WayofTime
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971d4c4d1e
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Fixed the ritual system so that it would properly validate the ritual from the list.
Used the activation crystal's owner's LP to activate the ritual.
Removed some unnecessary imports.
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2015-12-29 08:44:34 -05:00 |
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Nick
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24058d7350
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Move SoulNetwork to UUID system
*Should* work correctly. As for all major changes, needs to be
thoroughly tested.
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2015-12-28 20:13:11 -08:00 |
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Nick
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8edb8a45e6
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Fix build crash on Javadoc
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2015-12-28 19:40:16 -08:00 |
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Nick
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e7f5a1addf
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Fix @Nullable import
@WayofTime, you want `javax.annotation.Nullable`, not
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2015-12-28 19:10:53 -08:00 |
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Arcaratus
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b96725fe98
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More sigils
Deleted weird file
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2015-12-28 19:22:04 -05:00 |
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Arcaratus
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5dff08380d
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
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Nick
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d9bc1105d8
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First attempt at AlchemyArrayCrafting JEI support
Does not work currently due to broken map lookups.
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2015-12-26 16:50:22 -08:00 |
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Nick
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03847ad6d9
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Committing the Ritual stuff
Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
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2015-12-26 16:49:25 -08:00 |
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WayofTime
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db5ab41728
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Fancified the mock binding alchemy array. Need to work on angle math so that the path speed along the path is constant, not the angle.
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2015-12-26 14:40:51 -05:00 |
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WayofTime
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d4ec4dec8e
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Created initial mock binding ritual with the Alchemy arrays.
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2015-12-26 10:32:53 -05:00 |
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WayofTime
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e918b5692c
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Fix #514
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2015-12-24 20:28:39 -05:00 |
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WayofTime
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3a59866475
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Added a rotation effect to the array when it is "crafting" the item.
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2015-12-23 22:30:13 -05:00 |
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WayofTime
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c54aa5d00e
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Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects.
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2015-12-23 20:19:06 -05:00 |
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WayofTime
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63c3853776
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Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray.
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2015-12-23 18:45:47 -05:00 |
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WayofTime
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073830a785
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Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed.
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2015-12-23 15:20:26 -05:00 |
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Nick
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cce3d6b79a
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Simpler way of obtaining items via API
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2015-12-23 09:42:52 -08:00 |
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Nick
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61b2b293ba
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Clean up some logging + protect against negative values in Altar Recipes
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2015-12-23 09:41:59 -08:00 |
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WayofTime
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4e063e24a0
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Removed latent System.out and reformatted to an inferior format.
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2015-12-22 21:05:47 -05:00 |
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WayofTime
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f1a3c5ee46
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Fixed Orb filling and added the Weak Blood Orb as a fillable orb.
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2015-12-22 21:03:00 -05:00 |
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WayofTime
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4145b2a11c
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Performed initial cleaning to BloodAltar/TileAltar and migrated all logic from the Tile to the BloodAltar class.
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2015-12-22 20:32:25 -05:00 |
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WayofTime
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eaa6226861
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Mostly finished the LivingArmour framework, which includes the upgrades and stat trackers.
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2015-12-03 10:18:05 -05:00 |
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Nick
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13d9cb4b5a
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Add registry for Binding rituals and add JEI support
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2015-12-02 19:27:28 -08:00 |
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WayofTime
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a3b12cb7e2
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Created framework for LivingArmour and the handling. Upgrade handling is not done.
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2015-12-02 21:30:54 -05:00 |
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Nick
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96d94721c4
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Revamp altar to only use EnumAltarComponent
- Removes internal references in API
- Makes full use of the idea of the API
- No more special checks
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2015-12-02 16:02:18 -08:00 |
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Nick
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349efbd510
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Move PotionArray size to Constants
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2015-12-02 01:43:51 -08:00 |
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Nick
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f35cef51bb
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Update JEI compat
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2015-12-02 00:55:52 -08:00 |
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Nick
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7dd170e5ad
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Inscription Tools and Slates
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2015-12-02 00:55:32 -08:00 |
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Nick
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437dc1b96e
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Tweaks to damage. It now uses the DamageSource correctly
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2015-12-01 23:35:09 -08:00 |
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Nick
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26e3888004
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Remove reference to sun.misc.Launcher
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2015-12-01 21:59:07 -08:00 |
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Nick
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b97f7d81c4
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Docs for NetworkHelper
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2015-12-01 21:55:56 -08:00 |
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Nick
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c4e6f63ada
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Cleanup javadoc and make it compile correctly
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2015-12-01 21:14:26 -08:00 |
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Nick
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3200683b74
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Wrong Nullable import
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2015-11-29 17:38:15 -08:00 |
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Arcaratus
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225016e030
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Finished the Altar
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2015-11-29 19:04:50 -05:00 |
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Nick
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91f88b846f
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Add support for JustEnoughItems
Will build on as we add more recipe types.
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2015-11-28 23:52:06 -08:00 |
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Nick
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34dee6447b
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A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
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2015-11-28 18:25:46 -08:00 |
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Arcaratus
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08e7844df1
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Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
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2015-11-27 20:15:47 -05:00 |
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Arcaratus
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a6d329cf98
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Altar works
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2015-11-27 20:15:19 -05:00 |
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Nick
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e0b073b8b7
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Cleanup the SoulNetwork a bit.
Should work now?
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2015-11-22 13:43:15 -08:00 |
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Nick
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9035f800e2
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Easier handling of meta blocks
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2015-11-17 15:52:31 -08:00 |
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Nick
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9a6d8d6d60
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Blood Letter's Pack + Coat of Arms
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2015-11-11 10:45:46 -08:00 |
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Arcaratus
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86fcd4808b
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Finished Water, Lava, and Void sigils
Also added in bloodstone
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2015-11-07 21:37:12 -05:00 |
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Nick Ignoffo
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5ec35fcd08
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Merge pull request #494 from Arcaratus/1.8-Rewrite
Sacrificial commit
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2015-11-07 09:09:42 -08:00 |
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Nick
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e9cbcd4bfb
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Merge remote-tracking branch 'origin/1.8-Rewrite' into 1.8-Rewrite
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2015-11-07 09:08:02 -08:00 |
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Arcaratus
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806f291d02
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Fix spelling of 'incense'
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2015-11-07 11:54:36 -05:00 |
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Arcaratus
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2fc34a5138
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Sacrificial Commit
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2015-11-07 11:51:41 -05:00 |
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WayofTime
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bf912ae03f
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Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
Created PropertyRuneType.
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2015-11-06 21:41:15 -05:00 |
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Nick
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6fc22c170e
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Lombokify
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2015-11-03 10:44:08 -08:00 |
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Nick
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798d4b926c
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Use a wrapper instead of ItemStacks for Altar recipes
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2015-11-03 10:00:40 -08:00 |
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Nick
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e12c78877e
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Fix recipe by stack lookup
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2015-11-03 09:47:38 -08:00 |
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Nick
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fa1bb906d3
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Cleanup
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2015-11-03 08:09:16 -08:00 |
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