WayofTime
8c8331eddf
Updated the guide so that it had more infos
2016-06-08 15:36:47 -04:00
WayofTime
150ed4c6a9
Fixed separate NPE with the Sigil of Holding.
...
Added possible fix to an Incense glitch.
2016-06-07 21:11:21 -04:00
Nicholas Ignoffo
eccf747a09
Change from bold to italics
...
It's much less.. IN-YO-FAIC
2016-06-07 17:19:35 -07:00
Nicholas Ignoffo
d16144ee2c
Make sure sigils are bound before allowing use
2016-06-07 16:43:24 -07:00
Nicholas Ignoffo
b1d73e3383
Fix NPE when pressing keybind with no held item
2016-06-07 16:21:23 -07:00
Arcaratus
8d66575530
Backstage Sigil of Holding ( #785 )
...
* Backstage Sigil of Holding
All Sigil of Holding features work, just need to add the aesthetics -> TehNut
Somebody might want to look at adding LP costs to the Sigil?
Also recipes need to be added
Added a keybinding system for future usage
Standardized some NBT tags
Compact classes
Fix lang stuff?
* Fancify Sigil of Holding GUI
Displays the selected sigil in the GUI now
Woops
* Quick fix
* Unused import
* Final commit I promise
2016-06-07 15:50:41 -07:00
WayofTime
9aa2f86c88
Fixed #778
2016-06-07 10:34:36 -04:00
WayofTime
f0f6af3eac
Fixed #782
2016-06-07 10:15:40 -04:00
Nicholas Ignoffo
2798fb5873
EntryText should have the "hover to display full" feature
2016-06-05 17:38:23 -07:00
Nicholas Ignoffo
600ff65aa8
Fix Plantable harvest handler not replanting ( #781 )
...
Another case of NutDerp!
2016-06-05 16:55:01 -07:00
Nicholas Ignoffo
8edf42a5cb
Add IGuideLinked for ritual controller
2016-06-05 16:29:36 -07:00
Nicholas Ignoffo
75f8bd0bda
Sync ImperfectRitual data
2016-06-05 16:29:06 -07:00
Nicholas Ignoffo
4af15fc059
Move Bucket over to Forge system
2016-06-05 12:31:35 -07:00
WayofTime
9e7517459e
Played around a bit more with the guide. Added a simple recipe getter for the recipe pages.
2016-06-05 14:12:28 -04:00
Nicholas Ignoffo
7c1cbb2503
Fix book model
2016-06-04 13:56:02 -07:00
WayofTime
50aa866e24
Updated Guide-API version
2016-06-04 16:19:25 -04:00
WayofTime
424d84d5ad
Added a test entry for the Demon Kin
2016-06-04 15:01:25 -04:00
Nicholas Ignoffo
93623a6687
Begin GuideAPI integration
2016-06-03 16:56:13 -07:00
Nicholas Ignoffo
d0c0700fda
Un-hardcode block documentation
...
Opens it up for all our custom blocks to be able to provide information.
Need a texture from @Yulife.
2016-06-02 17:03:21 -07:00
WayofTime
e406a4fa6f
Grew a Pair
2016-06-02 19:13:50 -04:00
WayofTime
cf72036ff9
Added an initial (read: rough) method to divine where a blood rune is missing for the next tier of altar
2016-06-02 19:09:02 -04:00
Nicholas Ignoffo
c884c3819b
Fix retention for @Handler
2016-06-01 16:01:36 -07:00
WayofTime
2ad836fa32
Fixed Demon Crucible's weird behaviour where right-clicking it with an invalid item would still put the item in the crucible and give the player an item with a stacksize of 0
2016-06-01 08:10:15 -04:00
Nicholas Ignoffo
ce6c014191
Restore Java 6 compatibility
2016-05-31 17:00:55 -07:00
Nicholas Ignoffo
f474c31bc9
Re-implement Waila integration
2016-05-31 16:43:11 -07:00
Nicholas Ignoffo
b9464e3dbb
Fix Elytra Wings in obf environments
...
I forgot that obfuscation was a thing last night :D
2016-05-31 16:14:15 -07:00
Nicholas Ignoffo
5d96b9d2bd
Add Elytra render for Elytra Upgrade
...
Temporarily stole a texture for it from https://www.reddit.com/user/lemoncake__ (http://imgur.com/a/sI5cv ) until @Yulife can make a real one.
2016-05-30 19:48:28 -07:00
Nicholas Ignoffo
027787e3cd
Fix logging levels of LogHelper
...
Apparently this has always been wrong *shrug*
2016-05-30 18:20:50 -07:00
Nicholas Ignoffo
512600a677
Split EventHandler into multiple different handlers
...
Better organization allows for finding things easier
2016-05-30 18:20:31 -07:00
Nicholas Ignoffo
5aea7b637a
Fix Green Grove Sigil destroying plants ( #767 )
2016-05-29 16:39:31 -07:00
Nicholas Ignoffo
439e830105
Fix commands for usage in Command Blocks ( #748 )
2016-05-28 05:19:50 -07:00
Nicholas Ignoffo
a37cf7d60b
Fix Tile data syncing ( #763 )
2016-05-28 04:53:19 -07:00
WayofTime
bdf540aa76
Changed it so the Sentient Sword drops will for IMob instead of EntityMob - slimes have a 33% reduction to will drop.
2016-05-28 07:27:29 -04:00
WayofTime
5e0a390f48
Fixed Sigil of Magnetism and Call of the Zephyr picking up "dead" items.
2016-05-28 07:19:43 -04:00
Nicholas Ignoffo
3ac00ce4d6
Add recipe for Vengeful Crystal Clusters ( #759 )
2016-05-28 04:05:16 -07:00
Nicholas Ignoffo
36a5b7f6a1
Fix bound tools working on incorrect materials ( #752 )
2016-05-27 23:03:32 -07:00
Nicholas Ignoffo
6302ce8133
Fix Life Essence being solid ( #751 )
...
Forge missed some fluid changes in 1.9.4.
2016-05-27 22:55:40 -07:00
WayofTime
aa3bef31c5
Fixed the Trick Shot upgrade
2016-05-22 12:09:36 -04:00
Nicholas Ignoffo
cebf71c329
Fix Gate of the Fold endless loop ( #743 )
2016-05-21 12:57:04 -07:00
Nicholas Ignoffo
dce6bf1e93
Add rune type colors Ritual Diviner tooltip
...
Fixes casing for direction as well. IE: north -> North
2016-05-21 12:47:17 -07:00
Nicholas Ignoffo
253da93b3e
Make it clearer when arrow is not able to fire ( #744 )
...
- Now does not fire an arrow (seems kinda obvious)
- Plays the "fire extinguish" sound as further indication.
2016-05-20 22:39:54 -07:00
Nicholas Ignoffo
c66b99b535
Remove things that shouldn't be there
2016-05-19 17:46:11 -07:00
Nicholas Ignoffo
de5e23e6c4
package-info upd- I mean 1.9.4 update
...
These are now "required" thanks to Mojang giving us some annotations. Yay..?
2016-05-19 17:43:33 -07:00
Nicholas Ignoffo
cb05e643a3
Crusher ritual should ignore unbreakable blocks
...
Also does destroy effects when removing block
2016-05-16 19:12:33 -07:00
WayofTime
1936e2d251
Fixed bound sword stuttering
2016-05-14 15:33:05 -04:00
Nicholas Ignoffo
0855c61943
Fix bound tool attributes ( #741 )
2016-05-13 17:05:40 -07:00
Nicholas Ignoffo
d70f423a10
Fix NPE in Crusher ritual ( #739 )
...
Also adds a utility for spawning an itemstack at a specific block location
2016-05-13 16:50:07 -07:00
WayofTime
b684aebdaa
Fixed the Living Armour so that it wouldn't get damaged by self-sacrificing when you had upgrades that mitigate unblockable sources.
2016-05-12 15:44:12 -04:00
WayofTime
e363ba8ffb
- Fixed it so that the Sentient weaponry is actually repairable using any demon will crystals in an anvil
...
- Changed the stat tracker for Tough Palms so that it counts number of hearts sacrificed, not number of sacrifices
2016-05-12 14:51:42 -04:00
Nicholas Ignoffo
d8de125f52
Reduce debug commands perm level to support command blocks ( #678 )
2016-05-11 20:35:12 -07:00
Nicholas Ignoffo
3f28a9e268
Config for spectral block visible-ness
...
true = Invisible (default)
false = Visible from the outside
2016-05-11 20:30:23 -07:00
Nicholas Ignoffo
9253d6a410
Add an entity blacklist for the Teleposer ( #701 )
...
Added event for when an entity is teleposed. Includes a Post version as well to allow modification of the entity after the fact.
2016-05-11 20:29:16 -07:00
Nicholas Ignoffo
cfce1a4a6c
Fix spectral blocks being opaque ( #716 )
...
Now you can see through the missing fluids
Also reduced the opacity slightly.
2016-05-11 17:40:41 -07:00
Nicholas Ignoffo
b2fb264108
Phantom Bridge sigil should now work while riding entities ( #717 )
...
http://i.imgur.com/TnQRX6v.gifv
2016-05-11 17:27:01 -07:00
Nicholas Ignoffo
f3173c80a7
Fix Phantom Block rendering
2016-05-11 17:26:38 -07:00
Nicholas Ignoffo
a37f3fad7b
Beets should increase Tranquility ( #737 )
2016-05-11 16:44:52 -07:00
WayofTime
4486e03736
Merge branch '1.9' of https://github.com/WayofTime/BloodMagic into 1.9
2016-05-11 18:39:03 -04:00
WayofTime
d26b300b7b
Fixed Elytra upgrade not working on servers. Oops!
2016-05-11 18:38:38 -04:00
Nicholas Ignoffo
3ce6735920
Allow Demonic Will to drop from passive mobs in Peaceful ( #733 )
...
Goes along with b2d1b75f49
and #711
2016-05-09 16:38:43 -07:00
WayofTime
d79be6d312
Added saltpeter and sulfur, used for gunpowder creation and will be used for other things.
2016-05-06 17:51:39 -04:00
WayofTime
ec2ddbd427
Added more alchemy recipes
2016-05-05 15:46:09 -04:00
WayofTime
03fa7b2712
Added plant oil and associated recipes - need to compile a list for future alchemy items
2016-05-05 07:59:08 -04:00
WayofTime
e3b72c3b7e
Made the Tough Skin effect easier to get, and increased the durability of living armour by 50%.
2016-05-04 19:32:32 -04:00
WayofTime
37cb2a1360
Added some more recipes (like rudimentary ore doubling) to the alchemy table
2016-05-04 19:25:42 -04:00
WayofTime
86efa8b1a3
Updated the Alchemy Table recipe system so that it can provide better custom recipes
2016-05-04 16:44:32 -04:00
WayofTime
a5dee50984
Attempted to fix the CME in the routing.
2016-05-03 09:16:56 -04:00
WayofTime
7ce9040aeb
Changed Blood Altar to be stone level for the pick.
2016-05-03 07:29:35 -04:00
WayofTime
25108a5838
Formatting pass.
2016-05-02 20:56:32 -04:00
WayofTime
1e9f3dadd3
Merge pull request #723 from lazerzes/1.9
...
Fixed Issue #703 ; Blocks with MetaData being reset to 0
2016-05-02 20:54:22 -04:00
lazerzes
3f5fd16f87
Fixed Issue #703 ; Blocks with MetaData being reset to 0
2016-05-02 20:45:38 -04:00
WayofTime
c80b083865
More tweaks to the alchemy table, as well as some minor recipes.
2016-05-02 20:08:25 -04:00
WayofTime
ce385bd9a6
Added JEI compat for the Alchemy Table
2016-05-02 13:45:52 -04:00
WayofTime
f9fc33d1ee
Finished work on ISided nature of the alchemy table
2016-05-02 11:45:11 -04:00
WayofTime
a03bc4d9a9
Forgot files...
2016-05-02 11:24:34 -04:00
WayofTime
c32ac20936
Work on alchemy table
2016-05-02 11:24:22 -04:00
WayofTime
7116e3775e
Worked on the Alchemy Table - final push for -35
2016-05-02 08:27:38 -04:00
WayofTime
bc7760b11b
Removed bad code from Elytra upgrade.
2016-05-01 22:33:13 -04:00
WayofTime
d3379ff69b
Additional work on the Alchemy Table, as well as the Elytra upgrade.
2016-05-01 22:32:15 -04:00
Nicholas Ignoffo
d10d6e6275
Comment out Waila compat until Waila updates mappings
2016-05-01 13:55:15 -07:00
WayofTime
f754d14927
Elytra upgrade~ (Untested)
2016-05-01 15:10:32 -04:00
Nicholas Ignoffo
08f865ba8a
Fix JEI support for orb recipes with more than 1 orb
2016-05-01 09:10:12 -07:00
Nicholas Ignoffo
8283047bf1
Re-implement Waila compat
2016-05-01 09:00:49 -07:00
Nicholas Ignoffo
cfa40e9bfb
Update JEI compat
...
Supports new category item system.
Fixes Binding category input slot cycling through input and catalyst.
2016-05-01 08:35:07 -07:00
WayofTime
41edd86602
Work on Elytra upgrade.
...
Fixed Lava Crystals again
2016-05-01 10:01:00 -04:00
WayofTime
08de13b482
Added fall distance mitigation to the jump upgrade
2016-04-30 10:39:50 -04:00
WayofTime
aba4332699
Changed it so that the Mending enchantment consumes the EXP before the Tome of Peritia does
2016-04-29 19:55:23 -04:00
WayofTime
172cf86348
- Changed Living Armour so that it is now damagable. The Living Armour Chestplate will be damaged, but will not break. If it gets to ~0 durability, it will damage your LP network heavily.
...
- Living Armour is now repairable in an anvil with Binding Reagent.
- Started adding in the Alchemy Table... not really started.
2016-04-29 19:45:45 -04:00
Nicholas Ignoffo
aacb54962b
Remove Compression mod bandaid
...
An actual fix was implemented by the author.
2016-04-24 11:54:05 -07:00
Nicholas Ignoffo
4a1484965c
Fix spam when registering potions
2016-04-24 11:52:58 -07:00
Nicholas Ignoffo
d550513f0a
Update Forge + mappings
2016-04-24 10:06:28 -07:00
Nicholas Ignoffo
b408234ab0
Fix formatting in compression compat
2016-04-24 08:50:10 -07:00
Nicholas Ignoffo
ba17fe126e
Config for ignoring Compression mod's compress recipes
...
Over 3200 recipes with *just* vanilla + BM is... bad. Nobody should be adding that many...
2016-04-24 08:30:59 -07:00
Nick
137beb4006
Add a clickable area to Soul Forge to view recipes
2016-04-18 19:23:47 -07:00
Nick
6449da0733
Use separate texture for activated sac dagger instead of enchant overlay
2016-04-17 14:03:26 -07:00
Nick
a4f55d88b6
Change some int displays to Roman Numerals
...
May not be 100% accurate if you somehow manage to get these really, really high, but it's good enough.
2016-04-17 13:51:39 -07:00
Nick
d71f181729
Add decoration safe tooltip to Blood Runes and Ritual Stones
2016-04-17 13:50:23 -07:00
Nick
458f8810b6
Fix Sacrificial Runes not affect sacrifice amount ( #713 )
2016-04-17 00:03:53 -07:00
Nick
b2d1b75f49
Allow passives to drop Will in Peaceful ( #711 )
2016-04-15 16:46:58 -07:00
WayofTime
0e4e428f0e
Fixed NPE when re-activating a ritual.
2016-04-15 13:19:32 -04:00
WayofTime
f770f5eb30
Finished localization of ritual descriptions (for now).
2016-04-15 10:59:22 -04:00
WayofTime
7ca72320c5
Initial work on Capabilities usage for inventories.
2016-04-13 17:58:06 -04:00
WayofTime
744feffc54
Added the recipe for the ritual tinkerer and modified the recipe for the bloodstone blocks.
2016-04-13 14:50:42 -04:00
WayofTime
049d7c8472
Fixed shift-clicking for the routing nodes
2016-04-13 11:46:28 -04:00
WayofTime
c0b39039cc
Fixed the Speed and Jump rituals so that they correctly update the player's motion
2016-04-13 11:05:17 -04:00
Nick Ignoffo
81e9452a21
Merge pull request #709 from Arcaratus/1.9
...
Improved the API and internal workings
2016-04-12 18:37:05 -07:00
Arcaratus
3e50dd4117
Improved the API and internal workings
...
Update things
Fix some more things
Update once more
Refactoring and removing unnecessary null checks
Woops
Fix
Nother fix
Moar fix
Fix imports
Update ItemBindable.java
2016-04-12 20:34:08 -04:00
WayofTime
8571d4d264
Potential fix for routing nodes (I changed nothing, but it now works). Fixed blocks that are solid that did not block sunlight.
2016-04-12 15:25:16 -04:00
WayofTime
0a2dfb4fd4
Finished more ritual stuff
2016-04-11 17:31:14 -04:00
WayofTime
91ddb8b761
A lot more implementation work for custom areas for rituals.
2016-04-11 15:36:27 -04:00
WayofTime
51c79f15a9
Added chest ranges to the rituals that have chests, allowing the location of the chest to be assigned by the player.
2016-04-11 09:57:57 -04:00
WayofTime
9fe525b74b
Did more work on the Ritual Reader. Fixed issue with the Ritual Diviner cycling its direction when you right click on the MRS.
2016-04-11 08:26:41 -04:00
WayofTime
057a951732
Did more work on the Ritual Reader - functionally, it is at about 80%.
2016-04-10 22:09:32 -04:00
WayofTime
30f233b81a
Untested Ritual Reader stuff, and removing some registry shenanigans.
2016-04-10 21:19:18 -04:00
WayofTime
db268b23a4
Started work on the "Ritual Reader," which will in the future give more information about rituals as well as allow you to set the custom areas of the rituals.
2016-04-10 15:05:51 -04:00
Nick
f88dae6dda
Add setRegistryName calls where missing
...
Also fixed Teleposition Sigil having Teleposition Focus's name. Stupid auto-complete not knowing which "TELEP" I wanted.
2016-04-09 17:06:41 -07:00
Nick
d48e4e5ae8
Move setRegistryName out of item/block constructors
2016-04-09 16:50:16 -07:00
WayofTime
b259afc7df
Updated changelog, changed Sacrificial Dagger's call to protected
2016-04-09 17:59:25 -04:00
WayofTime
8b4a7d4999
Did some work on the Sentient Bow to start adding abilities to it
2016-04-09 17:57:30 -04:00
WayofTime
9768909eb8
Fixed it so the sentient bow actually shoots sentient arrows.
2016-04-09 15:35:02 -04:00
WayofTime
0b38f16672
Attempted to do a bit of rebalancing with the upgrade points
2016-04-07 21:11:25 -04:00
WayofTime
21473c12cd
Added True Strike, increasing the damage of critical hits
2016-04-07 16:27:34 -04:00
WayofTime
7b94e414f8
Added Charging Strike armour upgrade
2016-04-07 15:12:57 -04:00
WayofTime
bd36e95fc9
Reworked damage-modifying upgrades
2016-04-07 14:22:45 -04:00
WayofTime
aa6d7bcfaa
WTP, SourceTree?
2016-04-07 14:05:36 -04:00
WayofTime
2c72a27f8f
Added step assist living armour upgrade tracker
2016-04-07 14:00:18 -04:00
WayofTime
832371271a
Added recipe for the Tome of Peritia
2016-04-07 10:44:20 -04:00
WayofTime
c3922fad63
Rebalanced Grave Digger so that it takes into account the swing cooldown
2016-04-07 10:35:00 -04:00
WayofTime
7d9312b2f8
Reverted changes to Living Armour - waiting on change to Forge's armour to balance properly.
2016-04-07 10:07:55 -04:00
WayofTime
aa480af518
Updated forge, did random stuff to the armour before realizing issues with armour calculations
2016-04-06 21:04:50 -04:00
WayofTime
b56bbef29e
Formatting!
2016-04-05 16:16:17 -04:00
WayofTime
029091852d
Fixed Water and Lava sigils placing two sources in special scenarios.
2016-04-05 16:13:49 -04:00
Nick
794ac6a7a2
Move binding back to PIE
...
BM will now only load with Forge 1840+ as that is the version that PIE was re-implemented. Set dependency to avoid crashes. Also updated JEI version so it wouldn't crash with new Forge.
2016-04-04 19:23:06 -07:00
WayofTime
b0b61798fe
Added "Grave Digger" living armour upgrade
2016-04-04 20:18:10 -04:00
WayofTime
1c6c7ba0a6
Fixed some minor bugs with the Living Armour
2016-04-04 19:24:43 -04:00
WayofTime
0755202a35
Fixed custom potion effects so they could be applied server-sided
2016-04-04 13:35:10 -04:00
WayofTime
fa6c57091b
Fixed an issue with the sentient sword having an attack speed of 4 when it did not make a will bracket.
2016-04-03 21:59:47 -04:00
WayofTime
6630e50efd
Fixed the Sentient Sword so that it would use the default will type if it didn't have enough will.
2016-04-03 21:46:23 -04:00
WayofTime
02adac819d
Fixed OutOfBoundsException in the Sentient Sword when you didn't have enough Will
2016-04-03 19:19:45 -04:00
WayofTime
912f1694e8
Added increase in speed for Routing nodes inside of a chunk with Demon Aura
2016-04-03 17:08:00 -04:00
WayofTime
25bfa0c969
Fixed armour calculations for unblockable sources
2016-04-03 13:44:47 -04:00
WayofTime
0afc150cc3
Rebalanced soft fall upgrade poings
2016-04-03 12:19:52 -04:00
WayofTime
96ecd73286
Added Soft Fall and Strong Legs living armour upgrades.
2016-04-03 12:17:42 -04:00
WayofTime
f9bf63ccf1
Fixed NPE when using an empty bucket
2016-04-03 10:12:10 -04:00
WayofTime
fe5a544e9d
Finished the behaviour of the experience book.
2016-04-03 08:54:15 -04:00
WayofTime
dbedcf0745
Fixed it so that the blood orb is no longer consumed in the crafting grid
2016-04-03 07:58:01 -04:00
WayofTime
be87a96a5f
Fixed formatting not working properly on servers.
2016-04-02 21:44:50 -04:00
WayofTime
d20ad198be
Working on the experience book
2016-04-02 20:09:23 -04:00
Nick
2258f7b442
Fix registered name spam
2016-04-02 16:15:22 -07:00
WayofTime
7a119adaf9
More work on the Item Experience Book. Changed the names of the Sanguimancy rituals to be more... majestic.
2016-04-02 18:45:52 -04:00
WayofTime
1d14692a93
Slowly working on an experience book for the mod. Changed Curse building to Beta
2016-04-02 16:42:04 -04:00
WayofTime
378c59d2b3
Updated to Forge 1826
2016-04-02 16:02:01 -04:00
WayofTime
39df6d5bb0
Fixed living armour's training bracelet so that it deactivates any training of upgrades not supported
...
Added "Experienced" living armour upgrade, which provides more xp from picked up orbs.
2016-04-02 10:10:49 -04:00
WayofTime
cc7c594c52
- Removed health buff from Steadfast armour
...
- Changed corrosive sword's effect from poison to wither
2016-04-01 14:29:56 -04:00
WayofTime
66f3a9b581
Fixed #697
2016-03-31 21:11:58 -04:00
WayofTime
b1a532950d
Added damage boost and attack speed penalty for the Destructive sentient armour
2016-03-31 12:37:39 -04:00
WayofTime
92992e246b
Fixed issue with Sentient Sword damage always being 12.
2016-03-30 19:32:57 -04:00
Nick
1cdcd81508
Pull teleportBlocks method into general utility class
...
It's useful in other places and those other places really shouldn't be firing off the TeleposeEvent.
2016-03-29 17:38:11 -07:00
WayofTime
63b541da06
Fixed Teh Nut derp
2016-03-29 19:56:15 -04:00
WayofTime
1b0e07cdb1
Added speed effect to Vengeful armour
2016-03-29 19:36:12 -04:00
Nick
7716e743ad
Fix possible NPE on telepose ( #693 )
2016-03-29 16:27:59 -07:00
WayofTime
eb43a7d04a
Added movement speed on the Vengeful sword when in-hand.
2016-03-29 18:54:12 -04:00
WayofTime
7977fa351f
FINALLY changed it so farm animals do not drop demon will
...
Did work on the armour's unique effects.
2016-03-29 18:39:52 -04:00
WayofTime
3fc5a76d53
Tweaked Tartaric Gem interactions.
2016-03-29 16:34:39 -04:00
WayofTime
39dbaea109
Finalized sentient sword effects
2016-03-29 16:11:16 -04:00
WayofTime
4f6f3860c0
Added Sentient Bow textures and models. Not the most elegant method.
2016-03-29 13:25:00 -04:00
WayofTime
4a58fc5518
Updated Forge to 1813. Worked on the SentientArmour so that it is able to use the different will types depending on what is the highest.
2016-03-29 09:22:25 -04:00
WayofTime
4ea3e0ca92
Created visual niceties when an item uses/contains a different will type.
2016-03-28 20:14:05 -04:00
WayofTime
bd79afd46d
Fixed the divination sigil and did a variety of other fixes.
2016-03-28 07:25:51 -04:00
Nick
c2fe583496
Temporary workaround for binding
...
Also fixes lots of things that went wonky when #684 was merged
I have no clue how much is still broken. Guess we'll find out :D
2016-03-27 20:11:03 -07:00
Nick
1aaa817e65
Cleanup Alchemy Array recipe registry a bit
2016-03-27 20:09:30 -07:00
WayofTime
ed42650c2e
Playing with secondary effects provided by the offhand.
2016-03-27 16:53:08 -04:00
Nick Ignoffo
000ef44068
Merge pull request #687 from Arcaratus/1.9
...
OreDict recipe support!
2016-03-27 10:13:42 -07:00
Arcaratus
800ffa213b
OreDict Altar Recipes!
...
OreDict support for altar and alchemy array recipes!
Changed the alchemy array JEI image
Recipe modularizations
Fix
Like this?
Tehnut patch
Change to List<ItemStack>
2016-03-27 13:12:56 -04:00
Nick
30bc020055
Localized some routing tooltips/chat
2016-03-26 12:32:51 -07:00
WayofTime
5cb39d1dbd
Updated to Forge 1811
2016-03-26 14:32:06 -04:00
WayofTime
f9cb1a08ba
Finished the crystal automation ritual, "Gathering of the Forsaken Souls."
2016-03-24 19:10:57 -04:00
CJCutrone
ba00b166aa
Fix ItemBoundSword damage [1.9 branch]
...
Redid this on the proper branch.
https://github.com/WayofTime/BloodMagic/pull/685
2016-03-24 16:45:51 -05:00
WayofTime
3d2e1d911f
90% finished implementing the crystal growing ritual.
2016-03-24 16:18:39 -04:00
WayofTime
f0730791f7
- Changed the growth behavior of the crystals
...
- Fixed Potion getting for various methods
- Started work on crystal automation ritual
- Finished first iteration of the iterator of AreaDescriptor
2016-03-24 14:11:05 -04:00
Arcaratus
0383f0fb31
Move some base classes into the API
...
Add Javadocs for API classes that didn't already have them
Redo
'nother redo
Another redo
Update ItemSigil.java
Last one, I swear
Fix
2016-03-23 20:23:39 -04:00
WayofTime
801355c051
Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes.
2016-03-22 11:11:11 -04:00
WayofTime
95b10f35c8
Fixed "see through world" syndrome for most blocks
2016-03-22 09:31:47 -04:00
Nick
d8fe6d21bd
Update Forge + Mappings
2016-03-21 12:55:36 -07:00
Nick
aa48c540f5
Move armor items to IMeshProvider
...
Minor change to IMeshProvider allow for this
2016-03-20 23:21:07 -07:00
Nick
6cd993a619
Re-add localization checks to tooltips
2016-03-20 22:55:03 -07:00
WayofTime
fc70319fa2
Sentient Bow now properly renders when pulling.
2016-03-20 10:06:53 -04:00
WayofTime
fdbdcd56b6
Fixed armour textures
2016-03-19 10:30:01 -04:00
WayofTime
647046fd22
Fixed sentient armour gem.
2016-03-19 10:24:37 -04:00
WayofTime
b86f7c24ed
Fixed #677
2016-03-19 08:47:59 -04:00
WayofTime
48b3a7ce8b
Fixed #676
2016-03-19 08:29:38 -04:00
Nick
b9e4ac1e98
Combine TranquilityHandlers into single class
2016-03-18 21:31:18 -07:00
WayofTime
fc70bcf107
Changed so items only give their "bonus" while in hand - will change for LivingArmour too.
2016-03-18 18:01:52 -04:00
WayofTime
a71673a60e
Fixed so that it now boots properly
2016-03-18 17:20:48 -04:00
WayofTime
239b6e5b1f
Updated teleport logic (Untested) (0 errors)
2016-03-18 17:12:34 -04:00
WayofTime
966f663270
Entities (20 errors)
2016-03-18 16:57:57 -04:00
WayofTime
ac3ac8d272
Items (27 errors)
2016-03-18 16:50:33 -04:00
WayofTime
000c4c5692
Bound Tools (61 errors)
2016-03-18 16:31:55 -04:00
WayofTime
dcbc1c0bc4
ModItems and random imports (114 errors)
2016-03-18 16:08:06 -04:00
Nick
1bcc4e47e0
Fix a few nutderps on block updates
...
Incorrect assumptions + adopting very early = mistakes were made
2016-03-18 13:05:57 -07:00
WayofTime
26f7c874ff
EventHandler (139 errors)
2016-03-18 16:05:01 -04:00
Nick
34f5753b17
More item fixes
...
- Living and Sentient armor have no armor models
- (Self) Sacrifice Pack have no armor models
2016-03-18 12:45:37 -07:00
WayofTime
f95949a1c8
Sigils (257 errors)
2016-03-18 15:38:26 -04:00
Nick
d05d3b90df
Update BlockInteger/String
2016-03-18 12:01:58 -07:00
WayofTime
5e9454d390
Divination and Seer sigils (362 errors)
2016-03-18 15:00:23 -04:00
WayofTime
09168fa386
More error fixes (down to 381)
2016-03-18 14:54:31 -04:00
WayofTime
7706d0667a
Fixed command and rendering of the sentient arrow.
2016-03-18 13:21:45 -04:00
WayofTime
10c6829482
Block fixes
2016-03-18 13:16:38 -04:00
Nick
252a4559f0
Re-add JEI compat
2016-03-18 04:07:49 -07:00
WayofTime
0c268a0bea
Test push to verify everything is working 100%
2016-03-17 16:47:15 -04:00
Nick
6c729db70c
Initial 1.9 commit
...
This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
Nick
f896383fe6
Allow Mob Spawners to be teleposed (default blacklisted) ( #671 )
2016-03-16 15:47:42 -07:00
WayofTime
134b11f177
Normalized code formatting.
2016-03-16 18:41:06 -04:00
Nick
b1db7c5152
Most blocks are done
2016-03-16 15:37:55 -07:00
Nick
e8d2c523e4
Decrease teleport cooldown for non-living entities ( #671 )
2016-03-16 11:26:29 -07:00
Nick
599ff5ab67
Blacklist Demon Crystal from Teleposer ( #671 )
2016-03-16 11:23:22 -07:00
Nick
03662c0cd3
Most items done now
2016-03-16 01:10:33 -07:00
Nick
ba0b24d231
Begin new model system
...
Includes some examples for both ways.
2016-03-15 22:48:01 -07:00
Nick
2700841973
Changed wills to go straight to inventory and only drop excess ( #654 )
2016-03-15 19:50:03 -07:00
Nick
6a6cb53d8f
Bound Tools are now enchantable ( #664 )
2016-03-15 19:38:45 -07:00
Nick
14267656cb
Fix bound tools unreliably breaking blocks
2016-03-15 18:37:34 -07:00
Nick
830a6bcc36
Fix desync with Phantom Blocks (again) ( #668 )
2016-03-15 12:12:15 -07:00
Nick
173fdbfb2d
Make Blood Lights more visible when holding Sigil ( #340 )
...
Spawns some extra particles to make it more noticeable
2016-03-14 20:23:31 -07:00
Nick
6736d2cf4b
Fixed Blood Light Sigil not using LP ( #653 )
...
Also a bandaid for accidental spamming of lights. 10 tick cooldown before being able to place another.
2016-03-14 20:18:54 -07:00
Nick
0f4e1ad4cb
Fix step height being reset to incorrect value ( #652 )
2016-03-14 19:46:59 -07:00
Nick
d9e9a4704a
Debug commands
...
Not fully tested. The ones tested do work, though.
2016-03-14 19:00:03 -07:00
Nick
a3b7001d55
SoulNetwork setters should automatically markDirty()
2016-03-14 18:58:44 -07:00
Nick
abb58b57e5
Fix Creative dagger not filling Altar to capacity
2016-03-14 18:58:13 -07:00
Nick
399442cf62
Helper method for getting the max LP contained in a tier
...
Finds the highest capacity of the orbs in a given tier
2016-03-14 18:57:39 -07:00
Nick
0ba6ff8235
Fix orb tier never being set in SoulNetwork
...
Oopsy
2016-03-14 18:56:55 -07:00
Nick
f5d02b2807
Interface cleanup
...
Specifying public in an interface is redundant.
2016-03-14 18:55:44 -07:00
Nick
76b3c14499
AddToNetworkEvent should be cancellable
2016-03-14 18:55:05 -07:00
WayofTime
22bd2f0628
Fixed WillChunks so that you should not get a null chunk when requested.
2016-03-14 20:16:31 -04:00
WayofTime
cbe858e581
Fixed Hellfire Forge's GUI
2016-03-07 06:39:37 -05:00
WayofTime
4fd39b6348
Fixed altar crashing
2016-03-07 06:30:58 -05:00
Nick
126d17b55d
Clean up some javadoc spam
...
Still need to figure out why delombok is priting an error for every non-BM import. It was apparently fixed in `gradle-lombok` 1.5 but it seems to have returned.
2016-03-02 12:56:57 -08:00
Nick
fe18be56fd
Update graphic for Altar page in docs
...
Removes the Sanguimancy part and use new graphical style
2016-03-01 13:45:45 -08:00
Nick
5cd44fd40c
Change node beam texture to an internal one
...
So @Yulife shuts up about it :P
2016-03-01 09:09:21 -08:00
Nick
3f8cccf056
Config to only render routing lines while an INodeRenderer is held
...
Current INodeRenderer's are the Node Router and all Routing Nodes
2016-02-29 23:20:57 -08:00
WayofTime
507d41111d
Reverted GuiButton variables to standard method.
2016-02-27 19:37:42 -05:00
WayofTime
6b52b5131b
Merge pull request #649 from Arcaratus/1.8
...
Routing node cleanup
2016-02-27 19:35:03 -05:00
WayofTime
7106579201
Updated changelog and added recipes. Also created behaviour for the crystals to drop single crystals.
2016-02-27 19:34:42 -05:00
WayofTime
620023d098
Fully implemented discrete demon will, which means the demon crystals can be inserted into demon crucibles to create will.
2016-02-27 16:36:56 -05:00
Arcaratus
e89451ed36
Routing node cleanup
2016-02-27 11:38:40 -05:00
Nick
f21e97063a
Fix formatting + tooltips
2016-02-26 21:35:41 -08:00
Nick
8d5e9c125b
Initial stab at documentation
2016-02-26 21:22:34 -08:00
WayofTime
70f4c117d7
Added growth method for the crystals.
2016-02-26 22:11:28 -05:00
WayofTime
ea24e7edd8
Created the proper rendering for the crystal clusters while in hand
2016-02-25 22:00:02 -05:00
WayofTime
19fec96bfd
Added different types of Demon Will crystals. Obtainment method still TBD
2016-02-25 16:19:57 -05:00
WayofTime
8077962e08
Fixed brightness issue with crystals.
2016-02-25 11:29:48 -05:00
WayofTime
3fc6b5627f
Testing translucent textures.
2016-02-25 10:45:00 -05:00
WayofTime
da6f410394
Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
2016-02-25 08:54:18 -05:00
Nick
99c2b26c6b
Durability for Inscription Tools
2016-02-23 22:48:34 -08:00
Nick
7af53ce85b
Add AltarCraftedEvent
...
Called after an altar has crafted an item. Not cancellable, however the output itemstack may be modified.
2016-02-23 22:48:15 -08:00
Nick
45710ebb8f
Some minor cleanup
...
* Hid Dimensional Portal from JEI and Creative
* Fixed stacktrace spam when invalid portal was stepped into
* Fixed tank rendering no model at all
* Fixed NBT saving for Dimensional Portal
2016-02-23 22:47:28 -08:00
Nick Ignoffo
5c5cda1917
Merge pull request #641 from Alex-hawks/1.8
...
Add Capability support to Ritual Sones, Finish TE support as well
2016-02-23 21:33:55 -08:00
WayofTime
743af85a61
Added Demon Pylon (currently no model) which pulls demon will from surrounding chunks into its chunk.
2016-02-23 13:40:08 -05:00
alex-hawks
33f05cd819
Add Capability support to Ritual Sones, Finish TE support as well
2016-02-24 01:52:52 +08:00
WayofTime
7104138e2b
Implemented Priority System for the item routing system. Lower numbers are looked at first.
2016-02-22 21:19:22 -05:00
WayofTime
2c49c49441
Started work on Demon Will Inversion system.
2016-02-21 20:10:56 -05:00
WayofTime
0524daa16c
Fixed suicidal portals in SMP
2016-02-21 13:26:09 -05:00
Nick
8393cca118
Blacklist Alchemy Array from JEI
2016-02-20 15:51:44 -08:00
WayofTime
37227d42f9
Fixed path blocks so they are actually craftable.
2016-02-20 15:34:16 -05:00
WayofTime
4a1cf11f6d
Merge pull request #637 from Arcaratus/1.8
...
Backwards rune recipes and texture fix
2016-02-20 14:33:22 -05:00
Arcaratus
f83838c8b1
Backwards rune recipes and texture fix
2016-02-20 14:30:35 -05:00
WayofTime
c364ebf6ae
Fixed armour so that it properly increments the upgrade points for extended play sessions.
2016-02-20 13:46:53 -05:00
WayofTime
8e8562e5a0
Minor fix to crushing ritual. Felling ritual's upkeep cost was reduced.
2016-02-19 20:11:29 -05:00
WayofTime
b3636fe12f
Fixed filters so that they would send a block update to the inventories when updated. Also nerfed the bound sword.
2016-02-19 19:47:58 -05:00
WayofTime
a88d7f43b8
Created fillWill method for the tartaric gem.
2016-02-19 08:03:33 -05:00
Nick
a056835a31
Move last PR into single event handlers
...
Also includes a var in the main class for if we're running in an obf env or not. Use this for debugging
2016-02-18 19:44:39 -08:00
Arcaratus
da711c0461
Ritual holograms!
2016-02-18 21:59:10 -05:00
WayofTime
035ba94976
Reworked Tartaric Gems so that they contain specific demon will types (work for the future)
2016-02-18 18:00:02 -05:00
WayofTime
e2e1b3c50f
Merge branch '1.8' of https://github.com/WayofTime/BloodMagic into 1.8
2016-02-18 12:53:36 -05:00
WayofTime
70d0723dde
Added recipes for sigils. Updated changelog for -18 release.
2016-02-18 12:53:04 -05:00
Nick
a35aced93a
Check if owner is set before syphoning
2016-02-18 09:51:58 -08:00
Nick
48622bf2e7
All Getter methods for lists/maps in registry now return new copies
2016-02-18 09:49:12 -08:00
Nick
d997932306
Water Sigil can now fill the Cauldron ( #617 )
2016-02-18 09:37:31 -08:00
WayofTime
19bf728da3
Fixed rituals not correctly re-activating when taking off a redstone signal after reloading the world.
2016-02-18 12:26:42 -05:00
WayofTime
34a9b5a7ec
Fixed Portal ritual.
2016-02-18 12:11:29 -05:00
Tombenpotter
7e8aec8652
Huge commit for the Pull-Request.
...
Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting
Fixed:
- Teleposer not teleporting entities correctly
And probably other things I forgot!
2016-02-18 17:25:11 +01:00
WayofTime
d947f23696
Attempted to improve the crucible's logic.
2016-02-18 09:03:18 -05:00
Nick
29a8117771
Fix Spectral Block storing of block
2016-02-18 02:03:38 -08:00
Nick
4becdbf969
Update JEI to latest
...
Fixes issue where setting "after:JEI@[1.2.3,)" would cause the blacklist to break.
2016-02-18 00:06:25 -08:00
WayofTime
c641f69809
Fixed a bit more logic of the demon crucible.
2016-02-17 21:23:13 -05:00
Nick
8a9b88d0cb
Sigils now cut their description tooltip if too long
2016-02-17 16:10:16 -08:00
WayofTime
ccb706f15c
- Removed the FOV effect from the Quick Feet speed upgrade.
...
- Minor work on the Demon Crucible.
2016-02-17 16:31:11 -05:00
WayofTime
3e94aeae77
Added obj for WIP Demon Crucible (name pending). Fixed Floating Incense Altar syndrome.
2016-02-17 09:21:22 -05:00
Nick
af193c3e5b
JEI support for Blood Orb recipe type
...
We can now move all the recipes over to Shape(d/less)BloodOrbRecipe
2016-02-16 20:48:42 -08:00
Nick
65dd24b19b
Move Revealing upgrade to tc compat class/package
2016-02-16 15:45:44 -08:00
Arcaratus
abf54bf9af
Beginning Thaumcraft compat
...
Derp
2016-02-16 18:41:59 -05:00
WayofTime
15650bac8b
Amended range of Zephyr ritual
...
Fixed Green Grove ritual
Fixed Crusher ritual so it didn't break everything at once.
2016-02-16 11:46:47 -05:00
Nick
8f453f6e1e
ItemBindable static methods now look for IBindable
2016-02-15 15:02:32 -08:00
Nick
58e51b9d51
Move IMC handling to it's own class
2016-02-15 15:01:03 -08:00
WayofTime
3c26dba99e
Added recipe for the training bracelet. Combine in an anvil with an upgrade tome to set it as the upgrade to train
2016-02-15 17:20:33 -05:00
WayofTime
db4c68e5f3
Added Ritual: Ritual of Living Evolution, which is used to set the living armour's max upgrade points to 300.
2016-02-15 17:13:50 -05:00
WayofTime
7610329d0a
Added Ritual: Song of the Cleansing Soul to remove Living Armour upgrades from the armour.
2016-02-15 15:27:39 -05:00
WayofTime
b5c8c2242a
Fixed step height issues.
2016-02-15 13:36:47 -05:00
WayofTime
8ec653b2a7
Fixed lava crystal working even if there is no LP available. Causes a desync on server worlds.
2016-02-15 08:11:18 -05:00
WayofTime
18a36b9778
Fixed incense altar so that it checked two blocks above its level properly.
2016-02-15 07:11:02 -05:00
WayofTime
64efaf854b
Implemented most of the framework required for training specific Living Armour Upgrades.
2016-02-14 21:50:32 -05:00
WayofTime
01d4bdffa2
Fixed Sacrificial Dagger so it properly bypasses armour reduction checks.
2016-02-14 08:26:19 -05:00
WayofTime
1787f50a65
Added recipes for various sigils.
2016-02-12 20:48:00 -05:00
WayofTime
f195c5a486
Fixed bug where Living Armour would give its upgrades even if you didn't have the full set.
2016-02-12 20:24:20 -05:00
Nick
0828e965c6
Fix NPE when setting position of Teleposition Focus ( #609 )
2016-02-12 12:49:32 -08:00
WayofTime
bb106e84ef
Fixed tranquility check on seer sigil.
2016-02-12 06:27:44 -05:00
WayofTime
95354ad557
Added Runic Shielding upgrade to the Living Armour.
2016-02-11 17:53:20 -05:00
WayofTime
460df89e10
Fixed Blood Altar resetting when clicked with an item.
2016-02-11 15:56:08 -05:00
WayofTime
c6b446faf9
Fixed uncommon error in the Seer and Divination sigils.
2016-02-11 15:44:32 -05:00
WayofTime
69eb621fc8
Finalized Solar Powered perk. Worked a bit more on Grim Reaper's Sprint.
2016-02-11 14:10:43 -05:00
WayofTime
a5391840a4
Small change to docs in NetworkHelper.
2016-02-11 07:29:11 -05:00
Nick
04c0c32188
More work on moving models into ItemStates
2016-02-10 18:49:02 -08:00
Nick
325cda2f71
Begin cleaning up model registration
2016-02-09 19:07:56 -08:00
Nick
f613c00970
Change Revealing upgrade to follow other upgrades
...
Obtained the same way as before.
2016-02-09 18:49:38 -08:00
Nick
be0a93143d
Blacklist some more NBT tags from JEI
2016-02-09 18:26:30 -08:00
WayofTime
bb40cbb216
Fixed something
2016-02-09 21:08:54 -05:00
WayofTime
1d7b6febb9
Merge branch '1.8' of https://github.com/WayofTime/BloodMagic into 1.8
2016-02-09 20:22:18 -05:00
WayofTime
2be1d50541
Attempt to implement the Living Armour upgrade for the Grim Reaper's Sprint.
2016-02-09 20:22:14 -05:00
Arcaratus
a0b5571f96
Touched up Divination Sigil -> Incense Altar interaction
2016-02-09 18:13:18 -05:00
WayofTime
4e054224ac
Fixed step height issues with PotionBoost. Fixed some formatting errors. Set the path blocks' max path lengths.
2016-02-09 15:53:22 -05:00
Nick
82e802e936
Update JEI compat
2016-02-08 16:23:58 -08:00
WayofTime
e4b724a6e4
Fixed routing nodes so that their parts do not fight when rendering.
2016-02-08 18:42:45 -05:00
Nick
5757fab22d
Alchemy Array should only store a max stack size of 1
2016-02-08 14:41:58 -08:00
Nick
faf4562df9
Bound tools now follow the BreakEvent ( #79 )
2016-02-08 14:17:56 -08:00
Nick
64660d2d28
Comparator support for Blood Altar
...
Default behavior is to check the amount of LP currently inside the Altar. To modify the behavior to check the amount of LP in a network (As it did in 1.7.10), place a Blood Stone Brick (either kind) directly underneath the altar.
2016-02-08 13:49:40 -08:00
Nick
4e1de51cf8
Implement new path blocks
2016-02-08 00:57:02 -08:00
WayofTime
8c3019447a
fixed NPE in the blood orbs.
2016-02-07 18:21:28 -05:00
WayofTime
b406bb4672
Fixed melee damage, trick shot, and defense stat trackers.
2016-02-07 15:37:35 -05:00
WayofTime
fa6b338a03
Fixed NPE when draining the Blood Altar while it has an empty buffer.
2016-02-07 06:45:38 -05:00
WayofTime
b90f498282
Translucified the node textures and decreased the beam width.
2016-02-06 18:06:25 -05:00
WayofTime
9d64a43ee4
Go go node models~
2016-02-06 17:36:37 -05:00
WayofTime
f1621f1bce
Fixed imports.
...
Apparently that's important too.
2016-02-05 22:29:22 -05:00
WayofTime
52aae56335
There were more.
2016-02-05 22:25:26 -05:00
WayofTime
22db498592
Fixed Bound Sword custom mesh definition so that it isn't registered server-side
2016-02-05 22:23:00 -05:00
Nick
ca64ecfc66
Inform players if they are not using their Divination sigil
...
Should lower the amount of "why isn't my network filling?" questions.
2016-02-05 18:05:44 -08:00
Nick
10b58ee7ad
Update models. Change bounding box of Hellfire Forge
2016-02-05 15:17:43 -08:00
Nick
fc49dc92ed
Fix imperfect rituals crashing client
...
I should really, *really* stop breaking this.
2016-02-05 14:38:32 -08:00
WayofTime
333c6d71d2
Added flame particles to the incense altar for when it is actually operating.
2016-02-04 21:20:29 -05:00
WayofTime
fd671f2902
Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
2016-02-04 21:12:58 -05:00
WayofTime
233f50de31
Registered item model for master routing node.
2016-02-04 21:11:51 -05:00
Nick
4a2b6e0641
Stop registering test spell block
2016-02-04 17:58:15 -08:00
Nick
ff1425f773
Alchemy Array no longer has missing particles for break animation
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Also provides Arcane Ashes on pick block.
2016-02-04 17:43:29 -08:00
Nick
c0b85276e9
Alchemy Array no longer causes height change
2016-02-04 17:32:21 -08:00
Nick
ef6e066d94
Waila handler for Alchemy Array
2016-02-04 17:07:53 -08:00
Nick
2bf401f1d6
Re-activating a ritual via Redstone should not consume LP
2016-02-04 13:32:59 -08:00
Nick
cd794250bd
Ritual Stones should always drop blanks
2016-02-04 12:31:44 -08:00
WayofTime
4260ea7a8a
Fixed glitch where for altar tier >= 3 the edge runes counted twice.
2016-02-04 08:25:37 -05:00
Nick
352d2ab35c
Fix Bound Tools having high damage while deactivated
2016-02-04 02:51:54 -08:00
Nick
cc66af7eb1
Allow Bound Sword to be enchanted
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Also changes how the models are handled and changing activation states does not cause the "item change" animation.
2016-02-04 02:45:19 -08:00
Nick
fd16a58b6b
Move getOwnerName/UUID to IBindable
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Where it should have been to begin with... hehe...
Deprecated methods will be removed after beta
2016-02-04 00:25:37 -08:00
Nick
8c1eaddb97
Rewrite Binding system to be fully automated
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No more manual handling of binding items to players. Retains all previous functionality.
I have tested on both the Client and Server and it seems to work just fine. If any issues arise from this, do not hesitate to yell at me.
The deprecated methods will be removed after beta.
2016-02-03 23:14:26 -08:00
Nick
e219b50589
Config option for Goggles upgrade
2016-02-03 20:41:41 -08:00