WayofTime
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5743d9f475
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Finished the Augments for the Serenade of the Nether.
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2016-10-24 21:23:45 -04:00 |
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WayofTime
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6b27896859
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Added more augmentations for the Lava Ritual.
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2016-10-23 20:59:49 -04:00 |
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WayofTime
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731ba99fa3
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Added the Destructive Will effect to the Ritual of the Green Grove. This ritual now is done~
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2016-10-23 18:57:24 -04:00 |
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WayofTime
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ea43fbce7d
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Added the Sigil of Elasticity, the Sigil of the Claw, and the Sigil of Winter's Breath.
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2016-10-14 20:51:21 -04:00 |
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WayofTime
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2e192ff29c
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Attempted to add a new schematic, but for some reason the generated schematic is non-functional. (Divination Sigil is in testing mode)
Added some more stuff to the Downgrade ritual.
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2016-10-10 10:57:29 -04:00 |
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WayofTime
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f74f46ab4a
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Removed the stat trackers for the downgrades and prevented downgrades from combining with each other in an anvil.
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2016-10-09 10:44:50 -04:00 |
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WayofTime
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ed8427c04e
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Added the framework for a ritual that grants downgrades (instead of the potion method)
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2016-10-08 21:23:16 -04:00 |
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WayofTime
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b5f7344ca6
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Added a Dig Slowdown armour downgrade called "Weakened Pick", trained by having weakness on while mining. Also expanded Dwarven Might so that it can get to level 10.
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2016-10-05 16:38:58 -04:00 |
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WayofTime
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16a4857dfb
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Added a Repairing Living Armour Upgrade (trained by damaging the chestplate of the Living Armour while you have a full set on - it repairs all of your armour pieces over time)
Added the stat trackers for various Living Armour Downgrades.
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2016-10-04 17:10:27 -04:00 |
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WayofTime
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1a510c694c
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Finished the Dulled Blade downgrade
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2016-09-27 21:10:09 -04:00 |
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WayofTime
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8d2ea249ac
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Added the Quenched Living Armour Downgrade.
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2016-09-27 17:15:24 -04:00 |
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WayofTime
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f9185817a1
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Added another proper Armour Downgrade: Battle Hunger. More to follow.
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2016-09-25 19:08:06 -04:00 |
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WayofTime
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e9549fd9db
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Did a lot of work on the behaviour of the Inversion Pillar. Also added a Corrupted Zombie for later testing.
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2016-09-13 17:20:35 -04:00 |
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WayofTime
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3e71ac3496
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- Merged the three brick variants into one.
- Added the Inversion Pillar models and caps
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2016-09-11 15:45:54 -04:00 |
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Nicholas Ignoffo
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5ee2cb2a90
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Do these look small to you? I didn't think so
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2016-09-06 21:50:04 -07:00 |
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Nicholas Ignoffo
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5989f37f59
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Add node type name to GUI (#901)
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2016-09-06 17:41:15 -07:00 |
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WayofTime
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976fa1981d
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Finished dungeon block localization of all current Dungeon Blocks. Finished implementing BlockStringStairs. Added the WAILA compat for the Stairs.
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2016-09-06 16:53:52 -04:00 |
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WayofTime
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afcba54df4
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Finished adding all of the dungeon blocks and localized them. Added the appropriate models for rotated pillars/pillar caps.
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2016-09-05 10:30:59 -04:00 |
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WayofTime
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f1b3d6f4bc
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Finished the pillar but rearranged the .json for testing
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2016-09-04 21:25:32 -04:00 |
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WayofTime
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1286efbca7
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Finished adding the standard blocks and localized them - pillars are next
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2016-09-04 18:09:04 -04:00 |
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WayofTime
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0bc3824814
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Added the Living Armour Upgrade, Nocturnal Prowess, which gives night vision in dark areas and increases damage while the area is dark
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2016-09-03 11:17:36 -04:00 |
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Nicholas Ignoffo
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59135f5142
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Add support for Buttons
Currently just a "Fill network" button
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2016-09-01 19:33:49 -07:00 |
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Nicholas Ignoffo
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5240755a05
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Rewrite keybinding system
@Arcaratus, I don't even know what you were thinking with that...
I'm still not happy with IKeybindable, but the system is at least better than it was
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2016-08-26 15:56:32 -07:00 |
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WayofTime
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fc6f99df75
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Set it so that clicking on a mimic block that has a potion set to it on different sides will allow the person to set the player detection radius, potion spawn radius, and potion spawn intervals.
Also made it so that you can set the player detection of the sentient mimic blocks.
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2016-08-26 15:53:58 -04:00 |
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Nicholas Ignoffo
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89ec81a78b
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Register and localize the keybinds
Forgot that
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2016-08-25 23:43:17 -07:00 |
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WayofTime
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166b629ccb
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Players in creative can add a potion to the mimic block, which causes them to drop potions from them... >:D Needs tweaking to be more configurable.
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2016-08-25 21:07:09 -04:00 |
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WayofTime
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8a94dd8acd
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Mimic entities will spawn when the player can see their block and they are within 5 blocks (mimics with inventories only spawn on interacting with them).
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2016-08-24 17:06:24 -04:00 |
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WayofTime
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0420779e5e
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Added different types of mimic blocks and created their recipes
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2016-08-23 17:35:43 -04:00 |
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WayofTime
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007c6c5ace
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Corrosive Sentient Specters will steal the negative effects from the owner and attempt to apply them to other entities it attacks.
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2016-08-16 16:13:29 -04:00 |
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WayofTime
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9508eec4b0
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Created mimic blocks
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2016-08-14 14:53:25 -04:00 |
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WayofTime
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35ca516f63
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Rebalanced the Ritual of the Green Grove and added the augmenting effect of (Steadfast) hydrating the soil and replanting seeds that are on the ground.
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2016-08-11 16:14:06 -04:00 |
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WayofTime
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d3c6a474de
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Added the Corrosive Green Grove augmentation
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2016-08-10 17:24:36 -04:00 |
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WayofTime
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2350f0e35b
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Added the tooltip to tell you which keys to press to see the progress for the next level on your Living Armour Upgrades
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2016-08-07 21:00:58 -04:00 |
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Nicholas Ignoffo
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7516f9c5d3
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Added a way to view the progress towards the next upgrade level
Override `getProgress()` and return a value between 0.0 (0%) and 1.0 (100%)
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2016-07-29 21:10:22 -07:00 |
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Nicholas Ignoffo
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3ad0969644
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Uses tooltip for flasks
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2016-07-28 21:47:02 -07:00 |
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WayofTime
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98406793a1
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Added the Potion Flask and a few of the potion effects - max amount of effects that can be added to a single flask is currently 3
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2016-07-26 19:44:42 -04:00 |
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WayofTime
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944b8232e6
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Merge branch '1.9' of https://github.com/WayofTime/BloodMagic into 1.9
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2016-07-26 19:05:52 -04:00 |
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WayofTime
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c618f27a87
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A bunch of back-end for Potions, as well as a minor glitch fix on the Demon Crystals when broken in incorrect manners.
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2016-07-26 19:05:48 -04:00 |
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Nicholas Ignoffo
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26d6a8271d
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Add tooltip to holding sigil displaying keybinding
https://redd.it/4umt7s
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2016-07-25 23:02:13 -07:00 |
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WayofTime
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78a0de0b1f
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Changed the tooltip of the ritual diviner so that it gives information about the selected ritual
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2016-07-13 18:56:42 -04:00 |
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WayofTime
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e3b3d69d1d
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Meteor Mash!
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2016-07-13 17:18:34 -04:00 |
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WayofTime
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c5f6495859
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Work on the Lava Ritual's demon Will shenanigans
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2016-07-12 18:24:19 -04:00 |
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WayofTime
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acde7ceccd
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Did some work on the Crushing ritual and made it so that it ignores liquids.
The Lava Ritual now places source blocks when the fluid is flowing.
Added the ability for my potions to (finally) have custom sprites.
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2016-07-12 16:57:22 -04:00 |
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WayofTime
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3dd574b1f7
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Added some effects for the Crushing Ritual when affected by different types of Demon Will (balancing pending)
Also added the LP costs for the Crystal Harvest and Forsaken Souls rituals. You are welcome!
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2016-07-11 19:47:19 -04:00 |
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WayofTime
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c09ad83e53
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Test commit for updating 1.9 branch to master
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2016-07-11 16:48:15 -04:00 |
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WayofTime
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12f3d5c6e0
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Mild work on Crushing :P
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2016-07-11 16:47:27 -04:00 |
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WayofTime
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767b09221c
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Added the necessary infrastructure for Rituals to use Demon Will from the Aura.
Added the Demon Will Gauge.
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2016-07-10 21:51:17 -04:00 |
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WayofTime
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d1052355c2
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Added a "Crippled Arm" living armour "upgrade" which disables your offhand. Also moved the downgrades to a new "downgrade" folder
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2016-07-03 12:34:40 -04:00 |
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Nicholas Ignoffo
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fc57486054
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Revert changes to Sacrificial Dagger
Adds a description that indicates correct usage.
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2016-06-28 15:01:53 -07:00 |
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WayofTime
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23f8f23006
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Fixed a stupid bug by a stupid Way. Also work on negative Living Armour Upgrades
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2016-06-27 15:07:00 -04:00 |
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