Commit graph

35 commits

Author SHA1 Message Date
WayofTime d9f58ceb1e Added Haste Sigil array (not implemented). First attempt at making AreaDescriptor an Iterator<BlockPos> 2016-02-02 18:16:55 -05:00
Nick b6bdd0740c Fix method conflict for IImperfectRitualStone 2016-01-31 15:48:49 -08:00
Nick 470b5fce9c Those constants shouldn't be there or used
Also notes last commit in changelog
2016-01-19 02:34:49 -08:00
Arcaratus 203a48d526 More rituals
More rituals

Comment out unimplemented portion

some thing useful

Renamed to something more useful
2016-01-12 20:51:05 -05:00
WayofTime 6560e6ec09 Added Magnetism ritual 2016-01-09 16:35:47 -05:00
WayofTime c26b7851a8 Added rudimentary saving for rituals 2016-01-09 15:31:30 -05:00
WayofTime 14d3a1ec7e Fixed #541
Fixed #542
2016-01-03 08:30:59 -05:00
WayofTime 71421b7d88 Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1 2016-01-02 17:56:37 -05:00
Nick fa030a1d43 Add an unlocalized name to Imperfect Rituals 2016-01-01 18:54:58 -08:00
Nick 7ebd59382f Javadoc warning cleanup 2016-01-01 10:52:42 -08:00
Arcaratus a8a0ae6e8b Teleposers and refractoring 2016-01-01 12:08:17 -05:00
WayofTime 9a610cc023 Implemented Well of Suffering. Tweaked AreaDescriptor slightly. 2015-12-31 16:01:47 -05:00
WayofTime e8d1ff4997 Reformatting with Vindex's magic 2015-12-31 13:50:38 -05:00
Vindex 17e814785e AreaDescriptor now returns unmodifiable collection 2015-12-31 18:11:19 +01:00
WayofTime 417114b6f0 Redefined the bounding for AreaDescriptor - it is now inclusive for the minimumOffset but is exclusive for the maximumOffset. 2015-12-31 11:25:24 -05:00
WayofTime 63da257260 Fixed AreaDescriptor and edited the Jumping ritual slightly. 2015-12-31 10:05:38 -05:00
WayofTime d7a96c061d Added getNewCopy() to Ritual to allow tiles to hold their own copy of a Ritual. Created caching in AreaDescriptor for faster BlockPos access. 2015-12-31 08:01:39 -05:00
WayofTime 8b582bc0c4 Added better method for creating a range for a ritual. 2015-12-30 16:19:50 -05:00
WayofTime e48eedb874 Changed formatting to have bracing on a new line 2015-12-30 15:34:40 -05:00
WayofTime e5eddd6c45 Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual. 2015-12-30 15:24:25 -05:00
WayofTime 98ca2fbd16 Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports. 2015-12-30 11:34:04 -05:00
Nick 5774703c0d Ritual docs 2015-12-29 13:00:26 -08:00
Nick 1c8d6d6986 Allow rituals to specify an update time. Default is 20 2015-12-29 12:32:06 -08:00
WayofTime 16a6333c6f Added the Ritual for Water and did some rudimentary tests. Issue: MRS does not load properly on world load. 2015-12-29 13:41:03 -05:00
WayofTime 0e1173ef5d Added directionality to rituals. 2015-12-29 09:10:03 -05:00
Nick 03847ad6d9 Committing the Ritual stuff
Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
Nick cce3d6b79a Simpler way of obtaining items via API 2015-12-23 09:42:52 -08:00
Nick 7dd170e5ad Inscription Tools and Slates 2015-12-02 00:55:32 -08:00
Nick 34dee6447b A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00
Nick 9035f800e2 Easier handling of meta blocks 2015-11-17 15:52:31 -08:00
WayofTime bf912ae03f Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
Created PropertyRuneType.
2015-11-06 21:41:15 -05:00
Nick d285736ca9 Imperfect ritual system hopefully works correctly now 2015-11-02 18:00:48 -08:00
Nick 92bf7cc35b Imperfect rituals work mostly now
Just need to figure out an issue with the config
2015-11-02 17:45:11 -08:00
Nick b59bc9766e Fix BlockRitualController's ItemBlock name 2015-11-02 15:55:17 -08:00
Nick 096ba02450 Refactor everything to WayofTime.bloodmagic.* 2015-11-02 12:39:47 -08:00