WayofTime
cc1e11f09f
Added some rudimentary path blocks for the tranquility altar - textures pending.
2016-01-26 19:39:39 -05:00
WayofTime
c8ded3c6dd
Added more framework for the incense altar.
2016-01-23 21:18:06 -05:00
Nick
fdfcb5c5b7
Change how blocks/items are registered (desc)
...
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
WayofTime
01fcec9a8c
Added a GUI to the master routing node to get a feel for what the routing system will be like. It's... WIP.
2016-01-17 21:00:48 -05:00
WayofTime
a895809274
Added packet handlers, guis, etc required to handle the routing nodes. Added the ability to have a different filter for each direction.
2016-01-14 11:06:50 -05:00
WayofTime
ac919c7882
Implemented ghost items for the inventory - will be adjusted.
2016-01-14 08:27:09 -05:00
WayofTime
ec7676a69c
Potential fix for a bunch of stuff that required the use of UUID -> username lookup on servers. This fix adds an extra tag to the NBT of items so that it caches the username of the owner. The UUID is still stored on items, but is not used client-side.
2016-01-13 19:59:28 -05:00
WayofTime
269459c5c5
Added a lot more framework for the node routing.
2016-01-12 17:05:56 -05:00
WayofTime
ebdc069563
Tweaked Sentient Sword will drop rate
2016-01-10 08:37:26 -05:00
WayofTime
c26b7851a8
Added rudimentary saving for rituals
2016-01-09 15:31:30 -05:00
Nick
f1f8010edc
First pass at Soul Forge JEI compat
2016-01-08 17:09:44 -08:00
WayofTime
16a50f7144
Finished non-rendering components for the Soul Forge.
2016-01-08 10:27:26 -05:00
WayofTime
fec2236114
Worked on Soul Forge GUI and container. GUI texture is VERY WIP and the slot locations as well as the progress par will change. Don't work on it >:3
2016-01-07 18:05:23 -05:00
WayofTime
45870812d4
Added a few of the necessary items to start the soul system.
2016-01-07 11:01:38 -05:00
WayofTime
fbaf5de9ab
Added poison upgrade. Tweaked digging upgrade so it actually worked.
2016-01-05 10:29:50 -05:00
WayofTime
81edc58769
Fixed bound tools so multiple players can actually use them... :D
2016-01-03 09:23:13 -05:00
WayofTime
f27ee1aeb4
Added some extra framework for Living Armour.
2016-01-02 17:07:11 -05:00
Nick
e157a68696
Orb filling recipes
2016-01-01 19:59:10 -08:00
Nick
6351fd2d3e
Waila data provider for rituals
2016-01-01 19:04:53 -08:00
Nick
cb929a93b6
WAILA compatibility
...
Currently has handlers for Teleposers and Blood Altars
2016-01-01 15:40:04 -08:00
WayofTime
318e3a03c7
Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge.
2016-01-01 17:36:50 -05:00
Arcaratus
a8a0ae6e8b
Teleposers and refractoring
2016-01-01 12:08:17 -05:00
WayofTime
e48eedb874
Changed formatting to have bracing on a new line
2015-12-30 15:34:40 -05:00
WayofTime
0e1173ef5d
Added directionality to rituals.
2015-12-29 09:10:03 -05:00
Nick
24058d7350
Move SoulNetwork to UUID system
...
*Should* work correctly. As for all major changes, needs to be
thoroughly tested.
2015-12-28 20:13:11 -08:00
Arcaratus
5dff08380d
Basic sigils implementation
2015-12-27 19:38:12 -05:00
Nick
d9bc1105d8
First attempt at AlchemyArrayCrafting JEI support
...
Does not work currently due to broken map lookups.
2015-12-26 16:50:22 -08:00
Nick
13d9cb4b5a
Add registry for Binding rituals and add JEI support
2015-12-02 19:27:28 -08:00
Nick
349efbd510
Move PotionArray size to Constants
2015-12-02 01:43:51 -08:00
Nick
f35cef51bb
Update JEI compat
2015-12-02 00:55:52 -08:00
Arcaratus
225016e030
Finished the Altar
2015-11-29 19:04:50 -05:00
Nick
34dee6447b
A whole lot of formatting cleanup
...
Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00