Commit graph

146 commits

Author SHA1 Message Date
Nicholas Ignoffo
e4384dcec4 Stahp. 2017-08-22 17:15:52 -07:00
Nicholas Ignoffo
acc0acb806 Switch main content to a proper logger
Need to figure out what to keep from old API and move that over as well.
2017-08-20 16:16:13 -07:00
Nicholas Ignoffo
d587a8c96f Move config to annotation system
All old configs must be deleted for this to work properly. Since the rest
of the update is filled with world breaking changes, this should be fine.
2017-08-19 18:56:50 -07:00
Nicholas Ignoffo
08258fd6ef Run formatter 2017-08-15 21:30:56 -07:00
Nicholas Ignoffo
348fee1e2a It compiles. Somehow. 2017-08-15 20:21:55 -07:00
Nicholas Ignoffo
554c9852e6 Move commonly used API systems to a plugin based system
Create a class that implements IBloodMagicPlugin and annotate it with
`@BloodMagicPlugin`. The `register` method will be called during init.

Currently implemented systems:
- Blacklisting
  - Teleposer
  - Teleposer (entity)
  - Transposition
  - Well of Suffering
  - Green Grove
- Setting sacrificial values
- Adding altar components
2017-08-15 18:14:28 -07:00
Nicholas Ignoffo
5fcdd978d7 this doesn't compile yet, but have something to peek at 2017-08-14 20:53:46 -07:00
Nicholas Ignoffo
16d4609a48 Fix HarvestHandlerStem not working (#1165) 2017-06-21 19:11:08 -07:00
Graham Hughes
061850ee29 Add crop support for Pam's Harvestcraft and Roots herbs (#1164)
* Add harvest ritual support for Pam's crops.

* Add roots crops.

* Per @TehNut, use BM instance logger.

* Call getMaxAge rather than hardcode 3.
2017-06-21 18:46:42 -07:00
Nicholas Ignoffo
abef1bada7 Add support for ExU and AA crops to plantable handler (#1107)
Theoretically. Don't actually know if their stuff is written properly.
2017-05-21 13:08:29 -07:00
Nicholas Ignoffo
ed59c4633e Fixed null stack in plantable harvest handler 2017-03-28 19:07:16 -07:00
Nicholas Ignoffo
a5a47c42aa Rewrite the placer ritual
Includes a slight nerf: Instead of placing the entire 25x25 at the same time, it now places 1 block at a time.

This was brought on by 30 minutes of debugging an intended feature that was mistaken for a bug in #1103

TODO: Rewrite most of the rituals to get rid of any remaining legacy code
2017-03-14 20:17:57 -07:00
Nicholas Ignoffo
9cea8e8b73 Fix dupe with Crash of the Timberman (#1090)
Also took the time to add IItemHandler support
2017-03-11 16:01:00 -08:00
Nicholas Ignoffo
f3d980ee89 Rewrite Hymn of Syphoning for caps
Needs testing and needs to be optimized.

(cherry picked from commit 3f24e46)
2017-03-02 17:01:23 -08:00
Nicholas Ignoffo
8360041da2 Child mobs are now viable for sacrifice at half the rate
(cherry picked from commit 719cff0)
2017-03-02 16:53:29 -08:00
Nicholas Ignoffo
c13be9ebce Cache the bound SoulNetwork for rituals
Avoids looking up the map data once or more each tick
2017-02-12 17:00:18 -08:00
Nicholas Ignoffo
f3f1dfb08a Fix Expulsion whitelist (#1010)
(cherry picked from commit b6eae2f)
2017-01-02 01:58:31 -08:00
Nicholas Ignoffo
a628adfde8 Lowercase all the tooltip strings 2017-01-02 01:18:29 -08:00
Nicholas Ignoffo
ed27873fbe It runs! 2017-01-02 00:10:28 -08:00
Nicholas Ignoffo
f5a68adc2e Remove all the package-info.java's
Except the API one
2017-01-01 21:49:52 -08:00
Nicholas Ignoffo
00d6f8eb46 Initial stab at 1.11
About halfway.
2016-12-12 19:56:37 -08:00
WayofTime
89bd91197d Fixed silly dupe bug with the Zephyr ritual. (#988) 2016-11-29 22:06:43 -05:00
WayofTime
82f04d4b6c Updated the book so it contains most of the rituals. 2016-11-20 10:32:13 -05:00
WayofTime
a04c8af550 Did some minor bug fixes and updates with some rituals. 2016-11-19 17:06:11 -05:00
WayofTime
97907367a1 Made a ritual augment that makes the Ritual of Regeneration steal health from mobs to heal the player. Also tinkered with having the ritual give absorption hearts (at a slow rate) 2016-11-06 21:49:48 -05:00
WayofTime
0419800a86 Finished most of the Augments for the Ritual of the Shepherd. 2016-11-06 17:03:10 -05:00
WayofTime
faef980e59 - Made it so peaceful animals provide more LP by default (to encourage creating your own farm).
- Increased the effectiveness of animals for the Gathering of the Forsaken Souls ritual by a factor of 4.
- Added the framework for the Purification Altar.
2016-11-05 11:14:56 -04:00
WayofTime
da4de55c2e Finished the Augments for the Ritual of the Crusher. 2016-11-03 10:52:14 -04:00
WayofTime
3feb19a22d - Finished the Augments for the Ritual of the Feathered Knife.
- Changed the Ritual of the Feathered Knife so it respects the Tough Palms Living Armour Upgrade.
- Fixed the Ritual of the Feathered Knife so that its health threshold is percent-based.
2016-10-30 17:45:40 -04:00
WayofTime
5743d9f475 Finished the Augments for the Serenade of the Nether. 2016-10-24 21:23:45 -04:00
WayofTime
77b5f898ca Made the Blood Altar respect the new capability system for fluid management. 2016-10-24 18:15:30 -04:00
WayofTime
8e39b6fb2a Expanded the max damage range of the Ritual of the Feathered Knife 2016-10-24 11:06:13 -04:00
WayofTime
6b27896859 Added more augmentations for the Lava Ritual. 2016-10-23 20:59:49 -04:00
WayofTime
731ba99fa3 Added the Destructive Will effect to the Ritual of the Green Grove. This ritual now is done~ 2016-10-23 18:57:24 -04:00
WayofTime
f74f46ab4a Removed the stat trackers for the downgrades and prevented downgrades from combining with each other in an anvil. 2016-10-09 10:44:50 -04:00
WayofTime
ed8427c04e Added the framework for a ritual that grants downgrades (instead of the potion method) 2016-10-08 21:23:16 -04:00
WayofTime
dade5f0837 Fixed the symmetry issues of the Ritual of Containment 2016-09-21 07:37:48 -04:00
Nicholas Ignoffo
24b4c4b8d1 Made all item fields final 2016-09-10 17:04:24 -07:00
Nicholas Ignoffo
537ccc092c Made all block fields final 2016-09-10 16:13:20 -07:00
WayofTime
5451f1ff8d Made the costs scale properly for players and non-players 2016-09-07 19:44:28 -04:00
Nicholas Ignoffo
8f6bb85362 Fix Regen ritual so it affects non-player entities too (#906) 2016-09-07 16:40:12 -07:00
WayofTime
fdc20b63c7 Fixed a funky issue where the Sound of the Cleansing Soul did not reset the upgrade points internally 2016-08-18 07:41:56 -04:00
WayofTime
3a6e09f1e4 Increased the chance of growing a plant each processing tick for the Green Grove ritual when supplied with Vengeful Will 2016-08-11 16:32:46 -04:00
WayofTime
35ca516f63 Rebalanced the Ritual of the Green Grove and added the augmenting effect of (Steadfast) hydrating the soil and replanting seeds that are on the ground. 2016-08-11 16:14:06 -04:00
WayofTime
c177b1a728 Added some simple framework to increase the speed of the green grove ritual (may need a buff overall) 2016-08-10 21:54:36 -04:00
WayofTime
d3c6a474de Added the Corrosive Green Grove augmentation 2016-08-10 17:24:36 -04:00
WayofTime
c36b7fed9d Fixed glitch with the Corrosive effect of the crushing ritual 2016-07-28 09:23:31 -04:00
WayofTime
ee71072969 Remembered after the fact to add the new stuff too. 2016-07-13 17:19:02 -04:00
WayofTime
c5f6495859 Work on the Lava Ritual's demon Will shenanigans 2016-07-12 18:24:19 -04:00
WayofTime
acde7ceccd Did some work on the Crushing ritual and made it so that it ignores liquids.
The Lava Ritual now places source blocks when the fluid is flowing.
Added the ability for my potions to (finally) have custom sprites.
2016-07-12 16:57:22 -04:00