Nicholas Ignoffo
8e2a93fa34
Improve nocturnal prowess behavior ( #1461 )
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No more flickering. If you're in the dark, it will apply a max duration effect. If you're in the light and (as far as it can tell) the effect was applied by the armor, the effect will be removed.
2019-02-08 20:33:43 -08:00
Phil
28b5caa5aa
( #1415 ) Soft Fall / fallProtect Implementation ( #1536 )
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* Fixed softFall / fallProtect upgrade for living armour. Previously it
relied on regular armor properties, which fall damage bypasses by being
marked is unblockable. Created a method subscribed to onPlayerFall which
applies the damage multiplier and the fallProtect stat-tracker. Removed
the armorProperties method of LivingAmourUpgradeFallProtect.java and
replaced it with getDamageMultiplier.
* Fixed formatting issues. [1+1 vs 1 + 1, 1.0F instead of 1.0f]
2019-02-08 19:34:41 -08:00
Nicholas Ignoffo
83f0eefa15
Update mappings + dependencies
2019-01-31 19:10:37 -08:00
Tobias Gremeyer
a04e4d7a09
SolarPowered logic fix. ( #1454 )
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Need to see the sky AND needs to be day, instead of or.
Before:
- Solar Powered works at night
- Solar Powered works at day underground
After:
- Solar Powered works only during daytime if the sky is in line of sight, as well
2019-01-31 16:36:31 -08:00
AEon - Tobias
c0570af36f
Disorient upgrade typo fix ( #1320 ) ( #1395 )
2018-08-07 16:50:26 -07:00
cpw
778838e2b0
Fix light calculation to use actual visible level. Should now work on ( #1295 )
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surface at night as well as underground. Tweak duration to reduce
flicker.
2018-05-03 19:26:28 -07:00
WayofTime
58ca46b6bd
Disabled the added Health in the "Quick Feet" upgrade.
2018-03-30 18:03:31 -04:00
Nicholas Ignoffo
70d98455b7
Cleaned up a lot of different inspections
2018-03-01 19:27:39 -08:00
Nicholas Ignoffo
0dd0854bd9
Move all SysOut references to debug logging
2018-03-01 18:23:56 -08:00
Nicholas Ignoffo
b29ade63f0
Logging overhaul
2018-02-16 23:48:28 -08:00
Nicholas Ignoffo
2fecb427fd
Merge apibutnotreally with the main packages
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Do not consider anything outside of the true API safe to use. And even then,
I'm changing things. Just wait. Please I beg you.
2018-02-15 18:49:07 -08:00
Nicholas Ignoffo
ddaadfbe52
Swap the API packages
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The new one is now built for the api jar and the old one is now internal.
It will slowly be moved around to sane places within the internal code. Most
of the features provided in the old "api" are addon specific features which
will generally rely on the main jar anyways. The new API will be specific
to compatibility features, such as blacklists, recipes, and value modification.
2018-02-05 17:04:46 -08:00
Nicholas Ignoffo
08258fd6ef
Run formatter
2017-08-15 21:30:56 -07:00
Nicholas Ignoffo
348fee1e2a
It compiles. Somehow.
2017-08-15 20:21:55 -07:00
Nicholas Ignoffo
5fcdd978d7
this doesn't compile yet, but have something to peek at
2017-08-14 20:53:46 -07:00
Nicholas Ignoffo
6656fe58dc
Moved living armor notifications to action bar
2017-05-27 16:04:40 -07:00
Nicholas Ignoffo
68ca7cf9a5
Fix Grave Digger not applying damage bonus ( #1098 )
2017-03-13 16:14:07 -07:00
majikguy
58db36033a
Fixed a typo that made stage 4 of the Body Builder upgrade 5x as difficult as stage 5. ( #1080 )
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(cherry picked from commit 9540df7
)
2017-03-03 16:57:26 -08:00
Nicholas Ignoffo
64bc427c1c
Missed a couple files
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(cherry picked from commit f0e3aa6
)
2017-02-19 14:38:28 -08:00
Nicholas Ignoffo
49b8c40e6a
More proper fix for #1019
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(cherry picked from commit 2ee2cc5
)
2017-02-19 14:38:02 -08:00
Nicholas Ignoffo
a628adfde8
Lowercase all the tooltip strings
2017-01-02 01:18:29 -08:00
Nicholas Ignoffo
f5a68adc2e
Remove all the package-info.java's
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Except the API one
2017-01-01 21:49:52 -08:00
Nicholas Ignoffo
00d6f8eb46
Initial stab at 1.11
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About halfway.
2016-12-12 19:56:37 -08:00
WayofTime
1ad2fc0ae4
Added some placeholder recipes for the Living Armour Downgrades - they will eventually change.
2016-11-23 18:46:18 -05:00
WayofTime
fb38c2e8b8
Snares can no longer hit the thrower of the snare within 20 ticks of throwing it ( #745 )
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Added the "Diseased" upgrade, which vastly decreases healing potency.
2016-11-11 10:42:56 -05:00
WayofTime
5ad3c0eda1
Added new potion effects for bouncing as well as clinging to walls - the sigils will come later (Hai, Yulife~)
2016-10-13 19:58:39 -04:00
WayofTime
f74f46ab4a
Removed the stat trackers for the downgrades and prevented downgrades from combining with each other in an anvil.
2016-10-09 10:44:50 -04:00
WayofTime
ed8427c04e
Added the framework for a ritual that grants downgrades (instead of the potion method)
2016-10-08 21:23:16 -04:00
WayofTime
2b11aeaad7
I missed a few files...
2016-10-05 17:00:46 -04:00
WayofTime
b5f7344ca6
Added a Dig Slowdown armour downgrade called "Weakened Pick", trained by having weakness on while mining. Also expanded Dwarven Might so that it can get to level 10.
2016-10-05 16:38:58 -04:00
WayofTime
f9b1b91c6d
Modified the Dwarven Might skill to better change the mining speed when mining.
2016-10-05 16:06:52 -04:00
WayofTime
16a4857dfb
Added a Repairing Living Armour Upgrade (trained by damaging the chestplate of the Living Armour while you have a full set on - it repairs all of your armour pieces over time)
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Added the stat trackers for various Living Armour Downgrades.
2016-10-04 17:10:27 -04:00
WayofTime
6ea17510b7
- Added a potion effect called "(-) Immunity", which allows the training of Living Armour Downgrades. This potion is crafted using a Draft of Angelus with a potion flask. Check the uses of the flask!
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- Added some more framework for the Living Armour Downgrades.
- Modified the Grim Reaper's Sprint so it is better at later levels.
2016-10-02 15:03:31 -04:00
WayofTime
d1a7a77034
Made it so that when you acquire a Living Armour Upgrade from a Tome, it raises the corresponding Stat Tracker up to that upgrade level.
2016-09-30 16:49:56 -04:00
WayofTime
006cbeaa83
Changed the Quick Feet upgrade and the speed boost sigil so that their speeds are applied when strafing and walking backwards as well.
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Added the Disoriented Downgrade. Muahaha
2016-09-29 16:37:41 -04:00
WayofTime
1a510c694c
Finished the Dulled Blade downgrade
2016-09-27 21:10:09 -04:00
WayofTime
8d2ea249ac
Added the Quenched Living Armour Downgrade.
2016-09-27 17:15:24 -04:00
WayofTime
82a73ba0cd
Experimented with loosening traction with an Armour Upgrade (Forward works, strafing fails)
2016-09-26 06:49:44 -04:00
WayofTime
f9185817a1
Added another proper Armour Downgrade: Battle Hunger. More to follow.
2016-09-25 19:08:06 -04:00
WayofTime
0bc3824814
Added the Living Armour Upgrade, Nocturnal Prowess, which gives night vision in dark areas and increases damage while the area is dark
2016-09-03 11:17:36 -04:00
WayofTime
fdc20b63c7
Fixed a funky issue where the Sound of the Cleansing Soul did not reset the upgrade points internally
2016-08-18 07:41:56 -04:00
Nicholas Ignoffo
7516f9c5d3
Added a way to view the progress towards the next upgrade level
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Override `getProgress()` and return a value between 0.0 (0%) and 1.0 (100%)
2016-07-29 21:10:22 -07:00
WayofTime
d1052355c2
Added a "Crippled Arm" living armour "upgrade" which disables your offhand. Also moved the downgrades to a new "downgrade" folder
2016-07-03 12:34:40 -04:00
WayofTime
1836fc742d
Fixed server sided issue with Attractor Array
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Added Movement Array, and helped generalize the Arrays a bit more
2016-06-29 07:43:04 -04:00
WayofTime
11e56158d3
Fixed empty string storage in existing Alchemy Arrays.
2016-06-28 07:20:28 -04:00
WayofTime
23f8f23006
Fixed a stupid bug by a stupid Way. Also work on negative Living Armour Upgrades
2016-06-27 15:07:00 -04:00
WayofTime
6aff707708
Added Fire Resistance Living Armour Upgrade, "Gift of Ignis."
2016-06-18 16:59:56 -04:00
Nicholas Ignoffo
de5e23e6c4
package-info upd- I mean 1.9.4 update
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These are now "required" thanks to Mojang giving us some annotations. Yay..?
2016-05-19 17:43:33 -07:00
WayofTime
e363ba8ffb
- Fixed it so that the Sentient weaponry is actually repairable using any demon will crystals in an anvil
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- Changed the stat tracker for Tough Palms so that it counts number of hearts sacrificed, not number of sacrifices
2016-05-12 14:51:42 -04:00
WayofTime
e3b72c3b7e
Made the Tough Skin effect easier to get, and increased the durability of living armour by 50%.
2016-05-04 19:32:32 -04:00