WayofTime
4f6f3860c0
Added Sentient Bow textures and models. Not the most elegant method.
2016-03-29 13:25:00 -04:00
WayofTime
4a58fc5518
Updated Forge to 1813. Worked on the SentientArmour so that it is able to use the different will types depending on what is the highest.
2016-03-29 09:22:25 -04:00
WayofTime
4ea3e0ca92
Created visual niceties when an item uses/contains a different will type.
2016-03-28 20:14:05 -04:00
Yulife
9a4bf8578f
Demon Will Variants & Formula
2016-03-28 17:15:11 +02:00
WayofTime
bd79afd46d
Fixed the divination sigil and did a variety of other fixes.
2016-03-28 07:25:51 -04:00
Nick Ignoffo
000ef44068
Merge pull request #687 from Arcaratus/1.9
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OreDict recipe support!
2016-03-27 10:13:42 -07:00
Arcaratus
800ffa213b
OreDict Altar Recipes!
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OreDict support for altar and alchemy array recipes!
Changed the alchemy array JEI image
Recipe modularizations
Fix
Like this?
Tehnut patch
Change to List<ItemStack>
2016-03-27 13:12:56 -04:00
Nick
30bc020055
Localized some routing tooltips/chat
2016-03-26 12:32:51 -07:00
WayofTime
f9cb1a08ba
Finished the crystal automation ritual, "Gathering of the Forsaken Souls."
2016-03-24 19:10:57 -04:00
WayofTime
6a40dbab0a
Added (not so great) WIP textures for the crystal items
2016-03-22 17:04:46 -04:00
WayofTime
801355c051
Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes.
2016-03-22 11:11:11 -04:00
Nick
aa48c540f5
Move armor items to IMeshProvider
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Minor change to IMeshProvider allow for this
2016-03-20 23:21:07 -07:00
WayofTime
fc70319fa2
Sentient Bow now properly renders when pulling.
2016-03-20 10:06:53 -04:00
WayofTime
2652dea81d
Updated zh_CN.lang from 1.8 branch.
2016-03-19 12:48:39 -04:00
Nick
b1db7c5152
Most blocks are done
2016-03-16 15:37:55 -07:00
Nick
9de1f6e43e
Fix missing " in Demon Crystal JSON
2016-03-16 11:38:03 -07:00
Nick
03662c0cd3
Most items done now
2016-03-16 01:10:33 -07:00
Nick
ba0b24d231
Begin new model system
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Includes some examples for both ways.
2016-03-15 22:48:01 -07:00
Nick
d9e9a4704a
Debug commands
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Not fully tested. The ones tested do work, though.
2016-03-14 19:00:03 -07:00
qianzha
8c1380662b
Update zh_CN.lang
2016-03-12 20:09:38 +08:00
WayofTime
4fd39b6348
Fixed altar crashing
2016-03-07 06:30:58 -05:00
Nick
fe18be56fd
Update graphic for Altar page in docs
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Removes the Sanguimancy part and use new graphical style
2016-03-01 13:45:45 -08:00
Nick
5cd44fd40c
Change node beam texture to an internal one
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So @Yulife shuts up about it :P
2016-03-01 09:09:21 -08:00
WayofTime
6b52b5131b
Merge pull request #649 from Arcaratus/1.8
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Routing node cleanup
2016-02-27 19:35:03 -05:00
WayofTime
620023d098
Fully implemented discrete demon will, which means the demon crystals can be inserted into demon crucibles to create will.
2016-02-27 16:36:56 -05:00
Arcaratus
e89451ed36
Routing node cleanup
2016-02-27 11:38:40 -05:00
Nick
83c1497609
Put the breaks on the model spam train
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OBJs are noisy
2016-02-26 22:36:52 -08:00
Nick
8d5e9c125b
Initial stab at documentation
2016-02-26 21:22:34 -08:00
WayofTime
ea24e7edd8
Created the proper rendering for the crystal clusters while in hand
2016-02-25 22:00:02 -05:00
WayofTime
19fec96bfd
Added different types of Demon Will crystals. Obtainment method still TBD
2016-02-25 16:19:57 -05:00
WayofTime
8077962e08
Fixed brightness issue with crystals.
2016-02-25 11:29:48 -05:00
WayofTime
3fc6b5627f
Testing translucent textures.
2016-02-25 10:45:00 -05:00
WayofTime
da6f410394
Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
2016-02-25 08:54:18 -05:00
WayofTime
743af85a61
Added Demon Pylon (currently no model) which pulls demon will from surrounding chunks into its chunk.
2016-02-23 13:40:08 -05:00
WayofTime
7104138e2b
Implemented Priority System for the item routing system. Lower numbers are looked at first.
2016-02-22 21:19:22 -05:00
AngelCry
9fcd548273
Update ru_RU.lang
2016-02-21 05:05:22 +02:00
Arcaratus
f83838c8b1
Backwards rune recipes and texture fix
2016-02-20 14:30:35 -05:00
NatsuArashi
9821f0c2c2
Update zh_TW.lang
2016-02-19 18:24:33 +08:00
Tombenpotter
7e8aec8652
Huge commit for the Pull-Request.
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Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting
Fixed:
- Teleposer not teleporting entities correctly
And probably other things I forgot!
2016-02-18 17:25:11 +01:00
WayofTime
ccb706f15c
- Removed the FOV effect from the Quick Feet speed upgrade.
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- Minor work on the Demon Crucible.
2016-02-17 16:31:11 -05:00
WayofTime
3e94aeae77
Added obj for WIP Demon Crucible (name pending). Fixed Floating Incense Altar syndrome.
2016-02-17 09:21:22 -05:00
Arcaratus
abf54bf9af
Beginning Thaumcraft compat
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Derp
2016-02-16 18:41:59 -05:00
WayofTime
db4c68e5f3
Added Ritual: Ritual of Living Evolution, which is used to set the living armour's max upgrade points to 300.
2016-02-15 17:13:50 -05:00
WayofTime
7610329d0a
Added Ritual: Song of the Cleansing Soul to remove Living Armour upgrades from the armour.
2016-02-15 15:27:39 -05:00
WayofTime
64efaf854b
Implemented most of the framework required for training specific Living Armour Upgrades.
2016-02-14 21:50:32 -05:00
WayofTime
1787f50a65
Added recipes for various sigils.
2016-02-12 20:48:00 -05:00
WayofTime
bb106e84ef
Fixed tranquility check on seer sigil.
2016-02-12 06:27:44 -05:00
WayofTime
95354ad557
Added Runic Shielding upgrade to the Living Armour.
2016-02-11 17:53:20 -05:00
WayofTime
69eb621fc8
Finalized Solar Powered perk. Worked a bit more on Grim Reaper's Sprint.
2016-02-11 14:10:43 -05:00
Nick
04c0c32188
More work on moving models into ItemStates
2016-02-10 18:49:02 -08:00