WayofTime
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d9f58ceb1e
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Added Haste Sigil array (not implemented). First attempt at making AreaDescriptor an Iterator<BlockPos>
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2016-02-02 18:16:55 -05:00 |
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Nick
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b6bdd0740c
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Fix method conflict for IImperfectRitualStone
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2016-01-31 15:48:49 -08:00 |
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Nick
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470b5fce9c
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Those constants shouldn't be there or used
Also notes last commit in changelog
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2016-01-19 02:34:49 -08:00 |
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Arcaratus
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203a48d526
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More rituals
More rituals
Comment out unimplemented portion
some thing useful
Renamed to something more useful
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2016-01-12 20:51:05 -05:00 |
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WayofTime
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6560e6ec09
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Added Magnetism ritual
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2016-01-09 16:35:47 -05:00 |
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WayofTime
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c26b7851a8
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Added rudimentary saving for rituals
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2016-01-09 15:31:30 -05:00 |
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WayofTime
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14d3a1ec7e
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Fixed #541
Fixed #542
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2016-01-03 08:30:59 -05:00 |
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WayofTime
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71421b7d88
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Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1
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2016-01-02 17:56:37 -05:00 |
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Nick
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fa030a1d43
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Add an unlocalized name to Imperfect Rituals
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2016-01-01 18:54:58 -08:00 |
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Nick
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7ebd59382f
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Javadoc warning cleanup
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2016-01-01 10:52:42 -08:00 |
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Arcaratus
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a8a0ae6e8b
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Teleposers and refractoring
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2016-01-01 12:08:17 -05:00 |
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WayofTime
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9a610cc023
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Implemented Well of Suffering. Tweaked AreaDescriptor slightly.
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2015-12-31 16:01:47 -05:00 |
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WayofTime
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e8d1ff4997
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Reformatting with Vindex's magic
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2015-12-31 13:50:38 -05:00 |
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Vindex
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17e814785e
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AreaDescriptor now returns unmodifiable collection
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2015-12-31 18:11:19 +01:00 |
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WayofTime
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417114b6f0
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Redefined the bounding for AreaDescriptor - it is now inclusive for the minimumOffset but is exclusive for the maximumOffset.
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2015-12-31 11:25:24 -05:00 |
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WayofTime
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63da257260
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Fixed AreaDescriptor and edited the Jumping ritual slightly.
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2015-12-31 10:05:38 -05:00 |
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WayofTime
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d7a96c061d
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Added getNewCopy() to Ritual to allow tiles to hold their own copy of a Ritual. Created caching in AreaDescriptor for faster BlockPos access.
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2015-12-31 08:01:39 -05:00 |
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WayofTime
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8b582bc0c4
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Added better method for creating a range for a ritual.
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2015-12-30 16:19:50 -05:00 |
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WayofTime
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e48eedb874
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Changed formatting to have bracing on a new line
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2015-12-30 15:34:40 -05:00 |
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WayofTime
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e5eddd6c45
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Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual.
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2015-12-30 15:24:25 -05:00 |
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WayofTime
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98ca2fbd16
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Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports.
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2015-12-30 11:34:04 -05:00 |
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Nick
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5774703c0d
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Ritual docs
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2015-12-29 13:00:26 -08:00 |
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Nick
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1c8d6d6986
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Allow rituals to specify an update time. Default is 20
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2015-12-29 12:32:06 -08:00 |
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WayofTime
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16a6333c6f
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Added the Ritual for Water and did some rudimentary tests. Issue: MRS does not load properly on world load.
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2015-12-29 13:41:03 -05:00 |
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WayofTime
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0e1173ef5d
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Added directionality to rituals.
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2015-12-29 09:10:03 -05:00 |
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Nick
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03847ad6d9
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Committing the Ritual stuff
Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
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2015-12-26 16:49:25 -08:00 |
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Nick
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cce3d6b79a
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Simpler way of obtaining items via API
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2015-12-23 09:42:52 -08:00 |
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Nick
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7dd170e5ad
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Inscription Tools and Slates
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2015-12-02 00:55:32 -08:00 |
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Nick
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34dee6447b
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A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
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2015-11-28 18:25:46 -08:00 |
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Nick
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9035f800e2
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Easier handling of meta blocks
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2015-11-17 15:52:31 -08:00 |
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WayofTime
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bf912ae03f
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Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
Created PropertyRuneType.
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2015-11-06 21:41:15 -05:00 |
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Nick
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d285736ca9
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Imperfect ritual system hopefully works correctly now
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2015-11-02 18:00:48 -08:00 |
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Nick
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92bf7cc35b
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Imperfect rituals work mostly now
Just need to figure out an issue with the config
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2015-11-02 17:45:11 -08:00 |
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Nick
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b59bc9766e
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Fix BlockRitualController's ItemBlock name
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2015-11-02 15:55:17 -08:00 |
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Nick
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096ba02450
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
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