Commit graph

76 commits

Author SHA1 Message Date
WayofTime
417114b6f0 Redefined the bounding for AreaDescriptor - it is now inclusive for the minimumOffset but is exclusive for the maximumOffset. 2015-12-31 11:25:24 -05:00
WayofTime
63da257260 Fixed AreaDescriptor and edited the Jumping ritual slightly. 2015-12-31 10:05:38 -05:00
WayofTime
d7a96c061d Added getNewCopy() to Ritual to allow tiles to hold their own copy of a Ritual. Created caching in AreaDescriptor for faster BlockPos access. 2015-12-31 08:01:39 -05:00
WayofTime
8b582bc0c4 Added better method for creating a range for a ritual. 2015-12-30 16:19:50 -05:00
WayofTime
e48eedb874 Changed formatting to have bracing on a new line 2015-12-30 15:34:40 -05:00
WayofTime
e5eddd6c45 Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual. 2015-12-30 15:24:25 -05:00
WayofTime
98ca2fbd16 Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports. 2015-12-30 11:34:04 -05:00
Nick
e16017bd56 JEI support for Binding/Alchemy Array recipes
Needs pretty-fying
2015-12-29 16:11:34 -08:00
WayofTime
7b69251713 Added shaped/shapeless orb recipes. 2015-12-29 18:30:36 -05:00
Nick
f09cf5d018 Fix javadoc compile errors 2015-12-29 13:37:54 -08:00
Nick
5774703c0d Ritual docs 2015-12-29 13:00:26 -08:00
Nick
1c8d6d6986 Allow rituals to specify an update time. Default is 20 2015-12-29 12:32:06 -08:00
Arcaratus
aa0f7d81a0 Bound tools
Fix errors

Fix

Fix

Patch

Patch
2015-12-29 14:56:32 -05:00
WayofTime
16a6333c6f Added the Ritual for Water and did some rudimentary tests. Issue: MRS does not load properly on world load. 2015-12-29 13:41:03 -05:00
WayofTime
0e1173ef5d Added directionality to rituals. 2015-12-29 09:10:03 -05:00
WayofTime
971d4c4d1e Fixed the ritual system so that it would properly validate the ritual from the list.
Used the activation crystal's owner's LP to activate the ritual.
Removed some unnecessary imports.
2015-12-29 08:44:34 -05:00
Nick
24058d7350 Move SoulNetwork to UUID system
*Should* work correctly. As for all major changes, needs to be
thoroughly tested.
2015-12-28 20:13:11 -08:00
Nick
8edb8a45e6 Fix build crash on Javadoc 2015-12-28 19:40:16 -08:00
Nick
e7f5a1addf Fix @Nullable import
@WayofTime, you want `javax.annotation.Nullable`, not
2015-12-28 19:10:53 -08:00
Arcaratus
b96725fe98 More sigils
Deleted weird file
2015-12-28 19:22:04 -05:00
Arcaratus
5dff08380d Basic sigils implementation 2015-12-27 19:38:12 -05:00
Nick
d9bc1105d8 First attempt at AlchemyArrayCrafting JEI support
Does not work currently due to broken map lookups.
2015-12-26 16:50:22 -08:00
Nick
03847ad6d9 Committing the Ritual stuff
Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
WayofTime
db5ab41728 Fancified the mock binding alchemy array. Need to work on angle math so that the path speed along the path is constant, not the angle. 2015-12-26 14:40:51 -05:00
WayofTime
d4ec4dec8e Created initial mock binding ritual with the Alchemy arrays. 2015-12-26 10:32:53 -05:00
WayofTime
e918b5692c Fix #514 2015-12-24 20:28:39 -05:00
WayofTime
3a59866475 Added a rotation effect to the array when it is "crafting" the item. 2015-12-23 22:30:13 -05:00
WayofTime
c54aa5d00e Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects. 2015-12-23 20:19:06 -05:00
WayofTime
63c3853776 Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray. 2015-12-23 18:45:47 -05:00
WayofTime
073830a785 Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed. 2015-12-23 15:20:26 -05:00
Nick
cce3d6b79a Simpler way of obtaining items via API 2015-12-23 09:42:52 -08:00
Nick
61b2b293ba Clean up some logging + protect against negative values in Altar Recipes 2015-12-23 09:41:59 -08:00
WayofTime
4e063e24a0 Removed latent System.out and reformatted to an inferior format. 2015-12-22 21:05:47 -05:00
WayofTime
f1a3c5ee46 Fixed Orb filling and added the Weak Blood Orb as a fillable orb. 2015-12-22 21:03:00 -05:00
WayofTime
4145b2a11c Performed initial cleaning to BloodAltar/TileAltar and migrated all logic from the Tile to the BloodAltar class. 2015-12-22 20:32:25 -05:00
WayofTime
eaa6226861 Mostly finished the LivingArmour framework, which includes the upgrades and stat trackers. 2015-12-03 10:18:05 -05:00
Nick
13d9cb4b5a Add registry for Binding rituals and add JEI support 2015-12-02 19:27:28 -08:00
WayofTime
a3b12cb7e2 Created framework for LivingArmour and the handling. Upgrade handling is not done. 2015-12-02 21:30:54 -05:00
Nick
96d94721c4 Revamp altar to only use EnumAltarComponent
- Removes internal references in API
- Makes full use of the idea of the API
- No more special checks
2015-12-02 16:02:18 -08:00
Nick
349efbd510 Move PotionArray size to Constants 2015-12-02 01:43:51 -08:00
Nick
f35cef51bb Update JEI compat 2015-12-02 00:55:52 -08:00
Nick
7dd170e5ad Inscription Tools and Slates 2015-12-02 00:55:32 -08:00
Nick
437dc1b96e Tweaks to damage. It now uses the DamageSource correctly 2015-12-01 23:35:09 -08:00
Nick
26e3888004 Remove reference to sun.misc.Launcher 2015-12-01 21:59:07 -08:00
Nick
b97f7d81c4 Docs for NetworkHelper 2015-12-01 21:55:56 -08:00
Nick
c4e6f63ada Cleanup javadoc and make it compile correctly 2015-12-01 21:14:26 -08:00
Nick
3200683b74 Wrong Nullable import 2015-11-29 17:38:15 -08:00
Arcaratus
225016e030 Finished the Altar 2015-11-29 19:04:50 -05:00
Nick
91f88b846f Add support for JustEnoughItems
Will build on as we add more recipe types.
2015-11-28 23:52:06 -08:00
Nick
34dee6447b A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00