Nicholas Ignoffo
554993ea79
Cleanup model registration
2018-03-07 19:43:00 -08:00
Nicholas Ignoffo
3f5178dd6a
A bit of Ritual cleanup
...
Slowly getting rid of these BlockStack references. Slowly moving towards
a proper "API" in our internals.
2018-03-04 09:17:24 -08:00
Nicholas Ignoffo
70d98455b7
Cleaned up a lot of different inspections
2018-03-01 19:27:39 -08:00
Nicholas Ignoffo
0dd0854bd9
Move all SysOut references to debug logging
2018-03-01 18:23:56 -08:00
Nicholas Ignoffo
2a43e53842
Rewrite IBindable to provide an object instead of storing 2 strings
2018-02-27 16:59:51 -08:00
Nicholas Ignoffo
e4e6a8c4ca
Cleanup Altar Upgrade system
2018-02-16 16:37:02 -08:00
Nicholas Ignoffo
2fecb427fd
Merge apibutnotreally with the main packages
...
Do not consider anything outside of the true API safe to use. And even then,
I'm changing things. Just wait. Please I beg you.
2018-02-15 18:49:07 -08:00
Nicholas Ignoffo
616c08094b
Run formatter
2018-02-14 23:38:57 -08:00
Nicholas Ignoffo
f8c734bc96
Implemented new Tranquility value API
...
For quick compat, mods can now register a static state-based tranquility
value for their blocks. More
2018-02-06 21:24:40 -08:00
Nicholas Ignoffo
739c1aa05f
Cleaner sub-item implementation
...
Todo: Move more sub items to use it
2018-02-06 18:59:47 -08:00
Nicholas Ignoffo
ddaadfbe52
Swap the API packages
...
The new one is now built for the api jar and the old one is now internal.
It will slowly be moved around to sane places within the internal code. Most
of the features provided in the old "api" are addon specific features which
will generally rely on the main jar anyways. The new API will be specific
to compatibility features, such as blacklists, recipes, and value modification.
2018-02-05 17:04:46 -08:00
Nicholas Ignoffo
d99cf77288
Move config to annotation system
...
All old configs must be deleted for this to work properly. Since the rest
of the update is filled with world breaking changes, this should be fine.
Also some mapping updates
(cherry picked from commit d587a8c
)
2018-02-04 19:01:27 -08:00
Nicholas Ignoffo
37ec0582eb
Fixed the last of the model errors
2017-08-16 16:39:57 -07:00
Nicholas Ignoffo
08258fd6ef
Run formatter
2017-08-15 21:30:56 -07:00
Nicholas Ignoffo
61c44a831b
Fix some things that went missing
2017-08-15 21:24:59 -07:00
Nicholas Ignoffo
348fee1e2a
It compiles. Somehow.
2017-08-15 20:21:55 -07:00
Nicholas Ignoffo
554c9852e6
Move commonly used API systems to a plugin based system
...
Create a class that implements IBloodMagicPlugin and annotate it with
`@BloodMagicPlugin`. The `register` method will be called during init.
Currently implemented systems:
- Blacklisting
- Teleposer
- Teleposer (entity)
- Transposition
- Well of Suffering
- Green Grove
- Setting sacrificial values
- Adding altar components
2017-08-15 18:14:28 -07:00
Nicholas Ignoffo
5fcdd978d7
this doesn't compile yet, but have something to peek at
2017-08-14 20:53:46 -07:00
Nicholas Ignoffo
7cafd833c3
Fix fluid dupe when inserting into blood tank with bucket ( #1108 )
2017-03-20 22:37:23 -07:00
Nicholas Ignoffo
7c8e9b6d8d
Move some of the ritual chat lines to action bar
2017-03-08 18:00:36 -08:00
Nicholas Ignoffo
85a16ac075
Should fix Blood Light being collidable ( #1083 )
...
Why did this only occur in obfuscated environments?
2017-03-06 16:18:55 -08:00
Nicholas Ignoffo
3a707df23c
Fix inability to remove gem from crucible ( #1079 )
2017-03-05 10:38:23 -08:00
Nicholas Ignoffo
40bac68190
Break early if activation crystal isn't bound
...
Fixes annoying and usually false "not configured correctly" message.
https://redd.it/5vte95
(cherry picked from commit 32668f7
)
2017-02-23 20:03:26 -08:00
Nicholas Ignoffo
72bf53f8d3
Fix crash when teleposing Demon Will Crystals ( #1062 )
...
(cherry picked from commit 970acd4
)
2017-02-23 19:47:01 -08:00
Nicholas Ignoffo
0927fa16f6
Special case RAW will when converting enums
...
(cherry picked from commit e8f0194
)
2017-02-22 16:27:44 -08:00
Nicholas Ignoffo
93d7efcb40
Fix crash when creating a tank stack with meta > 15 ( #1057 )
...
Also finally fixes the tanks so they properly drop themselves.
2017-02-20 13:47:36 -08:00
Nicholas Ignoffo
72c321acb0
Implement an inverted MRS that requires an RS signal to function ( #1022 )
...
(cherry picked from commit ddb7542
)
2017-02-19 14:41:06 -08:00
Nicholas Ignoffo
a628adfde8
Lowercase all the tooltip strings
2017-01-02 01:18:29 -08:00
Nicholas Ignoffo
ed27873fbe
It runs!
2017-01-02 00:10:28 -08:00
Nicholas Ignoffo
f5a68adc2e
Remove all the package-info.java's
...
Except the API one
2017-01-01 21:49:52 -08:00
Nicholas Ignoffo
d80afb18f0
More progress
2017-01-01 21:43:34 -08:00
Nicholas Ignoffo
00d6f8eb46
Initial stab at 1.11
...
About halfway.
2016-12-12 19:56:37 -08:00
Nicholas Ignoffo
b7e2730bcc
Implement the new model for the Blood Tank
...
- Texture needs some tinkering. Will bother @InsomniaKitten about it
- Minor cleanup and improvements
2016-12-11 23:54:03 -08:00
Arcaratus
aac2623440
Implement a functioning Blood Tank ( #969 )
...
Added a search bar to the Upgrade Tomes Creative Tab
Updated some Altar fluid code (remove deprecated stuff)
Moved Rendering classes into appropriate package
Fix the localization errors on the Demon Crystals
A few cleanups here and there
2016-12-11 17:28:47 -08:00
Nicholas Ignoffo
1f31268669
Fix Mimic render ignoring meta ( #965 )
...
Also re-implements Waila handler correctly
2016-11-11 16:50:44 -08:00
Nicholas Ignoffo
b1335f9e9a
Fix inversion pillar inventory rendering
2016-10-18 16:59:09 -07:00
Nicholas Ignoffo
1aad7ee531
Cleanup enum container implementation
2016-10-18 16:38:56 -07:00
WayofTime
e3c55da214
- Added the entries for the Skeleton Turret Array and the Updraft Array
...
- Added the Bounce Array
2016-10-16 15:19:57 -04:00
WayofTime
5cb5ec4264
Changed most of the BlockString blocks to a BlockEnum in order to solve a loading issue with schematics.
2016-10-15 22:02:16 -04:00
Nicholas Ignoffo
3e0f3f5aa1
Rewrite base blocks to be less weird
...
Added base ItemBlock classes for each base type (to be used later)
2016-10-15 09:21:30 -07:00
Nicholas Ignoffo
6be0af947a
Mimic blocks containing altar components work with altar ( #945 )
...
This only provides minimal support. So your Blood Runes won't provide their effects. They are a *mimic*, after all.
2016-10-08 16:47:04 -07:00
WayofTime
a0b92c0c2f
Finished up the Inversion Pillar animation rendering.
2016-09-14 10:07:53 -04:00
WayofTime
dab6e0842b
Initial (unsuccessful) tests of the Inversion Pillar animations.
2016-09-14 08:47:46 -04:00
WayofTime
1e77b16bd7
Yeah.
2016-09-11 17:58:54 -04:00
WayofTime
5c627d123c
Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model.
2016-09-11 10:02:06 -04:00
Nicholas Ignoffo
24b4c4b8d1
Made all item fields final
2016-09-10 17:04:24 -07:00
Nicholas Ignoffo
537ccc092c
Made all block fields final
2016-09-10 16:13:20 -07:00
Nicholas Ignoffo
f244f2c053
Remove the Pedestal
...
It's unused and probably won't ever be used.
2016-09-10 13:19:11 -07:00
WayofTime
4b54f6d94c
Initial push of the Inversion Pillar before testing.
2016-09-10 16:13:05 -04:00
Nicholas Ignoffo
aec841ef85
Restore 1.9.4 compatibility
...
Also includes cleanup of the stair class
2016-09-06 17:13:43 -07:00