WayofTime
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cc1e11f09f
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Added some rudimentary path blocks for the tranquility altar - textures pending.
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2016-01-26 19:39:39 -05:00 |
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WayofTime
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e888907350
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Fixed the LivingArmourHandler for defense so it no longer ate armour.
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2016-01-15 06:24:10 -05:00 |
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Arcaratus
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203a48d526
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More rituals
More rituals
Comment out unimplemented portion
some thing useful
Renamed to something more useful
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2016-01-12 20:51:05 -05:00 |
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WayofTime
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c3b21fa223
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Added Crushing ritual
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2016-01-09 18:17:38 -05:00 |
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WayofTime
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72ac385861
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Added necessary framework for damage reduction upgrades.
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2016-01-06 07:13:56 -05:00 |
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WayofTime
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71421b7d88
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Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1
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2016-01-02 17:56:37 -05:00 |
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Nick
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7ebd59382f
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Javadoc warning cleanup
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2016-01-01 10:52:42 -08:00 |
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Arcaratus
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a8a0ae6e8b
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Teleposers and refractoring
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2016-01-01 12:08:17 -05:00 |
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WayofTime
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e48eedb874
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Changed formatting to have bracing on a new line
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2015-12-30 15:34:40 -05:00 |
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WayofTime
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c54aa5d00e
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Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects.
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2015-12-23 20:19:06 -05:00 |
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Nick
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96d94721c4
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Revamp altar to only use EnumAltarComponent
- Removes internal references in API
- Makes full use of the idea of the API
- No more special checks
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2015-12-02 16:02:18 -08:00 |
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Nick
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c4e6f63ada
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Cleanup javadoc and make it compile correctly
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2015-12-01 21:14:26 -08:00 |
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Arcaratus
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225016e030
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Finished the Altar
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2015-11-29 19:04:50 -05:00 |
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Nick
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34dee6447b
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A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
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2015-11-28 18:25:46 -08:00 |
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Arcaratus
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a6d329cf98
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Altar works
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2015-11-27 20:15:19 -05:00 |
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Nick
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fb94914b91
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Abstract altar inventory handling for usage elsewhere
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2015-11-12 13:05:23 -08:00 |
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Nick
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096ba02450
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
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