Commit graph

1219 commits

Author SHA1 Message Date
WayofTime
bb3081e2a5 Fixed the Aura gauge not resetting in chunks that do not have any Aura 2016-07-28 09:28:43 -04:00
WayofTime
c36b7fed9d Fixed glitch with the Corrosive effect of the crushing ritual 2016-07-28 09:23:31 -04:00
Nicholas Ignoffo
0538f206bb Living armor should not be repairable with Iron Ingots 2016-07-27 16:50:27 -07:00
Nicholas Ignoffo
5c3b1c882b No-effect flasks should be blue for water
I was brain-dead at the time.
2016-07-27 15:03:08 -07:00
WayofTime
5c43aa8c23 Changed the Potion Flask rendering to use the new textures 2016-07-27 13:25:25 -04:00
WayofTime
1c8faa03ef Semi-finalized the bar texture for Demon Will (Thanks Yulife <3) 2016-07-27 08:28:33 -04:00
WayofTime
bf7e9eed6e Removed the transparency from the bars themselves for the Demon Will gauge and set them to always render for testing 2016-07-27 07:54:32 -04:00
Nicholas Ignoffo
1b83510e1d Colors for flasks
Blends effect colors
Needs a new texture.
2016-07-26 17:55:15 -07:00
WayofTime
8ada331f61 Fixed the JEI display for power augmented potions 2016-07-26 19:56:49 -04:00
WayofTime
494c620b0b Added moar potion recipes 2016-07-26 19:52:38 -04:00
WayofTime
98406793a1 Added the Potion Flask and a few of the potion effects - max amount of effects that can be added to a single flask is currently 3 2016-07-26 19:44:42 -04:00
WayofTime
944b8232e6 Merge branch '1.9' of https://github.com/WayofTime/BloodMagic into 1.9 2016-07-26 19:05:52 -04:00
WayofTime
c618f27a87 A bunch of back-end for Potions, as well as a minor glitch fix on the Demon Crystals when broken in incorrect manners. 2016-07-26 19:05:48 -04:00
Nicholas Ignoffo
9a39a9f6f0 Cleaner repairable check for Living Armour 2016-07-25 23:08:24 -07:00
Nicholas Ignoffo
26d6a8271d Add tooltip to holding sigil displaying keybinding
https://redd.it/4umt7s
2016-07-25 23:02:13 -07:00
WayofTime
6790d39c7e Added a funky workaround that will insert checks for the required Will of the gem inside of the Hellfire Forge while still allowing the progress bar to fill 2016-07-25 17:50:50 -04:00
WayofTime
2af621cced Implemented a "Constriction" potion, which prevents using items in your hand (will be refined later) 2016-07-25 17:42:54 -04:00
WayofTime
6a937c2047 Eliminated some of the "wonkiness" from the Air Sigil by moving its effects to the client side.. Also worked a bit more on the PageAlchemyArray. 2016-07-21 16:49:12 -04:00
WayofTime
087982eb9d Fixed issue where the mod doesn't load on servers. Oops. 2016-07-21 10:36:16 -04:00
WayofTime
d05f4a4af8 Added another entry to the Alchemist, then realized the glitch he fixed is serious enough to warrant a release. 2016-07-20 21:50:09 -04:00
WayofTime
34d9649c70 Fixed the Blood Altar so that it can (again) work on a stack size larger than 1 2016-07-20 21:29:04 -04:00
WayofTime
4e7702290e Work on The Alchemist book 2016-07-20 21:08:53 -04:00
WayofTime
a037d71337 Updated the Sanguine Scientiem with Alchemy Array recipes 2016-07-19 21:26:50 -04:00
WayofTime
81acd62bda Updated the books to a more readable format
Also thumbed my nose at TehNut's stupid bracing.
2016-07-18 21:11:02 -04:00
WayofTime
89e42a362a Added a lot more to the Ingame Docs 2016-07-18 20:18:49 -04:00
WayofTime
856d7c1fc8 Apparently static variables can be rather shocking 2016-07-18 19:10:51 -04:00
WayofTime
bf045dbebd Sigil of Holding Shenanigans 2016-07-18 19:09:53 -04:00
WayofTime
b31ff082e9 Fixed it so that setting the altar to display tier 1 actually works. 2016-07-14 21:27:13 -04:00
WayofTime
ad6567c5d6 Added/modified the Recipe Page renderers so they were actually functional. 2016-07-14 15:50:25 -04:00
WayofTime
78a0de0b1f Changed the tooltip of the ritual diviner so that it gives information about the selected ritual 2016-07-13 18:56:42 -04:00
WayofTime
ee71072969 Remembered after the fact to add the new stuff too. 2016-07-13 17:19:02 -04:00
WayofTime
e3b3d69d1d Meteor Mash! 2016-07-13 17:18:34 -04:00
WayofTime
c5f6495859 Work on the Lava Ritual's demon Will shenanigans 2016-07-12 18:24:19 -04:00
WayofTime
acde7ceccd Did some work on the Crushing ritual and made it so that it ignores liquids.
The Lava Ritual now places source blocks when the fluid is flowing.
Added the ability for my potions to (finally) have custom sprites.
2016-07-12 16:57:22 -04:00
WayofTime
3dd574b1f7 Added some effects for the Crushing Ritual when affected by different types of Demon Will (balancing pending)
Also added the LP costs for the Crystal Harvest and Forsaken Souls rituals. You are welcome!
2016-07-11 19:47:19 -04:00
WayofTime
12f3d5c6e0 Mild work on Crushing :P 2016-07-11 16:47:27 -04:00
WayofTime
767b09221c Added the necessary infrastructure for Rituals to use Demon Will from the Aura.
Added the Demon Will Gauge.
2016-07-10 21:51:17 -04:00
WayofTime
12094c1153 Changed to a non-retarded way of sending a packet for the Demon Aura and created the Demon Will Viewer interface. 2016-07-10 18:22:01 -04:00
WayofTime
98ed17fe21 Updated the Demon Aura hud by allowing it to actually see the Aura in the chunk - refresh rate is 50 ticks. 2016-07-10 15:27:26 -04:00
WayofTime
0ac2b78803 WIP work on the Demon Aura rendering (Halp, Yulife!) 2016-07-10 12:46:03 -04:00
WayofTime
b8745e34ee Fixed the Hellfire Forge filling the Tartaric Gem with the incorrect Will from the Demon Aura, without actually adding to the gem 2016-07-09 21:45:35 -04:00
Arcaratus
c34bd48aa5 Store ItemStackWrappers instead of just ItemStacks (#844)
* Store ItemStackWrappers instead of just ItemStacks
Allows proper usage of getRecipeForInput()

* Refactoring and helper methods
2016-07-08 15:13:46 -07:00
WayofTime
46a35ac1fb Fixed bad NPE when using the WoS. 2016-07-08 09:19:39 -04:00
Nicholas Ignoffo
b582390cd6 Allow Blood Light to be replaced (#840) 2016-07-07 18:00:19 -07:00
Nicholas Ignoffo
ab73edf5d3 Add a proxy system for better cross-version compat (#831) 2016-07-07 17:52:47 -07:00
WayofTime
d314d84fbe Adjusted the damage of the other bound tools. 2016-07-06 21:33:40 -04:00
WayofTime
58a55ec5d4 Nerfed the Bound Blade. This is temporary, since the sword eventually will be modified. 2016-07-06 21:25:25 -04:00
WayofTime
3b135601fd Fixed the Lava Crystal recipe so that it can use all tiers of blood orb 2016-07-06 17:28:54 -04:00
Nicholas Ignoffo
5533a956dd Suppressed all model/texture errors
About the changes in ClientHandler

* onModelBake() - Suppresses model/variant errors from our domain. At any given time we have X amount of models missing. No reason to inform the player as it has nothing to do with them.

* onTextureStitch() - As far as I can tell, we *need* to pass bad textures in all of the Crystal#.mtl files in order for the correct texture to be applied later on. These bad textures fall under the Minecraft domain. This strips those from the list and then removes the MC domain if there are no other errors there.
2016-07-05 21:00:10 -07:00
Nicholas Ignoffo
7fdbcf3b3c Altar and Dagger should respect 0 LP as an effective blacklist (#837) 2016-07-04 20:17:23 -07:00