Added the tooltip to tell you which keys to press to see the progress for the next level on your Living Armour Upgrades
This commit is contained in:
parent
eceb041fab
commit
2350f0e35b
|
@ -5,6 +5,7 @@ Version 2.0.3-54
|
|||
- Fixed the Hellfire Forge so that swapping Tartaric gems will not give free stuff.
|
||||
- Added the Potion Flask and a few of the potion effects - max amount of effects that can be added to a single flask is currently 3.
|
||||
- Fixed the Aura gauge not resetting in chunks that do not have any Aura
|
||||
- Added tooltips for the progress to the next upgrade for Living Armour (hold shift + M)
|
||||
|
||||
------------------------------------------------------
|
||||
Version 2.0.3-53
|
||||
|
|
|
@ -297,6 +297,10 @@ public class ItemLivingArmour extends ItemArmor implements ISpecialArmor, IMeshP
|
|||
}
|
||||
|
||||
tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.livingArmour.upgrade.points", armour.totalUpgradePoints, armour.maxUpgradePoints));
|
||||
if (!(Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) && Keyboard.isKeyDown(Keyboard.KEY_M)))
|
||||
{
|
||||
tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.livingArmour.extraExtraInfo"));
|
||||
}
|
||||
}
|
||||
|
||||
super.addInformation(stack, player, tooltip, advanced);
|
||||
|
|
|
@ -381,6 +381,8 @@ tooltip.BloodMagic.livingArmour.upgrade.level=%s (Level %d)
|
|||
tooltip.BloodMagic.livingArmour.upgrade.progress=%s (%d/100)
|
||||
tooltip.BloodMagic.livingArmour.upgrade.points=&6Upgrade points: %s / %s
|
||||
|
||||
tooltip.BloodMagic.livingArmour.extraExtraInfo=&9-Hold shift + M for progress info-
|
||||
|
||||
tooltip.BloodMagic.will=Will Quality: %1$,.2f
|
||||
tooltip.BloodMagic.sentientSword.desc=Uses demon will to unleash its full potential.
|
||||
tooltip.BloodMagic.sentientAxe.desc=Uses demon will to unleash its full potential.
|
||||
|
|
Loading…
Reference in a new issue