WayofTime
1a510c694c
Finished the Dulled Blade downgrade
2016-09-27 21:10:09 -04:00
WayofTime
8d2ea249ac
Added the Quenched Living Armour Downgrade.
2016-09-27 17:15:24 -04:00
WayofTime
f9185817a1
Added another proper Armour Downgrade: Battle Hunger. More to follow.
2016-09-25 19:08:06 -04:00
Nicholas Ignoffo
9112f5ae04
Add redundant name of redundancy ( #930 )
2016-09-22 16:35:31 -07:00
Nicholas Ignoffo
d1f98be462
Fix server crash with holding sigil keybind ( #915 )
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@Arcaratus, poking because this will break BA again. I separated things into new classes.
2016-09-13 16:09:45 -07:00
Nicholas Ignoffo
24b4c4b8d1
Made all item fields final
2016-09-10 17:04:24 -07:00
Nicholas Ignoffo
537ccc092c
Made all block fields final
2016-09-10 16:13:20 -07:00
WayofTime
4c79a4f2ff
Configurified the Meteor Ritual - Modpacks and users can edit all of the major properties of the meteor ritual, including what items need to be dropped onto the ritual as well as what you get in the ritual, radius, etc. The config will refresh if there is a version change unless you set "resyncOnVersionChange" to false.
2016-09-09 12:28:23 -04:00
Nicholas Ignoffo
137975331c
Fix specters spawning with /give ( #885 )
2016-09-06 18:38:52 -07:00
WayofTime
0bc3824814
Added the Living Armour Upgrade, Nocturnal Prowess, which gives night vision in dark areas and increases damage while the area is dark
2016-09-03 11:17:36 -04:00
WayofTime
8df391a2b7
Prepping a small bit before working on the Tether - final push before build -57.
2016-08-31 18:41:32 -04:00
Nicholas Ignoffo
5240755a05
Rewrite keybinding system
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@Arcaratus, I don't even know what you were thinking with that...
I'm still not happy with IKeybindable, but the system is at least better than it was
2016-08-26 15:56:32 -07:00
Nicholas Ignoffo
89ec81a78b
Register and localize the keybinds
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Forgot that
2016-08-25 23:43:17 -07:00
Nicholas Ignoffo
da2120434d
Keybind for Holding Sigil cycling
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For those 3 weird people who don't have a scroll wheel in 2016.
2016-08-25 23:35:26 -07:00
WayofTime
42d2c454f8
Changed the Demon Will Aura Gauge so it refreshes based on the player's ticks existed
2016-08-24 22:10:12 -04:00
WayofTime
8a94dd8acd
Mimic entities will spawn when the player can see their block and they are within 5 blocks (mimics with inventories only spawn on interacting with them).
2016-08-24 17:06:24 -04:00
WayofTime
5592e8661b
Fixed it so that if the Sentient Specters hit each other and they have the same owner they will not attack each other
2016-08-16 21:41:02 -04:00
WayofTime
007c6c5ace
Corrosive Sentient Specters will steal the negative effects from the owner and attempt to apply them to other entities it attacks.
2016-08-16 16:13:29 -04:00
WayofTime
5dc98a0be0
Removed silly crystal overlay and added more Will brackets to the Sentient Sword
2016-08-13 10:13:33 -04:00
WayofTime
dacaae3e12
Did some testing with rendering a layer on top of existing mobs - not sure if in the end I will want to make individual textures/renderers for each mob to make it more pretty, or if I will just have a singular texture overlay.
2016-08-12 17:10:30 -04:00
WayofTime
35ca516f63
Rebalanced the Ritual of the Green Grove and added the augmenting effect of (Steadfast) hydrating the soil and replanting seeds that are on the ground.
2016-08-11 16:14:06 -04:00
WayofTime
253c26326f
Added Deafness potion effect
2016-08-10 17:38:37 -04:00
WayofTime
d3c6a474de
Added the Corrosive Green Grove augmentation
2016-08-10 17:24:36 -04:00
WayofTime
eceb041fab
Fixed Quick Feet, Elytra, and the jumping one (lol) on servers
2016-08-07 20:53:00 -04:00
Nicholas Ignoffo
7516f9c5d3
Added a way to view the progress towards the next upgrade level
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Override `getProgress()` and return a value between 0.0 (0%) and 1.0 (100%)
2016-07-29 21:10:22 -07:00
WayofTime
bb3081e2a5
Fixed the Aura gauge not resetting in chunks that do not have any Aura
2016-07-28 09:28:43 -04:00
WayofTime
2af621cced
Implemented a "Constriction" potion, which prevents using items in your hand (will be refined later)
2016-07-25 17:42:54 -04:00
WayofTime
a037d71337
Updated the Sanguine Scientiem with Alchemy Array recipes
2016-07-19 21:26:50 -04:00
WayofTime
c5f6495859
Work on the Lava Ritual's demon Will shenanigans
2016-07-12 18:24:19 -04:00
WayofTime
acde7ceccd
Did some work on the Crushing ritual and made it so that it ignores liquids.
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The Lava Ritual now places source blocks when the fluid is flowing.
Added the ability for my potions to (finally) have custom sprites.
2016-07-12 16:57:22 -04:00
WayofTime
3dd574b1f7
Added some effects for the Crushing Ritual when affected by different types of Demon Will (balancing pending)
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Also added the LP costs for the Crystal Harvest and Forsaken Souls rituals. You are welcome!
2016-07-11 19:47:19 -04:00
WayofTime
12094c1153
Changed to a non-retarded way of sending a packet for the Demon Aura and created the Demon Will Viewer interface.
2016-07-10 18:22:01 -04:00
WayofTime
98ed17fe21
Updated the Demon Aura hud by allowing it to actually see the Aura in the chunk - refresh rate is 50 ticks.
2016-07-10 15:27:26 -04:00
Nicholas Ignoffo
ab73edf5d3
Add a proxy system for better cross-version compat ( #831 )
2016-07-07 17:52:47 -07:00
Nicholas Ignoffo
5533a956dd
Suppressed all model/texture errors
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About the changes in ClientHandler
* onModelBake() - Suppresses model/variant errors from our domain. At any given time we have X amount of models missing. No reason to inform the player as it has nothing to do with them.
* onTextureStitch() - As far as I can tell, we *need* to pass bad textures in all of the Crystal#.mtl files in order for the correct texture to be applied later on. These bad textures fall under the Minecraft domain. This strips those from the list and then removes the MC domain if there are no other errors there.
2016-07-05 21:00:10 -07:00
WayofTime
d1052355c2
Added a "Crippled Arm" living armour "upgrade" which disables your offhand. Also moved the downgrades to a new "downgrade" folder
2016-07-03 12:34:40 -04:00
Nicholas Ignoffo
22c1f0db55
Add a getter for the LE bucket to the API
2016-06-28 15:18:35 -07:00
WayofTime
11e56158d3
Fixed empty string storage in existing Alchemy Arrays.
2016-06-28 07:20:28 -04:00
WayofTime
c69b6bbade
Fixed horrible memory leak in the Living Armour. Fixes #825
2016-06-26 09:38:13 -04:00
Arcaratus
f831c0b1e6
no message ( #820 )
2016-06-24 17:16:26 -04:00
WayofTime
899216ba5f
More formatting because Way is a derp
2016-06-23 21:44:01 -04:00
WayofTime
4c3bd1c81f
Merge branch '1.9' of https://github.com/WayofTime/BloodMagic into 1.9
2016-06-23 21:43:38 -04:00
WayofTime
8c4eff0d81
Formatting!
2016-06-23 21:43:27 -04:00
Nicholas Ignoffo
aeb7b0af12
Bound tools should be unbreakable, yet enchantable ( #815 , #793 )
2016-06-23 18:40:28 -07:00
Nicholas Ignoffo
eb76760919
Routing system should accept I(Sided)Inventory
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Stupid non-capability using n00bz0rz
2016-06-21 19:33:26 -07:00
Arcaratus
6a2c30834e
Added holograms to TileMasterRitualStone and TileAltar ( #810 )
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* Added holograms to TileMasterRitualStone and TileAltar
-Right click with either Ritual Diviner or (name pending) Sanguine Sanctum to show up the hologram
-Ritual hologram disappears once ritual is activated
-Altar hologram disappears once altar reaches specified tier
-Fixed the Sigil of Holding configs
-Someone still needs to add in a recipe for the Sigil of Holding
-Disabled the Sanguine Sanctum right-click effect for now
-Kept the hologram from holding the Ritual Diviner in hand
-Someone needs to fix the lighting for the ritual hologram!
* Getters and formatting changes
* Re-implement commented out feature
* Moved the rendering completely to client-side
Have the Sanguine Book work again
Make it actually work
Tidy things up
* Cycles through tier when right clicked
* Re put onItemUse
* Add IAltarReader to ItemSigilHolding
2016-06-21 18:20:49 -07:00
WayofTime
1c66a2fc61
Updated The Architect section of the documentation
2016-06-19 16:12:20 -04:00
Nicholas Ignoffo
7b653a4bb6
Merge branch '1.9-NetworkChange' into 1.9
2016-06-18 13:11:50 -07:00
Nicholas Ignoffo
f500ec70ad
Fix Essence bucket recipe ( #809 )
2016-06-18 07:27:22 -07:00
Arcaratus
6680e8be49
Option to skip empty slots in Sigil of Holding ( #807 )
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* Option to skip empty slots in Sigil of Holding
2016-06-17 15:46:33 -07:00