Nick
c815960f5e
Update for 1.8.9
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Update JEI for 1.8.9 as well.
Move recipe related stuff to ModRecipes class.
2015-12-29 21:30:48 -08:00
Nick
e16017bd56
JEI support for Binding/Alchemy Array recipes
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Needs pretty-fying
2015-12-29 16:11:34 -08:00
WayofTime
7b69251713
Added shaped/shapeless orb recipes.
2015-12-29 18:30:36 -05:00
Nick
fcc8f6153a
Fix NPE when checking held item
2015-12-29 15:09:56 -08:00
WayofTime
46f3e7573e
Added recipes for bound weapons. Created temporary recipe for the Binding Reagent.
2015-12-29 17:47:12 -05:00
Nick
f09cf5d018
Fix javadoc compile errors
2015-12-29 13:37:54 -08:00
Nick
5774703c0d
Ritual docs
2015-12-29 13:00:26 -08:00
Nick
1c8d6d6986
Allow rituals to specify an update time. Default is 20
2015-12-29 12:32:06 -08:00
Nick Ignoffo
0a0986e9bf
Merge pull request #522 from Arcaratus/1.8-Rewrite
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Bound tools
2015-12-29 11:58:46 -08:00
Arcaratus
aa0f7d81a0
Bound tools
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Fix errors
Fix
Fix
Patch
Patch
2015-12-29 14:56:32 -05:00
WayofTime
6c6d8067bf
Fixed the rituals. Thanks, AlgorithmX2!
2015-12-29 14:22:33 -05:00
WayofTime
16a6333c6f
Added the Ritual for Water and did some rudimentary tests. Issue: MRS does not load properly on world load.
2015-12-29 13:41:03 -05:00
WayofTime
0e1173ef5d
Added directionality to rituals.
2015-12-29 09:10:03 -05:00
WayofTime
971d4c4d1e
Fixed the ritual system so that it would properly validate the ritual from the list.
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Used the activation crystal's owner's LP to activate the ritual.
Removed some unnecessary imports.
2015-12-29 08:44:34 -05:00
Nick
24058d7350
Move SoulNetwork to UUID system
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*Should* work correctly. As for all major changes, needs to be
thoroughly tested.
2015-12-28 20:13:11 -08:00
Nick
8edb8a45e6
Fix build crash on Javadoc
2015-12-28 19:40:16 -08:00
Nick
e7f5a1addf
Fix @Nullable import
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@WayofTime, you want `javax.annotation.Nullable`, not
2015-12-28 19:10:53 -08:00
Nick Ignoffo
c755282d79
Merge pull request #519 from Arcaratus/1.8-Rewrite
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More sigils
2015-12-28 16:23:28 -08:00
Arcaratus
b96725fe98
More sigils
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Deleted weird file
2015-12-28 19:22:04 -05:00
Nick
0ec0570d1a
Fix altar builder on servers
2015-12-28 14:27:59 -08:00
Nick
beb85cf154
Generify
2015-12-28 14:04:34 -08:00
Nick
e6354fb483
String lookup for ItemComponent
2015-12-28 13:50:32 -08:00
Nick
42c7162f3f
Fix server startup crash
2015-12-28 13:43:26 -08:00
WayofTime
9ce9c66fb9
Created the base items class, for items that are mainly just used in recipes.
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Created reagents to be used in array crafting and added the array recipes for the water, lava, void, green grove, fast miner, elemental affinity, sight and air sigils.
Fixed the textures for the Sight sigil and Fast Miner sigil.
2015-12-28 15:59:35 -05:00
WayofTime
440e629e11
Finished the Binding array, including lightning. Need to add special EntityItem to prevent items burning.
2015-12-27 21:11:42 -05:00
Nick
dd8832e18f
Fix TileAlchemyArray registered name
2015-12-27 16:43:11 -08:00
Nick Ignoffo
7c651cbfa5
Merge pull request #518 from Arcaratus/1.8-Rewrite
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Basic sigils implementation
2015-12-27 16:41:55 -08:00
Arcaratus
5dff08380d
Basic sigils implementation
2015-12-27 19:38:12 -05:00
WayofTime
ae85224003
Added a new circle for the binding array.
2015-12-27 15:44:56 -05:00
WayofTime
9640d95d6f
Finished fancifying the rendering for the binding circle.
2015-12-26 21:13:05 -05:00
Nick
e6a11c2e4f
Add a JEI description to the Altar Maker
2015-12-26 17:08:58 -08:00
Nick
d9bc1105d8
First attempt at AlchemyArrayCrafting JEI support
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Does not work currently due to broken map lookups.
2015-12-26 16:50:22 -08:00
Nick
03847ad6d9
Committing the Ritual stuff
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Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
WayofTime
9faae07131
Improved Alchemy circle animation for Binding ritual.
2015-12-26 17:18:31 -05:00
WayofTime
db5ab41728
Fancified the mock binding alchemy array. Need to work on angle math so that the path speed along the path is constant, not the angle.
2015-12-26 14:40:51 -05:00
WayofTime
d4ec4dec8e
Created initial mock binding ritual with the Alchemy arrays.
2015-12-26 10:32:53 -05:00
WayofTime
e918b5692c
Fix #514
2015-12-24 20:28:39 -05:00
WayofTime
3a59866475
Added a rotation effect to the array when it is "crafting" the item.
2015-12-23 22:30:13 -05:00
WayofTime
c54aa5d00e
Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects.
2015-12-23 20:19:06 -05:00
WayofTime
63c3853776
Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray.
2015-12-23 18:45:47 -05:00
WayofTime
073830a785
Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed.
2015-12-23 15:20:26 -05:00
Nick
cce3d6b79a
Simpler way of obtaining items via API
2015-12-23 09:42:52 -08:00
Nick
61b2b293ba
Clean up some logging + protect against negative values in Altar Recipes
2015-12-23 09:41:59 -08:00
Nick
43f2bdd28a
Update JEI compat
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Should need less of these in the future. The API is becoming much more stable.
2015-12-23 01:23:52 -08:00
Nick
1d7565553a
Apparently these assets never got pushed
2015-12-23 01:08:39 -08:00
WayofTime
4e063e24a0
Removed latent System.out and reformatted to an inferior format.
2015-12-22 21:05:47 -05:00
WayofTime
f1a3c5ee46
Fixed Orb filling and added the Weak Blood Orb as a fillable orb.
2015-12-22 21:03:00 -05:00
WayofTime
4145b2a11c
Performed initial cleaning to BloodAltar/TileAltar and migrated all logic from the Tile to the BloodAltar class.
2015-12-22 20:32:25 -05:00
TehNut
0f26cbedd7
Update JEI compat to latest
2015-12-14 01:07:22 -06:00
Nick
d51a908f6b
Update JEI compat
2015-12-03 17:12:50 -08:00