Commit graph

93 commits

Author SHA1 Message Date
WayofTime
ea43fbce7d Added the Sigil of Elasticity, the Sigil of the Claw, and the Sigil of Winter's Breath. 2016-10-14 20:51:21 -04:00
WayofTime
a0b92c0c2f Finished up the Inversion Pillar animation rendering. 2016-09-14 10:07:53 -04:00
WayofTime
3e71ac3496 - Merged the three brick variants into one.
- Added the Inversion Pillar models and caps
2016-09-11 15:45:54 -04:00
WayofTime
5c627d123c Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model. 2016-09-11 10:02:06 -04:00
Nicholas Ignoffo
f244f2c053 Remove the Pedestal
It's unused and probably won't ever be used.
2016-09-10 13:19:11 -07:00
WayofTime
4b54f6d94c Initial push of the Inversion Pillar before testing. 2016-09-10 16:13:05 -04:00
WayofTime
976fa1981d Finished dungeon block localization of all current Dungeon Blocks. Finished implementing BlockStringStairs. Added the WAILA compat for the Stairs. 2016-09-06 16:53:52 -04:00
Nicholas Ignoffo
246eb7950c Add the rest of the walls 2016-09-05 14:59:24 -07:00
WayofTime
74196dd67b Finished Wall framework, including the fancy break particles. 2016-09-05 17:42:26 -04:00
WayofTime
78b035d0fd Started work on most of the framework for the BlockStringWall - commiting so TehNut can fix my mistakes in life 2016-09-05 13:11:07 -04:00
WayofTime
afcba54df4 Finished adding all of the dungeon blocks and localized them. Added the appropriate models for rotated pillars/pillar caps. 2016-09-05 10:30:59 -04:00
WayofTime
f1b3d6f4bc Finished the pillar but rearranged the .json for testing 2016-09-04 21:25:32 -04:00
WayofTime
1286efbca7 Finished adding the standard blocks and localized them - pillars are next 2016-09-04 18:09:04 -04:00
WayofTime
d52240813e Initial work on pillars - needs some serious bug fixing! 2016-09-04 16:20:10 -04:00
WayofTime
bafbd0b076 Added more blocks for Yulife to bang his head against 2016-09-04 10:04:46 -04:00
WayofTime
4174be42b0 Added some Demon Will blocks for Yulife to peruse - more coming 2016-09-04 09:50:34 -04:00
WayofTime
0420779e5e Added different types of mimic blocks and created their recipes 2016-08-23 17:35:43 -04:00
WayofTime
9508eec4b0 Created mimic blocks 2016-08-14 14:53:25 -04:00
WayofTime
5c43aa8c23 Changed the Potion Flask rendering to use the new textures 2016-07-27 13:25:25 -04:00
Nicholas Ignoffo
1b83510e1d Colors for flasks
Blends effect colors
Needs a new texture.
2016-07-26 17:55:15 -07:00
WayofTime
98406793a1 Added the Potion Flask and a few of the potion effects - max amount of effects that can be added to a single flask is currently 3 2016-07-26 19:44:42 -04:00
WayofTime
c618f27a87 A bunch of back-end for Potions, as well as a minor glitch fix on the Demon Crystals when broken in incorrect manners. 2016-07-26 19:05:48 -04:00
WayofTime
2122fba1bc (Perhaps) fixed an Atlas issue with the alchemy array, and then proceeded to shrug. 2016-07-18 12:41:08 -04:00
WayofTime
767b09221c Added the necessary infrastructure for Rituals to use Demon Will from the Aura.
Added the Demon Will Gauge.
2016-07-10 21:51:17 -04:00
WayofTime
7cb1ff4c3d Added/fixed the temp texture for the Holding Reagent. Added the Array Effect for the Skeleton Turret array 2016-06-30 08:34:15 -04:00
Nicholas Ignoffo
065043bafa (Temporary?) Recipe for Holding Sigil (#824)
I just kinda picked stuff... Chest + Leather + String = Makeshift backpack = "essence" of portable storage? i'unno
2016-06-25 15:43:53 -07:00
WayofTime
f8859dbf56 Added the Draft of Angelus, which increases the max number of upgrade points for Living Armour. 2016-06-12 15:20:48 -04:00
WayofTime
d0e81e6426 Implemented (inefficiently) the sentient tools. 2016-06-12 12:08:06 -04:00
Nicholas Ignoffo
4eda0d6caa First pass at coloring Sigil of Holding (#787) 2016-06-09 16:59:11 -07:00
Arcaratus
8d66575530 Backstage Sigil of Holding (#785)
* Backstage Sigil of Holding
All Sigil of Holding features work, just need to add the aesthetics -> TehNut
Somebody might want to look at adding LP costs to the Sigil?
Also recipes need to be added
Added a keybinding system for future usage
Standardized some NBT tags

Compact classes

Fix lang stuff?

* Fancify Sigil of Holding GUI
Displays the selected sigil in the GUI now

Woops

* Quick fix

* Unused import

* Final commit I promise
2016-06-07 15:50:41 -07:00
Nicholas Ignoffo
d0c0700fda Un-hardcode block documentation
Opens it up for all our custom blocks to be able to provide information.

Need a texture from @Yulife.
2016-06-02 17:03:21 -07:00
WayofTime
d79be6d312 Added saltpeter and sulfur, used for gunpowder creation and will be used for other things. 2016-05-06 17:51:39 -04:00
WayofTime
ec2ddbd427 Added more alchemy recipes 2016-05-05 15:46:09 -04:00
WayofTime
03fa7b2712 Added plant oil and associated recipes - need to compile a list for future alchemy items 2016-05-05 07:59:08 -04:00
WayofTime
37cb2a1360 Added some more recipes (like rudimentary ore doubling) to the alchemy table 2016-05-04 19:25:42 -04:00
WayofTime
d3379ff69b Additional work on the Alchemy Table, as well as the Elytra upgrade. 2016-05-01 22:32:15 -04:00
WayofTime
172cf86348 - Changed Living Armour so that it is now damagable. The Living Armour Chestplate will be damaged, but will not break. If it gets to ~0 durability, it will damage your LP network heavily.
- Living Armour is now repairable in an anvil with Binding Reagent.
- Started adding in the Alchemy Table... not really started.
2016-04-29 19:45:45 -04:00
Nick
6449da0733 Use separate texture for activated sac dagger instead of enchant overlay 2016-04-17 14:03:26 -07:00
WayofTime
744feffc54 Added the recipe for the ritual tinkerer and modified the recipe for the bloodstone blocks. 2016-04-13 14:50:42 -04:00
WayofTime
db268b23a4 Started work on the "Ritual Reader," which will in the future give more information about rituals as well as allow you to set the custom areas of the rituals. 2016-04-10 15:05:51 -04:00
WayofTime
ad97710dda Implemented texture for the Experience Book 2016-04-03 09:03:27 -04:00
WayofTime
378c59d2b3 Updated to Forge 1826 2016-04-02 16:02:01 -04:00
WayofTime
d7191d9f2e Fixed Blood Altar model 2016-03-30 21:13:27 -04:00
WayofTime
4f6f3860c0 Added Sentient Bow textures and models. Not the most elegant method. 2016-03-29 13:25:00 -04:00
WayofTime
4a58fc5518 Updated Forge to 1813. Worked on the SentientArmour so that it is able to use the different will types depending on what is the highest. 2016-03-29 09:22:25 -04:00
WayofTime
4ea3e0ca92 Created visual niceties when an item uses/contains a different will type. 2016-03-28 20:14:05 -04:00
WayofTime
801355c051 Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
Nick
aa48c540f5 Move armor items to IMeshProvider
Minor change to IMeshProvider allow for this
2016-03-20 23:21:07 -07:00
Nick
b1db7c5152 Most blocks are done 2016-03-16 15:37:55 -07:00
Nick
9de1f6e43e Fix missing " in Demon Crystal JSON 2016-03-16 11:38:03 -07:00