Nicholas Ignoffo
37ec0582eb
Fixed the last of the model errors
2017-08-16 16:39:57 -07:00
Nicholas Ignoffo
08258fd6ef
Run formatter
2017-08-15 21:30:56 -07:00
Nicholas Ignoffo
348fee1e2a
It compiles. Somehow.
2017-08-15 20:21:55 -07:00
Nicholas Ignoffo
554c9852e6
Move commonly used API systems to a plugin based system
...
Create a class that implements IBloodMagicPlugin and annotate it with
`@BloodMagicPlugin`. The `register` method will be called during init.
Currently implemented systems:
- Blacklisting
- Teleposer
- Teleposer (entity)
- Transposition
- Well of Suffering
- Green Grove
- Setting sacrificial values
- Adding altar components
2017-08-15 18:14:28 -07:00
Nicholas Ignoffo
5fcdd978d7
this doesn't compile yet, but have something to peek at
2017-08-14 20:53:46 -07:00
Nicholas Ignoffo
216bdb2d2e
Fixed many sigils using the wrong stack for their logic ( #1102 )
...
This is why you use custom methods for things like this instead of MC methods
2017-03-14 19:33:13 -07:00
A_D
35ceb9d21e
fixed inconsistent altar tier readout with seer's sigil ( #1094 )
...
(cherry picked from commit 2b92151
)
2017-03-13 16:04:36 -07:00
Nicholas Ignoffo
f083e4e036
Fix Sigil of Holding ( #1081 )
2017-03-05 10:28:06 -08:00
Nicholas Ignoffo
c46ed3e648
Sigils should draw LP from the bound network, not the user
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(cherry picked from commit 082d2b8
)
2017-01-02 01:57:07 -08:00
Nicholas Ignoffo
a628adfde8
Lowercase all the tooltip strings
2017-01-02 01:18:29 -08:00
Nicholas Ignoffo
ed27873fbe
It runs!
2017-01-02 00:10:28 -08:00
Nicholas Ignoffo
f5a68adc2e
Remove all the package-info.java's
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Except the API one
2017-01-01 21:49:52 -08:00
Nicholas Ignoffo
d80afb18f0
More progress
2017-01-01 21:43:34 -08:00
WayofTime
99f9d06659
- Fixed Phantom Bridge sigil glitch when travelling between dimensions and teleporting large distances.
2016-12-06 11:53:47 -05:00
Nicholas Ignoffo
b0007a1d36
Re-add FakePlayer check to sigils ( #970 )
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whar did dey go?
2016-11-11 16:57:50 -08:00
WayofTime
a2317a3a8a
Minor code laying out a new sigil. No functionality currently.
2016-10-25 17:02:33 -04:00
WayofTime
5e1c791908
Added the pages for a few arrays. Also disabled the Ritual for the downgrades temporarily. Final commit for -66
2016-10-22 16:52:35 -04:00
WayofTime
44e1c47e1c
Added an alchemy array, the Array of the Fast Miner
2016-10-22 16:11:30 -04:00
WayofTime
59e10a782b
Modified the Sigil of the Phantom Bridge so it better performs with speed modifications
2016-10-16 19:33:14 -04:00
WayofTime
ea43fbce7d
Added the Sigil of Elasticity, the Sigil of the Claw, and the Sigil of Winter's Breath.
2016-10-14 20:51:21 -04:00
WayofTime
2e192ff29c
Attempted to add a new schematic, but for some reason the generated schematic is non-functional. (Divination Sigil is in testing mode)
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Added some more stuff to the Downgrade ritual.
2016-10-10 10:57:29 -04:00
Joseph C. Sible
e5276fba6f
More Sigil of the Green Grove fixes and cleanup ( #938 )
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When applying the bonemeal effect, apply it from the player using the sigil,
rather than from a fake player. (Looking at the commit history, this seems
to be this way solely because of overzealous copying and pasting from vanilla
ItemDye.) Also, play the effect for the use of bonemeal, rather than for
breaking a block. Finally, remove a parameter that's no longer necessary.
2016-10-01 13:18:48 -07:00
Joseph C. Sible
59704162a6
Fix Sigil of the Green Grove disappearing on modded crops ( #937 )
...
Currently, the Sigil of the Green Grove uses ForgeEventFactory.onApplyBonemeal
for its effects, which gives the right answer for all crops, but for modded
crops, it has the side effect of removing one item from the current stack
(since it's intended for actual bonemeal). That's not desired in this case,
since the sigil isn't supposed to get used up, so this change directly makes
and fires the event itself. This problem was originally reported in
josephcsible/ExpandedBonemeal#1 .
2016-10-01 10:35:34 -07:00
WayofTime
e9517194f9
Fixed the Sigil of Translocation so that it does not crash when picking up certain blocks. Also removed the damned lightning. #918
2016-09-22 15:37:11 -04:00
WayofTime
ca96afa375
- Changed the recipe of the Acceleration rune so that it is a T4 rune.
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- Added the Charging rune, which accumulates charge by using the LP from the Blood Altar (1 charge = 1 LP always). If enough charge is stored when crafting, the crafting occurs instantly.
2016-09-22 14:20:05 -04:00
WayofTime
9538e9aa0d
Added a corrupted chicken, which hits very hard but stealths itself in between attacks.
2016-09-20 17:28:58 -04:00
WayofTime
d6c1d59e5d
Updated the hp/damage/etc logic of the corrupted mobs in general, and made it so the sheep will cast resistance on hurt allies when nearby on a cooldown.
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Added an alchemy array layer (WIP) for the sheep when it is casting a "spell".
2016-09-18 18:44:18 -04:00
WayofTime
7b55293a40
Added the initial body of the Corrupted sheep, as well as the rendering. Moved most of the aspected demon stuff to a new base class.
2016-09-17 08:06:31 -04:00
WayofTime
f900fef846
Removed the darn testing code from the Divination Sigil. >.>
2016-09-16 14:54:43 -04:00
WayofTime
f0a5b5274f
Added a temporary texture overlay (borrowed from the Faithful 32x texture pack, until a unique one is made) for the corrupted zombie. Generalized enough so that new mobs can have them added easily.
2016-09-15 17:07:06 -04:00
Nicholas Ignoffo
d1f98be462
Fix server crash with holding sigil keybind ( #915 )
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@Arcaratus, poking because this will break BA again. I separated things into new classes.
2016-09-13 16:09:45 -07:00
WayofTime
e9549fd9db
Did a lot of work on the behaviour of the Inversion Pillar. Also added a Corrupted Zombie for later testing.
2016-09-13 17:20:35 -04:00
Nicholas Ignoffo
537ccc092c
Made all block fields final
2016-09-10 16:13:20 -07:00
Nicholas Ignoffo
09b331fdbe
Fix client having NBT that the server doesn't
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This was reported months ago but I forgot because it was in the WRONG PLACE.
2016-09-06 18:55:32 -07:00
WayofTime
5a44ac53e0
Temporarily removed the dungeon stuff so that it doesn't crash.
2016-08-31 21:05:29 -04:00
Nicholas Ignoffo
5240755a05
Rewrite keybinding system
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@Arcaratus, I don't even know what you were thinking with that...
I'm still not happy with IKeybindable, but the system is at least better than it was
2016-08-26 15:56:32 -07:00
WayofTime
b422e00019
Fixed SILLY rendering errors with the Mimic
2016-08-26 17:11:03 -04:00
WayofTime
80bf140ee5
Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading.
2016-08-22 14:22:18 -04:00
WayofTime
f734e93921
Testing the infrastructure and adding more things such as AreaDescriptor transforms and checking for overlaps.
2016-08-20 14:00:08 -04:00
WayofTime
d3c6a474de
Added the Corrosive Green Grove augmentation
2016-08-10 17:24:36 -04:00
Nicholas Ignoffo
26d6a8271d
Add tooltip to holding sigil displaying keybinding
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https://redd.it/4umt7s
2016-07-25 23:02:13 -07:00
WayofTime
6a937c2047
Eliminated some of the "wonkiness" from the Air Sigil by moving its effects to the client side.. Also worked a bit more on the PageAlchemyArray.
2016-07-21 16:49:12 -04:00
WayofTime
856d7c1fc8
Apparently static variables can be rather shocking
2016-07-18 19:10:51 -04:00
WayofTime
bf045dbebd
Sigil of Holding Shenanigans
2016-07-18 19:09:53 -04:00
WayofTime
c69b6bbade
Fixed horrible memory leak in the Living Armour. Fixes #825
2016-06-26 09:38:13 -04:00
Nicholas Ignoffo
afa6ccd7f3
Temporarily disable suppression of modded fluids
2016-06-25 16:03:29 -07:00
WayofTime
8c4eff0d81
Formatting!
2016-06-23 21:43:27 -04:00
Arcaratus
6a2c30834e
Added holograms to TileMasterRitualStone and TileAltar ( #810 )
...
* Added holograms to TileMasterRitualStone and TileAltar
-Right click with either Ritual Diviner or (name pending) Sanguine Sanctum to show up the hologram
-Ritual hologram disappears once ritual is activated
-Altar hologram disappears once altar reaches specified tier
-Fixed the Sigil of Holding configs
-Someone still needs to add in a recipe for the Sigil of Holding
-Disabled the Sanguine Sanctum right-click effect for now
-Kept the hologram from holding the Ritual Diviner in hand
-Someone needs to fix the lighting for the ritual hologram!
* Getters and formatting changes
* Re-implement commented out feature
* Moved the rendering completely to client-side
Have the Sanguine Book work again
Make it actually work
Tidy things up
* Cycles through tier when right clicked
* Re put onItemUse
* Add IAltarReader to ItemSigilHolding
2016-06-21 18:20:49 -07:00
Arcaratus
6680e8be49
Option to skip empty slots in Sigil of Holding ( #807 )
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* Option to skip empty slots in Sigil of Holding
2016-06-17 15:46:33 -07:00
Nicholas Ignoffo
4eda0d6caa
First pass at coloring Sigil of Holding ( #787 )
2016-06-09 16:59:11 -07:00