BloodMagic/src/main/resources/assets/bloodmagic/blockstates
2016-09-04 16:20:10 -04:00
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item Changed the Potion Flask rendering to use the new textures 2016-07-27 13:25:25 -04:00
BlockAlchemyArray.json (Perhaps) fixed an Atlas issue with the alchemy array, and then proceeded to shrug. 2016-07-18 12:41:08 -04:00
BlockAlchemyTable.json Additional work on the Alchemy Table, as well as the Elytra upgrade. 2016-05-01 22:32:15 -04:00
BlockAltar.json Fixed Blood Altar model 2016-03-30 21:13:27 -04:00
BlockBloodLight.json Added assets 2015-11-29 19:33:17 -05:00
BlockBloodRune.json Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge. 2016-01-01 17:36:50 -05:00
BlockBloodStoneBrick.json Standardize BloodStone/Crystal variant names 2016-01-09 22:40:18 -08:00
BlockCrystal.json Standardize BloodStone/Crystal variant names 2016-01-09 22:40:18 -08:00
BlockDemonBricks1.json Added some Demon Will blocks for Yulife to peruse - more coming 2016-09-04 09:50:34 -04:00
BlockDemonBricks2.json Added more blocks for Yulife to bang his head against 2016-09-04 10:04:46 -04:00
BlockDemonCrucible.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockDemonCrystal.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockDemonCrystallizer.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockDemonPylon.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockDimensionalPortal.json Huge commit for the Pull-Request. 2016-02-18 17:25:11 +01:00
BlockIncenseAltar.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockInputRoutingNode.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockItemRoutingNode.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockLifeEssence.json Refactor everything to WayofTime.bloodmagic.* 2015-11-02 12:39:47 -08:00
BlockMasterRoutingNode.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockMimic.json Added different types of mimic blocks and created their recipes 2016-08-23 17:35:43 -04:00
BlockOutputRoutingNode.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockPath.json Implement new path blocks 2016-02-08 00:57:02 -08:00
BlockPedestal.json Cut down on the amount of model spam 2016-01-23 01:26:53 -08:00
BlockPhantom.json More sigils 2015-12-28 19:22:04 -05:00
BlockPillar1.json Initial work on pillars - needs some serious bug fixing! 2016-09-04 16:20:10 -04:00
BlockRitualController.json Easier handling of meta blocks 2015-11-17 15:52:31 -08:00
BlockRitualStone.json Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary 2015-11-06 21:41:15 -05:00
BlockSoulForge.json Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
BlockSpectral.json Basic sigils implementation 2015-12-27 19:38:12 -05:00
BlockTeleposer.json A whole lot of formatting cleanup 2015-11-28 18:25:46 -08:00
BlockTestSpellBlock.json Created test block which is coupled to the Default Spell Modifier .json model. The model has three submodels: the core, the output, and the input. 2015-11-06 17:26:38 -05:00