Implement the new model for the Blood Tank

- Texture needs some tinkering. Will bother @InsomniaKitten about it
- Minor cleanup and improvements
This commit is contained in:
Nicholas Ignoffo 2016-12-11 23:54:03 -08:00
parent aac2623440
commit b7e2730bcc
8 changed files with 438 additions and 108 deletions

View file

@ -2,14 +2,11 @@ package WayofTime.bloodmagic.block;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.block.base.BlockInteger;
import WayofTime.bloodmagic.client.IVariantProvider;
import WayofTime.bloodmagic.tile.TileBloodTank;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
@ -20,6 +17,7 @@ import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.IBlockAccess;
@ -31,16 +29,17 @@ import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
public class BlockBloodTank extends BlockContainer implements IVariantProvider
public class BlockBloodTank extends BlockInteger implements IVariantProvider
{
public static final PropertyInteger TIER = PropertyInteger.create("tier", 0, TileBloodTank.capacities.length - 1);
public static final AxisAlignedBB BOX = new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.8, 0.75);
public BlockBloodTank()
{
super(Material.IRON);
super(Material.IRON, TileBloodTank.CAPACITIES.length - 1, "tier");
setUnlocalizedName(Constants.Mod.MODID + ".bloodTank");
setHardness(2.0F);
@ -49,21 +48,19 @@ public class BlockBloodTank extends BlockContainer implements IVariantProvider
setHarvestLevel("pickaxe", 1);
setCreativeTab(BloodMagic.tabBloodMagic);
setLightOpacity(0);
setDefaultState(blockState.getBaseState().withProperty(TIER, 0));
}
// This is important!!! - DON'T DELETE - idk why
@Nullable
@Override
public TileEntity createTileEntity(World worldIn, IBlockState blockState)
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, World worldIn, BlockPos pos)
{
return new TileBloodTank(getMetaFromState(blockState));
return BOX;
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta)
public AxisAlignedBB getSelectedBoundingBox(IBlockState state, World worldIn, BlockPos pos)
{
return new TileBloodTank(meta);
return BOX;
}
@Override
@ -76,7 +73,7 @@ public class BlockBloodTank extends BlockContainer implements IVariantProvider
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.TRANSLUCENT;
return BlockRenderLayer.CUTOUT_MIPPED;
}
@Override
@ -91,32 +88,6 @@ public class BlockBloodTank extends BlockContainer implements IVariantProvider
return false;
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(TIER, meta);
}
@Override
public int getMetaFromState(IBlockState state)
{
return state.getValue(TIER);
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos)
{
if (world.getTileEntity(pos) == null)
return state;
return state.withProperty(TIER, world.getTileEntity(pos).getBlockMetadata());
}
@Override
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] { TIER });
}
@Override
public boolean onBlockActivated(World world, BlockPos blockPos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
{
@ -129,7 +100,7 @@ public class BlockBloodTank extends BlockContainer implements IVariantProvider
return true;
}
return false;
return true;
}
@Override
@ -141,13 +112,14 @@ public class BlockBloodTank extends BlockContainer implements IVariantProvider
}
@Override
public List<ItemStack> getDrops(IBlockAccess world, BlockPos blockPos, IBlockState blockState, int fortune)
public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState blockState, int fortune)
{
ArrayList<ItemStack> list = new ArrayList<ItemStack>();
if (world.getTileEntity(blockPos) instanceof TileBloodTank)
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileBloodTank)
{
TileBloodTank bloodTank = (TileBloodTank) world.getTileEntity(blockPos);
TileBloodTank bloodTank = (TileBloodTank) tile;
ItemStack drop = new ItemStack(this);
NBTTagCompound tag = new NBTTagCompound();
bloodTank.serialize(tag);
@ -160,21 +132,22 @@ public class BlockBloodTank extends BlockContainer implements IVariantProvider
}
@Override
public void onBlockPlacedBy(World world, BlockPos blockPos, IBlockState blockState, EntityLivingBase placer, ItemStack stack)
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState blockState, EntityLivingBase placer, ItemStack stack)
{
if (world.getTileEntity(blockPos) != null && world.getTileEntity(blockPos) instanceof TileBloodTank)
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileBloodTank)
{
NBTTagCompound tag = stack.getTagCompound();
if (tag != null)
{
((TileBloodTank) world.getTileEntity(blockPos)).deserialize(tag);
blockState.withProperty(TIER, stack.getMetadata());
((TileBloodTank) tile).deserialize(tag);
blockState.withProperty(getProperty(), stack.getMetadata());
}
}
world.checkLight(blockPos);
world.updateComparatorOutputLevel(blockPos, this);
world.markAndNotifyBlock(blockPos, world.getChunkFromBlockCoords(blockPos), blockState, blockState, 3);
world.checkLight(pos);
world.updateComparatorOutputLevel(pos, this);
world.markAndNotifyBlock(pos, world.getChunkFromBlockCoords(pos), blockState, blockState, 3);
}
@Override
@ -193,7 +166,7 @@ public class BlockBloodTank extends BlockContainer implements IVariantProvider
@Override
public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player)
{
return getDrops(world, pos, world.getBlockState(pos), 0).get(0);
return new ItemStack(this, 1, getMetaFromState(state));
}
@Override
@ -203,19 +176,33 @@ public class BlockBloodTank extends BlockContainer implements IVariantProvider
}
@Override
public int getComparatorInputOverride(IBlockState state, World w, BlockPos pos)
public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos)
{
TileEntity tile = w.getTileEntity(pos);
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileBloodTank)
return ((TileBloodTank) tile).getComparatorOutput();
return 0;
}
@Override
public TileEntity createTileEntity(World worldIn, IBlockState blockState)
{
return new TileBloodTank(getMetaFromState(blockState));
}
@Override
public boolean hasTileEntity(IBlockState state)
{
return true;
}
// IVariantProvider
@Override
public List<Pair<Integer, String>> getVariants()
{
List<Pair<Integer, String>> ret = new ArrayList<Pair<Integer, String>>();
for (int i = 0; i < TileBloodTank.capacities.length; i++)
for (int i = 0; i < TileBloodTank.CAPACITIES.length; i++)
ret.add(new ImmutablePair<Integer, String>(i, "inventory"));
return ret;

View file

@ -39,8 +39,10 @@ public class RenderBloodTank extends TileEntitySpecialRenderer<TileBloodTank>
GlStateManager.popMatrix();
}
public void renderFluid(float scale, Fluid renderFluid, double x, double y, double z)
public void renderFluid(float maxHeight, Fluid renderFluid, double x, double y, double z)
{
maxHeight = maxHeight * 0.575F;
GlStateManager.translate(x, y, z);
RenderHelper.disableStandardItemLighting();
@ -69,56 +71,40 @@ public class RenderBloodTank extends TileEntitySpecialRenderer<TileBloodTank>
float u2 = fluid.getMaxU();
float v2 = fluid.getMaxV();
if (scale > 0)
{
float edge = 0.9375F;
float otherEdge = 0.0625F;
float offset = 0.002F;
if (maxHeight > 0) {
float texWidth = u2 - u1;
// Top
buffer.pos(0, scale - offset, 0).tex(u1, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0, scale - offset, 1).tex(u1, v2).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(1, scale - offset, 1).tex(u2, v2).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(1, scale - offset, 0).tex(u2, v1).color(rColor, gColor, bColor, aColor).endVertex();
// TOP
buffer.pos(0.25, maxHeight + 0.05, 0.25).tex(u1 + 0.75 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0.25, maxHeight + 0.05, 0.75).tex(u1 + 0.75 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0.75, maxHeight + 0.05, 0.75).tex(u1 + 0.25 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0.75, maxHeight + 0.05, 0.25).tex(u1 + 0.25 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex();
// Bottom
buffer.pos(1, offset, 0).tex(u1, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(1, offset, 1).tex(u1, v2).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0, offset, 1).tex(u2, v2).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0, offset, 0).tex(u2, v1).color(rColor, gColor, bColor, aColor).endVertex();
// NORTH
buffer.pos(0.75, maxHeight + 0.05, 0.25).tex(u1 + 0.75 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0.75, 0, 0.25).tex(u1 + 0.75 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0.25, 0, 0.25).tex(u1 + 0.25 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0.25, maxHeight + 0.05, 0.25).tex(u1 + 0.25 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex();
if (scale > otherEdge)
{
if (scale > edge)
scale = edge;
// EAST
buffer.pos(0.25, 0, 0.75).tex(u1 + 0.75 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0.25, maxHeight + 0.05, 0.75).tex(u1 + 0.75 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0.25, maxHeight + 0.05, 0.25).tex(u1 + 0.25 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0.25, 0, 0.25).tex(u1 + 0.25 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex();
v2 -= (fluid.getMaxV() - fluid.getMinV()) * (1 - scale);
// SOUTH
buffer.pos(0.75, 0, 0.75).tex(u1 + 0.75 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0.75, maxHeight + 0.05, 0.75).tex(u1 + 0.75 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0.25, maxHeight + 0.05, 0.75).tex(u1 + 0.25 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0.25, 0, 0.75).tex(u1 + 0.25 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex();
//NORTH
buffer.pos(1, scale, offset).tex(u1, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(1, 0, offset).tex(u1, v2).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0, 0, offset).tex(u2, v2).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0, scale, offset).tex(u2, v1).color(rColor, gColor, bColor, aColor).endVertex();
//EAST
buffer.pos(offset, 0, 1).tex(u1, v2).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(offset, scale, 1).tex(u1, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(offset, scale, 0).tex(u2, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(offset, 0, 0).tex(u2, v2).color(rColor, gColor, bColor, aColor).endVertex();
//SOUTH
buffer.pos(1, 0, 1 - offset).tex(u1, v2).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(1, scale, 1 - offset).tex(u1, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0, scale, 1 - offset).tex(u2, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0, 0, 1 - offset).tex(u2, v2).color(rColor, gColor, bColor, aColor).endVertex();
//WEST
buffer.pos(1 - offset, scale, 1).tex(u1, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(1 - offset, 0, 1).tex(u1, v2).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(1 - offset, 0, 0).tex(u2, v2).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(1 - offset, scale, 0).tex(u2, v1).color(rColor, gColor, bColor, aColor).endVertex();
}
// WEST
buffer.pos(0.75, maxHeight + 0.05, 0.75).tex(u1 + 0.75 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0.75, 0, 0.75).tex(u1 + 0.75 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0.75, 0, 0.25).tex(u1 + 0.25 * texWidth, v1).color(rColor, gColor, bColor, aColor).endVertex();
buffer.pos(0.75, maxHeight + 0.05, 0.25).tex(u1 + 0.25 * texWidth, v1 + (maxHeight + 0.05) * texWidth).color(rColor, gColor, bColor, aColor).endVertex();
}
tessellator.draw();
RenderHelper.enableStandardItemLighting();

View file

@ -71,7 +71,7 @@ public class BakedCustomItemModel implements IPerspectiveAwareModel
GlStateManager.pushMatrix();
FluidStack fluid = null;
float capacity = TileBloodTank.capacities[stack.getItemDamage()] * Fluid.BUCKET_VOLUME;
float capacity = TileBloodTank.CAPACITIES[stack.getItemDamage()] * Fluid.BUCKET_VOLUME;
int amount = 0;
if (stack.hasTagCompound() && stack.getTagCompound().hasKey(Constants.NBT.TANK))
{

View file

@ -70,7 +70,7 @@ public class ItemBlockBloodTank extends ItemBlock implements IFluidContainerItem
@SideOnly(Side.CLIENT)
public void getSubItems(Item id, CreativeTabs creativeTab, List<ItemStack> list)
{
for (int i = 0; i < TileBloodTank.capacities.length; i++)
for (int i = 0; i < TileBloodTank.CAPACITIES.length; i++)
list.add(new ItemStack(id, 1, i));
}
@ -89,7 +89,7 @@ public class ItemBlockBloodTank extends ItemBlock implements IFluidContainerItem
@Override
public int getCapacity(ItemStack container)
{
return container != null && Block.getBlockFromItem(container.getItem()) instanceof BlockBloodTank ? TileBloodTank.capacities[container.getMetadata()] * Fluid.BUCKET_VOLUME : 0;
return container != null && Block.getBlockFromItem(container.getItem()) instanceof BlockBloodTank ? TileBloodTank.CAPACITIES[container.getMetadata()] * Fluid.BUCKET_VOLUME : 0;
}
@Override

View file

@ -14,17 +14,17 @@ public class TileBloodTank extends TileBase
public int capacity;
protected FluidTank tank;
public static int[] capacities = { 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768, 65336, 131072, 262144, 524288 };
public static final int[] CAPACITIES = { 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768, 65336, 131072, 262144, 524288 };
public TileBloodTank(int meta)
{
capacity = capacities[meta] * Fluid.BUCKET_VOLUME;
capacity = CAPACITIES[meta] * Fluid.BUCKET_VOLUME;
tank = new FluidTank(capacity);
}
public TileBloodTank()
{
capacity = capacities[0] * Fluid.BUCKET_VOLUME;
capacity = CAPACITIES[0] * Fluid.BUCKET_VOLUME;
tank = new FluidTank(capacity);
}

View file

@ -2,7 +2,7 @@
"forge_marker": 1,
"defaults": {
"textures": { "all": "bloodmagic:blocks/BloodTank" },
"model": "cube_all",
"model": "bloodmagic:BlockBloodTank",
"uvlock": true
},
"variants": {

View file

@ -0,0 +1,357 @@
{
"__comment": "Copyright © InsomniaKitten 2016",
"textures": {
"texture": "bloodmagic:blocks/BloodTank"
},
"elements": [
{
"from": [ 3, 0, 3 ],
"to": [ 13, 1, 13 ],
"faces": {
"down": { "uv": [ 5, 0, 10, 5 ], "texture": "#texture", "cullface": "down" },
"up": { "uv": [ 5, 0, 10, 5 ], "texture": "#texture" },
"north": { "uv": [ 0, 6.5, 5, 7 ], "texture": "#texture" },
"south": { "uv": [ 0, 6.5, 5, 7 ], "texture": "#texture" },
"west": { "uv": [ 0, 6.5, 5, 7 ], "texture": "#texture" },
"east": { "uv": [ 0, 6.5, 5, 7 ], "texture": "#texture" }
}
},
{
"from": [ 3, 1, 3 ],
"to": [ 4, 14, 4 ],
"faces": {
"up": { "uv": [ 4.5, 11.5, 5, 12 ], "texture": "#texture" },
"north": { "uv": [ 0, 0, 0.5, 6.5 ], "texture": "#texture" },
"west": { "uv": [ 0, 0, 0.5, 6.5 ], "texture": "#texture" }
}
},
{
"from": [ 3, 1, 4 ],
"to": [ 4, 14, 5 ],
"faces": {
"up": { "uv": [ 4.5, 11, 5, 11.5 ], "texture": "#texture" },
"south": { "uv": [ 4, 0, 4.5, 6.5 ], "texture": "#texture" },
"west": { "uv": [ 0.5, 0, 1, 6.5 ], "texture": "#texture" },
"east": { "uv": [ 4, 0, 4.5, 6.5 ], "texture": "#texture" }
}
},
{
"from": [ 3, 1, 5 ],
"to": [ 4, 2, 11 ],
"faces": {
"up": { "uv": [ 0.5, 1.5, 1, 4.5 ], "texture": "#texture" },
"west": { "uv": [ 1, 6, 4, 6.5 ], "texture": "#texture" },
"east": { "uv": [ 1, 6, 4, 6.5 ], "texture": "#texture" }
}
},
{
"from": [ 3, 1, 11 ],
"to": [ 4, 14, 12 ],
"faces": {
"up": { "uv": [ 4.5, 7.5, 5, 8 ], "texture": "#texture" },
"north": { "uv": [ 0.5, 0, 1, 6.5 ], "texture": "#texture" },
"west": { "uv": [ 0.5, 0, 1, 6.5 ], "texture": "#texture" },
"east": { "uv": [ 4, 0, 4.5, 6.5 ], "texture": "#texture" }
}
},
{
"from": [ 3, 1, 12 ],
"to": [ 4, 14, 13 ],
"faces": {
"up": { "uv": [ 4.5, 7, 5, 7.5 ], "texture": "#texture" },
"south": { "uv": [ 0, 0, 0.5, 7 ], "texture": "#texture" },
"west": { "uv": [ 0, 0, 0.5, 7 ], "texture": "#texture" }
}
},
{
"from": [ 3, 10, 5 ],
"to": [ 4, 12, 11 ],
"faces": {
"down": { "uv": [ 4.5, 8, 5, 11 ], "texture": "#texture" },
"up": { "uv": [ 4.5, 8, 5, 11.5 ], "texture": "#texture" },
"west": { "uv": [ 1, 1, 4, 2 ], "texture": "#texture" },
"east": { "uv": [ 1, 1, 4, 2 ], "texture": "#texture" }
}
},
{
"from": [ 3, 13, 5 ],
"to": [ 4, 14, 11 ],
"faces": {
"down": { "uv": [ 1, 11.5, 4, 12 ], "texture": "#texture" },
"up": { "uv": [ 1, 7, 4, 7.5 ], "texture": "#texture" },
"west": { "uv": [ 1, 0, 4, 0.5 ], "texture": "#texture" },
"east": { "uv": [ 1, 0, 4, 0.5 ], "texture": "#texture" }
}
},
{
"from": [ 4, 1, 3 ],
"to": [ 5, 14, 4 ],
"faces": {
"up": { "uv": [ 4, 11.5, 4.5, 12 ], "texture": "#texture" },
"north": { "uv": [ 0.5, 0, 1, 6.5 ], "texture": "#texture" },
"south": { "uv": [ 4, 0, 4.5, 6.5 ], "texture": "#texture" },
"east": { "uv": [ 4, 0, 4.5, 6.5 ], "texture": "#texture" }
}
},
{
"from": [ 4, 1, 12 ],
"to": [ 5, 14, 13 ],
"faces": {
"up": { "uv": [ 4, 7, 4.5, 7.5 ], "texture": "#texture" },
"north": { "uv": [ 0.5, 0, 1, 6.5 ], "texture": "#texture" },
"south": { "uv": [ 4, 0, 4.5, 6.5 ], "texture": "#texture" },
"east": { "uv": [ 4, 0, 4.5, 6.5 ], "texture": "#texture" }
}
},
{
"from": [ 4, 11, 4 ],
"to": [ 12, 12, 12 ],
"faces": {
"down": { "uv": [ 5.5, 0.5, 9.5, 4.5 ], "texture": "#texture" },
"up": { "uv": [ 5.5, 0.5, 9.5, 4.5 ], "texture": "#texture" },
"north": { "uv": [ 0.5, 7.5, 4.5, 8 ], "texture": "#texture" },
"south": { "uv": [ 0.5, 11, 4.5, 11.5 ], "texture": "#texture" },
"west": { "uv": [ 0.5, 7.5, 1, 11.5 ], "texture": "#texture" },
"east": { "uv": [ 4, 7.5, 4.5, 11.5 ], "texture": "#texture" }
}
},
{
"from": [ 5, 1, 3 ],
"to": [ 11, 2, 4 ],
"faces": {
"up": { "uv": [ 1, 1.5, 4, 2 ], "texture": "#texture" },
"north": { "uv": [ 1, 6, 4, 6.5 ], "texture": "#texture" },
"south": { "uv": [ 1, 6, 4, 6.5 ], "texture": "#texture" }
}
},
{
"from": [ 5, 1, 12 ],
"to": [ 11, 2, 13 ],
"faces": {
"up": { "uv": [ 1, 1.5, 4, 2 ], "texture": "#texture" },
"north": { "uv": [ 1, 6, 4, 6.5 ], "texture": "#texture" },
"south": { "uv": [ 1, 6, 4, 6.5 ], "texture": "#texture" }
}
},
{
"from": [ 5, 10, 3 ],
"to": [ 11, 12, 4 ],
"faces": {
"down": { "uv": [ 1, 1.5, 4, 2 ], "texture": "#texture" },
"up": { "uv": [ 1, 7, 4, 7.5 ], "texture": "#texture" },
"north": { "uv": [ 1, 1, 4, 2 ], "texture": "#texture" },
"south": { "uv": [ 1, 1, 4, 2 ], "texture": "#texture" }
}
},
{
"from": [ 5, 10, 12 ],
"to": [ 11, 12, 13 ],
"faces": {
"down": { "uv": [ 1, 1.5, 4, 2 ], "texture": "#texture" },
"up": { "uv": [ 1, 7, 4, 7.5 ], "texture": "#texture" },
"north": { "uv": [ 1, 1, 4, 2 ], "texture": "#texture" },
"south": { "uv": [ 1, 1, 4, 2 ], "texture": "#texture" }
}
},
{
"from": [ 5, 12, 5 ],
"to": [ 11, 13, 11 ],
"faces": {
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