Commit graph

2178 commits

Author SHA1 Message Date
Nicholas Ignoffo
9112f5ae04 Add redundant name of redundancy (#930) 2016-09-22 16:35:31 -07:00
WayofTime
22ffed51b9 Fixed 1.9 support 2016-09-22 19:30:07 -04:00
WayofTime
e9517194f9 Fixed the Sigil of Translocation so that it does not crash when picking up certain blocks. Also removed the damned lightning. #918 2016-09-22 15:37:11 -04:00
WayofTime
7d91cc40ff Added the entries for the Rune of Augmented Capacity, Charging Rune, and Rune of Acceleration 2016-09-22 15:08:42 -04:00
WayofTime
ca96afa375 - Changed the recipe of the Acceleration rune so that it is a T4 rune.
- Added the Charging rune, which accumulates charge by using the LP from the Blood Altar (1 charge = 1 LP always). If enough charge is stored when crafting, the crafting occurs instantly.
2016-09-22 14:20:05 -04:00
WayofTime
dade5f0837 Fixed the symmetry issues of the Ritual of Containment 2016-09-21 07:37:48 -04:00
WayofTime
9538e9aa0d Added a corrupted chicken, which hits very hard but stealths itself in between attacks. 2016-09-20 17:28:58 -04:00
Nicholas Ignoffo
6f5e96bd52 Add current ritual to diviner highlight tip (#926) 2016-09-18 18:17:10 -07:00
WayofTime
d6c1d59e5d Updated the hp/damage/etc logic of the corrupted mobs in general, and made it so the sheep will cast resistance on hurt allies when nearby on a cooldown.
Added an alchemy array layer (WIP) for the sheep when it is casting a "spell".
2016-09-18 18:44:18 -04:00
Nicholas Ignoffo
cbd2609fe2 Blacklist armor stands from WoS 2016-09-18 14:51:54 -07:00
Nicholas Ignoffo
908c638bb2 Ritual diviner will now ignore replaceable blocks (#923)
Tall grass and stuff
2016-09-18 10:50:34 -07:00
WayofTime
f7ff728c0d Added a corruption handler so that blocks can be corrupted by a wide variety of processes. 2016-09-18 10:07:02 -04:00
qianzha
e12b1a7042 Update zh_CN.lang (#921) 2016-09-17 10:18:09 -04:00
WayofTime
7b55293a40 Added the initial body of the Corrupted sheep, as well as the rendering. Moved most of the aspected demon stuff to a new base class. 2016-09-17 08:06:31 -04:00
WayofTime
f900fef846 Removed the darn testing code from the Divination Sigil. >.> 2016-09-16 14:54:43 -04:00
WayofTime
c4b879eaa6 Updated the changelog and removed the test outputs. This is all that's needed for -62. (Mainly testing the compilation?) 2016-09-16 14:45:07 -04:00
WayofTime
21607213d4 Added some test System.out outputs to test the ritual (local compilation was successful). 2016-09-16 14:33:44 -04:00
WayofTime
e541ed67e9 Fixed the Sentient Specters, stopping them dropping null items if they have nothing in their hand (only happens due to spawners). Solves #920 2016-09-16 14:11:52 -04:00
WayofTime
f0a5b5274f Added a temporary texture overlay (borrowed from the Faithful 32x texture pack, until a unique one is made) for the corrupted zombie. Generalized enough so that new mobs can have them added easily. 2016-09-15 17:07:06 -04:00
Nicholas Ignoffo
80af2463b3 Temporary fix for obtaining bedrock in Survival (#919)
This stops the mimic from being placed inside of any block marked as unbreakable. This should be expanded to a blacklist when I'm not late for work.
2016-09-15 06:54:00 -07:00
WayofTime
ea61ee201b Updated the changelog for -61. 2016-09-14 10:39:12 -04:00
WayofTime
a0b92c0c2f Finished up the Inversion Pillar animation rendering. 2016-09-14 10:07:53 -04:00
WayofTime
dab6e0842b Initial (unsuccessful) tests of the Inversion Pillar animations. 2016-09-14 08:47:46 -04:00
WayofTime
f40f5abc0d Decreased the overall Will costs and numbers of the Inversion Pillar - Will per block is down from 2.5 to 0.5, and the Will generated was also divided by 5. Also minor adjustments to the spreading logic. 2016-09-13 22:02:13 -04:00
Nicholas Ignoffo
d1f98be462 Fix server crash with holding sigil keybind (#915)
@Arcaratus, poking because this will break BA again. I separated things into new classes.
2016-09-13 16:09:45 -07:00
WayofTime
e9549fd9db Did a lot of work on the behaviour of the Inversion Pillar. Also added a Corrupted Zombie for later testing. 2016-09-13 17:20:35 -04:00
Nicholas Ignoffo
d1455920ec Rewrite Meteor system to be fully json (#914)
Also cleans up some other JSON stuff
2016-09-12 19:54:46 -07:00
WayofTime
0bb2fa6002 Removed unwanted System.out lines when clicking on the slots in the routing node 2016-09-12 19:04:53 -04:00
Nicholas Ignoffo
ccacb0acfc Fix routing node serialization (#913) 2016-09-12 16:01:47 -07:00
WayofTime
8375daf7d4 Cleaned up the "proximity" algorithm for the Pillars, allowing quick access to the nearby pillars. Hopefully will allow better scaling of computation for large networks of pillars. 2016-09-11 19:51:42 -04:00
WayofTime
1e77b16bd7 Yeah. 2016-09-11 17:58:54 -04:00
WayofTime
f110402169 Updated mod version 2016-09-11 17:18:16 -04:00
WayofTime
3e71ac3496 - Merged the three brick variants into one.
- Added the Inversion Pillar models and caps
2016-09-11 15:45:54 -04:00
Yulife
cfa6979056 Dungeon blocks 2016-09-11 16:13:09 +02:00
WayofTime
5c627d123c Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model. 2016-09-11 10:02:06 -04:00
Yulife
540e6941ef Incense Pillar 2016-09-11 14:22:53 +02:00
WayofTime
aad1b541f8 Did some work on the Inversion Pillar 2016-09-10 20:15:17 -04:00
Nicholas Ignoffo
24b4c4b8d1 Made all item fields final 2016-09-10 17:04:24 -07:00
Nicholas Ignoffo
537ccc092c Made all block fields final 2016-09-10 16:13:20 -07:00
Nicholas Ignoffo
f244f2c053 Remove the Pedestal
It's unused and probably won't ever be used.
2016-09-10 13:19:11 -07:00
WayofTime
4b54f6d94c Initial push of the Inversion Pillar before testing. 2016-09-10 16:13:05 -04:00
WayofTime
abfc7b13b6 Fixed it so you can set the meta of the key stack for the meteors. 2016-09-09 14:07:03 -04:00
WayofTime
4c79a4f2ff Configurified the Meteor Ritual - Modpacks and users can edit all of the major properties of the meteor ritual, including what items need to be dropped onto the ritual as well as what you get in the ritual, radius, etc. The config will refresh if there is a version change unless you set "resyncOnVersionChange" to false. 2016-09-09 12:28:23 -04:00
WayofTime
63febfeb85 Added Mimic entry to The Architect. 2016-09-08 19:20:14 -04:00
Nicholas Ignoffo
4190031710 Fix remaining cases of calling readFrom/writeTo NBT 2016-09-07 17:53:09 -07:00
Nicholas Ignoffo
9b51b28dbb Let's not write ourself and all our children to our own NBT recursively... 2016-09-07 17:49:28 -07:00
Nicholas Ignoffo
798bad5583 Clean up TE implementations
Offload some work to base classes that provide some helpers

TODO: Implementations for Inventories (using caps) and ticking tiles with inventories.
2016-09-07 17:46:06 -07:00
Nicholas Ignoffo
4d331aa758 Implement missing data syncing methods
Fix MRS not syncing data immediately.
2016-09-07 17:12:25 -07:00
Nicholas Ignoffo
f4feb07e47 Waila should display if a ritual is deactivated 2016-09-07 16:58:45 -07:00
WayofTime
5451f1ff8d Made the costs scale properly for players and non-players 2016-09-07 19:44:28 -04:00