Nick
04c0c32188
More work on moving models into ItemStates
2016-02-10 18:49:02 -08:00
Nick
325cda2f71
Begin cleaning up model registration
2016-02-09 19:07:56 -08:00
WayofTime
f1621f1bce
Fixed imports.
...
Apparently that's important too.
2016-02-05 22:29:22 -05:00
WayofTime
52aae56335
There were more.
2016-02-05 22:25:26 -05:00
WayofTime
22db498592
Fixed Bound Sword custom mesh definition so that it isn't registered server-side
2016-02-05 22:23:00 -05:00
Nick
cc66af7eb1
Allow Bound Sword to be enchanted
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Also changes how the models are handled and changing activation states does not cause the "item change" animation.
2016-02-04 02:45:19 -08:00
Nick
fdfcb5c5b7
Change how blocks/items are registered (desc)
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tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
WayofTime
815faa2ced
Added routing filters as well as recipes and temp textures.
2016-01-16 11:10:58 -05:00
WayofTime
269459c5c5
Added a lot more framework for the node routing.
2016-01-12 17:05:56 -05:00
WayofTime
1abae8e4ee
Implemented the ItemMeshDefinition for the Sentient Sword, allowing for me to make the sword enchantable while still allowing the texture to change. This may be expanded to other items.
2016-01-10 18:31:48 -05:00
Nick
5e1a38b271
Fix calls to deprecated model registry methods
2016-01-10 14:34:01 -08:00
WayofTime
ebdf85182c
Added upgrade tomes to a separate creative tab.
2016-01-09 22:20:59 -05:00
WayofTime
3edfc3a8ac
Some work on the armour
2016-01-09 15:05:41 -05:00
WayofTime
4d835257ab
Added Sentient Armour - not fully implemented.
2016-01-09 13:01:05 -05:00
WayofTime
61e6cf2a14
Renamed nomenclature to Demonic Will instead of souls - still missing a few spots
2016-01-09 10:47:36 -05:00
WayofTime
c5dec61351
Added Soul Bow textures and localization, as well as rudimentary function.
2016-01-08 21:05:13 -05:00
WayofTime
36846e8952
Tentatitively added the other soul gems
2016-01-08 16:19:24 -05:00
WayofTime
74718f5042
Added the Soul Snare renderer and recipe and basically everything soul snare
2016-01-08 14:56:36 -05:00
WayofTime
72ed003da1
Added a lot of soul stuff.
2016-01-07 12:59:46 -05:00
WayofTime
45870812d4
Added a few of the necessary items to start the soul system.
2016-01-07 11:01:38 -05:00
WayofTime
c18f1abbd5
Added localization and textures to the Living Armour
2016-01-04 08:27:43 -05:00
WayofTime
1b9f72b494
Added Arcane Ashes to draw alchemy arrays.
2016-01-01 11:54:44 -05:00
WayofTime
7eee77ffe1
Added Dusk and Dawn ritual diviners. Finished the majority of diviner logic.
2015-12-31 16:31:01 -05:00
WayofTime
e8d1ff4997
Reformatting with Vindex's magic
2015-12-31 13:50:38 -05:00
Arcaratus
23051088da
Jumping Ritual
...
Patch
2015-12-31 09:06:58 -05:00
Arcaratus
07097c00a9
Recipes commit
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Fix
2015-12-30 17:26:40 -05:00
WayofTime
e48eedb874
Changed formatting to have bracing on a new line
2015-12-30 15:34:40 -05:00
WayofTime
98ca2fbd16
Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports.
2015-12-30 11:34:04 -05:00
Arcaratus
aa0f7d81a0
Bound tools
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Fix errors
Fix
Fix
Patch
Patch
2015-12-29 14:56:32 -05:00
Arcaratus
b96725fe98
More sigils
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Deleted weird file
2015-12-28 19:22:04 -05:00
Nick
e6354fb483
String lookup for ItemComponent
2015-12-28 13:50:32 -08:00
Nick
42c7162f3f
Fix server startup crash
2015-12-28 13:43:26 -08:00
WayofTime
9ce9c66fb9
Created the base items class, for items that are mainly just used in recipes.
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Created reagents to be used in array crafting and added the array recipes for the water, lava, void, green grove, fast miner, elemental affinity, sight and air sigils.
Fixed the textures for the Sight sigil and Fast Miner sigil.
2015-12-28 15:59:35 -05:00
Arcaratus
5dff08380d
Basic sigils implementation
2015-12-27 19:38:12 -05:00
Nick
cce3d6b79a
Simpler way of obtaining items via API
2015-12-23 09:42:52 -08:00
Nick
42d6c4b59b
Whoops, forgot EtherealSlates
2015-12-02 16:28:07 -08:00
Nick
7dd170e5ad
Inscription Tools and Slates
2015-12-02 00:55:32 -08:00
Arcaratus
225016e030
Finished the Altar
2015-11-29 19:04:50 -05:00
Nick
34dee6447b
A whole lot of formatting cleanup
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Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00
Nick
9a6d8d6d60
Blood Letter's Pack + Coat of Arms
2015-11-11 10:45:46 -08:00
WayofTime
94fbedd39e
Created ItemLivingArmour as a replacement for the Bound armour. Initial implementation completed.
2015-11-08 17:42:02 -05:00
Arcaratus
86fcd4808b
Finished Water, Lava, and Void sigils
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Also added in bloodstone
2015-11-07 21:37:12 -05:00
Arcaratus
2fc34a5138
Sacrificial Commit
2015-11-07 11:51:41 -05:00
Nick
ed515f5c80
Air Sigil
2015-11-02 19:57:48 -08:00
Nick
ac5402df6b
Cleanup
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Renders for Runes
Creative crystal renders
Formatting
Lang additions
Some attempted (not successful) fixes for SoulNetwork
2015-11-02 19:18:53 -08:00
Nick
096ba02450
Refactor everything to WayofTime.bloodmagic.*
2015-11-02 12:39:47 -08:00