Commit graph

1312 commits

Author SHA1 Message Date
WayofTime
5ba77eaedf Paths are more configurable 2014-11-28 06:58:33 -05:00
WayofTime
e92b83b627 Adding the new buildings 2014-11-27 15:59:34 -05:00
WayofTime
41824c728d Adding more schematics - seems they do not take while in the configs folder. 2014-11-27 15:55:14 -05:00
WayofTime
37d0fc69f1 Added demon chests, started working on loot system, improved demon AI 2014-11-27 07:55:04 -05:00
WayofTime
98e7d6ede7 Balance adjustment for the bound armour, made Plinths properly update when items are consumed in demon summoning 2014-11-25 18:18:50 -05:00
WayofTime
1ac6fdda98 Fixed TileEntity ritual stones 2014-11-25 06:49:35 -05:00
WayofTime
ce4b571010 Work on demons continues. 2014-11-24 17:22:38 -05:00
WayofTime
b661d72f88 Merge pull request #163 from ganymedes01/patch-1
Stop pipes/etc from inserting items into the output slot
2014-11-24 17:21:56 -05:00
WayofTime
00f84744ee Merge pull request #162 from qianzha/patch-9
Update zh_TW.lang(v1.2.1a)
2014-11-24 17:21:42 -05:00
WayofTime
c48af7f578 Merge pull request #161 from qianzha/patch-8
Update zh_CN.lang(v1.2.1a)
2014-11-24 17:21:38 -05:00
Tombenpotter
3ae7e2759f Fixed the Teleporting methods C: 2014-11-24 23:19:56 +01:00
ganymedes01
b54c805415 Stop pipes/hoppers/etc from inserting items into the output slot 2014-11-24 14:19:32 -02:00
qianzha
32a668c122 Update zh_TW.lang 2014-11-23 16:36:36 +08:00
qianzha
09261ceee3 Update zh_CN.lang 2014-11-23 16:34:47 +08:00
WayofTime
4db4b458da Fixed performance of the compression handler, and made the ritual checking a lot more streamlined. Allowed hoppers, etc, to interact with the chemistry set. 2014-11-22 10:15:29 -05:00
WayofTime
ce08afaf9f Fixed ethereal slate not being craftable 2014-11-22 10:02:45 -05:00
WayofTime
f138a8347e Merge pull request #160 from Alex-hawks/master
Change Rituals to allow for TileEntity Runes, and Hybrid Runes
2014-11-22 10:00:23 -05:00
Alex_hawks
929d7e9abb Change Rituals to allow for TileEntity Runes, and Hybrid Runes. These will probably not be a feature in Blood Magic itself though 2014-11-21 10:38:50 +08:00
WayofTime
2f1e79aa5d Added config to disable Bound Armour's custom model. Boo! 2014-11-20 11:42:43 -05:00
WayofTime
5224b808c3 Fixing compression glitches 2014-11-20 10:49:21 -05:00
WayofTime
174d56b8ff Finishing up Compression sigil 2014-11-20 10:19:45 -05:00
WayofTime
107cc50b05 More fixes 2014-11-20 08:27:53 -05:00
WayofTime
75dcf143d5 Adding CompressionHandler for superAwesomeSigilOfAwesome! 2014-11-20 07:57:08 -05:00
WayofTime
90aeaac6e2 (Yes, I nerfed the Green Grove.) 2014-11-19 18:48:26 -05:00
WayofTime
dbe51d7f7b Added Rune of Acceleration 2014-11-18 15:49:42 -05:00
WayofTime
b3199cfb19 Added Harvest Goddess Sigil, fixed Water and Lava sigils so they actually place their fluids (derp) 2014-11-18 15:29:31 -05:00
WayofTime
ad3289d080 Updated Sanguine Armour textures, added Blood Letter's Pack texture, fixed API imports. 2014-11-17 18:33:11 -05:00
WayofTime
bc50e92fa3 Added interfaces for custom Spell Paradigms. 2014-11-16 19:24:26 -05:00
WayofTime
8e1c8460be Changed teleposing to make sure to check if FMP is loaded. 2014-11-16 12:25:13 -05:00
WayofTime
acdaec4694 Allowed Teleposer to move FMP structures 2014-11-15 19:54:17 -05:00
WayofTime
6ad0d3b702 Changed a few things. Waiting for xcomp to help fix my work environment 2014-11-15 16:17:51 -05:00
WayofTime
d23d90918d Merge pull request #157 from ganymedes01/master
Changed the life essence/blood textures so they look more like blood
2014-11-14 19:54:36 -05:00
ganymedes01
02db97e5a5 Animated the blood on altars 2014-11-14 21:04:54 -02:00
WayofTime
37c6feeb6b Finished initial tag testing for altar recipes 2014-11-14 17:23:45 -05:00
WayofTime
9935197282 Added Blood Letter's backpack, attempting to add NBT-sensitive blood altar recipes. 2014-11-14 17:11:50 -05:00
ganymedes01
c8f74029a4 Made blood look more like blood 2014-11-14 13:40:51 -02:00
ganymedes01
de813e808a Enable lighting when rendering models. Everything looks a lot better! 2014-11-13 20:03:45 -02:00
WayofTime
6c4c579e89 Added RitualStopEvent and RitualRunEvent 2014-11-13 09:37:09 -05:00
WayofTime
f39db196ca Moved more spell stuff, created localized APISpellHelper, created RitualActivatedEvent 2014-11-13 09:24:29 -05:00
WayofTime
8c1396421a Moving some spell classes, moved BloodUtils API stuff for books into main code 2014-11-13 08:42:49 -05:00
WayofTime
beea2e875a Started working on allowing RitualDiviner to do directions.
Completed refactorization of spell system.
Increased protection against void damage while void sigil is in Bound Armour.
Added an OnRitualStop with an Enum input providing the action.
Added more events.
2014-11-12 17:14:43 -05:00
Nick
d488dbc887 Remove extra syncConfig()
How did that even get there?
2014-11-11 13:39:54 -08:00
WayofTime
526186b1ce Implemented orb filling event in the altar 2014-11-07 16:33:07 -05:00
WayofTime
8ac6cc76d8 Added AddToNetworkEvent 2014-11-07 16:22:29 -05:00
WayofTime
369ca6440f More progress on getting sigils to follow the events 2014-11-07 15:55:00 -05:00
WayofTime
39b4243a82 More work on the implementation of events 2014-11-07 13:45:02 -05:00
mysticdrew
2f005dd677 Plinth and Pedestal bounding box fix for servers 2014-11-06 22:10:12 -06:00
WayofTime
40a45be05e Fixed check on unbreakable blocks for Crusher ritual, added event for items draining the SN 2014-11-06 21:25:53 -05:00
WayofTime
16efbcf7c5 Move of stuffs 2014-11-06 18:00:53 -05:00
TehNut
aa16a13057 Include @Arcratus's config changes 2014-11-03 16:27:51 -08:00