Nicholas Ignoffo
e4384dcec4
Stahp.
2017-08-22 17:15:52 -07:00
Nicholas Ignoffo
acc0acb806
Switch main content to a proper logger
...
Need to figure out what to keep from old API and move that over as well.
2017-08-20 16:16:13 -07:00
Nicholas Ignoffo
d587a8c96f
Move config to annotation system
...
All old configs must be deleted for this to work properly. Since the rest
of the update is filled with world breaking changes, this should be fine.
2017-08-19 18:56:50 -07:00
Nicholas Ignoffo
08258fd6ef
Run formatter
2017-08-15 21:30:56 -07:00
Nicholas Ignoffo
348fee1e2a
It compiles. Somehow.
2017-08-15 20:21:55 -07:00
Nicholas Ignoffo
554c9852e6
Move commonly used API systems to a plugin based system
...
Create a class that implements IBloodMagicPlugin and annotate it with
`@BloodMagicPlugin`. The `register` method will be called during init.
Currently implemented systems:
- Blacklisting
- Teleposer
- Teleposer (entity)
- Transposition
- Well of Suffering
- Green Grove
- Setting sacrificial values
- Adding altar components
2017-08-15 18:14:28 -07:00
Nicholas Ignoffo
5fcdd978d7
this doesn't compile yet, but have something to peek at
2017-08-14 20:53:46 -07:00
Nicholas Ignoffo
16d4609a48
Fix HarvestHandlerStem not working ( #1165 )
2017-06-21 19:11:08 -07:00
Graham Hughes
061850ee29
Add crop support for Pam's Harvestcraft and Roots herbs ( #1164 )
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* Add harvest ritual support for Pam's crops.
* Add roots crops.
* Per @TehNut, use BM instance logger.
* Call getMaxAge rather than hardcode 3.
2017-06-21 18:46:42 -07:00
Nicholas Ignoffo
abef1bada7
Add support for ExU and AA crops to plantable handler ( #1107 )
...
Theoretically. Don't actually know if their stuff is written properly.
2017-05-21 13:08:29 -07:00
Nicholas Ignoffo
ed59c4633e
Fixed null stack in plantable harvest handler
2017-03-28 19:07:16 -07:00
Nicholas Ignoffo
a5a47c42aa
Rewrite the placer ritual
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Includes a slight nerf: Instead of placing the entire 25x25 at the same time, it now places 1 block at a time.
This was brought on by 30 minutes of debugging an intended feature that was mistaken for a bug in #1103
TODO: Rewrite most of the rituals to get rid of any remaining legacy code
2017-03-14 20:17:57 -07:00
Nicholas Ignoffo
9cea8e8b73
Fix dupe with Crash of the Timberman ( #1090 )
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Also took the time to add IItemHandler support
2017-03-11 16:01:00 -08:00
Nicholas Ignoffo
f3d980ee89
Rewrite Hymn of Syphoning for caps
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Needs testing and needs to be optimized.
(cherry picked from commit 3f24e46
)
2017-03-02 17:01:23 -08:00
Nicholas Ignoffo
8360041da2
Child mobs are now viable for sacrifice at half the rate
...
(cherry picked from commit 719cff0
)
2017-03-02 16:53:29 -08:00
Nicholas Ignoffo
c13be9ebce
Cache the bound SoulNetwork for rituals
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Avoids looking up the map data once or more each tick
2017-02-12 17:00:18 -08:00
Nicholas Ignoffo
f3f1dfb08a
Fix Expulsion whitelist ( #1010 )
...
(cherry picked from commit b6eae2f
)
2017-01-02 01:58:31 -08:00
Nicholas Ignoffo
a628adfde8
Lowercase all the tooltip strings
2017-01-02 01:18:29 -08:00
Nicholas Ignoffo
ed27873fbe
It runs!
2017-01-02 00:10:28 -08:00
Nicholas Ignoffo
f5a68adc2e
Remove all the package-info.java's
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Except the API one
2017-01-01 21:49:52 -08:00
Nicholas Ignoffo
00d6f8eb46
Initial stab at 1.11
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About halfway.
2016-12-12 19:56:37 -08:00
WayofTime
89bd91197d
Fixed silly dupe bug with the Zephyr ritual. ( #988 )
2016-11-29 22:06:43 -05:00
WayofTime
82f04d4b6c
Updated the book so it contains most of the rituals.
2016-11-20 10:32:13 -05:00
WayofTime
a04c8af550
Did some minor bug fixes and updates with some rituals.
2016-11-19 17:06:11 -05:00
WayofTime
97907367a1
Made a ritual augment that makes the Ritual of Regeneration steal health from mobs to heal the player. Also tinkered with having the ritual give absorption hearts (at a slow rate)
2016-11-06 21:49:48 -05:00
WayofTime
0419800a86
Finished most of the Augments for the Ritual of the Shepherd.
2016-11-06 17:03:10 -05:00
WayofTime
faef980e59
- Made it so peaceful animals provide more LP by default (to encourage creating your own farm).
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- Increased the effectiveness of animals for the Gathering of the Forsaken Souls ritual by a factor of 4.
- Added the framework for the Purification Altar.
2016-11-05 11:14:56 -04:00
WayofTime
da4de55c2e
Finished the Augments for the Ritual of the Crusher.
2016-11-03 10:52:14 -04:00
WayofTime
3feb19a22d
- Finished the Augments for the Ritual of the Feathered Knife.
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- Changed the Ritual of the Feathered Knife so it respects the Tough Palms Living Armour Upgrade.
- Fixed the Ritual of the Feathered Knife so that its health threshold is percent-based.
2016-10-30 17:45:40 -04:00
WayofTime
5743d9f475
Finished the Augments for the Serenade of the Nether.
2016-10-24 21:23:45 -04:00
WayofTime
77b5f898ca
Made the Blood Altar respect the new capability system for fluid management.
2016-10-24 18:15:30 -04:00
WayofTime
8e39b6fb2a
Expanded the max damage range of the Ritual of the Feathered Knife
2016-10-24 11:06:13 -04:00
WayofTime
6b27896859
Added more augmentations for the Lava Ritual.
2016-10-23 20:59:49 -04:00
WayofTime
731ba99fa3
Added the Destructive Will effect to the Ritual of the Green Grove. This ritual now is done~
2016-10-23 18:57:24 -04:00
WayofTime
f74f46ab4a
Removed the stat trackers for the downgrades and prevented downgrades from combining with each other in an anvil.
2016-10-09 10:44:50 -04:00
WayofTime
ed8427c04e
Added the framework for a ritual that grants downgrades (instead of the potion method)
2016-10-08 21:23:16 -04:00
WayofTime
dade5f0837
Fixed the symmetry issues of the Ritual of Containment
2016-09-21 07:37:48 -04:00
Nicholas Ignoffo
24b4c4b8d1
Made all item fields final
2016-09-10 17:04:24 -07:00
Nicholas Ignoffo
537ccc092c
Made all block fields final
2016-09-10 16:13:20 -07:00
WayofTime
5451f1ff8d
Made the costs scale properly for players and non-players
2016-09-07 19:44:28 -04:00
Nicholas Ignoffo
8f6bb85362
Fix Regen ritual so it affects non-player entities too ( #906 )
2016-09-07 16:40:12 -07:00
WayofTime
fdc20b63c7
Fixed a funky issue where the Sound of the Cleansing Soul did not reset the upgrade points internally
2016-08-18 07:41:56 -04:00
WayofTime
3a6e09f1e4
Increased the chance of growing a plant each processing tick for the Green Grove ritual when supplied with Vengeful Will
2016-08-11 16:32:46 -04:00
WayofTime
35ca516f63
Rebalanced the Ritual of the Green Grove and added the augmenting effect of (Steadfast) hydrating the soil and replanting seeds that are on the ground.
2016-08-11 16:14:06 -04:00
WayofTime
c177b1a728
Added some simple framework to increase the speed of the green grove ritual (may need a buff overall)
2016-08-10 21:54:36 -04:00
WayofTime
d3c6a474de
Added the Corrosive Green Grove augmentation
2016-08-10 17:24:36 -04:00
WayofTime
c36b7fed9d
Fixed glitch with the Corrosive effect of the crushing ritual
2016-07-28 09:23:31 -04:00
WayofTime
ee71072969
Remembered after the fact to add the new stuff too.
2016-07-13 17:19:02 -04:00
WayofTime
c5f6495859
Work on the Lava Ritual's demon Will shenanigans
2016-07-12 18:24:19 -04:00
WayofTime
acde7ceccd
Did some work on the Crushing ritual and made it so that it ignores liquids.
...
The Lava Ritual now places source blocks when the fluid is flowing.
Added the ability for my potions to (finally) have custom sprites.
2016-07-12 16:57:22 -04:00