Commit graph

20 commits

Author SHA1 Message Date
Nicholas Ignoffo 51e10eaad2 Everything else except sigils 2017-01-01 22:26:42 -08:00
Nicholas Ignoffo 66974716ef Fix deserialization of EnumDemonWillType 2016-10-18 16:59:50 -07:00
Nicholas Ignoffo 24b4c4b8d1 Made all item fields final 2016-09-10 17:04:24 -07:00
WayofTime 5592e8661b Fixed it so that if the Sentient Specters hit each other and they have the same owner they will not attack each other 2016-08-16 21:41:02 -04:00
WayofTime 5953a5a0cf A bit more work on the ranged aspects of the Sentient Specter - Allowed it to inherit the abilities of the Sentient Bow 2016-08-15 21:52:54 -04:00
WayofTime e509b4fe69 Added Will collection to the Sentient Bow. 2016-06-12 12:42:32 -04:00
WayofTime d0e81e6426 Implemented (inefficiently) the sentient tools. 2016-06-12 12:08:06 -04:00
Nicholas Ignoffo 253da93b3e Make it clearer when arrow is not able to fire (#744)
- Now does not fire an arrow (seems kinda obvious)
- Plays the "fire extinguish" sound as further indication.
2016-05-20 22:39:54 -07:00
WayofTime e363ba8ffb - Fixed it so that the Sentient weaponry is actually repairable using any demon will crystals in an anvil
- Changed the stat tracker for Tough Palms so that it counts number of hearts sacrificed, not number of sacrifices
2016-05-12 14:51:42 -04:00
Nicholas Ignoffo d550513f0a Update Forge + mappings 2016-04-24 10:06:28 -07:00
Nick d48e4e5ae8 Move setRegistryName out of item/block constructors 2016-04-09 16:50:16 -07:00
WayofTime 8b4a7d4999 Did some work on the Sentient Bow to start adding abilities to it 2016-04-09 17:57:30 -04:00
WayofTime 9768909eb8 Fixed it so the sentient bow actually shoots sentient arrows. 2016-04-09 15:35:02 -04:00
WayofTime 4f6f3860c0 Added Sentient Bow textures and models. Not the most elegant method. 2016-03-29 13:25:00 -04:00
Nick d8fe6d21bd Update Forge + Mappings 2016-03-21 12:55:36 -07:00
WayofTime fc70319fa2 Sentient Bow now properly renders when pulling. 2016-03-20 10:06:53 -04:00
WayofTime 09168fa386 More error fixes (down to 381) 2016-03-18 14:54:31 -04:00
Nick 6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
Nick fdfcb5c5b7 Change how blocks/items are registered (desc)
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
WayofTime 61e6cf2a14 Renamed nomenclature to Demonic Will instead of souls - still missing a few spots 2016-01-09 10:47:36 -05:00
Renamed from src/main/java/WayofTime/bloodmagic/item/soul/ItemSoulBow.java (Browse further)