Commit graph

768 commits

Author SHA1 Message Date
WayofTime b51705d90a Merge pull request #536 from BBoldt/1.8-Rewrite
Unity textures
2016-01-01 19:58:56 -05:00
BBoldt 6edd578646 Replaced textures with existing unity textures 2016-01-01 16:41:54 -08:00
BBoldt dc8b53bf7b Remove textures not currently being used 2016-01-01 16:08:40 -08:00
Nick 2eaa9bf578 Hey look, the actual compat classes... >.> 2016-01-01 15:41:01 -08:00
Nick cb929a93b6 WAILA compatibility
Currently has handlers for Teleposers and Blood Altars
2016-01-01 15:40:04 -08:00
WayofTime 318e3a03c7 Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge. 2016-01-01 17:36:50 -05:00
Nick 142cefd9be Attempt #1 at orb recipe handlers
They do not work, they are not initialized.

i need a break. my brain hurts
2016-01-01 13:47:17 -08:00
WayofTime b170654ed3 Implemented recipes and arrays for Suppression sigil. 2016-01-01 15:46:40 -05:00
Nick a48e40684a Recipes now use OreDict 2016-01-01 12:33:55 -08:00
Nick e5a90c5e7f Add a way to hard blacklist Blocks from the Teleposer
The blocks in this list cannot be changed via config file. The two lists are kept (instead just one) so that the config one can be refreshed at any point with ConfigChangedEvent.
2016-01-01 12:33:42 -08:00
Nick ad68a89f15 React to ConfigChangedEvent 2016-01-01 12:33:26 -08:00
WayofTime d0ed994abb Added Divination sigil array. 2016-01-01 14:24:59 -05:00
WayofTime c42bc12e69 Added the Regeneration ritual. Added localization for ritual activation. Removed the cost of activating a ritual when in creative mode. 2016-01-01 13:59:56 -05:00
Nick e0111d4f7e Remove fancy render check from RenderAltar
Not even Vanilla does those "fast" item renders anymore.
2016-01-01 10:54:07 -08:00
Nick 7ebd59382f Javadoc warning cleanup 2016-01-01 10:52:42 -08:00
Nick d4b5d3d3e2 Add compat category to Config gui 2016-01-01 10:16:19 -08:00
WayofTime 400161f787 Potentially fixed Javadocs 2016-01-01 13:14:49 -05:00
WayofTime dc444d97ae Added base array texture. Modified Arcane Ashes recipe. 2016-01-01 12:57:51 -05:00
Nick 1ea5de0ed1 Re-implement the Teleposer Blacklist 2016-01-01 09:29:35 -08:00
Arcaratus a8a0ae6e8b Teleposers and refractoring 2016-01-01 12:08:17 -05:00
WayofTime 1b9f72b494 Added Arcane Ashes to draw alchemy arrays. 2016-01-01 11:54:44 -05:00
WayofTime adef7f1ce9 Added Item Renderer to Altar. 2016-01-01 09:03:21 -05:00
WayofTime eb18618eab Merge pull request #532 from the-vindex/1.8-Rewrite-comment-fixes
Comment fixes
2016-01-01 07:44:26 -05:00
WayofTime 3dbe281861 Merge pull request #530 from the-vindex/1.8-Rewrite
Eclipse and IDEA formatting and code clean up
2016-01-01 07:44:19 -05:00
Vindex e8b4e6f2c0 Comment fixes 2016-01-01 10:34:17 +01:00
Vindex fa24ea4118 Eclipse and IDEA formatting settings and Prevent reformatting
EnumAltarTier so that IDEA doesn't mess with it
2016-01-01 10:12:14 +01:00
Nick a2e77adbff Fix LavaCrystal NPE
When attempting to place an unbound Lava Crystal into a furnace, it would crash when looking for the bound player because... well... it was unbound... :D
2016-01-01 01:06:56 -08:00
WayofTime 65d75313cb Now causes nausea when passive operations (such as rituals or the Lava Crystal).
Added the Lava crystal model.
2015-12-31 20:47:01 -05:00
WayofTime 6fb409f20f Fixed the Soul Network and made sure the majority of the items worked on it. 2015-12-31 20:10:57 -05:00
WayofTime 241c0b8dda Added the Ritual of the Feathered Knife 2015-12-31 19:11:58 -05:00
WayofTime 7eee77ffe1 Added Dusk and Dawn ritual diviners. Finished the majority of diviner logic. 2015-12-31 16:31:01 -05:00
WayofTime 9a610cc023 Implemented Well of Suffering. Tweaked AreaDescriptor slightly. 2015-12-31 16:01:47 -05:00
WayofTime e8d1ff4997 Reformatting with Vindex's magic 2015-12-31 13:50:38 -05:00
Vindex 17e814785e AreaDescriptor now returns unmodifiable collection 2015-12-31 18:11:19 +01:00
WayofTime 417114b6f0 Redefined the bounding for AreaDescriptor - it is now inclusive for the minimumOffset but is exclusive for the maximumOffset. 2015-12-31 11:25:24 -05:00
WayofTime 63da257260 Fixed AreaDescriptor and edited the Jumping ritual slightly. 2015-12-31 10:05:38 -05:00
WayofTime f56261e766 Merge pull request #527 from Arcaratus/1.8-Rewrite
Jumping Ritual
2015-12-31 09:32:53 -05:00
Arcaratus 23051088da Jumping Ritual
Patch
2015-12-31 09:06:58 -05:00
WayofTime a0546c6c27 Fixed improper import. 2015-12-31 08:59:10 -05:00
WayofTime d7a96c061d Added getNewCopy() to Ritual to allow tiles to hold their own copy of a Ritual. Created caching in AreaDescriptor for faster BlockPos access. 2015-12-31 08:01:39 -05:00
Arcaratus 2966f93260 New AreaDescriptor tryout 2015-12-30 20:22:39 -05:00
WayofTime 1d42ef50c3 Merge pull request #525 from Arcaratus/1.8-Rewrite
Recipes commit
2015-12-30 17:46:28 -05:00
Arcaratus 07097c00a9 Recipes commit
Fix
2015-12-30 17:26:40 -05:00
WayofTime 8b582bc0c4 Added better method for creating a range for a ritual. 2015-12-30 16:19:50 -05:00
WayofTime e48eedb874 Changed formatting to have bracing on a new line 2015-12-30 15:34:40 -05:00
WayofTime e5eddd6c45 Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual. 2015-12-30 15:24:25 -05:00
WayofTime 27fa98b3cd Fixed improper import. 2015-12-30 12:29:19 -05:00
WayofTime 98ca2fbd16 Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports. 2015-12-30 11:34:04 -05:00
Nick c815960f5e Update for 1.8.9
Update JEI for 1.8.9 as well.

Move recipe related stuff to ModRecipes class.
2015-12-29 21:30:48 -08:00
Nick e16017bd56 JEI support for Binding/Alchemy Array recipes
Needs pretty-fying
2015-12-29 16:11:34 -08:00
WayofTime 7b69251713 Added shaped/shapeless orb recipes. 2015-12-29 18:30:36 -05:00
Nick fcc8f6153a Fix NPE when checking held item 2015-12-29 15:09:56 -08:00
WayofTime 46f3e7573e Added recipes for bound weapons. Created temporary recipe for the Binding Reagent. 2015-12-29 17:47:12 -05:00
Nick f09cf5d018 Fix javadoc compile errors 2015-12-29 13:37:54 -08:00
Nick 5774703c0d Ritual docs 2015-12-29 13:00:26 -08:00
Nick 1c8d6d6986 Allow rituals to specify an update time. Default is 20 2015-12-29 12:32:06 -08:00
Arcaratus aa0f7d81a0 Bound tools
Fix errors

Fix

Fix

Patch

Patch
2015-12-29 14:56:32 -05:00
WayofTime 6c6d8067bf Fixed the rituals. Thanks, AlgorithmX2! 2015-12-29 14:22:33 -05:00
WayofTime 16a6333c6f Added the Ritual for Water and did some rudimentary tests. Issue: MRS does not load properly on world load. 2015-12-29 13:41:03 -05:00
WayofTime 0e1173ef5d Added directionality to rituals. 2015-12-29 09:10:03 -05:00
WayofTime 971d4c4d1e Fixed the ritual system so that it would properly validate the ritual from the list.
Used the activation crystal's owner's LP to activate the ritual.
Removed some unnecessary imports.
2015-12-29 08:44:34 -05:00
Nick 24058d7350 Move SoulNetwork to UUID system
*Should* work correctly. As for all major changes, needs to be
thoroughly tested.
2015-12-28 20:13:11 -08:00
Nick 8edb8a45e6 Fix build crash on Javadoc 2015-12-28 19:40:16 -08:00
Nick e7f5a1addf Fix @Nullable import
@WayofTime, you want `javax.annotation.Nullable`, not
2015-12-28 19:10:53 -08:00
Arcaratus b96725fe98 More sigils
Deleted weird file
2015-12-28 19:22:04 -05:00
Nick 0ec0570d1a Fix altar builder on servers 2015-12-28 14:27:59 -08:00
Nick beb85cf154 Generify 2015-12-28 14:04:34 -08:00
Nick e6354fb483 String lookup for ItemComponent 2015-12-28 13:50:32 -08:00
Nick 42c7162f3f Fix server startup crash 2015-12-28 13:43:26 -08:00
WayofTime 9ce9c66fb9 Created the base items class, for items that are mainly just used in recipes.
Created reagents to be used in array crafting and added the array recipes for the water, lava, void, green grove, fast miner, elemental affinity, sight and air sigils.
Fixed the textures for the Sight sigil and Fast Miner sigil.
2015-12-28 15:59:35 -05:00
WayofTime 440e629e11 Finished the Binding array, including lightning. Need to add special EntityItem to prevent items burning. 2015-12-27 21:11:42 -05:00
Nick dd8832e18f Fix TileAlchemyArray registered name 2015-12-27 16:43:11 -08:00
Arcaratus 5dff08380d Basic sigils implementation 2015-12-27 19:38:12 -05:00
WayofTime ae85224003 Added a new circle for the binding array. 2015-12-27 15:44:56 -05:00
WayofTime 9640d95d6f Finished fancifying the rendering for the binding circle. 2015-12-26 21:13:05 -05:00
Nick e6a11c2e4f Add a JEI description to the Altar Maker 2015-12-26 17:08:58 -08:00
Nick d9bc1105d8 First attempt at AlchemyArrayCrafting JEI support
Does not work currently due to broken map lookups.
2015-12-26 16:50:22 -08:00
Nick 03847ad6d9 Committing the Ritual stuff
Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
WayofTime 9faae07131 Improved Alchemy circle animation for Binding ritual. 2015-12-26 17:18:31 -05:00
WayofTime db5ab41728 Fancified the mock binding alchemy array. Need to work on angle math so that the path speed along the path is constant, not the angle. 2015-12-26 14:40:51 -05:00
WayofTime d4ec4dec8e Created initial mock binding ritual with the Alchemy arrays. 2015-12-26 10:32:53 -05:00
WayofTime e918b5692c Fix #514 2015-12-24 20:28:39 -05:00
WayofTime 3a59866475 Added a rotation effect to the array when it is "crafting" the item. 2015-12-23 22:30:13 -05:00
WayofTime c54aa5d00e Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects. 2015-12-23 20:19:06 -05:00
WayofTime 63c3853776 Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray. 2015-12-23 18:45:47 -05:00
WayofTime 073830a785 Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed. 2015-12-23 15:20:26 -05:00
Nick cce3d6b79a Simpler way of obtaining items via API 2015-12-23 09:42:52 -08:00
Nick 61b2b293ba Clean up some logging + protect against negative values in Altar Recipes 2015-12-23 09:41:59 -08:00
Nick 43f2bdd28a Update JEI compat
Should need less of these in the future. The API is becoming much more stable.
2015-12-23 01:23:52 -08:00
Nick 1d7565553a Apparently these assets never got pushed 2015-12-23 01:08:39 -08:00
WayofTime 4e063e24a0 Removed latent System.out and reformatted to an inferior format. 2015-12-22 21:05:47 -05:00
WayofTime f1a3c5ee46 Fixed Orb filling and added the Weak Blood Orb as a fillable orb. 2015-12-22 21:03:00 -05:00
WayofTime 4145b2a11c Performed initial cleaning to BloodAltar/TileAltar and migrated all logic from the Tile to the BloodAltar class. 2015-12-22 20:32:25 -05:00
TehNut 0f26cbedd7 Update JEI compat to latest 2015-12-14 01:07:22 -06:00
Nick d51a908f6b Update JEI compat 2015-12-03 17:12:50 -08:00
WayofTime eaa6226861 Mostly finished the LivingArmour framework, which includes the upgrades and stat trackers. 2015-12-03 10:18:05 -05:00
Nick 13d9cb4b5a Add registry for Binding rituals and add JEI support 2015-12-02 19:27:28 -08:00
WayofTime a3b12cb7e2 Created framework for LivingArmour and the handling. Upgrade handling is not done. 2015-12-02 21:30:54 -05:00
Nick 42d6c4b59b Whoops, forgot EtherealSlates 2015-12-02 16:28:07 -08:00
Nick 96d94721c4 Revamp altar to only use EnumAltarComponent
- Removes internal references in API
- Makes full use of the idea of the API
- No more special checks
2015-12-02 16:02:18 -08:00
Nick 6db9b51350 Altar now resets capacity correctly 2015-12-02 15:07:36 -08:00
Nick 72d4c5e135 Config for ICompatibility 2015-12-02 13:28:50 -08:00
Nick 349efbd510 Move PotionArray size to Constants 2015-12-02 01:43:51 -08:00
Nick f35cef51bb Update JEI compat 2015-12-02 00:55:52 -08:00
Nick 7dd170e5ad Inscription Tools and Slates 2015-12-02 00:55:32 -08:00
Nick 437dc1b96e Tweaks to damage. It now uses the DamageSource correctly 2015-12-01 23:35:09 -08:00
Nick 305b5e165f Stop referencing deprecated method 2015-12-01 22:58:01 -08:00
Nick 26e3888004 Remove reference to sun.misc.Launcher 2015-12-01 21:59:07 -08:00
Nick b97f7d81c4 Docs for NetworkHelper 2015-12-01 21:55:56 -08:00
Nick c4e6f63ada Cleanup javadoc and make it compile correctly 2015-12-01 21:14:26 -08:00
Nick 427fb25424 Remove event registration with deprecated FML bus 2015-11-30 21:48:19 -08:00
Nick 3200683b74 Wrong Nullable import 2015-11-29 17:38:15 -08:00
Nick ff055a33da Some cleanup
Changed AltarMaker chat anti-spam.
Fixed formatting for AltarMaker messages
2015-11-29 17:12:44 -08:00
Arcaratus 9eb3097b5a Added assets 2015-11-29 19:33:17 -05:00
Arcaratus 225016e030 Finished the Altar 2015-11-29 19:04:50 -05:00
Nick c086c23915 Fix TileEntities not ticking 2015-11-29 10:49:13 -08:00
Nick ac29e593ba Localize ritual stones 2015-11-29 01:32:52 -08:00
Nick 44a5063f0b Sigils descriptions now correctly support formatting 2015-11-29 00:00:46 -08:00
Nick 91f88b846f Add support for JustEnoughItems
Will build on as we add more recipe types.
2015-11-28 23:52:06 -08:00
Nick 6f96e200d2 Update to 1.8.8. It's stable enough, now 2015-11-28 23:51:41 -08:00
Nick 34dee6447b A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00
Arcaratus 08e7844df1 Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2015-11-27 20:15:47 -05:00
Arcaratus a6d329cf98 Altar works 2015-11-27 20:15:19 -05:00
Nick cbd4f8c75f First pass on Pedestal/Plinth
I just want this out of my uncommitted file list...
2015-11-22 14:03:51 -08:00
Nick a12c72092a TileAltar now uses new SN methods 2015-11-22 14:02:56 -08:00
Nick e0b073b8b7 Cleanup the SoulNetwork a bit.
Should work now?
2015-11-22 13:43:15 -08:00
Nick 352c6b9e5f Remove the untested caps
They NPE :D
2015-11-21 10:36:02 -08:00
Nick 066d3a3f1b Temporarily cap to 16 per meta
Will work on implementing automatic overflow handling (Creating a new block when all the meta is taken up)
2015-11-17 16:30:08 -08:00
Nick 9035f800e2 Easier handling of meta blocks 2015-11-17 15:52:31 -08:00
Nick fb94914b91 Abstract altar inventory handling for usage elsewhere 2015-11-12 13:05:23 -08:00
Nick 9a6d8d6d60 Blood Letter's Pack + Coat of Arms 2015-11-11 10:45:46 -08:00
Nick 4b7ad55016 Fix TileAltar NBT saving
@Arcaratus, why did you rmove that?
2015-11-11 10:35:44 -08:00
WayofTime 94fbedd39e Created ItemLivingArmour as a replacement for the Bound armour. Initial implementation completed. 2015-11-08 17:42:02 -05:00
Arcaratus 258e9a1108 Remove unnecessary ISigil implements 2015-11-07 21:45:03 -05:00
Arcaratus 0788bbd3b2 Remove unnecessary ISigil implements 2015-11-07 21:44:44 -05:00
Arcaratus 86fcd4808b Finished Water, Lava, and Void sigils
Also added in bloodstone
2015-11-07 21:37:12 -05:00
Nick Ignoffo 5ec35fcd08 Merge pull request #494 from Arcaratus/1.8-Rewrite
Sacrificial commit
2015-11-07 09:09:42 -08:00
Nick e9cbcd4bfb Merge remote-tracking branch 'origin/1.8-Rewrite' into 1.8-Rewrite 2015-11-07 09:08:02 -08:00
Arcaratus 806f291d02 Fix spelling of 'incense' 2015-11-07 11:54:36 -05:00
Arcaratus 2fc34a5138 Sacrificial Commit 2015-11-07 11:51:41 -05:00
WayofTime bf912ae03f Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
Created PropertyRuneType.
2015-11-06 21:41:15 -05:00
WayofTime 8f623de469 Created test block which is coupled to the Default Spell Modifier .json model. The model has three submodels: the core, the output, and the input. 2015-11-06 17:26:38 -05:00
Nick b419e9aae9 The last of the Imperfect Rituals + Tile handles lightning 2015-11-05 19:58:43 -08:00
Nick 6fc22c170e Lombokify 2015-11-03 10:44:08 -08:00
Nick 798d4b926c Use a wrapper instead of ItemStacks for Altar recipes 2015-11-03 10:00:40 -08:00
Nick e12c78877e Fix recipe by stack lookup 2015-11-03 09:47:38 -08:00
Nick ddcc1237e8 Inventories now don't NPE when broken 2015-11-03 09:11:39 -08:00
Nick 6a5f5356ce Fix inventory tiles not saving inventory 2015-11-03 08:42:38 -08:00
Nick bd564ee7cf Should fix altar crashing 2015-11-03 08:31:34 -08:00
Nick b1e8930c11 Rain imperfect ritual 2015-11-03 08:15:24 -08:00
Nick fa1bb906d3 Cleanup 2015-11-03 08:09:16 -08:00
Nick Ignoffo 081698c6f9 Merge pull request #490 from Arcaratus/1.8-Rewrite
Finished the Altar
2015-11-03 07:35:50 -08:00
Nick 68fae8c321 Fix Ritual Registry crashing with more than one registered.. 2015-11-03 07:35:14 -08:00
Arcaratus ab60e5f3fe Finished the Altar 2015-11-03 10:34:11 -05:00
Nick ed515f5c80 Air Sigil 2015-11-02 19:57:48 -08:00
Nick ac5402df6b Cleanup
Renders for Runes
Creative crystal renders
Formatting
Lang additions
Some attempted (not successful) fixes for SoulNetwork
2015-11-02 19:18:53 -08:00
Arcaratus 4734f1207a Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
Conflicts:
	src/main/java/WayofTime/bloodmagic/registry/ModBlocks.java
2015-11-02 21:35:23 -05:00
Arcaratus 75143520ed Pre-emptive things 2015-11-02 21:30:28 -05:00
Nick d285736ca9 Imperfect ritual system hopefully works correctly now 2015-11-02 18:00:48 -08:00
Nick 92bf7cc35b Imperfect rituals work mostly now
Just need to figure out an issue with the config
2015-11-02 17:45:11 -08:00
Nick 3a0dcae59a Fix startup possible crash issues
how did i never notice this?
2015-11-02 17:24:43 -08:00
Nick b59bc9766e Fix BlockRitualController's ItemBlock name 2015-11-02 15:55:17 -08:00
Nick 72041e936a Altar renders now 2015-11-02 15:28:33 -08:00
Nick 5985be1cd0 Fix RitualController not rendering 2015-11-02 13:20:29 -08:00
Nick 1d52cb5e67 Remove Unnecessary methods from RitualHelper
Activation, updates, and stopping should all be handled within the tiles.
2015-11-02 12:49:53 -08:00
Nick 096ba02450 Refactor everything to WayofTime.bloodmagic.* 2015-11-02 12:39:47 -08:00
Nick 46742a73d1 Ritual work + Begin move of NetworkHelper (static) to SoulNetwork (instance) 2015-11-02 09:51:11 -08:00
Nick afad5b0fd0 Some more ritual work + imperfect rituals 2015-10-31 17:58:47 -07:00
Nick 3a7e0a3a8c Begin rituals + some refactoring 2015-10-31 13:47:43 -07:00
Nick 07b1f36594 Okay... They render now... 2015-10-30 22:07:06 -07:00
Nick b45172294d JSON models hurt my head 2015-10-30 21:20:23 -07:00
Nick f3645a35fa Forgot credits + change deletion ID 2015-10-30 17:02:10 -07:00
Nick 2bf78bc61c Divination Sigil no longer spams chat 2015-10-30 16:54:59 -07:00
Nick 09ff96fe03 Life Essence 2015-10-29 22:22:08 -07:00
Nick cb3412bc84 Forgot this for Divination Sigil 2015-10-29 22:06:43 -07:00
Nick 61365dc80f Use abstracted ModelLoader method in Orb Registry + Stop Orb JSON spam 2015-10-29 22:06:18 -07:00
Nick ce5e529135 Move old blockstates to old folder 2015-10-29 22:05:48 -07:00
Nick 77ccc3a727 Divination Sigil 2015-10-29 22:05:00 -07:00
Nick e3d4afa123 Rewrite is Go!
Just moving over all my changes from my fork
2015-10-29 20:22:16 -07:00
Arcaratus d15c4f2c8e JSON and the Arghhhh-onauts 2015-08-24 17:27:49 -04:00
WayofTime 3994bbd842 Remove test stuff 2015-08-21 16:31:04 -04:00
WayofTime 9658ce06f7 A lot more .json files (4) 2015-08-17 20:16:39 -04:00
WayofTime 93d5f4ad83 Texturez (3) 2015-08-12 17:24:45 -04:00
WayofTime 010f9ec49c Moar .jsons (wow, that's a lot...) (2) 2015-08-12 14:41:01 -04:00
WayofTime 8006c87e06 Slowly adding the .jsons (1) 2015-08-12 14:20:17 -04:00
Nick Ignoffo e8cd503854 Create a utility for registering renders for Blocks/Items
Almost direct copypasta from [my project](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/util/helper/RenderHelper.java). Allows you to simply register models for Items/Blocks for given Metadata's.

Call these from your ClientProxy in postInit. A working example can be seen [here](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/proxy/ClientProxy.java#L21-L25) [[Items](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/registry/ItemRegistry.java#L42-L52)] [[Blocks](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/registry/BlockRegistry.java#L30-L34)].

Review this a bit more closely. I did it from the web editor and it may not have worked 100% correctly.
2015-08-02 01:41:36 -05:00
WayofTime b005d80ebd Fixed the model for the blood altar (by basically disabling it for now) 2015-07-31 20:42:17 -04:00
WayofTime 53eb3a16b0 Test commit 2015-07-31 17:21:08 -04:00
Arcaratus 556d747825 Merge branch 'bloodmagic1.8' of https://github.com/WayofTime/BloodMagic into bloodmagic1.8 2015-07-31 12:12:19 -04:00
Arcaratus 786cda06c2 Fixed 2015-07-31 12:11:44 -04:00
WayofTime a70bb5c11e TEBelljar 2015-07-31 11:48:52 -04:00
WayofTime b4d5f85e4e Revert "Re-refixed TEBelljar"
This reverts commit e242207d50.
2015-07-31 11:46:05 -04:00
WayofTime e242207d50 Re-refixed TEBelljar 2015-07-31 11:45:50 -04:00
WayofTime 91ad8debe2 Merge pull request #412 from Arcaratus/bloodmagic1.8
Finished all porting
2015-07-31 11:42:07 -04:00
Arcaratus d528bdbbf8 Finished all porting 2015-07-31 11:35:05 -04:00
WayofTime 1bd90ff01c Fixed TEBellJar calls (may need to be changed back again...) 2015-07-30 20:50:48 -04:00
Arcaratus 93e5e6cca6 Merge branch 'bloodmagic1.8' of https://github.com/WayofTime/BloodMagic into bloodmagic1.8 2015-07-30 17:29:08 -04:00
WayofTime f009d58f74 Fixes 2015-07-30 17:24:46 -04:00
Arcaratus a2c4f4b965 All the items !sigils 2015-07-30 17:24:20 -04:00
Arcaratus d88cc2d79e Finished ModItems 2015-07-30 15:53:50 -04:00
Arcaratus a9507b3b68 Finished (almost) everything !items 2015-07-30 14:52:39 -04:00
Arcaratus 2472cad9f1 Merge branch 'bloodmagic1.8' of https://github.com/WayofTime/BloodMagic into bloodmagic1.8 2015-07-30 10:24:44 -04:00
Arcaratus b2f7ec6030 Finished TileEntities 2015-07-30 10:21:53 -04:00
WayofTime d0b15c29de Made the Toggleable sigil to make it easier for toggle sigils. Will replace the NBT editing in the sigils. 2015-07-30 10:16:16 -04:00
WayofTime 230b44fe88 Finished all errors except for the sigils. 2015-07-30 09:31:16 -04:00
WayofTime 9e2c0e6e74 Fixed non-armour and non-sigil items 2015-07-30 08:44:01 -04:00
WayofTime 8241c3cbd1 Added the .jsons for the base runes and added the BlockStates to it. 2015-07-29 22:07:13 -04:00
WayofTime aed8436204 Deleted unused resources, added a test .json for the armour forge. 2015-07-29 21:45:19 -04:00
WayofTime b14f2898e8 Fixed Block item renderers 2015-07-29 18:34:15 -04:00
WayofTime b406b581a0 Temporarily removed Pam harvest handlers. 2015-07-29 18:17:50 -04:00
WayofTime 94b74fe309 Randoms. 2015-07-29 18:15:25 -04:00
WayofTime 800bf06872 Finished the old TESR's of the custom rendered blocks, will transition to .jsons when convenient. 2015-07-29 17:37:08 -04:00
WayofTime 977b6ce29d Finished fixing the raw Tile altar, and finished the Omega structure. 2015-07-29 15:04:00 -04:00
WayofTime cd5a52c7fb Merge pull request #406 from Arcaratus/bloodmagic1.8
Add BlockRender code
2015-07-29 14:47:12 -04:00
WayofTime dd07defe1f Quick render stuff 2015-07-29 14:46:53 -04:00
Arcaratus cfed9f5ab3 Add BlockRender code 2015-07-29 14:44:14 -04:00
WayofTime ffd5a672cb Merge pull request #405 from Arcaratus/bloodmagic1.8
Finished all Blocks
2015-07-29 14:38:47 -04:00
WayofTime 1aa343624e Finished the rituals 2015-07-29 14:37:45 -04:00
Arcaratus 419f532502 Finished all Blocks 2015-07-29 14:35:00 -04:00
WayofTime 86b753d098 Finished almost all rituals. 2015-07-29 14:26:37 -04:00
WayofTime 1fbebc56a2 Merge pull request #404 from Arcaratus/bloodmagic1.8
Did ModBlocks
2015-07-29 11:34:46 -04:00
Arcaratus e5abfd03e5 Did ModBlocks 2015-07-29 11:30:24 -04:00
WayofTime f046b07a82 Reworked more rituals, allowed Int3 to be created from BlockPos - note for future, may replace Int3 with Vec3i for future use 2015-07-29 11:25:11 -04:00
Arcaratus 45e8c57ac9 Hope this works 2015-07-29 09:27:45 -04:00
Arcaratus 3578a431e8 Added CB Files 2015-07-29 09:20:39 -04:00
WayofTime b090d154eb Doing more cleanup 2015-07-29 09:15:43 -04:00
WayofTime 59b8ecc271 Fixed more issues 2015-07-29 09:08:46 -04:00
WayofTime e9562e37cb Started to continue the long process of fixing all the errors. 2015-07-29 08:59:13 -04:00
WayofTime e812118b2e Merge branch 'bloodmagic1.8' of https://github.com/WayofTime/BloodMagic 2015-07-29 08:27:38 -04:00
WayofTime c5681dc831 Initial commit of BM 1.8 2015-07-29 08:23:01 -04:00
WayofTime d99eadbea7 Test Commit 2015-07-29 07:44:03 -04:00
WayofTime e5536872a9 Mild code cleanup after having to reclone the dev environment. 2015-07-29 07:34:41 -04:00
Arcaratus c447106cb1 Performance Commit 2 2015-07-28 13:49:26 -04:00
Arcaratus acfc78187f Added in the Demon Spawn achievement 2015-07-28 13:03:47 -04:00
Arcaratus f20d99628b Merge branch 'master' of https://github.com/WayofTime/BloodMagic 2015-07-27 14:02:44 -04:00
Arcaratus bc67bb8379 Added in #396 and gave the sword blocking 2015-07-27 14:02:32 -04:00
WayofTime 6470d91ff9 Fix #398, Fixed DemonPlacer so that it would spawn the demons with the owners. 2015-07-27 13:36:47 -04:00
WayofTime 79f86a3a37 Fixed the Dynamic Mace so that it looks at the material of the block as well. 2015-07-23 09:23:38 -04:00
WayofTime b2c013e8c6 Disabled arm rendering for 1.3.3-11 2015-07-20 20:56:46 -04:00
WayofTime 87d8af95d7 Merge pull request #393 from Arcaratus/master
Fix Entities
2015-07-20 19:57:47 -04:00
Arcaratus 06df5f5e39 Fix Entities 2015-07-20 19:56:29 -04:00
WayofTime 8d7d587e01 Arm now renders over all layers. 2015-07-19 21:07:45 -04:00
WayofTime 724f09c130 More arm stuffs! 2015-07-19 19:06:22 -04:00
WayofTime 32e6539deb More attempts at the armour rendering, and an attempt to fix the entities. 2015-07-19 17:01:18 -04:00
WayofTime 43c1386c78 Merge pull request #391 from qianzha/patch-10
Update zh_CN.lang (v1.3.3-4)
2015-07-19 16:17:58 -04:00
WayofTime 19ed528d13 Experimentation with rendering the armour of the player. 2015-07-19 14:44:12 -04:00
qianzha e953f9e3eb Update zh_CN.lang (v1.3.3-4) 2015-07-19 20:43:20 +08:00
WayofTime bf068d1487 Fully fixed elementals. 2015-07-18 16:38:47 -04:00
Arcaratus 098d86596b Merge branch 'master' of https://github.com/WayofTime/BloodMagic
Conflicts:
	src/main/java/WayofTime/alchemicalWizardry/common/entity/mob/EntityBoulderFist.java
2015-07-18 10:08:42 -04:00
WayofTime ebad8a2e29 Changes to Demons 2015-07-18 10:05:23 -04:00