Commit graph

1031 commits

Author SHA1 Message Date
WayofTime 9159ff8330 Working through Vazkii's "fixes" 2016-01-15 19:59:00 -05:00
Vasco Lavos 2a429239a1 Fix fix! 2016-01-16 00:56:59 +00:00
Vasco Lavos 09153b1742 Update beam.frag 2016-01-16 00:46:47 +00:00
WayofTime 2c666a931e Now with fancy output blocks 2016-01-15 19:36:44 -05:00
WayofTime 07c138710c Fixed beam rendering so that it doesn't call Gl11 directly unless necessary. 2016-01-15 15:44:20 -05:00
WayofTime 4fe7439a61 Attempted to add some fancy rendering for the connections between nodes. 2016-01-15 15:06:03 -05:00
WayofTime 33ba7cc38f Iiiiinnnnnnnnnntegeeerrrrrrr 2016-01-15 06:44:26 -05:00
WayofTime e888907350 Fixed the LivingArmourHandler for defense so it no longer ate armour. 2016-01-15 06:24:10 -05:00
Nick b70c71f7be Remove all the old model and blockstate files 2016-01-14 21:24:24 -08:00
Wilhelm Schuster 7a98074e39 Update German translation 2016-01-15 02:10:02 +01:00
WayofTime 6a6369d08e Got the routing working to a safe degree. 2016-01-14 15:03:13 -05:00
WayofTime 652b6a45fd Initial framework for the item routing is completed 2016-01-14 14:11:16 -05:00
Nick eaefd89287 Remove potion array extending
It's already patched by Forge to be 256.
2016-01-14 09:34:21 -08:00
WayofTime a895809274 Added packet handlers, guis, etc required to handle the routing nodes. Added the ability to have a different filter for each direction. 2016-01-14 11:06:50 -05:00
WayofTime ac919c7882 Implemented ghost items for the inventory - will be adjusted. 2016-01-14 08:27:09 -05:00
WayofTime ec7676a69c Potential fix for a bunch of stuff that required the use of UUID -> username lookup on servers. This fix adds an extra tag to the NBT of items so that it caches the username of the owner. The UUID is still stored on items, but is not used client-side. 2016-01-13 19:59:28 -05:00
Arcaratus 81ba1ef3e1 Fixed up Bound Sword
Fixed Bound Items charge bar bug
2016-01-13 19:48:34 -05:00
Nick 14459ddc69 This call was not as redundant as I thought hehe 2016-01-13 16:35:38 -08:00
WayofTime 2b9cede308 Beginning work on the Master Routing Node 2016-01-13 19:32:50 -05:00
Nick 5ac78b2dea Should fix fakePlayer lookup NPE #546
I think it's safe to say that if the player is null here, the places we use this check should probably not continue. Will see how it goes.

Also added the check to imperfect rituals and removed a redundant check from the dagger.
2016-01-13 13:13:01 -08:00
WayofTime 9aac50542b Implemented a test filter - hasn't been tested! :D 2016-01-12 21:17:26 -05:00
Nick Ignoffo d4f8844660 Merge pull request #565 from Arcaratus/1.8-Rewrite
More rituals
2016-01-12 17:51:51 -08:00
Arcaratus 203a48d526 More rituals
More rituals

Comment out unimplemented portion

some thing useful

Renamed to something more useful
2016-01-12 20:51:05 -05:00
Nick 18280786d9 Add a description for the Demonic Will
Displays when looking up a recipe in JEI.
2016-01-12 16:50:18 -08:00
WayofTime 269459c5c5 Added a lot more framework for the node routing. 2016-01-12 17:05:56 -05:00
WayofTime 1b6e3442ae Fixed movement upgrade stat tracking. 2016-01-12 12:38:51 -05:00
WayofTime 8b0756e9da Added routing nodes and a bit of infrastructure - not even working yet. 2016-01-12 12:23:26 -05:00
Nick 9950b32d53 Fix Sigil of the Phantom Bridge
I'm tentatively considering this fixed. I'd rather not do it this way, but it seems to work...
2016-01-11 13:36:07 -08:00
Nick 0d70eb359e Fix spectral block NBT writing 2016-01-11 13:03:22 -08:00
Nick cf19823855 Hide upgrade tomes from JEI unless they are max level 2016-01-11 12:28:08 -08:00
Nick 7f434d7f3e Temporary (?) durability bar for will full-ness 2016-01-11 02:05:08 -08:00
Nick Ignoffo 2d382ffaa9 Merge pull request #562 from BBoldt/1.8-Rewrite
Blood Orb fixes, soul gems, and soul snares
2016-01-11 01:43:18 -08:00
BBoldt 616d762150 Yulife/Inap's Blood Orb fixes, Soul Gems, and Soul Snare 2016-01-11 01:38:36 -08:00
Nick 20ca21a2c9 Remove loading with 1.8.8
We are no longer compatible with 1.8.8 due to the usage of `IRenderFactory` which was added in a 1.8.9 Forge release.
2016-01-10 17:09:18 -08:00
WayofTime 63783ed8ed Fixed upgrade localization in ItemLivingArmour 2016-01-10 19:27:13 -05:00
WayofTime 1abae8e4ee Implemented the ItemMeshDefinition for the Sentient Sword, allowing for me to make the sword enchantable while still allowing the texture to change. This may be expanded to other items. 2016-01-10 18:31:48 -05:00
Nick cb77b7821f No more mutli-line descriptions
We have a method for this
2016-01-10 14:37:47 -08:00
Nick 5e1a38b271 Fix calls to deprecated model registry methods 2016-01-10 14:34:01 -08:00
WayofTime ebdc069563 Tweaked Sentient Sword will drop rate 2016-01-10 08:37:26 -05:00
WayofTime 1857f8785b Fixed localization inconsistencies 2016-01-10 07:26:50 -05:00
Nick 55b91d0083 Standardize BloodStone/Crystal variant names 2016-01-09 22:40:18 -08:00
Nick a907edca48 Cleanup proxy 2016-01-09 22:05:03 -08:00
Nick 254d9bec80 Prepare ICompatibility for phase based loading
Some compat will need to be done at different loading phases. This should allow that to be handled fairly easily.
2016-01-09 20:41:01 -08:00
Nick de5ca8dfee Cleanup the tooltip for the Upgrade Tomes 2016-01-09 19:46:15 -08:00
Nick e8cb3dbb7d Forge recipes now display soul info via tooltip
Hover over the arrow
2016-01-09 19:45:34 -08:00
WayofTime ebdf85182c Added upgrade tomes to a separate creative tab. 2016-01-09 22:20:59 -05:00
Nick cf4a02bf89 Arcane Ashes should not stack + placement fixes
Does not place when interacting with a block anymore. IE: opening a chest

Performs the arm swing if the placement is valid.
2016-01-09 18:54:56 -08:00
Nick fadd87707f Fix MC version in mcmod.info 2016-01-09 18:49:19 -08:00
Nick 351aa3e74c Implement Entity blacklist for WoS 2016-01-09 18:05:21 -08:00
Nick 9eee22affc Bound tools now use BlockStack
Clean code is happy code
2016-01-09 17:42:48 -08:00
Nick cdc045f7be Fix non-wildcard stem crops not harvesting
protip: == != .equals()

who woulda known
2016-01-09 17:38:23 -08:00
Nick d868414f5b Sigils now don't do their effect when accessing blocks
Should solve #557
2016-01-09 17:30:10 -08:00
WayofTime b3f965cbe3 Added Ritual of the Satiated Stomach 2016-01-09 18:51:55 -05:00
WayofTime c3b21fa223 Added Crushing ritual 2016-01-09 18:17:38 -05:00
WayofTime 4edc30db09 Changed the snare's proc rate, because it's always bad when you frustrate yourself while testing... 2016-01-09 17:30:48 -05:00
WayofTime db8586d4b7 Fixed lit redstone ore not being picked up. 2016-01-09 16:43:32 -05:00
WayofTime 487332ff8d Forgot a class (How does THAT happen?) 2016-01-09 16:37:20 -05:00
WayofTime 6560e6ec09 Added Magnetism ritual 2016-01-09 16:35:47 -05:00
WayofTime c26b7851a8 Added rudimentary saving for rituals 2016-01-09 15:31:30 -05:00
WayofTime 3edfc3a8ac Some work on the armour 2016-01-09 15:05:41 -05:00
WayofTime 4d835257ab Added Sentient Armour - not fully implemented. 2016-01-09 13:01:05 -05:00
WayofTime 61e6cf2a14 Renamed nomenclature to Demonic Will instead of souls - still missing a few spots 2016-01-09 10:47:36 -05:00
WayofTime 9eb49dd5a9 Added the recipe for the soul bow and the descriptions for the gems 2016-01-09 07:38:48 -05:00
Nick c50f15e124 Update mappings + cleanup SoulSnare render
Removed some (seemingly) unnecessary code from RenderEntitySoulSnare
2016-01-09 02:12:48 -08:00
Nick 34e6350cbc Add handlers for "tall" and "stem" crops
Documentation for all harvest-y stuff as well.
2016-01-09 01:54:25 -08:00
Nick 4a9d37f8b3 Remove debug print from ritual activation 2016-01-09 01:42:50 -08:00
WayofTime 1d6edae50e Added infrastructure and rendering for the Soul Arrow. 2016-01-08 22:20:31 -05:00
Nick 22a0e2b8a9 Swap the order of BloodStoneBrick
Now matches the Crystal blocks
2016-01-08 18:59:30 -08:00
Nick 70f9b9f101 Fix Teleposer and Soul Forge dropping items on break 2016-01-08 18:30:49 -08:00
WayofTime c5dec61351 Added Soul Bow textures and localization, as well as rudimentary function. 2016-01-08 21:05:13 -05:00
Nick 9329dd12f4 All soul containers show work for lookup in JEI now 2016-01-08 17:50:12 -08:00
Nick 2bea6213b7 Hey look a texture 2016-01-08 17:33:18 -08:00
Nick f1f8010edc First pass at Soul Forge JEI compat 2016-01-08 17:09:44 -08:00
Nick 1171861785 Fix javadoc compile issues 2016-01-08 16:36:07 -08:00
Nick be30f7d92e Fix Teleposition Focus localization 2016-01-08 16:14:45 -08:00
Nick 92d633626e Fix Plantable harvest handler 2016-01-08 16:14:27 -08:00
WayofTime 6565dae4aa Added moar recipes for the soul forge. 2016-01-08 17:17:33 -05:00
WayofTime 0e2a3f63a2 Added filled soul gems to creative tab. 2016-01-08 16:34:43 -05:00
WayofTime 36846e8952 Tentatitively added the other soul gems 2016-01-08 16:19:24 -05:00
WayofTime fabf63b856 Fixed Soul Gem leaving monster souls with 0 charge left in them.
Added a few recipes to the Soul Forge.
2016-01-08 15:31:55 -05:00
WayofTime 74718f5042 Added the Soul Snare renderer and recipe and basically everything soul snare 2016-01-08 14:56:36 -05:00
WayofTime c015e3421f Fixed toggleable sigils not binding. 2016-01-08 11:06:07 -05:00
WayofTime aee58c487c Satiated Kinnison's rage 2016-01-08 10:32:55 -05:00
WayofTime 16a50f7144 Finished non-rendering components for the Soul Forge. 2016-01-08 10:27:26 -05:00
WayofTime 7b8646659a Added SoulForgeRecipe (basically a modified ShapelessOreRecipe, so is compatible with the oredictionary), and worked on the shift-clicking into the inventory. 2016-01-08 09:12:31 -05:00
WayofTime a9feeade13 Merge pull request #552 from BBoldt/1.8-Rewrite
Scribe tips, activation crystals, soul stuff
2016-01-08 06:55:24 -05:00
BBoldt fbd0895436 just the tips, activation crystals, soul stuff
-- Tips added to scribe tools
-- Spookier soul sword
-- New activation crystals
-- Spooky soul gem
2016-01-08 01:42:35 -08:00
Nick 5744d19ca9 Implement Harvest Ritual
Currently only a handler for standard crops (wheat, carrots, etc) is implemented.
2016-01-08 00:32:03 -08:00
WayofTime 39015f05a6 Changed Soul Forge Gui texture 2016-01-07 22:40:04 -05:00
WayofTime 9254ffd46d Merge pull request #550 from BBoldt/1.8-Rewrite
textures and fixes from Inap
2016-01-07 22:26:44 -05:00
Nick 3bb5172bce Fix altar rendering in altar
...and item frames
2016-01-07 19:00:05 -08:00
Nick b34dbfbe4e Fix and nerf Coat of Arms
It was a bit broken. (~2000 LP for killing a zombie >.>) We'll see how it goes now.
2016-01-07 18:15:23 -08:00
Nick 978e50a42e Cleaned up lots of localization 2016-01-07 15:52:02 -08:00
Nick 5c7af4f039 Update JEI compat
isModLoaded() has been deprecated for quite some time and was finally removed in a recent version.
2016-01-07 15:38:12 -08:00
WayofTime fec2236114 Worked on Soul Forge GUI and container. GUI texture is VERY WIP and the slot locations as well as the progress par will change. Don't work on it >:3 2016-01-07 18:05:23 -05:00
WayofTime 8b024e1703 Added Soul Forge block and WIP model 2016-01-07 16:36:52 -05:00
WayofTime 72ed003da1 Added a lot of soul stuff. 2016-01-07 12:59:46 -05:00
WayofTime 45870812d4 Added a few of the necessary items to start the soul system. 2016-01-07 11:01:38 -05:00
WayofTime f379351e88 Added animal growth ritual. 2016-01-07 08:04:59 -05:00
WayofTime 828edf298e Added "Trick Shot" upgrade to the armour - when trained, your bow will shoot more than one arrow. 2016-01-06 22:07:17 -05:00
WayofTime 6abffeb51a Added temp recipes for T5 orb and demonic activation crystal. 2016-01-06 21:30:57 -05:00
WayofTime 82ac4f5ae8 Added melee damage upgrade (Fierce strike) 2016-01-06 21:26:51 -05:00
WayofTime 65e0cea9af Added health boost upgrade - trained by healing. 2016-01-06 19:55:51 -05:00
WayofTime 6dedb234fb Added Physical Protection upgrade. Reorganized some of the upgrades. 2016-01-06 19:34:10 -05:00
WayofTime 72ac385861 Added necessary framework for damage reduction upgrades. 2016-01-06 07:13:56 -05:00
WayofTime b736fd3eaa Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2016-01-05 18:27:55 -05:00
WayofTime 08b6d10cb9 Work on stuff needed for damage upgrades. 2016-01-05 18:27:51 -05:00
Nick c3beb48499 Implement BlockStack in Teleposer related areas 2016-01-05 15:26:24 -08:00
WayofTime 31d41d06ab Added KB resistance upgrade 2016-01-05 18:06:07 -05:00
WayofTime 1a7ae8d99c Fixed API referencing the main mod. 2016-01-05 16:50:43 -05:00
Nick Ignoffo 3980c0fc6c Merge pull request #547 from wlhlm/update-german-translation
Update German translation for 1.8.9
2016-01-05 13:06:27 -08:00
Wilhelm Schuster ec60e01273 Remove duplicate translation strings 2016-01-05 22:05:02 +01:00
Wilhelm Schuster d81943c1cd Update German translation to 1.8.9 2016-01-05 22:04:46 +01:00
WayofTime 35b67b6055 Temporarily removed some checks for the alchemy array 2016-01-05 14:52:04 -05:00
WayofTime f4baaedfab Fixed the life essence bucket recipe. 2016-01-05 13:48:44 -05:00
WayofTime b74ed8d431 Added self-sacrifice upgrade to living armour. 2016-01-05 12:17:05 -05:00
WayofTime dceec15750 Added the unlocalized name to upgrades, and changed it so the armour lists the upgrades. 2016-01-05 11:12:56 -05:00
WayofTime f4abee84ef Reorganized fix for the Lava Crystal 2016-01-05 10:41:23 -05:00
WayofTime fbaf5de9ab Added poison upgrade. Tweaked digging upgrade so it actually worked. 2016-01-05 10:29:50 -05:00
WayofTime 04f5b7a584 Fixed client-side issue when shift-clicking lava crystals into a furnace while on a server. 2016-01-05 09:19:26 -05:00
WayofTime 0d7f0cb6cf Added the recipe for the Air reagent and changed the recipe for the apprentice blood orb to use a redstone block. Emeralds are herd. 2016-01-04 16:09:22 -05:00
WayofTime 80a9380e71 Finalized more for the digging upgrade. 2016-01-04 09:15:15 -05:00
WayofTime cbc2dfbc6d Improved speed upgrade 2016-01-04 08:55:57 -05:00
WayofTime c18f1abbd5 Added localization and textures to the Living Armour 2016-01-04 08:27:43 -05:00
WayofTime 9a48eb9ff3 Temporarily replaced Divination Sigil recipe due to issues with it not working on the servers. 2016-01-04 08:02:10 -05:00
WayofTime 6ea5e8279f Added in rendering for LP for the Blood Altar. 2016-01-03 23:16:43 -05:00
WayofTime 10e29c56ba Added Life Essence bucket recipe 2016-01-03 22:15:48 -05:00
Nick 9c25ff38a6 Update JEI compat 2016-01-03 15:51:54 -08:00
WayofTime 52a067e845 Possible fix for Alchemy Arrays not working on servers. 2016-01-03 18:40:58 -05:00
WayofTime 00adb96931 Added digging stat tracker and upgrade to Living Armour. Added chat message for when the armour upgrades. 2016-01-03 15:39:59 -05:00
WayofTime f0331b4d4d Added speed upgrades to Living Armour 2016-01-03 14:12:55 -05:00
Yulife b280aef16a Fixes 2016-01-03 15:56:19 +01:00
WayofTime 81edc58769 Fixed bound tools so multiple players can actually use them... :D 2016-01-03 09:23:13 -05:00
WayofTime dc0925c5a6 Improved Bound tools. Made them actually use LP! 2016-01-03 08:56:31 -05:00
WayofTime ae14eac769 Fully fixed teleposer offset. 2016-01-03 08:40:10 -05:00
WayofTime 14d3a1ec7e Fixed #541
Fixed #542
2016-01-03 08:30:59 -05:00
WayofTime 4e696bcf7b Supposedly fixed an offset error in the teleposer. 2016-01-03 07:49:29 -05:00
Nick 1cc9d3a4c8 Fix altar insta-break-ness 2016-01-03 00:00:09 -08:00
Nick a6b243e190 Altar maker notifies of creative only-ness 2016-01-02 23:58:57 -08:00
Nick d740264598 Localize Waila ritual controller config 2016-01-02 23:41:38 -08:00
Nick 5a1de15e42 Bound items can be used for crafting 2016-01-02 23:41:26 -08:00
WayofTime 34335d66cc Added Living Armour stat tracker for movement. Implemented necessary methods for the armour. 2016-01-02 22:04:51 -05:00
Yulife e5534f25e3 Update 2016-01-03 01:23:15 +01:00
WayofTime 1c75d4f648 Fixed Sided issue in PlayerHelper - caused crashes in SMP. 2016-01-02 18:52:45 -05:00
WayofTime 71421b7d88 Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1 2016-01-02 17:56:37 -05:00
WayofTime d1ff8c6d4f Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2016-01-02 17:34:49 -05:00
WayofTime 15cf8a94ae Added Master Blood Orb recipe. Tweaked drain/filling rate for orb crafting. 2016-01-02 17:34:30 -05:00
Nick ae3f5ddf3f Hide Orb filling recipes from JEI 2016-01-02 14:34:15 -08:00
Nick 5eabf5b009 Remove Test ritual and disable ImperfectRitualDay 2016-01-02 14:31:56 -08:00
WayofTime 1330b1608c Removed efficiency rune recipe for now. 2016-01-02 17:27:37 -05:00
WayofTime eda6e76250 Fixed a few tooltips. Added Teleposer recipe. 2016-01-02 17:22:42 -05:00
Nick 0670585aa4 Water/Lava Rituals/Sigils now place flowing variants of the liquid 2016-01-02 14:21:38 -08:00
WayofTime d5e28038d6 Repriced rituals. 2016-01-02 17:15:33 -05:00
WayofTime 9678260043 Removed ShapedOrb recipes temporarily. 2016-01-02 17:12:39 -05:00
WayofTime f27ee1aeb4 Added some extra framework for Living Armour. 2016-01-02 17:07:11 -05:00
Nick 5273a85711 Fix crash when Waila is not present 2016-01-02 12:46:44 -08:00
WayofTime 2a13998ed0 Fixed a few recipe issues. 2016-01-02 08:03:41 -05:00
Nick a17e9be1cf PropertyString uses generics now 2016-01-01 20:24:16 -08:00
Nick e157a68696 Orb filling recipes 2016-01-01 19:59:10 -08:00
Nick 6351fd2d3e Waila data provider for rituals 2016-01-01 19:04:53 -08:00
Nick 8b3c91d77e Sync MRS NBT to client 2016-01-01 19:04:40 -08:00
Nick fa030a1d43 Add an unlocalized name to Imperfect Rituals 2016-01-01 18:54:58 -08:00
Nick 18c1ccae80 Fix SoulNetwork lookup via UUID 2016-01-01 18:54:39 -08:00
WayofTime b51705d90a Merge pull request #536 from BBoldt/1.8-Rewrite
Unity textures
2016-01-01 19:58:56 -05:00
BBoldt 6edd578646 Replaced textures with existing unity textures 2016-01-01 16:41:54 -08:00
BBoldt dc8b53bf7b Remove textures not currently being used 2016-01-01 16:08:40 -08:00
Nick 2eaa9bf578 Hey look, the actual compat classes... >.> 2016-01-01 15:41:01 -08:00
Nick cb929a93b6 WAILA compatibility
Currently has handlers for Teleposers and Blood Altars
2016-01-01 15:40:04 -08:00
WayofTime 318e3a03c7 Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge. 2016-01-01 17:36:50 -05:00
Nick 142cefd9be Attempt #1 at orb recipe handlers
They do not work, they are not initialized.

i need a break. my brain hurts
2016-01-01 13:47:17 -08:00
WayofTime b170654ed3 Implemented recipes and arrays for Suppression sigil. 2016-01-01 15:46:40 -05:00
Nick a48e40684a Recipes now use OreDict 2016-01-01 12:33:55 -08:00
Nick e5a90c5e7f Add a way to hard blacklist Blocks from the Teleposer
The blocks in this list cannot be changed via config file. The two lists are kept (instead just one) so that the config one can be refreshed at any point with ConfigChangedEvent.
2016-01-01 12:33:42 -08:00
Nick ad68a89f15 React to ConfigChangedEvent 2016-01-01 12:33:26 -08:00
WayofTime d0ed994abb Added Divination sigil array. 2016-01-01 14:24:59 -05:00
WayofTime c42bc12e69 Added the Regeneration ritual. Added localization for ritual activation. Removed the cost of activating a ritual when in creative mode. 2016-01-01 13:59:56 -05:00
Nick e0111d4f7e Remove fancy render check from RenderAltar
Not even Vanilla does those "fast" item renders anymore.
2016-01-01 10:54:07 -08:00
Nick 7ebd59382f Javadoc warning cleanup 2016-01-01 10:52:42 -08:00
Nick d4b5d3d3e2 Add compat category to Config gui 2016-01-01 10:16:19 -08:00
WayofTime 400161f787 Potentially fixed Javadocs 2016-01-01 13:14:49 -05:00
WayofTime dc444d97ae Added base array texture. Modified Arcane Ashes recipe. 2016-01-01 12:57:51 -05:00
Nick 1ea5de0ed1 Re-implement the Teleposer Blacklist 2016-01-01 09:29:35 -08:00
Arcaratus a8a0ae6e8b Teleposers and refractoring 2016-01-01 12:08:17 -05:00
WayofTime 1b9f72b494 Added Arcane Ashes to draw alchemy arrays. 2016-01-01 11:54:44 -05:00
WayofTime adef7f1ce9 Added Item Renderer to Altar. 2016-01-01 09:03:21 -05:00
WayofTime eb18618eab Merge pull request #532 from the-vindex/1.8-Rewrite-comment-fixes
Comment fixes
2016-01-01 07:44:26 -05:00
WayofTime 3dbe281861 Merge pull request #530 from the-vindex/1.8-Rewrite
Eclipse and IDEA formatting and code clean up
2016-01-01 07:44:19 -05:00
Vindex e8b4e6f2c0 Comment fixes 2016-01-01 10:34:17 +01:00
Vindex fa24ea4118 Eclipse and IDEA formatting settings and Prevent reformatting
EnumAltarTier so that IDEA doesn't mess with it
2016-01-01 10:12:14 +01:00
Nick a2e77adbff Fix LavaCrystal NPE
When attempting to place an unbound Lava Crystal into a furnace, it would crash when looking for the bound player because... well... it was unbound... :D
2016-01-01 01:06:56 -08:00
WayofTime 65d75313cb Now causes nausea when passive operations (such as rituals or the Lava Crystal).
Added the Lava crystal model.
2015-12-31 20:47:01 -05:00
WayofTime 6fb409f20f Fixed the Soul Network and made sure the majority of the items worked on it. 2015-12-31 20:10:57 -05:00
WayofTime 241c0b8dda Added the Ritual of the Feathered Knife 2015-12-31 19:11:58 -05:00
WayofTime 7eee77ffe1 Added Dusk and Dawn ritual diviners. Finished the majority of diviner logic. 2015-12-31 16:31:01 -05:00
WayofTime 9a610cc023 Implemented Well of Suffering. Tweaked AreaDescriptor slightly. 2015-12-31 16:01:47 -05:00
WayofTime e8d1ff4997 Reformatting with Vindex's magic 2015-12-31 13:50:38 -05:00
Vindex 17e814785e AreaDescriptor now returns unmodifiable collection 2015-12-31 18:11:19 +01:00
WayofTime 417114b6f0 Redefined the bounding for AreaDescriptor - it is now inclusive for the minimumOffset but is exclusive for the maximumOffset. 2015-12-31 11:25:24 -05:00
WayofTime 63da257260 Fixed AreaDescriptor and edited the Jumping ritual slightly. 2015-12-31 10:05:38 -05:00
WayofTime f56261e766 Merge pull request #527 from Arcaratus/1.8-Rewrite
Jumping Ritual
2015-12-31 09:32:53 -05:00
Arcaratus 23051088da Jumping Ritual
Patch
2015-12-31 09:06:58 -05:00
WayofTime a0546c6c27 Fixed improper import. 2015-12-31 08:59:10 -05:00
WayofTime d7a96c061d Added getNewCopy() to Ritual to allow tiles to hold their own copy of a Ritual. Created caching in AreaDescriptor for faster BlockPos access. 2015-12-31 08:01:39 -05:00
Arcaratus 2966f93260 New AreaDescriptor tryout 2015-12-30 20:22:39 -05:00
WayofTime 1d42ef50c3 Merge pull request #525 from Arcaratus/1.8-Rewrite
Recipes commit
2015-12-30 17:46:28 -05:00
Arcaratus 07097c00a9 Recipes commit
Fix
2015-12-30 17:26:40 -05:00
WayofTime 8b582bc0c4 Added better method for creating a range for a ritual. 2015-12-30 16:19:50 -05:00
WayofTime e48eedb874 Changed formatting to have bracing on a new line 2015-12-30 15:34:40 -05:00
WayofTime e5eddd6c45 Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual. 2015-12-30 15:24:25 -05:00
WayofTime 27fa98b3cd Fixed improper import. 2015-12-30 12:29:19 -05:00
WayofTime 98ca2fbd16 Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports. 2015-12-30 11:34:04 -05:00
Nick c815960f5e Update for 1.8.9
Update JEI for 1.8.9 as well.

Move recipe related stuff to ModRecipes class.
2015-12-29 21:30:48 -08:00
Nick e16017bd56 JEI support for Binding/Alchemy Array recipes
Needs pretty-fying
2015-12-29 16:11:34 -08:00
WayofTime 7b69251713 Added shaped/shapeless orb recipes. 2015-12-29 18:30:36 -05:00
Nick fcc8f6153a Fix NPE when checking held item 2015-12-29 15:09:56 -08:00
WayofTime 46f3e7573e Added recipes for bound weapons. Created temporary recipe for the Binding Reagent. 2015-12-29 17:47:12 -05:00
Nick f09cf5d018 Fix javadoc compile errors 2015-12-29 13:37:54 -08:00
Nick 5774703c0d Ritual docs 2015-12-29 13:00:26 -08:00
Nick 1c8d6d6986 Allow rituals to specify an update time. Default is 20 2015-12-29 12:32:06 -08:00
Arcaratus aa0f7d81a0 Bound tools
Fix errors

Fix

Fix

Patch

Patch
2015-12-29 14:56:32 -05:00
WayofTime 6c6d8067bf Fixed the rituals. Thanks, AlgorithmX2! 2015-12-29 14:22:33 -05:00
WayofTime 16a6333c6f Added the Ritual for Water and did some rudimentary tests. Issue: MRS does not load properly on world load. 2015-12-29 13:41:03 -05:00
WayofTime 0e1173ef5d Added directionality to rituals. 2015-12-29 09:10:03 -05:00
WayofTime 971d4c4d1e Fixed the ritual system so that it would properly validate the ritual from the list.
Used the activation crystal's owner's LP to activate the ritual.
Removed some unnecessary imports.
2015-12-29 08:44:34 -05:00
Nick 24058d7350 Move SoulNetwork to UUID system
*Should* work correctly. As for all major changes, needs to be
thoroughly tested.
2015-12-28 20:13:11 -08:00
Nick 8edb8a45e6 Fix build crash on Javadoc 2015-12-28 19:40:16 -08:00
Nick e7f5a1addf Fix @Nullable import
@WayofTime, you want `javax.annotation.Nullable`, not
2015-12-28 19:10:53 -08:00
Arcaratus b96725fe98 More sigils
Deleted weird file
2015-12-28 19:22:04 -05:00
Nick 0ec0570d1a Fix altar builder on servers 2015-12-28 14:27:59 -08:00
Nick beb85cf154 Generify 2015-12-28 14:04:34 -08:00
Nick e6354fb483 String lookup for ItemComponent 2015-12-28 13:50:32 -08:00
Nick 42c7162f3f Fix server startup crash 2015-12-28 13:43:26 -08:00
WayofTime 9ce9c66fb9 Created the base items class, for items that are mainly just used in recipes.
Created reagents to be used in array crafting and added the array recipes for the water, lava, void, green grove, fast miner, elemental affinity, sight and air sigils.
Fixed the textures for the Sight sigil and Fast Miner sigil.
2015-12-28 15:59:35 -05:00
WayofTime 440e629e11 Finished the Binding array, including lightning. Need to add special EntityItem to prevent items burning. 2015-12-27 21:11:42 -05:00
Nick dd8832e18f Fix TileAlchemyArray registered name 2015-12-27 16:43:11 -08:00
Arcaratus 5dff08380d Basic sigils implementation 2015-12-27 19:38:12 -05:00
WayofTime ae85224003 Added a new circle for the binding array. 2015-12-27 15:44:56 -05:00
WayofTime 9640d95d6f Finished fancifying the rendering for the binding circle. 2015-12-26 21:13:05 -05:00
Nick e6a11c2e4f Add a JEI description to the Altar Maker 2015-12-26 17:08:58 -08:00
Nick d9bc1105d8 First attempt at AlchemyArrayCrafting JEI support
Does not work currently due to broken map lookups.
2015-12-26 16:50:22 -08:00
Nick 03847ad6d9 Committing the Ritual stuff
Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
WayofTime 9faae07131 Improved Alchemy circle animation for Binding ritual. 2015-12-26 17:18:31 -05:00
WayofTime db5ab41728 Fancified the mock binding alchemy array. Need to work on angle math so that the path speed along the path is constant, not the angle. 2015-12-26 14:40:51 -05:00
WayofTime d4ec4dec8e Created initial mock binding ritual with the Alchemy arrays. 2015-12-26 10:32:53 -05:00
WayofTime e918b5692c Fix #514 2015-12-24 20:28:39 -05:00
WayofTime 3a59866475 Added a rotation effect to the array when it is "crafting" the item. 2015-12-23 22:30:13 -05:00
WayofTime c54aa5d00e Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects. 2015-12-23 20:19:06 -05:00
WayofTime 63c3853776 Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray. 2015-12-23 18:45:47 -05:00
WayofTime 073830a785 Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed. 2015-12-23 15:20:26 -05:00
Nick cce3d6b79a Simpler way of obtaining items via API 2015-12-23 09:42:52 -08:00
Nick 61b2b293ba Clean up some logging + protect against negative values in Altar Recipes 2015-12-23 09:41:59 -08:00
Nick 43f2bdd28a Update JEI compat
Should need less of these in the future. The API is becoming much more stable.
2015-12-23 01:23:52 -08:00
Nick 1d7565553a Apparently these assets never got pushed 2015-12-23 01:08:39 -08:00
WayofTime 4e063e24a0 Removed latent System.out and reformatted to an inferior format. 2015-12-22 21:05:47 -05:00
WayofTime f1a3c5ee46 Fixed Orb filling and added the Weak Blood Orb as a fillable orb. 2015-12-22 21:03:00 -05:00
WayofTime 4145b2a11c Performed initial cleaning to BloodAltar/TileAltar and migrated all logic from the Tile to the BloodAltar class. 2015-12-22 20:32:25 -05:00
TehNut 0f26cbedd7 Update JEI compat to latest 2015-12-14 01:07:22 -06:00
Nick d51a908f6b Update JEI compat 2015-12-03 17:12:50 -08:00
WayofTime eaa6226861 Mostly finished the LivingArmour framework, which includes the upgrades and stat trackers. 2015-12-03 10:18:05 -05:00
Nick 13d9cb4b5a Add registry for Binding rituals and add JEI support 2015-12-02 19:27:28 -08:00
WayofTime a3b12cb7e2 Created framework for LivingArmour and the handling. Upgrade handling is not done. 2015-12-02 21:30:54 -05:00
Nick 42d6c4b59b Whoops, forgot EtherealSlates 2015-12-02 16:28:07 -08:00
Nick 96d94721c4 Revamp altar to only use EnumAltarComponent
- Removes internal references in API
- Makes full use of the idea of the API
- No more special checks
2015-12-02 16:02:18 -08:00
Nick 6db9b51350 Altar now resets capacity correctly 2015-12-02 15:07:36 -08:00
Nick 72d4c5e135 Config for ICompatibility 2015-12-02 13:28:50 -08:00
Nick 349efbd510 Move PotionArray size to Constants 2015-12-02 01:43:51 -08:00
Nick f35cef51bb Update JEI compat 2015-12-02 00:55:52 -08:00
Nick 7dd170e5ad Inscription Tools and Slates 2015-12-02 00:55:32 -08:00
Nick 437dc1b96e Tweaks to damage. It now uses the DamageSource correctly 2015-12-01 23:35:09 -08:00
Nick 305b5e165f Stop referencing deprecated method 2015-12-01 22:58:01 -08:00
Nick 26e3888004 Remove reference to sun.misc.Launcher 2015-12-01 21:59:07 -08:00
Nick b97f7d81c4 Docs for NetworkHelper 2015-12-01 21:55:56 -08:00
Nick c4e6f63ada Cleanup javadoc and make it compile correctly 2015-12-01 21:14:26 -08:00
Nick 427fb25424 Remove event registration with deprecated FML bus 2015-11-30 21:48:19 -08:00
Nick 3200683b74 Wrong Nullable import 2015-11-29 17:38:15 -08:00
Nick ff055a33da Some cleanup
Changed AltarMaker chat anti-spam.
Fixed formatting for AltarMaker messages
2015-11-29 17:12:44 -08:00
Arcaratus 9eb3097b5a Added assets 2015-11-29 19:33:17 -05:00
Arcaratus 225016e030 Finished the Altar 2015-11-29 19:04:50 -05:00
Nick c086c23915 Fix TileEntities not ticking 2015-11-29 10:49:13 -08:00
Nick ac29e593ba Localize ritual stones 2015-11-29 01:32:52 -08:00
Nick 44a5063f0b Sigils descriptions now correctly support formatting 2015-11-29 00:00:46 -08:00
Nick 91f88b846f Add support for JustEnoughItems
Will build on as we add more recipe types.
2015-11-28 23:52:06 -08:00
Nick 6f96e200d2 Update to 1.8.8. It's stable enough, now 2015-11-28 23:51:41 -08:00
Nick 34dee6447b A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00
Arcaratus 08e7844df1 Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2015-11-27 20:15:47 -05:00
Arcaratus a6d329cf98 Altar works 2015-11-27 20:15:19 -05:00
Nick cbd4f8c75f First pass on Pedestal/Plinth
I just want this out of my uncommitted file list...
2015-11-22 14:03:51 -08:00
Nick a12c72092a TileAltar now uses new SN methods 2015-11-22 14:02:56 -08:00
Nick e0b073b8b7 Cleanup the SoulNetwork a bit.
Should work now?
2015-11-22 13:43:15 -08:00
Nick 352c6b9e5f Remove the untested caps
They NPE :D
2015-11-21 10:36:02 -08:00
Nick 066d3a3f1b Temporarily cap to 16 per meta
Will work on implementing automatic overflow handling (Creating a new block when all the meta is taken up)
2015-11-17 16:30:08 -08:00
Nick 9035f800e2 Easier handling of meta blocks 2015-11-17 15:52:31 -08:00
Nick fb94914b91 Abstract altar inventory handling for usage elsewhere 2015-11-12 13:05:23 -08:00
Nick 9a6d8d6d60 Blood Letter's Pack + Coat of Arms 2015-11-11 10:45:46 -08:00
Nick 4b7ad55016 Fix TileAltar NBT saving
@Arcaratus, why did you rmove that?
2015-11-11 10:35:44 -08:00
WayofTime 94fbedd39e Created ItemLivingArmour as a replacement for the Bound armour. Initial implementation completed. 2015-11-08 17:42:02 -05:00
Arcaratus 258e9a1108 Remove unnecessary ISigil implements 2015-11-07 21:45:03 -05:00
Arcaratus 0788bbd3b2 Remove unnecessary ISigil implements 2015-11-07 21:44:44 -05:00
Arcaratus 86fcd4808b Finished Water, Lava, and Void sigils
Also added in bloodstone
2015-11-07 21:37:12 -05:00
Nick Ignoffo 5ec35fcd08 Merge pull request #494 from Arcaratus/1.8-Rewrite
Sacrificial commit
2015-11-07 09:09:42 -08:00
Nick e9cbcd4bfb Merge remote-tracking branch 'origin/1.8-Rewrite' into 1.8-Rewrite 2015-11-07 09:08:02 -08:00
Arcaratus 806f291d02 Fix spelling of 'incense' 2015-11-07 11:54:36 -05:00
Arcaratus 2fc34a5138 Sacrificial Commit 2015-11-07 11:51:41 -05:00
WayofTime bf912ae03f Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
Created PropertyRuneType.
2015-11-06 21:41:15 -05:00
WayofTime 8f623de469 Created test block which is coupled to the Default Spell Modifier .json model. The model has three submodels: the core, the output, and the input. 2015-11-06 17:26:38 -05:00
Nick b419e9aae9 The last of the Imperfect Rituals + Tile handles lightning 2015-11-05 19:58:43 -08:00
Nick 6fc22c170e Lombokify 2015-11-03 10:44:08 -08:00
Nick 798d4b926c Use a wrapper instead of ItemStacks for Altar recipes 2015-11-03 10:00:40 -08:00
Nick e12c78877e Fix recipe by stack lookup 2015-11-03 09:47:38 -08:00
Nick ddcc1237e8 Inventories now don't NPE when broken 2015-11-03 09:11:39 -08:00
Nick 6a5f5356ce Fix inventory tiles not saving inventory 2015-11-03 08:42:38 -08:00
Nick bd564ee7cf Should fix altar crashing 2015-11-03 08:31:34 -08:00
Nick b1e8930c11 Rain imperfect ritual 2015-11-03 08:15:24 -08:00
Nick fa1bb906d3 Cleanup 2015-11-03 08:09:16 -08:00
Nick Ignoffo 081698c6f9 Merge pull request #490 from Arcaratus/1.8-Rewrite
Finished the Altar
2015-11-03 07:35:50 -08:00
Nick 68fae8c321 Fix Ritual Registry crashing with more than one registered.. 2015-11-03 07:35:14 -08:00
Arcaratus ab60e5f3fe Finished the Altar 2015-11-03 10:34:11 -05:00
Nick ed515f5c80 Air Sigil 2015-11-02 19:57:48 -08:00
Nick ac5402df6b Cleanup
Renders for Runes
Creative crystal renders
Formatting
Lang additions
Some attempted (not successful) fixes for SoulNetwork
2015-11-02 19:18:53 -08:00
Arcaratus 4734f1207a Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
Conflicts:
	src/main/java/WayofTime/bloodmagic/registry/ModBlocks.java
2015-11-02 21:35:23 -05:00
Arcaratus 75143520ed Pre-emptive things 2015-11-02 21:30:28 -05:00
Nick d285736ca9 Imperfect ritual system hopefully works correctly now 2015-11-02 18:00:48 -08:00
Nick 92bf7cc35b Imperfect rituals work mostly now
Just need to figure out an issue with the config
2015-11-02 17:45:11 -08:00
Nick 3a0dcae59a Fix startup possible crash issues
how did i never notice this?
2015-11-02 17:24:43 -08:00
Nick b59bc9766e Fix BlockRitualController's ItemBlock name 2015-11-02 15:55:17 -08:00
Nick 72041e936a Altar renders now 2015-11-02 15:28:33 -08:00
Nick 5985be1cd0 Fix RitualController not rendering 2015-11-02 13:20:29 -08:00
Nick 1d52cb5e67 Remove Unnecessary methods from RitualHelper
Activation, updates, and stopping should all be handled within the tiles.
2015-11-02 12:49:53 -08:00
Nick 096ba02450 Refactor everything to WayofTime.bloodmagic.* 2015-11-02 12:39:47 -08:00
Nick 46742a73d1 Ritual work + Begin move of NetworkHelper (static) to SoulNetwork (instance) 2015-11-02 09:51:11 -08:00
Nick afad5b0fd0 Some more ritual work + imperfect rituals 2015-10-31 17:58:47 -07:00
Nick 3a7e0a3a8c Begin rituals + some refactoring 2015-10-31 13:47:43 -07:00
Nick 07b1f36594 Okay... They render now... 2015-10-30 22:07:06 -07:00
Nick b45172294d JSON models hurt my head 2015-10-30 21:20:23 -07:00
Nick f3645a35fa Forgot credits + change deletion ID 2015-10-30 17:02:10 -07:00
Nick 2bf78bc61c Divination Sigil no longer spams chat 2015-10-30 16:54:59 -07:00
Nick 09ff96fe03 Life Essence 2015-10-29 22:22:08 -07:00
Nick cb3412bc84 Forgot this for Divination Sigil 2015-10-29 22:06:43 -07:00
Nick 61365dc80f Use abstracted ModelLoader method in Orb Registry + Stop Orb JSON spam 2015-10-29 22:06:18 -07:00
Nick ce5e529135 Move old blockstates to old folder 2015-10-29 22:05:48 -07:00
Nick 77ccc3a727 Divination Sigil 2015-10-29 22:05:00 -07:00
Nick e3d4afa123 Rewrite is Go!
Just moving over all my changes from my fork
2015-10-29 20:22:16 -07:00
Arcaratus d15c4f2c8e JSON and the Arghhhh-onauts 2015-08-24 17:27:49 -04:00
WayofTime 3994bbd842 Remove test stuff 2015-08-21 16:31:04 -04:00
WayofTime 9658ce06f7 A lot more .json files (4) 2015-08-17 20:16:39 -04:00
WayofTime 93d5f4ad83 Texturez (3) 2015-08-12 17:24:45 -04:00
WayofTime 010f9ec49c Moar .jsons (wow, that's a lot...) (2) 2015-08-12 14:41:01 -04:00
WayofTime 8006c87e06 Slowly adding the .jsons (1) 2015-08-12 14:20:17 -04:00
Nick Ignoffo e8cd503854 Create a utility for registering renders for Blocks/Items
Almost direct copypasta from [my project](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/util/helper/RenderHelper.java). Allows you to simply register models for Items/Blocks for given Metadata's.

Call these from your ClientProxy in postInit. A working example can be seen [here](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/proxy/ClientProxy.java#L21-L25) [[Items](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/registry/ItemRegistry.java#L42-L52)] [[Blocks](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/registry/BlockRegistry.java#L30-L34)].

Review this a bit more closely. I did it from the web editor and it may not have worked 100% correctly.
2015-08-02 01:41:36 -05:00
WayofTime b005d80ebd Fixed the model for the blood altar (by basically disabling it for now) 2015-07-31 20:42:17 -04:00