BloodMagic/src/main/resources/assets/bloodmagic/blockstates
2016-04-10 15:05:51 -04:00
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item Started work on the "Ritual Reader," which will in the future give more information about rituals as well as allow you to set the custom areas of the rituals. 2016-04-10 15:05:51 -04:00
BlockAlchemyArray.json Alchemy Array no longer has missing particles for break animation 2016-02-04 17:43:29 -08:00
BlockAltar.json Fixed Blood Altar model 2016-03-30 21:13:27 -04:00
BlockBloodLight.json Added assets 2015-11-29 19:33:17 -05:00
BlockBloodRune.json Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge. 2016-01-01 17:36:50 -05:00
BlockBloodStoneBrick.json Standardize BloodStone/Crystal variant names 2016-01-09 22:40:18 -08:00
BlockCrystal.json Standardize BloodStone/Crystal variant names 2016-01-09 22:40:18 -08:00
BlockDemonCrucible.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockDemonCrystal.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockDemonCrystallizer.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockDemonPylon.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockDimensionalPortal.json Huge commit for the Pull-Request. 2016-02-18 17:25:11 +01:00
BlockIncenseAltar.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockInputRoutingNode.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockItemRoutingNode.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockLifeEssence.json Refactor everything to WayofTime.bloodmagic.* 2015-11-02 12:39:47 -08:00
BlockMasterRoutingNode.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockOutputRoutingNode.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockPath.json Implement new path blocks 2016-02-08 00:57:02 -08:00
BlockPedestal.json Cut down on the amount of model spam 2016-01-23 01:26:53 -08:00
BlockPhantom.json More sigils 2015-12-28 19:22:04 -05:00
BlockRitualController.json Easier handling of meta blocks 2015-11-17 15:52:31 -08:00
BlockRitualStone.json Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary 2015-11-06 21:41:15 -05:00
BlockSoulForge.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockSpectral.json Basic sigils implementation 2015-12-27 19:38:12 -05:00
BlockTeleposer.json A whole lot of formatting cleanup 2015-11-28 18:25:46 -08:00
BlockTestSpellBlock.json Created test block which is coupled to the Default Spell Modifier .json model. The model has three submodels: the core, the output, and the input. 2015-11-06 17:26:38 -05:00