WayofTime
81acd62bda
Updated the books to a more readable format
...
Also thumbed my nose at TehNut's stupid bracing.
2016-07-18 21:11:02 -04:00
WayofTime
89e42a362a
Added a lot more to the Ingame Docs
2016-07-18 20:18:49 -04:00
WayofTime
856d7c1fc8
Apparently static variables can be rather shocking
2016-07-18 19:10:51 -04:00
WayofTime
bf045dbebd
Sigil of Holding Shenanigans
2016-07-18 19:09:53 -04:00
WayofTime
b31ff082e9
Fixed it so that setting the altar to display tier 1 actually works.
2016-07-14 21:27:13 -04:00
WayofTime
ad6567c5d6
Added/modified the Recipe Page renderers so they were actually functional.
2016-07-14 15:50:25 -04:00
WayofTime
78a0de0b1f
Changed the tooltip of the ritual diviner so that it gives information about the selected ritual
2016-07-13 18:56:42 -04:00
WayofTime
ee71072969
Remembered after the fact to add the new stuff too.
2016-07-13 17:19:02 -04:00
WayofTime
e3b3d69d1d
Meteor Mash!
2016-07-13 17:18:34 -04:00
WayofTime
c5f6495859
Work on the Lava Ritual's demon Will shenanigans
2016-07-12 18:24:19 -04:00
WayofTime
acde7ceccd
Did some work on the Crushing ritual and made it so that it ignores liquids.
...
The Lava Ritual now places source blocks when the fluid is flowing.
Added the ability for my potions to (finally) have custom sprites.
2016-07-12 16:57:22 -04:00
WayofTime
3dd574b1f7
Added some effects for the Crushing Ritual when affected by different types of Demon Will (balancing pending)
...
Also added the LP costs for the Crystal Harvest and Forsaken Souls rituals. You are welcome!
2016-07-11 19:47:19 -04:00
WayofTime
12f3d5c6e0
Mild work on Crushing :P
2016-07-11 16:47:27 -04:00
WayofTime
767b09221c
Added the necessary infrastructure for Rituals to use Demon Will from the Aura.
...
Added the Demon Will Gauge.
2016-07-10 21:51:17 -04:00
WayofTime
12094c1153
Changed to a non-retarded way of sending a packet for the Demon Aura and created the Demon Will Viewer interface.
2016-07-10 18:22:01 -04:00
WayofTime
98ed17fe21
Updated the Demon Aura hud by allowing it to actually see the Aura in the chunk - refresh rate is 50 ticks.
2016-07-10 15:27:26 -04:00
WayofTime
0ac2b78803
WIP work on the Demon Aura rendering (Halp, Yulife!)
2016-07-10 12:46:03 -04:00
WayofTime
b8745e34ee
Fixed the Hellfire Forge filling the Tartaric Gem with the incorrect Will from the Demon Aura, without actually adding to the gem
2016-07-09 21:45:35 -04:00
Arcaratus
c34bd48aa5
Store ItemStackWrappers instead of just ItemStacks ( #844 )
...
* Store ItemStackWrappers instead of just ItemStacks
Allows proper usage of getRecipeForInput()
* Refactoring and helper methods
2016-07-08 15:13:46 -07:00
WayofTime
46a35ac1fb
Fixed bad NPE when using the WoS.
2016-07-08 09:19:39 -04:00
Nicholas Ignoffo
b582390cd6
Allow Blood Light to be replaced ( #840 )
2016-07-07 18:00:19 -07:00
Nicholas Ignoffo
ab73edf5d3
Add a proxy system for better cross-version compat ( #831 )
2016-07-07 17:52:47 -07:00
WayofTime
d314d84fbe
Adjusted the damage of the other bound tools.
2016-07-06 21:33:40 -04:00
WayofTime
58a55ec5d4
Nerfed the Bound Blade. This is temporary, since the sword eventually will be modified.
2016-07-06 21:25:25 -04:00
WayofTime
3b135601fd
Fixed the Lava Crystal recipe so that it can use all tiers of blood orb
2016-07-06 17:28:54 -04:00
Nicholas Ignoffo
5533a956dd
Suppressed all model/texture errors
...
About the changes in ClientHandler
* onModelBake() - Suppresses model/variant errors from our domain. At any given time we have X amount of models missing. No reason to inform the player as it has nothing to do with them.
* onTextureStitch() - As far as I can tell, we *need* to pass bad textures in all of the Crystal#.mtl files in order for the correct texture to be applied later on. These bad textures fall under the Minecraft domain. This strips those from the list and then removes the MC domain if there are no other errors there.
2016-07-05 21:00:10 -07:00
Nicholas Ignoffo
7fdbcf3b3c
Altar and Dagger should respect 0 LP as an effective blacklist ( #837 )
2016-07-04 20:17:23 -07:00
WayofTime
d1052355c2
Added a "Crippled Arm" living armour "upgrade" which disables your offhand. Also moved the downgrades to a new "downgrade" folder
2016-07-03 12:34:40 -04:00
WayofTime
f33ed95d1f
Fixed a null in RitualMagnetic
2016-07-03 07:40:15 -04:00
WayofTime
ffdd72171b
Possible fix for the Magnetism ritual. Also turned Life Essence into a "solid" block for rendering
2016-07-02 19:35:08 -04:00
WayofTime
dd3c241fd7
Attempted to fix the Ritual of Magnetism for TileEntity ores.
2016-07-02 15:36:38 -04:00
WayofTime
b4ff6d5d2f
Added the Updraft Array (feather + glowstone)
2016-07-01 19:07:43 -04:00
WayofTime
7cb1ff4c3d
Added/fixed the temp texture for the Holding Reagent. Added the Array Effect for the Skeleton Turret array
2016-06-30 08:34:15 -04:00
WayofTime
d1d66e5388
Fixed a NPE in the Alchemy Arrays
2016-06-29 17:10:12 -04:00
WayofTime
0ae85435ae
Added a Dual alchemy circle renderer for some fancy effects
2016-06-29 16:12:51 -04:00
WayofTime
a019bedd4d
Allows an Item Handler for null directions in TileInventory
2016-06-29 08:26:24 -04:00
WayofTime
1836fc742d
Fixed server sided issue with Attractor Array
...
Added Movement Array, and helped generalize the Arrays a bit more
2016-06-29 07:43:04 -04:00
Nicholas Ignoffo
22c1f0db55
Add a getter for the LE bucket to the API
2016-06-28 15:18:35 -07:00
Nicholas Ignoffo
7872e94430
Fix JEI not displaying correct recipe for LP bucket
2016-06-28 15:13:52 -07:00
Nicholas Ignoffo
fc57486054
Revert changes to Sacrificial Dagger
...
Adds a description that indicates correct usage.
2016-06-28 15:01:53 -07:00
WayofTime
bb8552b4b5
Added the bare bones for the "movement array"
2016-06-28 13:55:26 -04:00
WayofTime
707be222f5
Added a small amount of Alchemy Array infrastructure.
2016-06-28 13:35:42 -04:00
WayofTime
fdaa32af0c
Reverted parts of #827 .
2016-06-28 13:23:45 -04:00
Arcaratus
81d7cd4093
Bucket recipe fix and Creative Sacrificial Dagger fix ( #827 )
...
* Bucket recipe fix and Creative Sacrificial Dagger fix
* Do #808
* Add a Sacrificial Dagger conversion config
* Put the conversion everywhere
2016-06-28 11:55:58 -04:00
WayofTime
81a5e3c956
Switched key usage check around because boni worries too much...
2016-06-28 07:26:16 -04:00
WayofTime
11e56158d3
Fixed empty string storage in existing Alchemy Arrays.
2016-06-28 07:20:28 -04:00
WayofTime
ad546380a3
Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it.
2016-06-27 20:01:34 -04:00
WayofTime
a35e4385ed
Added the main tank to the FluidTankInfo of the blood altar.
2016-06-27 15:21:04 -04:00
WayofTime
23f8f23006
Fixed a stupid bug by a stupid Way. Also work on negative Living Armour Upgrades
2016-06-27 15:07:00 -04:00
WayofTime
c5f0333aac
Reorganized the AlchemyArrayEffects so it is easier to make more unique arrays. Also fixed an NPE when crafting sigils.
2016-06-27 11:21:37 -04:00
WayofTime
587e94d197
Item Nodes can now be disabled by a (weak) redstone signal
2016-06-26 12:51:25 -04:00
WayofTime
adc100ee17
(Possibly) further helped eliminate the memory leak issue.
2016-06-26 10:09:18 -04:00
WayofTime
c69b6bbade
Fixed horrible memory leak in the Living Armour. Fixes #825
2016-06-26 09:38:13 -04:00
Nicholas Ignoffo
afa6ccd7f3
Temporarily disable suppression of modded fluids
2016-06-25 16:03:29 -07:00
Nicholas Ignoffo
0f7f0873e4
Fix Suppression Sigil placing source instead of flowing for life essence ( #814 )
2016-06-25 15:48:22 -07:00
Nicholas Ignoffo
065043bafa
(Temporary?) Recipe for Holding Sigil ( #824 )
...
I just kinda picked stuff... Chest + Leather + String = Makeshift backpack = "essence" of portable storage? i'unno
2016-06-25 15:43:53 -07:00
Nicholas Ignoffo
e3261357fe
Only render holding HUD if it's our sigil
2016-06-25 15:26:50 -07:00
WayofTime
c4e3dc81f5
Added the appropriate SideOnly checks to make the Rituals work again. Fixes #817 and #819
2016-06-24 17:23:18 -04:00
Arcaratus
f831c0b1e6
no message ( #820 )
2016-06-24 17:16:26 -04:00
WayofTime
899216ba5f
More formatting because Way is a derp
2016-06-23 21:44:01 -04:00
WayofTime
4c3bd1c81f
Merge branch '1.9' of https://github.com/WayofTime/BloodMagic into 1.9
2016-06-23 21:43:38 -04:00
WayofTime
8c4eff0d81
Formatting!
2016-06-23 21:43:27 -04:00
Nicholas Ignoffo
aeb7b0af12
Bound tools should be unbreakable, yet enchantable ( #815 , #793 )
2016-06-23 18:40:28 -07:00
WayofTime
d240daf958
Hey, get back in that commit!
2016-06-23 21:28:11 -04:00
WayofTime
3b93a699d9
Reverted a change that made Bound Tools unenchantable. Mah bad.
2016-06-23 21:26:45 -04:00
Nicholas Ignoffo
85083254a8
ClientHandler should not be registered twice
2016-06-21 19:33:58 -07:00
Nicholas Ignoffo
eb76760919
Routing system should accept I(Sided)Inventory
...
Stupid non-capability using n00bz0rz
2016-06-21 19:33:26 -07:00
WayofTime
6315d38c8a
Added the recipe for the Inspectoris Scandalum and changed its name
2016-06-21 21:48:07 -04:00
Arcaratus
6a2c30834e
Added holograms to TileMasterRitualStone and TileAltar ( #810 )
...
* Added holograms to TileMasterRitualStone and TileAltar
-Right click with either Ritual Diviner or (name pending) Sanguine Sanctum to show up the hologram
-Ritual hologram disappears once ritual is activated
-Altar hologram disappears once altar reaches specified tier
-Fixed the Sigil of Holding configs
-Someone still needs to add in a recipe for the Sigil of Holding
-Disabled the Sanguine Sanctum right-click effect for now
-Kept the hologram from holding the Ritual Diviner in hand
-Someone needs to fix the lighting for the ritual hologram!
* Getters and formatting changes
* Re-implement commented out feature
* Moved the rendering completely to client-side
Have the Sanguine Book work again
Make it actually work
Tidy things up
* Cycles through tier when right clicked
* Re put onItemUse
* Add IAltarReader to ItemSigilHolding
2016-06-21 18:20:49 -07:00
WayofTime
ebe428a89b
System.out.println("Dang it, Kinnison!");
2016-06-20 09:34:56 -04:00
WayofTime
6da686aabe
Fixed it so the Ritual will call stopRitual when a ritual stone is broken
2016-06-20 09:31:16 -04:00
Nicholas Ignoffo
2c70e6ebc1
Accept null from IAltarComponent
2016-06-19 22:36:35 -07:00
Nicholas Ignoffo
aa8d41385f
IAltarComponent should use state, not meta
2016-06-19 22:24:47 -07:00
WayofTime
1c66a2fc61
Updated The Architect section of the documentation
2016-06-19 16:12:20 -04:00
WayofTime
6aff707708
Added Fire Resistance Living Armour Upgrade, "Gift of Ignis."
2016-06-18 16:59:56 -04:00
Nicholas Ignoffo
f864cbddf1
Mark old network system as Deprecated
2016-06-18 13:43:29 -07:00
Nicholas Ignoffo
7b653a4bb6
Merge branch '1.9-NetworkChange' into 1.9
2016-06-18 13:11:50 -07:00
Nicholas Ignoffo
f500ec70ad
Fix Essence bucket recipe ( #809 )
2016-06-18 07:27:22 -07:00
Nicholas Ignoffo
36c8932cb2
Fix compilation errors from last PR
2016-06-17 16:01:03 -07:00
Arcaratus
6680e8be49
Option to skip empty slots in Sigil of Holding ( #807 )
...
* Option to skip empty slots in Sigil of Holding
2016-06-17 15:46:33 -07:00
WayofTime
466f26d80b
Readded the Sigil of Holding key ಠ_ಠ
2016-06-17 17:37:47 -04:00
WayofTime
4b221c2e5c
Made it so that the bound tools are (supposedly more so) unbreakable. Fixes #793
2016-06-17 10:15:46 -04:00
WayofTime
145d7a5bc2
Fixed an issue where the Spectral Blocks (from the Sigil of Suppression) would return the liquid on the client side before the sigil was deactivated. Fixes #803
2016-06-17 10:00:33 -04:00
WayofTime
e89cb61bf9
Fixed the Routing system so that it properly eliminates the connection to the Master node when the Master node is broken. Fixes #805
2016-06-17 09:55:30 -04:00
Nicholas Ignoffo
1d8a47ce1e
Begin basic HUDElement system
...
Need to allow moving and such by specifying a clickable area
Will probably have the element override getClickableArea() and return a default. We'll then set that to new values after being moved.
2016-06-16 18:12:20 -07:00
WayofTime
f043eb0fde
Changed the recipe of the Sanguine Scientiem
...
Properly incremented the mod version...
2016-06-16 15:40:44 -04:00
Nicholas Ignoffo
eceb0eab6e
HUD element for Sigil of Holding
...
Needs cleaning and configurability still
TODO: Move to HUDElement system that Hemomancy had.
2016-06-15 20:23:15 -07:00
Nicholas Ignoffo
eee24309fa
Fix Ritual Stones being silk touched ( #797 )
2016-06-13 18:21:14 -07:00
Nicholas Ignoffo
317989a737
Mark BucketEssence enum as deprecated
2016-06-13 18:19:56 -07:00
WayofTime
da060639e9
Fixed #774 , a bug that caused the Tome of Peritia to be wonky again.
2016-06-13 14:40:27 -04:00
Nicholas Ignoffo
f99b21cffc
Rewrite LP network data saving system
...
Instead of creating a new file for each player with their UUID as the name, we create a single file and store it all in a List. That List gets converted to a UUID -> SoulNetwork map when read from the file.
MigrateNetworkDataHandler is used to migrate players from the old system to the new one. It reads both data files and sets the LP of the new network to the LP of the old network (if the old network is larger). Once conversion is done, we delete the old file so that it doesn't happen again and overwrite player progress.
This is an API breaking change due to an import change.
2016-06-12 13:41:02 -07:00
WayofTime
f8859dbf56
Added the Draft of Angelus, which increases the max number of upgrade points for Living Armour.
2016-06-12 15:20:48 -04:00
WayofTime
e509b4fe69
Added Will collection to the Sentient Bow.
2016-06-12 12:42:32 -04:00
WayofTime
d0e81e6426
Implemented (inefficiently) the sentient tools.
2016-06-12 12:08:06 -04:00
WayofTime
f097f00c55
Added recipes for all ores -> dust in the alchemy table.
2016-06-12 10:28:03 -04:00
WayofTime
fd931a06a4
Fixed an issue added by TehNut ( ;) ) and updated forge to 1957
2016-06-11 11:42:58 -04:00
WayofTime
d1bdec7113
(Possibly?) fixed Tome of Peritia bug of the Negative Speed of Light
2016-06-10 19:36:21 -04:00
WayofTime
5388dbf883
Added the dyeable recipes for the Sigil of Holding to the Alchemy Table.
2016-06-09 21:43:37 -04:00
Nicholas Ignoffo
4eda0d6caa
First pass at coloring Sigil of Holding ( #787 )
2016-06-09 16:59:11 -07:00
Nicholas Ignoffo
513bb113e1
Add transposition blacklist to API ( #790 )
...
Blacklist the same blocks that are blacklisted from the Teleposer.
2016-06-09 16:01:32 -07:00
WayofTime
8c8331eddf
Updated the guide so that it had more infos
2016-06-08 15:36:47 -04:00
WayofTime
150ed4c6a9
Fixed separate NPE with the Sigil of Holding.
...
Added possible fix to an Incense glitch.
2016-06-07 21:11:21 -04:00
Nicholas Ignoffo
eccf747a09
Change from bold to italics
...
It's much less.. IN-YO-FAIC
2016-06-07 17:19:35 -07:00
Nicholas Ignoffo
d16144ee2c
Make sure sigils are bound before allowing use
2016-06-07 16:43:24 -07:00
Nicholas Ignoffo
b1d73e3383
Fix NPE when pressing keybind with no held item
2016-06-07 16:21:23 -07:00
Arcaratus
8d66575530
Backstage Sigil of Holding ( #785 )
...
* Backstage Sigil of Holding
All Sigil of Holding features work, just need to add the aesthetics -> TehNut
Somebody might want to look at adding LP costs to the Sigil?
Also recipes need to be added
Added a keybinding system for future usage
Standardized some NBT tags
Compact classes
Fix lang stuff?
* Fancify Sigil of Holding GUI
Displays the selected sigil in the GUI now
Woops
* Quick fix
* Unused import
* Final commit I promise
2016-06-07 15:50:41 -07:00
WayofTime
9aa2f86c88
Fixed #778
2016-06-07 10:34:36 -04:00
WayofTime
f0f6af3eac
Fixed #782
2016-06-07 10:15:40 -04:00
Nicholas Ignoffo
2798fb5873
EntryText should have the "hover to display full" feature
2016-06-05 17:38:23 -07:00
Nicholas Ignoffo
600ff65aa8
Fix Plantable harvest handler not replanting ( #781 )
...
Another case of NutDerp!
2016-06-05 16:55:01 -07:00
Nicholas Ignoffo
8edf42a5cb
Add IGuideLinked for ritual controller
2016-06-05 16:29:36 -07:00
Nicholas Ignoffo
75f8bd0bda
Sync ImperfectRitual data
2016-06-05 16:29:06 -07:00
Nicholas Ignoffo
4af15fc059
Move Bucket over to Forge system
2016-06-05 12:31:35 -07:00
WayofTime
9e7517459e
Played around a bit more with the guide. Added a simple recipe getter for the recipe pages.
2016-06-05 14:12:28 -04:00
Nicholas Ignoffo
7c1cbb2503
Fix book model
2016-06-04 13:56:02 -07:00
WayofTime
50aa866e24
Updated Guide-API version
2016-06-04 16:19:25 -04:00
WayofTime
424d84d5ad
Added a test entry for the Demon Kin
2016-06-04 15:01:25 -04:00
Nicholas Ignoffo
93623a6687
Begin GuideAPI integration
2016-06-03 16:56:13 -07:00
Nicholas Ignoffo
d0c0700fda
Un-hardcode block documentation
...
Opens it up for all our custom blocks to be able to provide information.
Need a texture from @Yulife.
2016-06-02 17:03:21 -07:00
WayofTime
e406a4fa6f
Grew a Pair
2016-06-02 19:13:50 -04:00
WayofTime
cf72036ff9
Added an initial (read: rough) method to divine where a blood rune is missing for the next tier of altar
2016-06-02 19:09:02 -04:00
Nicholas Ignoffo
c884c3819b
Fix retention for @Handler
2016-06-01 16:01:36 -07:00
WayofTime
2ad836fa32
Fixed Demon Crucible's weird behaviour where right-clicking it with an invalid item would still put the item in the crucible and give the player an item with a stacksize of 0
2016-06-01 08:10:15 -04:00
Nicholas Ignoffo
ce6c014191
Restore Java 6 compatibility
2016-05-31 17:00:55 -07:00
Nicholas Ignoffo
f474c31bc9
Re-implement Waila integration
2016-05-31 16:43:11 -07:00
Nicholas Ignoffo
b9464e3dbb
Fix Elytra Wings in obf environments
...
I forgot that obfuscation was a thing last night :D
2016-05-31 16:14:15 -07:00
Nicholas Ignoffo
5d96b9d2bd
Add Elytra render for Elytra Upgrade
...
Temporarily stole a texture for it from https://www.reddit.com/user/lemoncake__ (http://imgur.com/a/sI5cv ) until @Yulife can make a real one.
2016-05-30 19:48:28 -07:00
Nicholas Ignoffo
027787e3cd
Fix logging levels of LogHelper
...
Apparently this has always been wrong *shrug*
2016-05-30 18:20:50 -07:00
Nicholas Ignoffo
512600a677
Split EventHandler into multiple different handlers
...
Better organization allows for finding things easier
2016-05-30 18:20:31 -07:00
Nicholas Ignoffo
5aea7b637a
Fix Green Grove Sigil destroying plants ( #767 )
2016-05-29 16:39:31 -07:00
Nicholas Ignoffo
439e830105
Fix commands for usage in Command Blocks ( #748 )
2016-05-28 05:19:50 -07:00
Nicholas Ignoffo
a37cf7d60b
Fix Tile data syncing ( #763 )
2016-05-28 04:53:19 -07:00
WayofTime
bdf540aa76
Changed it so the Sentient Sword drops will for IMob instead of EntityMob - slimes have a 33% reduction to will drop.
2016-05-28 07:27:29 -04:00
WayofTime
5e0a390f48
Fixed Sigil of Magnetism and Call of the Zephyr picking up "dead" items.
2016-05-28 07:19:43 -04:00
Nicholas Ignoffo
3ac00ce4d6
Add recipe for Vengeful Crystal Clusters ( #759 )
2016-05-28 04:05:16 -07:00
Nicholas Ignoffo
36a5b7f6a1
Fix bound tools working on incorrect materials ( #752 )
2016-05-27 23:03:32 -07:00
Nicholas Ignoffo
6302ce8133
Fix Life Essence being solid ( #751 )
...
Forge missed some fluid changes in 1.9.4.
2016-05-27 22:55:40 -07:00
WayofTime
aa3bef31c5
Fixed the Trick Shot upgrade
2016-05-22 12:09:36 -04:00
Nicholas Ignoffo
cebf71c329
Fix Gate of the Fold endless loop ( #743 )
2016-05-21 12:57:04 -07:00
Nicholas Ignoffo
dce6bf1e93
Add rune type colors Ritual Diviner tooltip
...
Fixes casing for direction as well. IE: north -> North
2016-05-21 12:47:17 -07:00
Nicholas Ignoffo
253da93b3e
Make it clearer when arrow is not able to fire ( #744 )
...
- Now does not fire an arrow (seems kinda obvious)
- Plays the "fire extinguish" sound as further indication.
2016-05-20 22:39:54 -07:00
Nicholas Ignoffo
c66b99b535
Remove things that shouldn't be there
2016-05-19 17:46:11 -07:00
Nicholas Ignoffo
de5e23e6c4
package-info upd- I mean 1.9.4 update
...
These are now "required" thanks to Mojang giving us some annotations. Yay..?
2016-05-19 17:43:33 -07:00
Nicholas Ignoffo
cb05e643a3
Crusher ritual should ignore unbreakable blocks
...
Also does destroy effects when removing block
2016-05-16 19:12:33 -07:00
WayofTime
1936e2d251
Fixed bound sword stuttering
2016-05-14 15:33:05 -04:00
Nicholas Ignoffo
0855c61943
Fix bound tool attributes ( #741 )
2016-05-13 17:05:40 -07:00
Nicholas Ignoffo
d70f423a10
Fix NPE in Crusher ritual ( #739 )
...
Also adds a utility for spawning an itemstack at a specific block location
2016-05-13 16:50:07 -07:00
WayofTime
b684aebdaa
Fixed the Living Armour so that it wouldn't get damaged by self-sacrificing when you had upgrades that mitigate unblockable sources.
2016-05-12 15:44:12 -04:00
WayofTime
e363ba8ffb
- Fixed it so that the Sentient weaponry is actually repairable using any demon will crystals in an anvil
...
- Changed the stat tracker for Tough Palms so that it counts number of hearts sacrificed, not number of sacrifices
2016-05-12 14:51:42 -04:00
Nicholas Ignoffo
d8de125f52
Reduce debug commands perm level to support command blocks ( #678 )
2016-05-11 20:35:12 -07:00
Nicholas Ignoffo
3f28a9e268
Config for spectral block visible-ness
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true = Invisible (default)
false = Visible from the outside
2016-05-11 20:30:23 -07:00
Nicholas Ignoffo
9253d6a410
Add an entity blacklist for the Teleposer ( #701 )
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Added event for when an entity is teleposed. Includes a Post version as well to allow modification of the entity after the fact.
2016-05-11 20:29:16 -07:00
Nicholas Ignoffo
cfce1a4a6c
Fix spectral blocks being opaque ( #716 )
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Now you can see through the missing fluids
Also reduced the opacity slightly.
2016-05-11 17:40:41 -07:00
Nicholas Ignoffo
b2fb264108
Phantom Bridge sigil should now work while riding entities ( #717 )
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http://i.imgur.com/TnQRX6v.gifv
2016-05-11 17:27:01 -07:00
Nicholas Ignoffo
f3173c80a7
Fix Phantom Block rendering
2016-05-11 17:26:38 -07:00
Nicholas Ignoffo
a37f3fad7b
Beets should increase Tranquility ( #737 )
2016-05-11 16:44:52 -07:00
WayofTime
4486e03736
Merge branch '1.9' of https://github.com/WayofTime/BloodMagic into 1.9
2016-05-11 18:39:03 -04:00
WayofTime
d26b300b7b
Fixed Elytra upgrade not working on servers. Oops!
2016-05-11 18:38:38 -04:00
Nicholas Ignoffo
3ce6735920
Allow Demonic Will to drop from passive mobs in Peaceful ( #733 )
...
Goes along with b2d1b75f49
and #711
2016-05-09 16:38:43 -07:00
WayofTime
d79be6d312
Added saltpeter and sulfur, used for gunpowder creation and will be used for other things.
2016-05-06 17:51:39 -04:00
WayofTime
ec2ddbd427
Added more alchemy recipes
2016-05-05 15:46:09 -04:00
WayofTime
03fa7b2712
Added plant oil and associated recipes - need to compile a list for future alchemy items
2016-05-05 07:59:08 -04:00
WayofTime
e3b72c3b7e
Made the Tough Skin effect easier to get, and increased the durability of living armour by 50%.
2016-05-04 19:32:32 -04:00
WayofTime
37cb2a1360
Added some more recipes (like rudimentary ore doubling) to the alchemy table
2016-05-04 19:25:42 -04:00
WayofTime
86efa8b1a3
Updated the Alchemy Table recipe system so that it can provide better custom recipes
2016-05-04 16:44:32 -04:00
WayofTime
a5dee50984
Attempted to fix the CME in the routing.
2016-05-03 09:16:56 -04:00
WayofTime
7ce9040aeb
Changed Blood Altar to be stone level for the pick.
2016-05-03 07:29:35 -04:00
WayofTime
25108a5838
Formatting pass.
2016-05-02 20:56:32 -04:00
WayofTime
1e9f3dadd3
Merge pull request #723 from lazerzes/1.9
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Fixed Issue #703 ; Blocks with MetaData being reset to 0
2016-05-02 20:54:22 -04:00
lazerzes
3f5fd16f87
Fixed Issue #703 ; Blocks with MetaData being reset to 0
2016-05-02 20:45:38 -04:00
WayofTime
c80b083865
More tweaks to the alchemy table, as well as some minor recipes.
2016-05-02 20:08:25 -04:00
WayofTime
ce385bd9a6
Added JEI compat for the Alchemy Table
2016-05-02 13:45:52 -04:00
WayofTime
f9fc33d1ee
Finished work on ISided nature of the alchemy table
2016-05-02 11:45:11 -04:00
WayofTime
a03bc4d9a9
Forgot files...
2016-05-02 11:24:34 -04:00
WayofTime
c32ac20936
Work on alchemy table
2016-05-02 11:24:22 -04:00
WayofTime
7116e3775e
Worked on the Alchemy Table - final push for -35
2016-05-02 08:27:38 -04:00
WayofTime
bc7760b11b
Removed bad code from Elytra upgrade.
2016-05-01 22:33:13 -04:00
WayofTime
d3379ff69b
Additional work on the Alchemy Table, as well as the Elytra upgrade.
2016-05-01 22:32:15 -04:00
Nicholas Ignoffo
d10d6e6275
Comment out Waila compat until Waila updates mappings
2016-05-01 13:55:15 -07:00
WayofTime
f754d14927
Elytra upgrade~ (Untested)
2016-05-01 15:10:32 -04:00
Nicholas Ignoffo
08f865ba8a
Fix JEI support for orb recipes with more than 1 orb
2016-05-01 09:10:12 -07:00
Nicholas Ignoffo
8283047bf1
Re-implement Waila compat
2016-05-01 09:00:49 -07:00
Nicholas Ignoffo
cfa40e9bfb
Update JEI compat
...
Supports new category item system.
Fixes Binding category input slot cycling through input and catalyst.
2016-05-01 08:35:07 -07:00
WayofTime
41edd86602
Work on Elytra upgrade.
...
Fixed Lava Crystals again
2016-05-01 10:01:00 -04:00
WayofTime
08de13b482
Added fall distance mitigation to the jump upgrade
2016-04-30 10:39:50 -04:00
WayofTime
aba4332699
Changed it so that the Mending enchantment consumes the EXP before the Tome of Peritia does
2016-04-29 19:55:23 -04:00
WayofTime
172cf86348
- Changed Living Armour so that it is now damagable. The Living Armour Chestplate will be damaged, but will not break. If it gets to ~0 durability, it will damage your LP network heavily.
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- Living Armour is now repairable in an anvil with Binding Reagent.
- Started adding in the Alchemy Table... not really started.
2016-04-29 19:45:45 -04:00
Nicholas Ignoffo
aacb54962b
Remove Compression mod bandaid
...
An actual fix was implemented by the author.
2016-04-24 11:54:05 -07:00
Nicholas Ignoffo
4a1484965c
Fix spam when registering potions
2016-04-24 11:52:58 -07:00
Nicholas Ignoffo
d550513f0a
Update Forge + mappings
2016-04-24 10:06:28 -07:00
Nicholas Ignoffo
b408234ab0
Fix formatting in compression compat
2016-04-24 08:50:10 -07:00
Nicholas Ignoffo
ba17fe126e
Config for ignoring Compression mod's compress recipes
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Over 3200 recipes with *just* vanilla + BM is... bad. Nobody should be adding that many...
2016-04-24 08:30:59 -07:00
Nick
137beb4006
Add a clickable area to Soul Forge to view recipes
2016-04-18 19:23:47 -07:00
Nick
6449da0733
Use separate texture for activated sac dagger instead of enchant overlay
2016-04-17 14:03:26 -07:00
Nick
a4f55d88b6
Change some int displays to Roman Numerals
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May not be 100% accurate if you somehow manage to get these really, really high, but it's good enough.
2016-04-17 13:51:39 -07:00
Nick
d71f181729
Add decoration safe tooltip to Blood Runes and Ritual Stones
2016-04-17 13:50:23 -07:00
Nick
458f8810b6
Fix Sacrificial Runes not affect sacrifice amount ( #713 )
2016-04-17 00:03:53 -07:00
Nick
b2d1b75f49
Allow passives to drop Will in Peaceful ( #711 )
2016-04-15 16:46:58 -07:00
WayofTime
0e4e428f0e
Fixed NPE when re-activating a ritual.
2016-04-15 13:19:32 -04:00
WayofTime
f770f5eb30
Finished localization of ritual descriptions (for now).
2016-04-15 10:59:22 -04:00
WayofTime
7ca72320c5
Initial work on Capabilities usage for inventories.
2016-04-13 17:58:06 -04:00
WayofTime
744feffc54
Added the recipe for the ritual tinkerer and modified the recipe for the bloodstone blocks.
2016-04-13 14:50:42 -04:00
WayofTime
049d7c8472
Fixed shift-clicking for the routing nodes
2016-04-13 11:46:28 -04:00
WayofTime
c0b39039cc
Fixed the Speed and Jump rituals so that they correctly update the player's motion
2016-04-13 11:05:17 -04:00
Nick Ignoffo
81e9452a21
Merge pull request #709 from Arcaratus/1.9
...
Improved the API and internal workings
2016-04-12 18:37:05 -07:00
Arcaratus
3e50dd4117
Improved the API and internal workings
...
Update things
Fix some more things
Update once more
Refactoring and removing unnecessary null checks
Woops
Fix
Nother fix
Moar fix
Fix imports
Update ItemBindable.java
2016-04-12 20:34:08 -04:00
WayofTime
8571d4d264
Potential fix for routing nodes (I changed nothing, but it now works). Fixed blocks that are solid that did not block sunlight.
2016-04-12 15:25:16 -04:00
WayofTime
0a2dfb4fd4
Finished more ritual stuff
2016-04-11 17:31:14 -04:00
WayofTime
91ddb8b761
A lot more implementation work for custom areas for rituals.
2016-04-11 15:36:27 -04:00
WayofTime
51c79f15a9
Added chest ranges to the rituals that have chests, allowing the location of the chest to be assigned by the player.
2016-04-11 09:57:57 -04:00
WayofTime
9fe525b74b
Did more work on the Ritual Reader. Fixed issue with the Ritual Diviner cycling its direction when you right click on the MRS.
2016-04-11 08:26:41 -04:00
WayofTime
057a951732
Did more work on the Ritual Reader - functionally, it is at about 80%.
2016-04-10 22:09:32 -04:00
WayofTime
30f233b81a
Untested Ritual Reader stuff, and removing some registry shenanigans.
2016-04-10 21:19:18 -04:00
WayofTime
db268b23a4
Started work on the "Ritual Reader," which will in the future give more information about rituals as well as allow you to set the custom areas of the rituals.
2016-04-10 15:05:51 -04:00
Nick
f88dae6dda
Add setRegistryName calls where missing
...
Also fixed Teleposition Sigil having Teleposition Focus's name. Stupid auto-complete not knowing which "TELEP" I wanted.
2016-04-09 17:06:41 -07:00
Nick
d48e4e5ae8
Move setRegistryName out of item/block constructors
2016-04-09 16:50:16 -07:00
WayofTime
b259afc7df
Updated changelog, changed Sacrificial Dagger's call to protected
2016-04-09 17:59:25 -04:00
WayofTime
8b4a7d4999
Did some work on the Sentient Bow to start adding abilities to it
2016-04-09 17:57:30 -04:00
WayofTime
9768909eb8
Fixed it so the sentient bow actually shoots sentient arrows.
2016-04-09 15:35:02 -04:00
WayofTime
0b38f16672
Attempted to do a bit of rebalancing with the upgrade points
2016-04-07 21:11:25 -04:00
WayofTime
21473c12cd
Added True Strike, increasing the damage of critical hits
2016-04-07 16:27:34 -04:00
WayofTime
7b94e414f8
Added Charging Strike armour upgrade
2016-04-07 15:12:57 -04:00
WayofTime
bd36e95fc9
Reworked damage-modifying upgrades
2016-04-07 14:22:45 -04:00
WayofTime
aa6d7bcfaa
WTP, SourceTree?
2016-04-07 14:05:36 -04:00
WayofTime
2c72a27f8f
Added step assist living armour upgrade tracker
2016-04-07 14:00:18 -04:00
WayofTime
832371271a
Added recipe for the Tome of Peritia
2016-04-07 10:44:20 -04:00
WayofTime
c3922fad63
Rebalanced Grave Digger so that it takes into account the swing cooldown
2016-04-07 10:35:00 -04:00
WayofTime
7d9312b2f8
Reverted changes to Living Armour - waiting on change to Forge's armour to balance properly.
2016-04-07 10:07:55 -04:00
WayofTime
aa480af518
Updated forge, did random stuff to the armour before realizing issues with armour calculations
2016-04-06 21:04:50 -04:00
WayofTime
b56bbef29e
Formatting!
2016-04-05 16:16:17 -04:00
WayofTime
029091852d
Fixed Water and Lava sigils placing two sources in special scenarios.
2016-04-05 16:13:49 -04:00
Nick
794ac6a7a2
Move binding back to PIE
...
BM will now only load with Forge 1840+ as that is the version that PIE was re-implemented. Set dependency to avoid crashes. Also updated JEI version so it wouldn't crash with new Forge.
2016-04-04 19:23:06 -07:00
WayofTime
b0b61798fe
Added "Grave Digger" living armour upgrade
2016-04-04 20:18:10 -04:00
WayofTime
1c6c7ba0a6
Fixed some minor bugs with the Living Armour
2016-04-04 19:24:43 -04:00
WayofTime
0755202a35
Fixed custom potion effects so they could be applied server-sided
2016-04-04 13:35:10 -04:00
WayofTime
fa6c57091b
Fixed an issue with the sentient sword having an attack speed of 4 when it did not make a will bracket.
2016-04-03 21:59:47 -04:00
WayofTime
6630e50efd
Fixed the Sentient Sword so that it would use the default will type if it didn't have enough will.
2016-04-03 21:46:23 -04:00
WayofTime
02adac819d
Fixed OutOfBoundsException in the Sentient Sword when you didn't have enough Will
2016-04-03 19:19:45 -04:00
WayofTime
912f1694e8
Added increase in speed for Routing nodes inside of a chunk with Demon Aura
2016-04-03 17:08:00 -04:00
WayofTime
25bfa0c969
Fixed armour calculations for unblockable sources
2016-04-03 13:44:47 -04:00
WayofTime
0afc150cc3
Rebalanced soft fall upgrade poings
2016-04-03 12:19:52 -04:00
WayofTime
96ecd73286
Added Soft Fall and Strong Legs living armour upgrades.
2016-04-03 12:17:42 -04:00
WayofTime
f9bf63ccf1
Fixed NPE when using an empty bucket
2016-04-03 10:12:10 -04:00
WayofTime
fe5a544e9d
Finished the behaviour of the experience book.
2016-04-03 08:54:15 -04:00
WayofTime
dbedcf0745
Fixed it so that the blood orb is no longer consumed in the crafting grid
2016-04-03 07:58:01 -04:00
WayofTime
be87a96a5f
Fixed formatting not working properly on servers.
2016-04-02 21:44:50 -04:00
WayofTime
d20ad198be
Working on the experience book
2016-04-02 20:09:23 -04:00
Nick
2258f7b442
Fix registered name spam
2016-04-02 16:15:22 -07:00
WayofTime
7a119adaf9
More work on the Item Experience Book. Changed the names of the Sanguimancy rituals to be more... majestic.
2016-04-02 18:45:52 -04:00
WayofTime
1d14692a93
Slowly working on an experience book for the mod. Changed Curse building to Beta
2016-04-02 16:42:04 -04:00