Commit graph

211 commits

Author SHA1 Message Date
WayofTime
976fa1981d Finished dungeon block localization of all current Dungeon Blocks. Finished implementing BlockStringStairs. Added the WAILA compat for the Stairs. 2016-09-06 16:53:52 -04:00
WayofTime
74196dd67b Finished Wall framework, including the fancy break particles. 2016-09-05 17:42:26 -04:00
Nicholas Ignoffo
a62e377801 Walls render in inventory now
Includes a bit of cleanup and fixes pickblock on Pillars and Caps
2016-09-05 11:40:25 -07:00
WayofTime
78b035d0fd Started work on most of the framework for the BlockStringWall - commiting so TehNut can fix my mistakes in life 2016-09-05 13:11:07 -04:00
WayofTime
afcba54df4 Finished adding all of the dungeon blocks and localized them. Added the appropriate models for rotated pillars/pillar caps. 2016-09-05 10:30:59 -04:00
WayofTime
10e9d046c3 Fixed the problem with the pillars not showing their proper textures \o\ /o/ \o/ 2016-09-04 21:54:25 -04:00
WayofTime
f1b3d6f4bc Finished the pillar but rearranged the .json for testing 2016-09-04 21:25:32 -04:00
WayofTime
1286efbca7 Finished adding the standard blocks and localized them - pillars are next 2016-09-04 18:09:04 -04:00
WayofTime
d52240813e Initial work on pillars - needs some serious bug fixing! 2016-09-04 16:20:10 -04:00
WayofTime
4174be42b0 Added some Demon Will blocks for Yulife to peruse - more coming 2016-09-04 09:50:34 -04:00
WayofTime
3d372d18e3 Removed the Master Routing Node GUI. 2016-08-31 07:27:11 -04:00
WayofTime
b422e00019 Fixed SILLY rendering errors with the Mimic 2016-08-26 17:11:03 -04:00
WayofTime
421aa77c02 Worked on mimic spawning and death - needs some adjustments 2016-08-23 19:41:05 -04:00
WayofTime
0420779e5e Added different types of mimic blocks and created their recipes 2016-08-23 17:35:43 -04:00
WayofTime
ebd7b1f8da Updated mimics so that they store and display the meta for the block they want to mimic (using reflection). 2016-08-23 15:13:03 -04:00
WayofTime
117e692969 Made the mimics actually render chests and other TESRs properly - need to add non-opaque mimics for wider selection and for chests to not look like crud. 2016-08-22 19:55:15 -04:00
WayofTime
80bf140ee5 Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading. 2016-08-22 14:22:18 -04:00
WayofTime
211d3906a4 Fixed a crash when mining the mimic block. 2016-08-14 19:16:31 -04:00
WayofTime
a2f89687be Made it so blocks placed inside mimics from someone in Creative do not drop. 2016-08-14 19:14:08 -04:00
Nicholas Ignoffo
e3bb9f20bf Mimic block selection box now mimics the mimic'ed block's selection box
Say that 5 times fast
2016-08-14 12:32:21 -07:00
WayofTime
9508eec4b0 Created mimic blocks 2016-08-14 14:53:25 -04:00
WayofTime
c618f27a87 A bunch of back-end for Potions, as well as a minor glitch fix on the Demon Crystals when broken in incorrect manners. 2016-07-26 19:05:48 -04:00
WayofTime
e3b3d69d1d Meteor Mash! 2016-07-13 17:18:34 -04:00
Nicholas Ignoffo
b582390cd6 Allow Blood Light to be replaced (#840) 2016-07-07 18:00:19 -07:00
WayofTime
ffdd72171b Possible fix for the Magnetism ritual. Also turned Life Essence into a "solid" block for rendering 2016-07-02 19:35:08 -04:00
WayofTime
bb8552b4b5 Added the bare bones for the "movement array" 2016-06-28 13:55:26 -04:00
WayofTime
707be222f5 Added a small amount of Alchemy Array infrastructure. 2016-06-28 13:35:42 -04:00
WayofTime
11e56158d3 Fixed empty string storage in existing Alchemy Arrays. 2016-06-28 07:20:28 -04:00
WayofTime
587e94d197 Item Nodes can now be disabled by a (weak) redstone signal 2016-06-26 12:51:25 -04:00
Nicholas Ignoffo
0f7f0873e4 Fix Suppression Sigil placing source instead of flowing for life essence (#814) 2016-06-25 15:48:22 -07:00
WayofTime
8c4eff0d81 Formatting! 2016-06-23 21:43:27 -04:00
Arcaratus
6a2c30834e Added holograms to TileMasterRitualStone and TileAltar (#810)
* Added holograms to TileMasterRitualStone and TileAltar
-Right click with either Ritual Diviner or (name pending) Sanguine Sanctum to show up the hologram
-Ritual hologram disappears once ritual is activated
-Altar hologram disappears once altar reaches specified tier
-Fixed the Sigil of Holding configs
-Someone still needs to add in a recipe for the Sigil of Holding
-Disabled the Sanguine Sanctum right-click effect for now
-Kept the hologram from holding the Ritual Diviner in hand
-Someone needs to fix the lighting for the ritual hologram!

* Getters and formatting changes

* Re-implement commented out feature

* Moved the rendering completely to client-side

Have the Sanguine Book work again

Make it actually work

Tidy things up

* Cycles through tier when right clicked

* Re put onItemUse

* Add IAltarReader to ItemSigilHolding
2016-06-21 18:20:49 -07:00
Nicholas Ignoffo
7b653a4bb6 Merge branch '1.9-NetworkChange' into 1.9 2016-06-18 13:11:50 -07:00
Nicholas Ignoffo
eee24309fa Fix Ritual Stones being silk touched (#797) 2016-06-13 18:21:14 -07:00
Nicholas Ignoffo
f99b21cffc Rewrite LP network data saving system
Instead of creating a new file for each player with their UUID as the name, we create a single file and store it all in a List. That List gets converted to a UUID -> SoulNetwork map when read from the file.

MigrateNetworkDataHandler is used to migrate players from the old system to the new one. It reads both data files and sets the LP of the new network to the LP of the old network (if the old network is larger). Once conversion is done, we delete the old file so that it doesn't happen again and overwrite player progress.

This is an API breaking change due to an import change.
2016-06-12 13:41:02 -07:00
Nicholas Ignoffo
8edf42a5cb Add IGuideLinked for ritual controller 2016-06-05 16:29:36 -07:00
Nicholas Ignoffo
4af15fc059 Move Bucket over to Forge system 2016-06-05 12:31:35 -07:00
Nicholas Ignoffo
d0c0700fda Un-hardcode block documentation
Opens it up for all our custom blocks to be able to provide information.

Need a texture from @Yulife.
2016-06-02 17:03:21 -07:00
WayofTime
2ad836fa32 Fixed Demon Crucible's weird behaviour where right-clicking it with an invalid item would still put the item in the crucible and give the player an item with a stacksize of 0 2016-06-01 08:10:15 -04:00
Nicholas Ignoffo
6302ce8133 Fix Life Essence being solid (#751)
Forge missed some fluid changes in 1.9.4.
2016-05-27 22:55:40 -07:00
Nicholas Ignoffo
cebf71c329 Fix Gate of the Fold endless loop (#743) 2016-05-21 12:57:04 -07:00
Nicholas Ignoffo
de5e23e6c4 package-info upd- I mean 1.9.4 update
These are now "required" thanks to Mojang giving us some annotations. Yay..?
2016-05-19 17:43:33 -07:00
Nicholas Ignoffo
3f28a9e268 Config for spectral block visible-ness
true = Invisible (default)
false = Visible from the outside
2016-05-11 20:30:23 -07:00
Nicholas Ignoffo
cfce1a4a6c Fix spectral blocks being opaque (#716)
Now you can see through the missing fluids

Also reduced the opacity slightly.
2016-05-11 17:40:41 -07:00
Nicholas Ignoffo
f3173c80a7 Fix Phantom Block rendering 2016-05-11 17:26:38 -07:00
WayofTime
7ce9040aeb Changed Blood Altar to be stone level for the pick. 2016-05-03 07:29:35 -04:00
WayofTime
25108a5838 Formatting pass. 2016-05-02 20:56:32 -04:00
WayofTime
7116e3775e Worked on the Alchemy Table - final push for -35 2016-05-02 08:27:38 -04:00
WayofTime
d3379ff69b Additional work on the Alchemy Table, as well as the Elytra upgrade. 2016-05-01 22:32:15 -04:00
WayofTime
172cf86348 - Changed Living Armour so that it is now damagable. The Living Armour Chestplate will be damaged, but will not break. If it gets to ~0 durability, it will damage your LP network heavily.
- Living Armour is now repairable in an anvil with Binding Reagent.
- Started adding in the Alchemy Table... not really started.
2016-04-29 19:45:45 -04:00