WayofTime
ab230b7af4
Fixed recipes and System messages
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I'm stupid rooDerp
2020-10-27 14:49:26 -04:00
WayofTime
d617911d7a
Creation of 1.16.3 branch
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Initial publishing of the 1.16.3 branch of the mod. A lot of systems are missing (such as Rituals and Living Armour), but enough is present for a decent Alpha release.
2020-10-24 08:59:04 -04:00
Nicholas Ignoffo
c8996c8fba
Sweeping changes, mainly NBT related
2019-09-23 09:51:22 -07:00
Nicholas Ignoffo
4035d91151
Run migration mappings
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Everything is still broken, but at least we reduced the amount of errors by hundreds, if not thousands.
2019-09-22 12:55:43 -07:00
Nicholas Ignoffo
08258fd6ef
Run formatter
2017-08-15 21:30:56 -07:00
Nicholas Ignoffo
203a2f5fc7
Fix off by 1 letter in inventory serialization ( #1072 )
2017-03-02 17:36:28 -08:00
Nicholas Ignoffo
a628adfde8
Lowercase all the tooltip strings
2017-01-02 01:18:29 -08:00
Nicholas Ignoffo
00d6f8eb46
Initial stab at 1.11
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About halfway.
2016-12-12 19:56:37 -08:00
Nicholas Ignoffo
9b51b28dbb
Let's not write ourself and all our children to our own NBT recursively...
2016-09-07 17:49:28 -07:00
Nicholas Ignoffo
798bad5583
Clean up TE implementations
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Offload some work to base classes that provide some helpers
TODO: Implementations for Inventories (using caps) and ticking tiles with inventories.
2016-09-07 17:46:06 -07:00
Nicholas Ignoffo
4d331aa758
Implement missing data syncing methods
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Fix MRS not syncing data immediately.
2016-09-07 17:12:25 -07:00
WayofTime
413b150142
Updated the Filtered Item Routing Nodes' GUI so that it behaved less like ass. Also added the necessary nbt porting code.
2016-08-30 21:12:40 -04:00
WayofTime
a019bedd4d
Allows an Item Handler for null directions in TileInventory
2016-06-29 08:26:24 -04:00
WayofTime
ad546380a3
Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it.
2016-06-27 20:01:34 -04:00
Nicholas Ignoffo
a37cf7d60b
Fix Tile data syncing ( #763 )
2016-05-28 04:53:19 -07:00
Nicholas Ignoffo
de5e23e6c4
package-info upd- I mean 1.9.4 update
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These are now "required" thanks to Mojang giving us some annotations. Yay..?
2016-05-19 17:43:33 -07:00
WayofTime
7ca72320c5
Initial work on Capabilities usage for inventories.
2016-04-13 17:58:06 -04:00
Nick
1bcc4e47e0
Fix a few nutderps on block updates
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Incorrect assumptions + adopting very early = mistakes were made
2016-03-18 13:05:57 -07:00
Nick
6c729db70c
Initial 1.9 commit
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This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
WayofTime
da6f410394
Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
2016-02-25 08:54:18 -05:00
Nick
978e50a42e
Cleaned up lots of localization
2016-01-07 15:52:02 -08:00
Arcaratus
a8a0ae6e8b
Teleposers and refractoring
2016-01-01 12:08:17 -05:00
WayofTime
e48eedb874
Changed formatting to have bracing on a new line
2015-12-30 15:34:40 -05:00
Nick
6f96e200d2
Update to 1.8.8. It's stable enough, now
2015-11-28 23:51:41 -08:00
Nick
34dee6447b
A whole lot of formatting cleanup
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Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00
Arcaratus
a6d329cf98
Altar works
2015-11-27 20:15:19 -05:00
Nick
798d4b926c
Use a wrapper instead of ItemStacks for Altar recipes
2015-11-03 10:00:40 -08:00
Nick
ddcc1237e8
Inventories now don't NPE when broken
2015-11-03 09:11:39 -08:00
Nick
6a5f5356ce
Fix inventory tiles not saving inventory
2015-11-03 08:42:38 -08:00
Arcaratus
ab60e5f3fe
Finished the Altar
2015-11-03 10:34:11 -05:00
Nick
096ba02450
Refactor everything to WayofTime.bloodmagic.*
2015-11-02 12:39:47 -08:00