Fixed a funky issue where the Sound of the Cleansing Soul did not reset the upgrade points internally

This commit is contained in:
WayofTime 2016-08-18 07:41:56 -04:00
parent 64c06e39b5
commit fdc20b63c7
3 changed files with 28 additions and 15 deletions

View file

@ -2,6 +2,7 @@
Version 2.0.4-55
------------------------------------------------------
- Made Guide-API a required mod.
- Fixed a funky issue where the Sound of the Cleansing Soul did not reset the upgrade points internally.
------------------------------------------------------
Version 2.0.3-54

View file

@ -68,6 +68,15 @@ public class LivingArmour implements ILivingArmour
return total;
}
public void recalculateUpgradePoints()
{
totalUpgradePoints = 0;
for (LivingArmourUpgrade upgrade : upgradeMap.values())
{
totalUpgradePoints += upgrade.getCostOfUpgrade();
}
}
@Override
public Multimap<String, AttributeModifier> getAttributeModifiers()
{

View file

@ -1,16 +1,9 @@
package WayofTime.bloodmagic.ritual;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.ItemStackWrapper;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.livingArmour.StatTracker;
import WayofTime.bloodmagic.api.ritual.*;
import WayofTime.bloodmagic.api.util.helper.ItemHelper.LivingUpgrades;
import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
import WayofTime.bloodmagic.livingArmour.LivingArmour;
import WayofTime.bloodmagic.registry.ModItems;
import com.google.common.collect.Iterables;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map.Entry;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.entity.item.EntityItem;
@ -18,11 +11,20 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.livingArmour.StatTracker;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.util.helper.ItemHelper.LivingUpgrades;
import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
import WayofTime.bloodmagic.livingArmour.LivingArmour;
import WayofTime.bloodmagic.registry.ModItems;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map.Entry;
import com.google.common.collect.Iterables;
public class RitualUpgradeRemove extends Ritual
{
@ -96,6 +98,7 @@ public class RitualUpgradeRemove extends Ritual
{
((ItemLivingArmour) chestStack.getItem()).setLivingArmour(chestStack, armour, true);
ItemLivingArmour.setLivingArmour(chestStack, armour);
armour.recalculateUpgradePoints();
masterRitualStone.setActive(false);