Commit graph

340 commits

Author SHA1 Message Date
WayofTime
1adbe04ab8 Made it so that replaced chests from mimics keep their inventory and when broken will drop their inventory. 2016-08-23 17:53:33 -04:00
WayofTime
ebd7b1f8da Updated mimics so that they store and display the meta for the block they want to mimic (using reflection). 2016-08-23 15:13:03 -04:00
WayofTime
117e692969 Made the mimics actually render chests and other TESRs properly - need to add non-opaque mimics for wider selection and for chests to not look like crud. 2016-08-22 19:55:15 -04:00
WayofTime
80bf140ee5 Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading. 2016-08-22 14:22:18 -04:00
WayofTime
f734e93921 Testing the infrastructure and adding more things such as AreaDescriptor transforms and checking for overlaps. 2016-08-20 14:00:08 -04:00
WayofTime
64c06e39b5 Added retreat-and-heal AI to the Specters 2016-08-17 15:48:59 -04:00
WayofTime
5592e8661b Fixed it so that if the Sentient Specters hit each other and they have the same owner they will not attack each other 2016-08-16 21:41:02 -04:00
WayofTime
939e1c3946 Added the ability for the Sentient Specter to shoot arrows with status effects, depending on its typing. 2016-08-16 18:22:05 -04:00
WayofTime
007c6c5ace Corrosive Sentient Specters will steal the negative effects from the owner and attempt to apply them to other entities it attacks. 2016-08-16 16:13:29 -04:00
WayofTime
5953a5a0cf A bit more work on the ranged aspects of the Sentient Specter - Allowed it to inherit the abilities of the Sentient Bow 2016-08-15 21:52:54 -04:00
WayofTime
38f4ea6bac Added ownership to the Sentient Specter and improved its AI. Also enabled it to use a bow. 2016-08-15 17:09:01 -04:00
WayofTime
9508eec4b0 Created mimic blocks 2016-08-14 14:53:25 -04:00
WayofTime
c201beb87f Added some baseline work for Sentient Specters, which are basically summons of the Sentient Weaponry. 2016-08-14 14:14:25 -04:00
WayofTime
5dc98a0be0 Removed silly crystal overlay and added more Will brackets to the Sentient Sword 2016-08-13 10:13:33 -04:00
WayofTime
d3c6a474de Added the Corrosive Green Grove augmentation 2016-08-10 17:24:36 -04:00
WayofTime
2350f0e35b Added the tooltip to tell you which keys to press to see the progress for the next level on your Living Armour Upgrades 2016-08-07 21:00:58 -04:00
WayofTime
eceb041fab Fixed Quick Feet, Elytra, and the jumping one (lol) on servers 2016-08-07 20:53:00 -04:00
Nicholas Ignoffo
7516f9c5d3 Added a way to view the progress towards the next upgrade level
Override `getProgress()` and return a value between 0.0 (0%) and 1.0 (100%)
2016-07-29 21:10:22 -07:00
Nicholas Ignoffo
0538f206bb Living armor should not be repairable with Iron Ingots 2016-07-27 16:50:27 -07:00
WayofTime
98406793a1 Added the Potion Flask and a few of the potion effects - max amount of effects that can be added to a single flask is currently 3 2016-07-26 19:44:42 -04:00
Nicholas Ignoffo
9a39a9f6f0 Cleaner repairable check for Living Armour 2016-07-25 23:08:24 -07:00
Nicholas Ignoffo
26d6a8271d Add tooltip to holding sigil displaying keybinding
https://redd.it/4umt7s
2016-07-25 23:02:13 -07:00
WayofTime
6a937c2047 Eliminated some of the "wonkiness" from the Air Sigil by moving its effects to the client side.. Also worked a bit more on the PageAlchemyArray. 2016-07-21 16:49:12 -04:00
WayofTime
856d7c1fc8 Apparently static variables can be rather shocking 2016-07-18 19:10:51 -04:00
WayofTime
bf045dbebd Sigil of Holding Shenanigans 2016-07-18 19:09:53 -04:00
WayofTime
b31ff082e9 Fixed it so that setting the altar to display tier 1 actually works. 2016-07-14 21:27:13 -04:00
WayofTime
78a0de0b1f Changed the tooltip of the ritual diviner so that it gives information about the selected ritual 2016-07-13 18:56:42 -04:00
WayofTime
767b09221c Added the necessary infrastructure for Rituals to use Demon Will from the Aura.
Added the Demon Will Gauge.
2016-07-10 21:51:17 -04:00
WayofTime
98ed17fe21 Updated the Demon Aura hud by allowing it to actually see the Aura in the chunk - refresh rate is 50 ticks. 2016-07-10 15:27:26 -04:00
WayofTime
b8745e34ee Fixed the Hellfire Forge filling the Tartaric Gem with the incorrect Will from the Demon Aura, without actually adding to the gem 2016-07-09 21:45:35 -04:00
WayofTime
d314d84fbe Adjusted the damage of the other bound tools. 2016-07-06 21:33:40 -04:00
WayofTime
58a55ec5d4 Nerfed the Bound Blade. This is temporary, since the sword eventually will be modified. 2016-07-06 21:25:25 -04:00
Nicholas Ignoffo
7fdbcf3b3c Altar and Dagger should respect 0 LP as an effective blacklist (#837) 2016-07-04 20:17:23 -07:00
WayofTime
1836fc742d Fixed server sided issue with Attractor Array
Added Movement Array, and helped generalize the Arrays a bit more
2016-06-29 07:43:04 -04:00
Nicholas Ignoffo
fc57486054 Revert changes to Sacrificial Dagger
Adds a description that indicates correct usage.
2016-06-28 15:01:53 -07:00
Arcaratus
81d7cd4093 Bucket recipe fix and Creative Sacrificial Dagger fix (#827)
* Bucket recipe fix and Creative Sacrificial Dagger fix

* Do #808

* Add a Sacrificial Dagger conversion config

* Put the conversion everywhere
2016-06-28 11:55:58 -04:00
WayofTime
adc100ee17 (Possibly) further helped eliminate the memory leak issue. 2016-06-26 10:09:18 -04:00
WayofTime
c69b6bbade Fixed horrible memory leak in the Living Armour. Fixes #825 2016-06-26 09:38:13 -04:00
Nicholas Ignoffo
afa6ccd7f3 Temporarily disable suppression of modded fluids 2016-06-25 16:03:29 -07:00
Nicholas Ignoffo
065043bafa (Temporary?) Recipe for Holding Sigil (#824)
I just kinda picked stuff... Chest + Leather + String = Makeshift backpack = "essence" of portable storage? i'unno
2016-06-25 15:43:53 -07:00
WayofTime
c4e3dc81f5 Added the appropriate SideOnly checks to make the Rituals work again. Fixes #817 and #819 2016-06-24 17:23:18 -04:00
Arcaratus
f831c0b1e6 no message (#820) 2016-06-24 17:16:26 -04:00
WayofTime
899216ba5f More formatting because Way is a derp 2016-06-23 21:44:01 -04:00
WayofTime
4c3bd1c81f Merge branch '1.9' of https://github.com/WayofTime/BloodMagic into 1.9 2016-06-23 21:43:38 -04:00
WayofTime
8c4eff0d81 Formatting! 2016-06-23 21:43:27 -04:00
Nicholas Ignoffo
aeb7b0af12 Bound tools should be unbreakable, yet enchantable (#815, #793) 2016-06-23 18:40:28 -07:00
WayofTime
d240daf958 Hey, get back in that commit! 2016-06-23 21:28:11 -04:00
WayofTime
3b93a699d9 Reverted a change that made Bound Tools unenchantable. Mah bad. 2016-06-23 21:26:45 -04:00
Arcaratus
6a2c30834e Added holograms to TileMasterRitualStone and TileAltar (#810)
* Added holograms to TileMasterRitualStone and TileAltar
-Right click with either Ritual Diviner or (name pending) Sanguine Sanctum to show up the hologram
-Ritual hologram disappears once ritual is activated
-Altar hologram disappears once altar reaches specified tier
-Fixed the Sigil of Holding configs
-Someone still needs to add in a recipe for the Sigil of Holding
-Disabled the Sanguine Sanctum right-click effect for now
-Kept the hologram from holding the Ritual Diviner in hand
-Someone needs to fix the lighting for the ritual hologram!

* Getters and formatting changes

* Re-implement commented out feature

* Moved the rendering completely to client-side

Have the Sanguine Book work again

Make it actually work

Tidy things up

* Cycles through tier when right clicked

* Re put onItemUse

* Add IAltarReader to ItemSigilHolding
2016-06-21 18:20:49 -07:00
Nicholas Ignoffo
7b653a4bb6 Merge branch '1.9-NetworkChange' into 1.9 2016-06-18 13:11:50 -07:00