BloodMagic/src/main/java/WayofTime/bloodmagic/api/Constants.java

246 lines
11 KiB
Java

package WayofTime.bloodmagic.api;
import lombok.Getter;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.potion.Potion;
import java.util.Locale;
public class Constants
{
public static class NBT
{
public static final String OWNER_UUID = "ownerUUID";
public static final String OWNER_NAME = "ownerNAME";
public static final String USES = "uses";
public static final String UNUSABLE = "unusable";
public static final String SACRIFICE = "sacrifice";
public static final String DIMENSION_ID = "dimensionId";
public static final String X_COORD = "xCoord";
public static final String Y_COORD = "yCoord";
public static final String Z_COORD = "zCoord";
public static final String ORB_TIER = "orbTier";
public static final String CURRENT_ESSENCE = "currentEssence";
public static final String CURRENT_RITUAL = "currentRitual";
public static final String CURRENT_RITUAL_TAG = "currentRitualTag";
public static final String IS_RUNNING = "isRunning";
public static final String RUNTIME = "runtime";
public static final String DIRECTION = "direction";
public static final String REAGENT_TANKS = "reagentTanks";
public static final String CURRENT_INCENSE = "BM:CurrentIncense";
public static final String EMPTY = "Empty";
public static final String OUTPUT_AMOUNT = "outputAmount";
public static final String INPUT_AMOUNT = "inputAmount";
public static final String STORED_LP = "storedLP";
public static final String ALTAR = "bloodAltar";
public static final String ALTAR_TIER = "upgradeLevel";
public static final String ALTAR_ACTIVE = "isActive";
public static final String ALTAR_LIQUID_REQ = "liquidRequired";
public static final String ALTAR_FILLABLE = "fillable";
public static final String ALTAR_UPGRADED = "isUpgraded";
public static final String ALTAR_CONSUMPTION_RATE = "consumptionRate";
public static final String ALTAR_DRAIN_RATE = "drainRate";
public static final String ALTAR_CONSUMPTION_MULTIPLIER = "consumptionMultiplier";
public static final String ALTAR_EFFICIENCY_MULTIPLIER = "efficiencyMultiplier";
public static final String ALTAR_SELF_SACRIFICE_MULTIPLIER = "selfSacrificeMultiplier";
public static final String ALTAR_SACRIFICE_MULTIPLIER = "sacrificeMultiplier";
public static final String ALTAR_CAPACITY_MULTIPLIER = "capacityMultiplier";
public static final String ALTAR_ORB_CAPACITY_MULTIPLIER = "orbCapacityMultiplier";
public static final String ALTAR_DISLOCATION_MULTIPLIER = "dislocationMultiplier";
public static final String ALTAR_CAPACITY = "capacity";
public static final String ALTAR_BUFFER_CAPACITY = "bufferCapacity";
public static final String ALTAR_PROGRESS = "progress";
public static final String ALTAR_IS_RESULT_BLOCK = "isResultBlock";
public static final String ALTAR_LOCKDOWN_DURATION = "lockdownDuration";
public static final String ALTAR_ACCELERATION_UPGRADES = "accelerationUpgrades";
public static final String ALTAR_DEMON_BLOOD_DURATION = "demonBloodDuration";
public static final String ALTAR_COOLDOWN_AFTER_CRAFTING = "cooldownAfterCrafting";
public static final String ALTAR_TOTAL_CHARGE = "totalCharge";
public static final String ALTAR_MAX_CHARGE = "maxCharge";
public static final String ALTAR_CHARGE_RATE = "chargeRate";
public static final String ALTAR_CHARGE_FREQUENCY = "chargeFrequency";
public static final String ALTARMAKER_CURRENT_TIER = "currentTier";
public static final String PROJECTILE_TICKS_IN_AIR = "projectileTicksInAir";
public static final String PROJECTILE_MAX_TICKS_IN_AIR = "projectileMaxTicksInAir";
public static final String TICKS_REMAINING = "ticksRemaining";
public static final String CONTAINED_BLOCK_NAME = "containedBlockName";
public static final String CONTAINED_BLOCK_META = "containedBlockMeta";
public static final String PREVIOUS_INPUT = "previousInput";
public static final String LIVING_ARMOUR = "livingArmour";
public static final String CHARGE_TIME = "chargeTime";
public static final String HELD_DOWN = "heldDown";
public static final String UPGRADE_POISON_TIMER = "poisonTimer";
public static final String SOULS = "souls";
public static final String SOUL_SWORD_DAMAGE = "soulSwordDamage";
public static final String SOUL_SWORD_ACTIVE_DRAIN = "soulSwordActiveDrain";
public static final String SOUL_SWORD_DROP = "soulSwordDrop";
public static final String SOUL_SWORD_STATIC_DROP = "soulSwordStaticDrop";
public static final String SOUL_FORGE_BURN = "burnTime";
public static final String SOUL_FORGE_CONSUMED = "consumedSouls";
public static final String ROUTING_MASTER = "master";
public static final String ROUTING_CONNECTION = "connections";
public static final String ROUTING_MASTER_GENERAL = "generalList";
public static final String ROUTING_MASTER_INPUT = "inputList";
public static final String ROUTING_MASTER_OUTPUT = "outputList";
public static final String GHOST_STACK_SIZE = "stackSize";
public static final String ITEM_INVENTORY = "itemInventory";
}
public static class Mod
{
public static final String MODID = "BloodMagic";
public static final String DOMAIN = MODID.toLowerCase(Locale.ENGLISH) + ":";
public static final String NAME = "Blood Magic: Alchemical Wizardry";
public static final String VERSION = "@VERSION@";
public static final String DEPEND = "";
}
public static final class Gui
{
public static final int TELEPOSER_GUI = 0;
public static final int SOUL_FORGE_GUI = 1;
public static final int ROUTING_NODE_GUI = 2;
public static final int MASTER_ROUTING_NODE_GUI = 3;
}
public static class Compat
{
public static final String JEI_CATEGORY_ALTAR = Mod.MODID + ":altar";
public static final String JEI_CATEGORY_BINDING = Mod.MODID + ":binding";
public static final String JEI_CATEGORY_ALCHEMYARRAY = Mod.MODID + ":alchemyArray";
public static final String JEI_CATEGORY_SOULFORGE = Mod.MODID + ":soulForge";
public static final String WAILA_CONFIG_BYPASS_SNEAK = Mod.MODID + ".bypassSneak";
public static final String WAILA_CONFIG_ALTAR = Mod.MODID + ".bloodAltar";
public static final String WAILA_CONFIG_TELEPOSER = Mod.MODID + ".teleposer";
public static final String WAILA_CONFIG_RITUAL = Mod.MODID + ".ritualController";
}
public static class Misc
{
public static final int POTION_ARRAY_SIZE = Potion.potionTypes.length;
}
public enum BloodMagicItem
{
ACTIVATION_CRYSTAL("ItemActivationCrystal"),
ALTAR_MAKER("ItemAltarMaker"),
ARCANE_ASHES("ItemArcaneAshes"),
BLOOD_ORB("ItemBloodOrb"),
BOUND_AXE("ItemBoundAxe"),
BLOOD_SHARD("ItemBloodShard"),
BOUND_PICKAXE("ItemBoundPickaxe"),
BOUND_SHOVEL("ItemBoundShovel"),
BOUND_SWORD("ItemBoundSword"),
BUCKET_ESSENCE("ItemBucketEssence"),
COMPONENT("ItemComponent"),
DAGGER_OF_SACRIFICE("ItemDaggerOfSacrifice"),
INSCRIPTION_TOOL("ItemInscriptionTool"),
LAVA_CRYSTAL("ItemLavaCrystal"),
LIVING_ARMOR_HELMET("ItemLivingArmourHelmet"),
LIVING_ARMOR_CHEST("ItemLivingArmourChest"),
LIVING_ARMOR_LEGS("ItemLivingArmourLegs"),
LIVING_ARMOR_BOOTS("ItemLivingArmourBoots"),
MONSTER_SOUL("ItemMonsterSoul"),
NODE_ROUTER("ItemNodeRouter"),
RITUAL_DIVINER("ItemRitualDiviner"),
ROUTER_FILTER("ItemRouterFilter"),
SACRIFICIAL_DAGGER("ItemSacrificialDagger"),
SACRIFICE_PACK("ItemPackSacrifice"),
SELF_SACRIFICE_PACK("ItemPackSelfSacrifice"),
SENTIENT_ARMOR_HELMET("ItemSentientArmourHelmet"),
SENTIENT_ARMOR_CHEST("ItemSentientArmourChest"),
SENTIENT_ARMOR_LEGS("ItemSentientArmourLegs"),
SENTIENT_ARMOR_BOOTS("ItemSentientArmourBoots"),
SENTIENT_ARMOR_GEM("ItemSentientArmourGem"),
SENTIENT_BOW("ItemSentientBow"),
SENTIENT_SWORD("ItemSentientSword"),
SOUL_GEM("ItemSoulGem"),
SOUL_SNARE("ItemSoulSnare"),
SIGIL_AIR("ItemSigilAir"),
SIGIL_BLOOD_LIGHT("ItemSigilBloodLight"),
SIGIL_COMPRESSION("ItemSigilCompression"),
SIGIL_DIVINATION("ItemSigilDivination"),
SIGIL_ELEMENTAL_AFFINITY("ItemSigilElementalAffinity"),
SIGIL_ENDER_SEVERANCE("ItemSigilEnderSeverance"),
SIGIL_FAST_MINER("ItemSigilFastMiner"),
SIGIL_GREEN_GROVE("ItemSigilGreenGrove"),
SIGIL_HASTE("ItemSigilHaste"),
SIGIL_LAVA("ItemSigilLava"),
SIGIL_MAGNETISM("ItemSigilMagnetism"),
SIGIL_PHANTOM_BRIDGE("ItemSigilPhantomBridge"),
SIGIL_SEER("ItemSigilSeer"),
SIGIL_SUPPRESION("ItemSigilSuppression"),
SIGIL_VOID("ItemSigilVoid"),
SIGIL_WATER("ItemSigilWater"),
SIGIL_WHIRLWIND("ItemSigilWhirlwind"),
SLATE("ItemSlate"),
TELEPOSITION_FOCUS("ItemTelepositionFocus"),
UPGRADE_TOME("ItemUpgradeTome");
@Getter
private final String regName;
BloodMagicItem(String regName)
{
this.regName = regName;
}
public Item getItem()
{
return BloodMagicAPI.getItem(getRegName());
}
}
public enum BloodMagicBlock
{
ALCHEMY_ARRAY("BlockAlchemyArray"),
ALTAR("BlockAltar"),
BLOOD_LIGHT("BlockBloodLight"),
BLOOD_RUNE("BlockBloodRune"),
BLOOD_STONE("BlockBloodStoneBrick"),
CRYSTAL("BlockCrystal"),
INPUT_ROUTING_NODE("BlockInputRoutingNode"),
ITEM_ROUTING_NODE("BlockItemRoutingNode"),
LIFE_ESSENCE("BlockLifeEssence"),
MASTER_ROUTING_NODE("BlockMasterRoutingNode"),
OUTPUT_ROUTING_NODE("BlockOutputRoutingNode"),
PEDESTAL("BlockPedestal"),
PHANTOM("BlockPhantom"),
RITUAL_CONTROLLER("BlockRitualController"),
RITUAL_STONE("BlockRitualStone"),
SOUL_FORGE("BlockSoulForge"),
SPECTRAL("BlockSpectral"),
TELEPOSER("BlockTeleposer"),
INCENSE_ALTAR("BlockIncenseAltar"),
PATH("BlockPath");
@Getter
private final String regName;
BloodMagicBlock(String regName)
{
this.regName = regName;
}
public Block getBlock()
{
return BloodMagicAPI.getBlock(getRegName());
}
}
}