BloodMagic/src/main/java/WayofTime/bloodmagic
2015-12-23 18:45:47 -05:00
..
altar Removed latent System.out and reformatted to an inferior format. 2015-12-22 21:05:47 -05:00
api Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray. 2015-12-23 18:45:47 -05:00
block Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed. 2015-12-23 15:20:26 -05:00
client Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray. 2015-12-23 18:45:47 -05:00
compat Update JEI compat 2015-12-23 01:23:52 -08:00
item Whoops, forgot EtherealSlates 2015-12-02 16:28:07 -08:00
livingArmour Performed initial cleaning to BloodAltar/TileAltar and migrated all logic from the Tile to the BloodAltar class. 2015-12-22 20:32:25 -05:00
network A whole lot of formatting cleanup 2015-11-28 18:25:46 -08:00
proxy Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed. 2015-12-23 15:20:26 -05:00
registry Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray. 2015-12-23 18:45:47 -05:00
ritual/imperfect A whole lot of formatting cleanup 2015-11-28 18:25:46 -08:00
tile Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray. 2015-12-23 18:45:47 -05:00
util Revamp altar to only use EnumAltarComponent 2015-12-02 16:02:18 -08:00
BloodMagic.java Cleanup javadoc and make it compile correctly 2015-12-01 21:14:26 -08:00
ConfigHandler.java Update JEI compat 2015-12-03 17:12:50 -08:00