00
Nick f35cef51bb Update JEI compat 2015-12-02 00:55:52 -08:00
Nick 7dd170e5ad Inscription Tools and Slates 2015-12-02 00:55:32 -08:00
Nick 437dc1b96e Tweaks to damage. It now uses the DamageSource correctly 2015-12-01 23:35:09 -08:00
Nick 305b5e165f Stop referencing deprecated method 2015-12-01 22:58:01 -08:00
Nick 26e3888004 Remove reference to sun.misc.Launcher 2015-12-01 21:59:07 -08:00
Nick b97f7d81c4 Docs for NetworkHelper 2015-12-01 21:55:56 -08:00
Nick 02956798f0 Update buildscript
- Mod compiles now.
- Drop the deobfJar compilation because we now have deobfCompile for deps.
- Temporarily disable creation of sourceJar due to issue with Gradle 2.9 and FG2.1.
- Add a -ss suffix to version to indicate SnapShots
2015-12-01 21:17:24 -08:00