Commit graph

  • bafbd0b076 Added more blocks for Yulife to bang his head against WayofTime 2016-09-04 10:04:46 -0400
  • 4174be42b0 Added some Demon Will blocks for Yulife to peruse - more coming WayofTime 2016-09-04 09:50:34 -0400
  • 2c4aac9beb Folder Yulife 2016-09-03 23:49:00 +0200
  • a40084ebbb Dungeon Blocks Yulife 2016-09-03 23:47:45 +0200
  • 0bc3824814 Added the Living Armour Upgrade, Nocturnal Prowess, which gives night vision in dark areas and increases damage while the area is dark WayofTime 2016-09-03 11:17:36 -0400
  • 0a2074c110 More testing (successful!) with loot tables! WayofTime 2016-09-02 11:52:16 -0400
  • 99a4ac4fb3 Added a test loot table for later testing. Also fixed a small issue in the Routing Node documentation. WayofTime 2016-09-02 11:36:28 -0400
  • 59135f5142 Add support for Buttons Nicholas Ignoffo 2016-09-01 19:33:49 -0700
  • 44cf949e91 Add Curse badge to README Nicholas Ignoffo 2016-08-31 22:28:16 -0700
  • 58150ab075 Fix reading dungeon files (#899) Nicholas Ignoffo 2016-08-31 20:32:31 -0700
  • 5a44ac53e0 Temporarily removed the dungeon stuff so that it doesn't crash. WayofTime 2016-08-31 21:05:29 -0400
  • 8df391a2b7 Prepping a small bit before working on the Tether - final push before build -57. WayofTime 2016-08-31 18:41:32 -0400
  • 4080a6add8 Satisfied @Vazkii 's BIZARRE OCD WayofTime 2016-08-31 16:56:25 -0400
  • fd684588d4 Further improved the routing GUI by allowing an amount to be typed into the amount bar WayofTime 2016-08-31 16:19:20 -0400
  • 4a21e6cbf0 Updated the toggleable sigils so they drain the user's LP based on the user's total ticks existed instead of the world time. This is to solve the doDaylightCycle glitch in this scenario. Also further tweaked the Routing Node GUI WayofTime 2016-08-31 11:45:25 -0400
  • 78c7a63190 Expanded the size of the Routing GUI and moved the buttons over to the right. Future movement is planned. WayofTime 2016-08-31 08:30:35 -0400
  • 5b13be4965 Disabled the cobblestone ritual WayofTime 2016-08-31 08:12:50 -0400
  • 3d372d18e3 Removed the Master Routing Node GUI. WayofTime 2016-08-31 07:27:11 -0400
  • 3e7187610a Further un-stupified the routing GUI. WayofTime 2016-08-31 07:26:22 -0400
  • 413b150142 Updated the Filtered Item Routing Nodes' GUI so that it behaved less like ass. Also added the necessary nbt porting code. WayofTime 2016-08-30 21:12:40 -0400
  • 7d690ad598 Generalized the demon entity AI logic. Also improved the behaviour of the mimic entities. WayofTime 2016-08-29 18:56:21 -0400
  • 043c4cab6a Update zh_CN.lang (#893) qianzha 2016-08-28 13:48:49 +0800
  • 3a26dbb567 Move guide recipe registration to Mod mapping Nicholas Ignoffo 2016-08-26 19:03:43 -0700
  • ffeb0309a8 Fix Elytra upgrade causing server to think you're always flying (#780) Nicholas Ignoffo 2016-08-26 18:10:33 -0700
  • 95983732b1 Fixed #792. WayofTime 2016-08-26 20:57:32 -0400
  • 5240755a05 Rewrite keybinding system Nicholas Ignoffo 2016-08-26 15:56:32 -0700
  • 4c514224d5 SUPPOSEDLY fixed 1.9.4 compat again. >.> WayofTime 2016-08-26 18:40:15 -0400
  • f998481329 Fixed 1.9.4 compat. WayofTime 2016-08-26 18:14:04 -0400
  • 280340182d Fix Draft of Angelus not using Ore Dictionary (#890) Nicholas Ignoffo 2016-08-26 15:10:45 -0700
  • b422e00019 Fixed SILLY rendering errors with the Mimic WayofTime 2016-08-26 17:11:03 -0400
  • 215b337f71 Added peaceful-friendly settings for the Sentient Mimics WayofTime 2016-08-26 17:01:34 -0400
  • fc6f99df75 Set it so that clicking on a mimic block that has a potion set to it on different sides will allow the person to set the player detection radius, potion spawn radius, and potion spawn intervals. Also made it so that you can set the player detection of the sentient mimic blocks. WayofTime 2016-08-26 15:53:58 -0400
  • 89ec81a78b Register and localize the keybinds Nicholas Ignoffo 2016-08-25 23:43:17 -0700
  • da2120434d Keybind for Holding Sigil cycling Nicholas Ignoffo 2016-08-25 23:35:26 -0700
  • 166b629ccb Players in creative can add a potion to the mimic block, which causes them to drop potions from them... >:D Needs tweaking to be more configurable. WayofTime 2016-08-25 21:07:09 -0400
  • 42d2c454f8 Changed the Demon Will Aura Gauge so it refreshes based on the player's ticks existed WayofTime 2016-08-24 22:10:12 -0400
  • 8a94dd8acd Mimic entities will spawn when the player can see their block and they are within 5 blocks (mimics with inventories only spawn on interacting with them). WayofTime 2016-08-24 17:06:24 -0400
  • 421aa77c02 Worked on mimic spawning and death - needs some adjustments WayofTime 2016-08-23 19:41:05 -0400
  • 1adbe04ab8 Made it so that replaced chests from mimics keep their inventory and when broken will drop their inventory. WayofTime 2016-08-23 17:53:33 -0400
  • 0420779e5e Added different types of mimic blocks and created their recipes WayofTime 2016-08-23 17:35:43 -0400
  • ebd7b1f8da Updated mimics so that they store and display the meta for the block they want to mimic (using reflection). WayofTime 2016-08-23 15:13:03 -0400
  • 117e692969 Made the mimics actually render chests and other TESRs properly - need to add non-opaque mimics for wider selection and for chests to not look like crud. WayofTime 2016-08-22 19:55:15 -0400
  • 80bf140ee5 Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading. WayofTime 2016-08-22 14:22:18 -0400
  • 61b11a88bf Properly serialize and deserialize the Dungeon rooms WayofTime 2016-08-21 13:17:04 -0400
  • 9b64e2a2f6 More tests with dungeon generation WayofTime 2016-08-20 17:16:07 -0400
  • f734e93921 Testing the infrastructure and adding more things such as AreaDescriptor transforms and checking for overlaps. WayofTime 2016-08-20 14:00:08 -0400
  • 4cfe57a5f9 Updated the changelog WayofTime 2016-08-19 22:07:55 -0400
  • 7fefea3243 Fixed compatability issue in the Specter AI WayofTime 2016-08-19 22:02:01 -0400
  • a3c69798f3 Fixed CurseForge build nomenclature so that Guide-API is seen as a required library WayofTime 2016-08-19 20:51:48 -0400
  • 51275f99b3 Added recipe for the Mimic block and updated the changelog for release. Also minor update to the particles that spawn from the specter when it heals. WayofTime 2016-08-19 20:45:50 -0400
  • 0fe442d804 Prevented the Specter from despawning on Peaceful. Changed the healing algorithm to make it more evil. WayofTime 2016-08-18 16:31:30 -0400
  • aa31592ba7 Repairing items should not replenish flask uses (#883) Nicholas Ignoffo 2016-08-18 05:49:17 -0700
  • fdc20b63c7 Fixed a funky issue where the Sound of the Cleansing Soul did not reset the upgrade points internally WayofTime 2016-08-18 07:41:56 -0400
  • 64c06e39b5 Added retreat-and-heal AI to the Specters WayofTime 2016-08-17 15:48:59 -0400
  • 5592e8661b Fixed it so that if the Sentient Specters hit each other and they have the same owner they will not attack each other WayofTime 2016-08-16 21:41:02 -0400
  • 939e1c3946 Added the ability for the Sentient Specter to shoot arrows with status effects, depending on its typing. WayofTime 2016-08-16 18:22:05 -0400
  • 007c6c5ace Corrosive Sentient Specters will steal the negative effects from the owner and attempt to apply them to other entities it attacks. WayofTime 2016-08-16 16:13:29 -0400
  • 5953a5a0cf A bit more work on the ranged aspects of the Sentient Specter - Allowed it to inherit the abilities of the Sentient Bow WayofTime 2016-08-15 21:52:54 -0400
  • 38f4ea6bac Added ownership to the Sentient Specter and improved its AI. Also enabled it to use a bow. WayofTime 2016-08-15 17:09:01 -0400
  • bc37851bd6 Bars Yulife 2016-08-15 22:04:05 +0200
  • 1ee66d6762 Added Yulife's updated bars (such a git!) WayofTime 2016-08-15 08:02:56 -0400
  • 211d3906a4 Fixed a crash when mining the mimic block. WayofTime 2016-08-14 19:16:31 -0400
  • a2f89687be Made it so blocks placed inside mimics from someone in Creative do not drop. WayofTime 2016-08-14 19:14:08 -0400
  • e3bb9f20bf Mimic block selection box now mimics the mimic'ed block's selection box Nicholas Ignoffo 2016-08-14 12:32:21 -0700
  • a38d9b435b Waila compat for mimic blocks Nicholas Ignoffo 2016-08-14 12:13:19 -0700
  • 9508eec4b0 Created mimic blocks WayofTime 2016-08-14 14:53:25 -0400
  • c201beb87f Added some baseline work for Sentient Specters, which are basically summons of the Sentient Weaponry. WayofTime 2016-08-14 14:14:25 -0400
  • 7b53111b30 Made Guide-API a required mod WayofTime 2016-08-14 10:23:26 -0400
  • 5dc98a0be0 Removed silly crystal overlay and added more Will brackets to the Sentient Sword WayofTime 2016-08-13 10:13:33 -0400
  • dacaae3e12 Did some testing with rendering a layer on top of existing mobs - not sure if in the end I will want to make individual textures/renderers for each mob to make it more pretty, or if I will just have a singular texture overlay. WayofTime 2016-08-12 17:10:30 -0400
  • 63e7ed7c91 Update zh_CN.lang (#859) qianzha 2016-08-12 14:54:35 -0500
  • 3a6e09f1e4 Increased the chance of growing a plant each processing tick for the Green Grove ritual when supplied with Vengeful Will WayofTime 2016-08-11 16:32:46 -0400
  • 35ca516f63 Rebalanced the Ritual of the Green Grove and added the augmenting effect of (Steadfast) hydrating the soil and replanting seeds that are on the ground. WayofTime 2016-08-11 16:14:06 -0400
  • c177b1a728 Added some simple framework to increase the speed of the green grove ritual (may need a buff overall) WayofTime 2016-08-10 21:54:36 -0400
  • 253c26326f Added Deafness potion effect WayofTime 2016-08-10 17:38:37 -0400
  • d3c6a474de Added the Corrosive Green Grove augmentation WayofTime 2016-08-10 17:24:36 -0400
  • f431be3eb8 Fixed character errors WayofTime 2016-08-08 17:14:54 -0400
  • 3755c6e1f9 Finished off The Demon Kin docs for the time being. WayofTime 2016-08-08 17:12:52 -0400
  • 2725255fc6 Finished off The Architect docs for now. Also tidied up the Binding Array WayofTime 2016-08-08 16:50:02 -0400
  • 2350f0e35b Added the tooltip to tell you which keys to press to see the progress for the next level on your Living Armour Upgrades WayofTime 2016-08-07 21:00:58 -0400
  • eceb041fab Fixed Quick Feet, Elytra, and the jumping one (lol) on servers WayofTime 2016-08-07 20:53:00 -0400
  • 7516f9c5d3 Added a way to view the progress towards the next upgrade level Nicholas Ignoffo 2016-07-29 21:10:22 -0700
  • 3ad0969644 Uses tooltip for flasks Nicholas Ignoffo 2016-07-28 21:47:02 -0700
  • d490f295a0 Hey look textures that have been missing for weeks that I didn't know about Nicholas Ignoffo 2016-07-28 21:25:20 -0700
  • bb3081e2a5 Fixed the Aura gauge not resetting in chunks that do not have any Aura WayofTime 2016-07-28 09:28:43 -0400
  • c36b7fed9d Fixed glitch with the Corrosive effect of the crushing ritual WayofTime 2016-07-28 09:23:31 -0400
  • 0538f206bb Living armor should not be repairable with Iron Ingots Nicholas Ignoffo 2016-07-27 16:50:27 -0700
  • 5c3b1c882b No-effect flasks should be blue for water Nicholas Ignoffo 2016-07-27 15:03:08 -0700
  • 5c43aa8c23 Changed the Potion Flask rendering to use the new textures WayofTime 2016-07-27 13:25:25 -0400
  • 1c8faa03ef Semi-finalized the bar texture for Demon Will (Thanks Yulife <3) WayofTime 2016-07-27 08:28:33 -0400
  • bf7e9eed6e Removed the transparency from the bars themselves for the Demon Will gauge and set them to always render for testing WayofTime 2016-07-27 07:54:32 -0400
  • e82bc6027b Removed transparency on some pixels Yulife 2016-07-27 12:46:47 +0200
  • f089e2721a Everything needed Yulife 2016-07-27 12:44:12 +0200
  • 3771922c62 Update ja_JP.lang (#856) neconeco2 2016-07-27 12:27:26 +0900
  • 1b83510e1d Colors for flasks Nicholas Ignoffo 2016-07-26 17:55:15 -0700
  • 8ada331f61 Fixed the JEI display for power augmented potions WayofTime 2016-07-26 19:56:49 -0400
  • 494c620b0b Added moar potion recipes WayofTime 2016-07-26 19:52:38 -0400
  • 98406793a1 Added the Potion Flask and a few of the potion effects - max amount of effects that can be added to a single flask is currently 3 WayofTime 2016-07-26 19:44:42 -0400
  • 944b8232e6 Merge branch '1.9' of https://github.com/WayofTime/BloodMagic into 1.9 WayofTime 2016-07-26 19:05:52 -0400
  • c618f27a87 A bunch of back-end for Potions, as well as a minor glitch fix on the Demon Crystals when broken in incorrect manners. WayofTime 2016-07-26 19:05:48 -0400