.. |
BlockAlchemyArray.json
|
Cut down on the amount of model spam
|
2016-01-23 01:26:53 -08:00 |
BlockBloodLight.json
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Added assets
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2015-11-29 19:33:17 -05:00 |
BlockBloodRune0.json
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Cleanup
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2015-11-02 19:18:53 -08:00 |
BlockBloodRune1.json
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Cleanup
|
2015-11-02 19:18:53 -08:00 |
BlockBloodRune2.json
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Cleanup
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2015-11-02 19:18:53 -08:00 |
BlockBloodRune3.json
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Cleanup
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2015-11-02 19:18:53 -08:00 |
BlockBloodRune4.json
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Cleanup
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2015-11-02 19:18:53 -08:00 |
BlockBloodRune5.json
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Cleanup
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2015-11-02 19:18:53 -08:00 |
BlockBloodRune6.json
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Cleanup
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2015-11-02 19:18:53 -08:00 |
BlockBloodRune7.json
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Cleanup
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2015-11-02 19:18:53 -08:00 |
BlockBloodRune8.json
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Cleanup
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2015-11-02 19:18:53 -08:00 |
BlockBloodRune9.json
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Cleanup
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2015-11-02 19:18:53 -08:00 |
BlockBloodRune10.json
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Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge.
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2016-01-01 17:36:50 -05:00 |
BlockBloodStoneBrick0.json
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Finished Water, Lava, and Void sigils
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2015-11-07 21:37:12 -05:00 |
BlockBloodStoneBrick1.json
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Finished Water, Lava, and Void sigils
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2015-11-07 21:37:12 -05:00 |
BlockCrystal0.json
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Added assets
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2015-11-29 19:33:17 -05:00 |
BlockCrystal1.json
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Added assets
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2015-11-29 19:33:17 -05:00 |
BlockInputRoutingNode.json
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Tinkered with the beam a bit. Added WIP models for the routing nodes. Added basic item routing node.
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2016-01-15 21:53:55 -05:00 |
BlockItemRoutingNode.json
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Tinkered with the beam a bit. Added WIP models for the routing nodes. Added basic item routing node.
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2016-01-15 21:53:55 -05:00 |
BlockMasterRoutingNode.json
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Cut down on the amount of model spam
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2016-01-23 01:26:53 -08:00 |
BlockOutputRoutingNode.json
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Now with fancy output blocks
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2016-01-15 19:36:44 -05:00 |
BlockPath0.json
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Added some rudimentary path blocks for the tranquility altar - textures pending.
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2016-01-26 19:39:39 -05:00 |
BlockPath1.json
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Added some rudimentary path blocks for the tranquility altar - textures pending.
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2016-01-26 19:39:39 -05:00 |
BlockPath2.json
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Added some rudimentary path blocks for the tranquility altar - textures pending.
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2016-01-26 19:39:39 -05:00 |
BlockPedestal0.json
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Cut down on the amount of model spam
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2016-01-23 01:26:53 -08:00 |
BlockPedestal1.json
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First pass on Pedestal/Plinth
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2015-11-22 14:03:51 -08:00 |
BlockPhantom.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
BlockRitualController0.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
BlockRitualController1.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
BlockRitualStone0.json
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Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
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2015-11-06 21:41:15 -05:00 |
BlockRitualStone1.json
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Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
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2015-11-06 21:41:15 -05:00 |
BlockRitualStone2.json
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Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
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2015-11-06 21:41:15 -05:00 |
BlockRitualStone3.json
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Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
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2015-11-06 21:41:15 -05:00 |
BlockRitualStone4.json
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Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
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2015-11-06 21:41:15 -05:00 |
BlockRitualStone5.json
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Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
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2015-11-06 21:41:15 -05:00 |
BlockRitualStone6.json
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Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
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2015-11-06 21:41:15 -05:00 |
BlockSpectral.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
BlockTeleposer.json
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A whole lot of formatting cleanup
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2015-11-28 18:25:46 -08:00 |
ItemActivationCrystal0.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemActivationCrystal1.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemActivationCrystal2.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemAltarMaker.json
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Added assets
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2015-11-29 19:33:17 -05:00 |
ItemArcaneAshes.json
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Added Arcane Ashes to draw alchemy arrays.
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2016-01-01 11:54:44 -05:00 |
ItemBloodOrb.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemBloodOrbApprentice.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemBloodOrbArchmage.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemBloodOrbMagician.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemBloodOrbMaster.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemBloodOrbTranscendent.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemBloodOrbWeak.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemBloodShard0.json
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Bound tools
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2015-12-29 14:56:32 -05:00 |
ItemBloodShard1.json
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Bound tools
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2015-12-29 14:56:32 -05:00 |
ItemBoundAxe0.json
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Fix 3rd person model for tools
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2016-02-04 18:10:48 -08:00 |
ItemBoundAxe1.json
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Fix 3rd person model for tools
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2016-02-04 18:10:48 -08:00 |
ItemBoundPickaxe0.json
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Fix 3rd person model for tools
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2016-02-04 18:10:48 -08:00 |
ItemBoundPickaxe1.json
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Fix 3rd person model for tools
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2016-02-04 18:10:48 -08:00 |
ItemBoundShovel0.json
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Fix 3rd person model for tools
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2016-02-04 18:10:48 -08:00 |
ItemBoundShovel1.json
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Fix 3rd person model for tools
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2016-02-04 18:10:48 -08:00 |
ItemBoundSword0.json
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Fix 3rd person model for tools
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2016-02-04 18:10:48 -08:00 |
ItemBoundSword1.json
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Fix 3rd person model for tools
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2016-02-04 18:10:48 -08:00 |
ItemBucketEssence.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemComponent0.json
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Created the base items class, for items that are mainly just used in recipes.
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2015-12-28 15:59:35 -05:00 |
ItemComponent1.json
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Created the base items class, for items that are mainly just used in recipes.
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2015-12-28 15:59:35 -05:00 |
ItemComponent2.json
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Created the base items class, for items that are mainly just used in recipes.
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2015-12-28 15:59:35 -05:00 |
ItemComponent3.json
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Created the base items class, for items that are mainly just used in recipes.
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2015-12-28 15:59:35 -05:00 |
ItemComponent4.json
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Created the base items class, for items that are mainly just used in recipes.
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2015-12-28 15:59:35 -05:00 |
ItemComponent5.json
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Created the base items class, for items that are mainly just used in recipes.
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2015-12-28 15:59:35 -05:00 |
ItemComponent6.json
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Created the base items class, for items that are mainly just used in recipes.
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2015-12-28 15:59:35 -05:00 |
ItemComponent7.json
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Created the base items class, for items that are mainly just used in recipes.
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2015-12-28 15:59:35 -05:00 |
ItemComponent8.json
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Added recipes for bound weapons. Created temporary recipe for the Binding Reagent.
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2015-12-29 17:47:12 -05:00 |
ItemComponent9.json
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Implemented recipes and arrays for Suppression sigil.
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2016-01-01 15:46:40 -05:00 |
ItemComponent10.json
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Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added.
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2016-01-21 15:53:37 -05:00 |
ItemComponent11.json
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Added blood lamp reagent, sigil effects, and the blood lamp array.
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2016-01-31 14:31:16 -05:00 |
ItemComponent12.json
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Added magnetism sigil array and texture for the reagent.
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2016-01-31 16:23:17 -05:00 |
ItemDaggerOfSacrifice.json
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Fix 3rd person model for tools
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2016-02-04 18:10:48 -08:00 |
ItemInscriptionTool1.json
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Inscription Tools and Slates
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2015-12-02 00:55:32 -08:00 |
ItemInscriptionTool2.json
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Inscription Tools and Slates
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2015-12-02 00:55:32 -08:00 |
ItemInscriptionTool3.json
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Inscription Tools and Slates
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2015-12-02 00:55:32 -08:00 |
ItemInscriptionTool4.json
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Inscription Tools and Slates
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2015-12-02 00:55:32 -08:00 |
ItemInscriptionTool5.json
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Inscription Tools and Slates
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2015-12-02 00:55:32 -08:00 |
ItemInscriptionTool6.json
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Inscription Tools and Slates
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2015-12-02 00:55:32 -08:00 |
ItemLavaCrystal.json
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Now causes nausea when passive operations (such as rituals or the Lava Crystal).
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2015-12-31 20:47:01 -05:00 |
ItemLivingArmour0.json
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Added localization and textures to the Living Armour
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2016-01-04 08:27:43 -05:00 |
ItemLivingArmour1.json
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Added localization and textures to the Living Armour
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2016-01-04 08:27:43 -05:00 |
ItemLivingArmour2.json
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Added localization and textures to the Living Armour
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2016-01-04 08:27:43 -05:00 |
ItemLivingArmour3.json
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Added localization and textures to the Living Armour
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2016-01-04 08:27:43 -05:00 |
ItemModelBase.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemMonsterSoul0.json
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Added a few of the necessary items to start the soul system.
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2016-01-07 11:01:38 -05:00 |
ItemNodeRouter.json
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Added routing filters as well as recipes and temp textures.
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2016-01-16 11:10:58 -05:00 |
ItemPackSacrifice.json
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Blood Letter's Pack + Coat of Arms
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2015-11-11 10:45:46 -08:00 |
ItemPackSelfSacrifice.json
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Blood Letter's Pack + Coat of Arms
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2015-11-11 10:45:46 -08:00 |
ItemRitualDiviner0.json
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Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports.
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2015-12-30 11:34:04 -05:00 |
ItemRitualDiviner1.json
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Added Dusk and Dawn ritual diviners. Finished the majority of diviner logic.
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2015-12-31 16:31:01 -05:00 |
ItemRitualDiviner2.json
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Added Dusk and Dawn ritual diviners. Finished the majority of diviner logic.
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2015-12-31 16:31:01 -05:00 |
ItemRouterFilter0.json
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Added routing filters as well as recipes and temp textures.
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2016-01-16 11:10:58 -05:00 |
ItemRouterFilter1.json
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Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added.
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2016-01-21 15:53:37 -05:00 |
ItemRouterFilter2.json
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Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added.
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2016-01-21 15:53:37 -05:00 |
ItemRouterFilter3.json
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Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added.
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2016-01-21 15:53:37 -05:00 |
ItemSacrificialDagger0.json
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Fix 3rd person model for tools
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2016-02-04 18:10:48 -08:00 |
ItemSacrificialDagger1.json
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Fix 3rd person model for tools
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2016-02-04 18:10:48 -08:00 |
ItemSentientArmour0.json
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Added Sentient Armour - not fully implemented.
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2016-01-09 13:01:05 -05:00 |
ItemSentientArmour1.json
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Added Sentient Armour - not fully implemented.
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2016-01-09 13:01:05 -05:00 |
ItemSentientArmour2.json
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Added Sentient Armour - not fully implemented.
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2016-01-09 13:01:05 -05:00 |
ItemSentientArmour3.json
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Added Sentient Armour - not fully implemented.
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2016-01-09 13:01:05 -05:00 |
ItemSentientArmourGem0.json
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Some work on the armour
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2016-01-09 15:05:41 -05:00 |
ItemSentientArmourGem1.json
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Some work on the armour
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2016-01-09 15:05:41 -05:00 |
ItemSentientBow.json
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Renamed nomenclature to Demonic Will instead of souls - still missing a few spots
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2016-01-09 10:47:36 -05:00 |
ItemSentientBow_pulling_0.json
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Renamed nomenclature to Demonic Will instead of souls - still missing a few spots
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2016-01-09 10:47:36 -05:00 |
ItemSentientBow_pulling_1.json
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Renamed nomenclature to Demonic Will instead of souls - still missing a few spots
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2016-01-09 10:47:36 -05:00 |
ItemSentientBow_pulling_2.json
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Renamed nomenclature to Demonic Will instead of souls - still missing a few spots
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2016-01-09 10:47:36 -05:00 |
ItemSentientSword0.json
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Fix 3rd person model for tools
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2016-02-04 18:10:48 -08:00 |
ItemSentientSword1.json
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Fix 3rd person model for tools
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2016-02-04 18:10:48 -08:00 |
ItemSigilAir.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemSigilBloodLight.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemSigilCompression0.json
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More sigils
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2015-12-28 19:22:04 -05:00 |
ItemSigilCompression1.json
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More sigils
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2015-12-28 19:22:04 -05:00 |
ItemSigilDivination.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemSigilElementalAffinity0.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
ItemSigilElementalAffinity1.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
ItemSigilEnderSeverance0.json
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More sigils
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2015-12-28 19:22:04 -05:00 |
ItemSigilEnderSeverance1.json
|
More sigils
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2015-12-28 19:22:04 -05:00 |
ItemSigilFastMiner0.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
ItemSigilFastMiner1.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
ItemSigilGreenGrove0.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
ItemSigilGreenGrove1.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
ItemSigilHaste0.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
ItemSigilHaste1.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
ItemSigilLava.json
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Finished Water, Lava, and Void sigils
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2015-11-07 21:37:12 -05:00 |
ItemSigilMagnetism0.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
ItemSigilMagnetism1.json
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Basic sigils implementation
|
2015-12-27 19:38:12 -05:00 |
ItemSigilPhantomBridge0.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
ItemSigilPhantomBridge1.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
ItemSigilSeer.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
ItemSigilSuppression0.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
ItemSigilSuppression1.json
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
ItemSigilVoid.json
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Finished Water, Lava, and Void sigils
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2015-11-07 21:37:12 -05:00 |
ItemSigilWater.json
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Finished Water, Lava, and Void sigils
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2015-11-07 21:37:12 -05:00 |
ItemSigilWhirlwind0.json
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More sigils
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2015-12-28 19:22:04 -05:00 |
ItemSigilWhirlwind1.json
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More sigils
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2015-12-28 19:22:04 -05:00 |
ItemSlate0.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemSlate1.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemSlate2.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemSlate3.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemSlate4.json
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Whoops, forgot EtherealSlates
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2015-12-02 16:28:07 -08:00 |
ItemSoulGem0.json
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Tentatitively added the other soul gems
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2016-01-08 16:19:24 -05:00 |
ItemSoulGem1.json
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Tentatitively added the other soul gems
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2016-01-08 16:19:24 -05:00 |
ItemSoulGem2.json
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Tentatitively added the other soul gems
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2016-01-08 16:19:24 -05:00 |
ItemSoulGem3.json
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Tentatitively added the other soul gems
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2016-01-08 16:19:24 -05:00 |
ItemSoulGem4.json
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Tentatitively added the other soul gems
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2016-01-08 16:19:24 -05:00 |
ItemSoulSnare.json
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Added the Soul Snare renderer and recipe and basically everything soul snare
|
2016-01-08 14:56:36 -05:00 |
ItemTelepositionFocus0.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemTelepositionFocus1.json
|
Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemTelepositionFocus2.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemTelepositionFocus3.json
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
ItemToolBase.json
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Fix 3rd person model for tools
|
2016-02-04 18:10:48 -08:00 |
ItemUpgradeTome.json
|
Added upgrade tomes to a separate creative tab.
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2016-01-09 22:20:59 -05:00 |